Jump to content

Secrets of the Past


Recommended Posts

These will eventually get pictures and be put with the rest of my set, but for now, here are the written versions. Note: some of these ARE in the set already, but it was easier just to put everything here.

 

Secret Rares

 

Tutankhamun (000)

Level 3

Earth

Spell-caster

1500/1200

When this card is sent from the field to the graveyard, add one ?Rite of Passage? card from your deck to your hand. Shuffle your deck afterwards.

 

The Legendary Pharaoh (000)

Level 5

Earth

Spell-caster

1500/1000

Increase this monster?s ATK and DEF by 500 for each monster with ?Pharaoh? in the title on your side of the field.

 

Ultra Rares

 

Incarnation of Slifer (002)

Level 10

Wind

Divine Beast

3000/3000

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ?Priest of the Egyptian Gods?. Each time your opponent summons a monster (including special summon), if the monster?s attack is 2000 or less, destroy it with this card?s effect.

 

Incarnation of Obelisk (003)

Level 10

Dark

Divine Beast

4000/4000

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ?Priest of the Egyptian Gods?. Tribute two monsters on your side of the field. This card may attack your opponent?s Life Points directly this turn.

 

Incarnation of Ra (004)

Level 10

Light

Divine Beast

2000/2000

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ?Priest of the Egyptian Gods?. If this card attacks, it must attack all monsters on your opponent?s side of the field. If it destroys at least one monster in this fashion and your opponent has no more monsters left, it may attack your opponent directly.

 

Sanctuary of the Egyptian Gods (001)

Field Spell

Discard 5 cards from your hand to play this card. As long as this card is on the field, you may ignore any restrictions/costs on cards with ?Slifer?, ?Obelisk?, or ?Ra? in the title. When this card is destroyed or removed from the field, you may Special Summon one ?Priest of the Egyptian Gods? from your hand.

 

The Unimpressed Pharaoh (032)

Continuous Trap

When this card is activated, it is placed in your opponent?s spell/trap card slot instead of your own. You may then search your deck for ?The First Plague ? Blood? and add it to your hand. The deck is then shuffled. As long as this card remains face-up on the field, only one card with ?Plague? in the title may be played per turn.

 

Great Stone Demon (043)

Level 9

Earth

Rock

????/????

This card can only be Ritual Summoned by the effect of ?Releasing the Demon?. You must also offer monsters whose total stars equal 9 or more from the field or your hand. You MUST remove one monster from your graveyard from play during your each of your Standby phases. If you cannot, this card is destroyed. This card cannot be destroyed as a result of battle. The ATK and DEF of this card become the combined ATK and DEF of all of the monsters in your graveyard.

 

The Final Plague ? Death (042)

Spell

This card cannot be activated unless ?The Unimpressed Pharaoh? is face-up on your opponent?s side of the field and you have played ?The Ninth Plague ? Darkness? at some point in the duel. Send all cards on the field and in both player?s hands to the graveyard. This card?s activation and effect cannot be negated by any card except ?The Sacrificial Lamb?. After activation, search your deck for ?Exodus? and add it to your hand. The deck is then shuffled.

 

The Saviour (051)

Level 1

Light

Fairy

0/0

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending ?The First Offering?, ?The Second Offering?, and ?The Third Offering? from your side of the field to the graveyard. As long as this card remains face-up on the field, your monsters are not destroyed as a result of battle. Battle damage is calculated normally.

 

Super Rares

 

Priest of Slifer (006)

Level 7

Wind

Spell-caster

1000/1000

This card cannot be Special Summoned. This card cannot be Normal Summoned or Set unless ?Temple of Slifer? or ?Sanctuary of the Egyptian Gods? is on the field. Increase this monster?s ATK and DEF by 500 for every card in your hand.

 

Priest of Obelisk (007)

Level 7

Dark

Spell-caster

2000/2000

This card cannot be Special Summoned. This card cannot be Normal Summoned or Set unless ?Temple of Obelisk? or ?Sanctuary of the Egyptian Gods? is on the field. Tribute two monsters on your side of the field to deal 2000 points of damage to your opponent?s life points

 

Priest of Ra (008)

Level 7

Light

Spell-caster

1000/1000

This card cannot be Special Summoned. This card cannot be Normal Summoned or Set unless ?Temple of Ra? or ?Sanctuary of the Egyptian Gods? is on the field. Pay a multiple of 1000 life points to increase this monster?s ATK and DEF by the same amount until the end of the turn

 

Servant of the Egyptian Gods (030)

Level 3

Light

Spell-caster

1500/1000

This card?s name is also treated as ?Servant of Ra?, ?Servant of Slifer?, and ?Servant of Obelisk?. As long as ?Sanctuary of the Egyptian Gods? is active, this card cannot be selected as a target of an attack, effect monster, spell, or trap card controlled by your opponent.

 

Priest of the Egyptian Gods (005)

Level 8

Divine

Spell-caster

1500/3000

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of ?Sanctuary of the Egyptian Gods?. Once per turn, during your main phase, by discarding monsters from your hand whose combined stars equal 10 or more, you may Special Summon one ?Incarnation of Slifer?, ?Incarnation of Obelisk?, or ?Incarnation of Ra? from your hand

 

Sand Demon Lv. 8 (054)

Level 3

Earth

Rock

2800/2000

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of ?Sand Demon Lv. 5?. Every time an EARTH monster is Normal Summoned or Flip Summoned, put one spell counter on this card. Remove 2 spell counters to negate an attack that designates this monster.

 

A Better Offer (055)

Spell

Pay 1000 Life Points to take control of one of your opponent?s face-up monsters. As long as you control the monster, your opponent may pay 2000 Life Points during any one of their stand-by phases to regain control of the monster.

 

Soul of Osiris (056)

Level 6

Dark

Fiend

2400/1600

As long as this card exists in your graveyard, your opponent cannot remove cards from either graveyard.

 

Exodus (045)

Continuous Spell

If this card comes into your hand by the effect of ?The Softening Heart? or ?The Final Plague ? Death?, it has effect #1. Otherwise, it has effect #2

1) Place one spell counter on this card at each time a player draws a card. Once this card has forty spell counters on it, you win the duel

2) Place one spell counter on this card during each of your standby phases. Remove a number of spell counters from this card equal to the level of one monster on your side of the field to negate an opponent?s attack or card effect that destroys that monster.

 

Contest of Magic (059)

Trap

You can only activate this card when there is a face-up spell-caster on your side of the field and a spell-caster of its opposing element (FIRE/WATER, EARTH/WIND, LIGHT/DARK) on your opponent?s side of the field. Both players remove all monsters of the corresponding attribute from their graveyards from play and increase the ATK of their spell-caster by 300 for each monster removed. During the turn this card is activated, only the two designated monsters can attack and they can only attack each other.

 

The First Plague ? Blood (033)

Spell

This card cannot be activated unless ?The Unimpressed Pharaoh? is face-up on your opponent?s side of the field. Destroy all WATER monsters on the field. In addition, until your opponent?s fourth end phase after this card is activated, neither player can summon a WATER attribute monster. After activation, you may search your deck for ?The Second Plague ? Frogs? and add it to your hand. The deck is then shuffled.

 

Rares

 

Thunder Force Wave (024)

Spell

Can only be activated when there is a face-up card with ?Slifer? in the title on your side of the field and the field is either ?Temple of Slifer? or ?Sanctuary of the Egyptian Gods?. Decrease the ATK and DEF of all of your opponent?s face-up monsters by 1000 as long as they remain on the field.

 

Thunderbolt Summons (025)

Quick-Play Spell

Can only be activated when there is a face-up card with ?Slifer? in the title on your side of the field and the field is either ?Temple of Slifer? or ?Sanctuary of the Egyptian Gods?. Destroy all of your opponents face-up monsters

 

Destruction Flash (026)

Spell

Can only be activated when there is a face-up card with ?Obelisk? in the title on your side of the field and the field is either ?Temple of Obelisk? or ?Sanctuary of the Egyptian Gods?. Flip all of your opponent?s face-down monsters face-up ? negating the effects of all flip-effect monsters ? and destroy all DARK monsters on your opponent?s side of the field

 

Omni Hand Crusher (027)

Spell

Can only be activated when there is a face-up card with ?Obelisk? in the title on your side of the field and the field is either ?Temple of Obelisk? or ?Sanctuary of the Egyptian Gods?. Destroy all monsters on the field except cards with ?Slifer?, ?Ra?, or ?Obelisk? in the title.

 

Almighty Blaze Cannon (028)

Trap

Can only be activated when there is a face-up card with ?Ra? in the title on your side of the field and the field is either ?Temple of Ra? or ?Sanctuary of the Egyptian Gods?. Tribute one monster on your side of the field to destroy all monsters on your opponent?s side of the field.

 

Almighty Blaze Nova (029)

Trap

Can only be activated when there is a face-up card with ?Ra? in the title on your side of the field and the field is either ?Temple of Ra? or ?Sanctuary of the Egyptian Gods?. Discard five cards in your hand to destroy all cards on your opponent?s side of the field

 

Protection of the Egyptian Gods (031)

Continuous Spell

As long as this card remains on the field, your opponent cannot select any cards with ?Slifer?, ?Obelisk?, or ?Ra? in the title as targets of a monster attack.

 

Time Manipulation (070) Spell Look at the top 5 cards on your deck. Take two into your hand, send two to the graveyard, and shuffle one into your deck.

 

Killer Parasite (071)

Level 1 Earth Insect 0/0 You may equip this card to any one of your monsters. This card reduces that monster?s ATK and DEF by 1500. If this would lower either stat to 0 or below, destroy the equipped monster and deal 1500 points of direct damage to your opponent?s life points. This card can only become a monster again if it destroys a monster in the above fashion. This effect can only be used once per turn.

 

Pharaoh?s Elite Guard (060)

Level 6

Earth

Warrior

2200/2000

This card may be summoned without tribute if you have at least one ?Pharaoh?s Gatekeepers? face-up on your side of the field

 

Mistress of Qetesh (072)

Level 3

Light

Fairy

1000/1500

Once per turn, you can equip this card to any one of your monsters or change it back to a monster in face-up attack position. As long as this card remains equipped to a monster, the equipped monster is not destroyed as a result of battle. Battle damage is calculated normally. If the equipped monster is destroyed as a result of a card effect controlled by your opponent, destroy this card instead.

 

The Second Plague ? Frogs (034)

Spell

This card cannot be activated unless ?The Unimpressed Pharaoh? is face-up on your opponent?s side of the field and you have played ?The First Plague ? Blood? at some point in the duel. Special Summon as many ?Frog Token? (Water/Reptile/*/500/100) as possible on your opponent?s side of the field in face-up defense position. These tokens cannot be used as Tributes under any circumstances, and are destroyed during the End Phase of your opponent?s next turn. After activation, you may search your deck for ?The Third Plague ? Gnats? and add it to your hand. The deck is then shuffled.

 

The Third Plague ? Gnats (035)

Spell

This card cannot be activated unless ?The Unimpressed Pharaoh? is face-up on your opponent?s side of the field and you have played ?The Second Plague ? Frogs? at some point in the duel. Special Summon as many ?Gnat Token? (Earth/Insect/***/1000/100) as possible to your side of the field in face-up attack position. Each time a ?Gnat Token? is destroyed as a result of battle, destroy one Spell or Trap card on the field. After activation, you may search your deck for ?The Fourth Plague ? Flies? and add it to your hand. The deck is then shuffled.

 

The Fourth Plague ? Flies (036)

Spell

This card cannot be activated unless ?The Unimpressed Pharaoh? is face-up on your opponent?s side of the field and you have played ?The Third Plague ? Gnats? at some point in the duel. Neither player can activate spell or trap cards that have the effect of increasing a monster?s ATK or DEF. This effect remains active until ?The Fifth Plague ? Pestilence? is activated or ?The Unimpressed Pharaoh? is removed from the field. After activation, you may search your deck for ?The Fifth Plague ? Pestilence? and add it to your hand. The deck is then shuffled.

 

The Fifth Plague ? Pestilence (037)

Spell

This card cannot be activated unless ?The Unimpressed Pharaoh? is face-up on your opponent?s side of the field and you have played ?The Fourth Plague ? Flies? at some point in the duel. Destroy all face-up monsters on your opponent?s side of the field. After activation, you may search your deck for ?The Sixth Plague ? Boils? and add it to your hand. The deck is then shuffled.

 

The Sixth Plague ? Boils (038)

Spell

This card cannot be activated unless ?The Unimpressed Pharaoh? is face-up on your opponent?s side of the field and you have played ?The Fifth Plague ? Pestilence? at some point in the duel. Decrease the ATK and DEF of all of your opponents face-up monsters by 500 until the End Phase. Monsters summoned or flipped after this card?s activation are included. After activation, you may search your deck for ?The Seventh Plague ? Storm? and add it to your hand. The deck is then shuffled.

 

The Seventh Plague ? Storm (039)

Spell

This card cannot be activated unless ?The Unimpressed Pharaoh? is face-up on your opponent?s side of the field and you have played ?The Sixth Plague ? Boils? at some point in the duel. Destroy all cards on your opponent?s side of the field except for ?The Unimpressed Pharaoh?. You must skip your Battle Phase the turn this card is activated. After activation, you may search your deck for ?The Eighth Plague ? Locusts? and add it to your hand. The deck is then shuffled.

 

The Eighth Plague ? Locusts (040)

Spell

This card cannot be activated unless ?The Unimpressed Pharaoh? is face-up on your opponent?s side of the field and you have played ?The Seventh Plague ? Storm? at some point in the duel. Destroy all Spell and Trap cards on your opponent?s side of the field except for ?The Unimpressed Pharaoh?. In addition, your opponent cannot set or activate any Spell or Trap cards next turn. After activation, you may search your deck for ?The Ninth Plague ? Darkness? and add it to your hand. The deck is then shuffled.

 

The Ninth Plague ? Darkness (041)

Spell

This card cannot be activated unless ?The Unimpressed Pharaoh? is face-up on your opponent?s side of the field and you have played ?The Eighth Plague ? Locusts? at some point in the duel. Until ?The Final Plague ? Death? is played or ?The Unimpressed Pharaoh? is removed from the field, all monsters on your side of the field must remain face-down. You may play monsters in face-down attack position. Monsters on your side of the field that are flipped face-up are changed to face-down ? same battle position ? during the End Phase of the turn. After activation, you may search your deck for ?The Final Plague ? Death? and add it to your hand. The deck is then shuffled

 

Commons

 

Blessing of Slifer (021)

Equip Spell

Increase the attack of the equipped monster by 300 points for every card in your hand

 

Blessings of Ra (023)

Spell

Subtract up to 2000 of your life points. Increase the attack of one monster by the same amount. This monster may attack your opponent?s life points directly, and is destroyed at the end of the turn

 

Blessings of Obelisk (022)

Spell

Tribute up to two of your monsters. Increase a selected monster?s ATK by the ATK of the two combined monsters until the end phase. The selected monster is not affected by your opponent?s trap cards this turn.

 

Servant of Slifer (009)

Level 5

Divine

Warrior

2000/1000

At the cost of 500 Life Points, you may draw a card. This effect can only be used once per turn, during your Main Phase.

 

Servant of Obelisk (010)

Level 5

Divine

Warrior

2000/2000

At the cost of 1000 Life Points, you may Normal Summon or Set an additional monster. This effect can only be used once per turn, during your Main Phase.

 

Servant of Ra (011)

Level 5

Divine

Warrior

1000/1000

Tribute this monster to increase your Life Points by an amount equal to the combined ATK of all face-up monsters on your side of the field.

 

Temple of Slifer (012)

Field Spell

Increase the ATK and DEF of all monsters with ?Slifer? in the title by 500 points.

 

Temple of Obelisk (013)

Field Spell

Increase the ATK and DEF of all monsters with ?Obelisk? in the title by 500 points.

 

Temple of Ra (014)

Field Spell

Increase the ATK and DEF of all monsters with ?Ra? in the title by 500 points.

 

Slifer?s Faithful (015)

Level 1

Divine

Spell-caster

500/500

When summoning a ?Priest of Slifer?, this card may count as two tributes

 

Obelisk?s Faithful (016)

Level 1

Divine

Spell-caster

500/500

When summoning a ?Priest of Obelisk?, this card may count as two tributes

 

Ra?s Faithful (017)

Level 1

Divine

Spell-caster

500/500

When summoning a ?Priest of Ra?, this card may count as two tributes

 

Pharaoh?s Incantation (062)

Spell

Pay 2000 Life Points. Add one card that includes ?Incarnation? in the card title from your graveyard or deck to your hand.

 

Rosetta Stone

Spell

This card can only be activated when a monster with ?Pharaoh? in the title is face-up on your side of the field. Look at the top three cards on your deck. Take any spell cards into your hand and shuffle the remaining cards into your deck.

 

Pharaoh?s Sage Neferti (063)

Level 4

Light

Spell-caster

700/1700

Flip: Look at the top five cards on your deck and place them back in the same order

 

Mummification

Spell

You can only activate this card when a spell-caster type monster is face-up on your side of the field. Designate one effect monster. Negate its effect for as long as it remains on the field.

 

Rite of Passage (100)

Continuous Trap

You can only activate this card when a monster is sent to the graveyard. As long as this card remains face-up on the field, neither player can remove cards from the graveyard

 

Ritual Sacrifice Spell Sacrifice all monsters on your side of the field to deal damage equal to the combined levels of the sacrificed monsters X 400 to your opponent?s life points.

 

Risky Bet

Spell

This card can only be played when both players have more than 3000 life points. Roll a die. Subtract the result X 500 from both players? life points. Toss a coin and call it. If you call it right, gain the total amount of life points both players just lost. If you call it wrong, your opponent gains the life points.

 

Upper Hand

Equip Spell

If your life points are higher, double the ATK of the equipped monster. If they are lower, halve the ATK of the equipped monster.

 

Life Shield

Counter Trap

Negate the effect of and destroy a card that has the effect of destroying a card on your side of the field.

 

Last Resort

Equip Spell

A monster equipped with this card increases its ATK by its DEF. DEF then becomes 0. The monster must switch to defense position during your opponent?s Standby phases.

 

Final Hope

Equip Spell

A monster equipped with this card cannot be attacked or destroyed for three of your turns ? not counting this turn this card was played. At the end of those turns, the monster is removed from play.

 

Final Revenge

Trap

Remove all cards in your graveyard from play to deal direct damage equal to the number of cards X 200 to your opponent?s life points.

 

Abyssal Amplifier

Equip Spell

This card can only be equipped to ?Dark Master Zorc?. When the equipped card?s effect is activated, destroy a corresponding player?s spell or trap card for each monster destroyed by the effect.

 

Absorbing Claw

Equip Spell

Discard one card from your hand to activate this card. When the equipped monster deals damage to your opponent?s life points, increase your own life points by the same amount.

 

Night Falls

Field Card

All monsters must be played face-down when summoned. As long as this card remains on the field, monsters may be summoned in face-down attack position. During the end phase of the fifth one of your turns after this card is played, discard it and play a ?Day Breaks? card from your hand or deck, if you can.

 

Day Breaks

Field Card

All monsters must be played face-up when summoned. As long as this card remains on the field, monsters may be summoned in face-up defense mode. During the end phase of the fifth one of your turns after this card is played, discard it and play a ?Night Falls? card from your hand or deck, if you can.

 

Giant Scorpion

Level 4

Earth

Insect

1800/1200

?Able to grow to massive sizes because of the absence of predators, this scorpion boasts a deadly poison?

 

Sand Demon Lv. 3 (052)

Level 3

Earth

Rock

700/500

Every time an EARTH monster is Normal Summoned or Flip Summoned, put one spell counter on this card (max. 3). When this card has three counters on it, tribute it during your next standby phase in order to summon Sand Demon Lv. 5 from your hand or deck.

 

Sand Demon Lv. 5 (053)

Level 5

Earth

Rock

2100/1500

Every time an EARTH monster is Normal Summoned or Flip Summoned, put one spell counter on this card (max. 3). When this card has three counters on it, tribute it during your next standby phase in order to summon Sand Demon Lv. 8 from your hand or deck.

 

Sand Dragon

Level 3

Earth

Dragon

1600/800

This card?s type is also treated as Rock

 

Ant Lion

Level 2

Earth

Insect

700/1000

When this monster is destroyed as a result of battle, destroy the monster that destroyed this monster

 

Horde of Cobras

Level 3

Earth

Reptile

1500/1000

When this card is Normal Summoned, Flip Summoned, or flipped face-up, designate one monster on the field. During each of your Standby phases, decrease the selected monster?s ATK by 300. Once it reaches 0, destroy the monster

 

Pharaoh?s Scribe (065)

Level 3

Earth

Spell-caster

1500/750

This card cannot be selected as an attack target by your opponent?s monsters as long as there is another monster with ?Pharaoh? in the title on your side of the field

 

Pharaoh?s Aide (066)

Level 2

Earth

Warrior

1000/700

Sacrifice this monster to increase the ATK of one monster with ?Pharaoh? in the title by 1000 until the end phase

 

Pharaoh?s Gatekeepers (061)

Level 4

Earth

Warrior

1800/1500

?Fiercely loyal to their Pharaoh, these courageous warriors let none pass?

http://www.touregypt.net/featurestories/soldier5.jpg

 

Pharaoh?s Vizier (067)

Level 3

Earth

Spell-caster

700/1700

Flip: Look at the top three cards on your deck. If any are spell cards, add one to your hand and discard the other two to the graveyard. Otherwise, shuffle all three into your deck.

 

Eye of Isis

Level 1

Earth

Fiend

100/200

When this card is destroyed as a result of battle, you may special summon as many ?Eye of Isis? as you can from your hand or deck in face-down defense position.

 

Amulet of Bes

Equip Spell

The monster equipped with this card is unaffected by the effects of trap cards

 

Minion of Set

Level 4

Dark

Fiend

1700/1000

If this card is sent to the graveyard from your hand or deck by the effect of an opponent?s card, it is special summoned to the field in face-up attack position

 

Geb?s Wrath

Trap

Pay 500 Life Points per monster to destroy all face-up monsters that are not EARTH

 

Chons? Werewolf

Level 4

Dark

Beast-Warrior

1900/1400

?This servant of the Moon God has a ravenous insatiable hunger?

 

Essence of the Moon God

Equip Spell

A monster equipped with this card increases its ATK by 1000 points and MUST attack when possible. If the equipped monster is destroyed as a result of battle, return this card to your hand.

 

Priceless Jewel of the Pharaoh (068)

Trap

Your opponent cannot activate any trap cards this turn

 

Spirit of Maat

Counter Trap

Negate the effect of a card that allows your opponent to look at one or more of your cards and destroy it

 

Emblem of Selket

Trap

You may activate this card when your opponent attacks your life points directly. Special Summon one Insect-type monster from your hand in face up attack or defense position.

 

The Sacrificial Lamb (047)

Trap

Discard one monster from your hand to negate the effect of a card that has the effect of destroying one or more cards on your side of the field. If the card?s title is ?The Final Plague ? Death?, you do not need to discard a monster to negate the effect.

 

The Softening Heart (046)

Trap

This card can only be activated when ?The Unimpressed Pharaoh? is face-up on your side of the field. Negate the effect of any card with ?Plague? in the title and destroy ?The Unimpressed Pharaoh?. Afterwards, your opponent may search his/her deck for ?Exodus? and add it to their hand. Their deck is then shuffled.

 

Burning Bush

Level 2

Fire

Plant

1100/200

This card is not destroyed as a result of battle. As long as this is the only monster face-up on your side of the field, negate all battle damage done to the owner of this card in battles involving this monster

 

Sand Dagger

Equip Spell

An EARTH monster equipped with this card may attack twice per turn

 

Releasing the Demon (044)

Ritual Spell

This card is used to Ritual Summon ?Great Stone Demon?. You must also offer monsters whose total stars equal 9 or more from the field or your hand.

 

Pharaoh?s Priest (057)

Level 4

Light

Spell-caster

1500/1900

?This believer in the healing arts is forever competing with the sorcerers for the Pharaoh?s favour?

 

Pharaoh?s Sorcerer (058)

Level 4

Dark

Spell-caster

1900/1500

When a face-up ?Pharaoh?s Priest? is also on the field, you may search your deck for ?Contest of Magic? and add it to your hand. Shuffle your deck afterwards.

 

Guidance of Anubis

Equip Spell

A monster equipped with this card is not destroyed as a result of battle. Instead, it is removed from play until your next standby phase. As long as the equipped monster is removed from play by this card?s effect, this card remains on the field. If this card is destroyed, the equipped monster is sent to the graveyard

 

Soul of Slifer (018)

Continuous Trap

As long as this card remains face-up on the field, negate the effects of all of your opponent?s spell and trap cards that designate cards with ?Slifer? in the name as targets and destroy the spell or trap card.

 

Soul of Obelisk (019)

Continuous Trap

As long as this card remains face-up on the field, negate the effects of all of your opponent?s spell and trap cards that designate cards with ?Obelisk? in the name as targets and destroy the spell or trap card.

 

Soul of Ra (020)

Continuous Trap

As long as this card remains face-up on the field, negate the effects of all of your opponent?s spell and trap cards that designate cards with ?Ra? in the name as targets and destroy the spell or trap card.

 

Ambassador of the Pharaoh (069)

Level 4

Earth

Spell-caster

1000/1600

When this card is destroyed as a result of battle, you may add one card with ?Pharaoh? in the title from your deck to your hand. Shuffle your deck afterwards.

 

The First Offering (048)

Continuous Spell

Once per turn, you may remove one card in your graveyard from play to increase your Life Points by 500

 

The Second Offering (049)

Continuous Spell

Once per turn, you may remove one monster from your graveyard from play to increase the ATK of one of your monsters by 500 until the end of the turn

 

The Third Offering (050)

Continuous Spell

Tribute one monster on your side of the field to activate this card. Destroy one monster on the field. This effect can only be used once per turn

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...