Exiro Posted February 13, 2009 Report Share Posted February 13, 2009 In HandOne for OneInferno Reckless SummonFinal CountdownRandom monster In DeckArcana Force 0 - The FoolArcana Force 0 - The FoolArcana Force 0 - The Fool Additionally2000 lpPatience Hail the 4-Card 20-Turn Kill. Link to comment Share on other sites More sharing options...
OmegaWave Posted February 13, 2009 Report Share Posted February 13, 2009 How? You still take lifepoint damage. and Fool can't be switched to DEF. I don't get it. Link to comment Share on other sites More sharing options...
Exiro Posted February 13, 2009 Author Report Share Posted February 13, 2009 How? You still take lifepoint damage. and Fool can't be switched to DEF. I don't get it. Who said you have to switch him to defense mode?I want you to turn to Logic and apologize to him right now. Link to comment Share on other sites More sharing options...
OmegaWave Posted February 13, 2009 Report Share Posted February 13, 2009 OOOOOH "Except with a card effect".........didn't read that part *facepalms self* Link to comment Share on other sites More sharing options...
Exiro Posted February 13, 2009 Author Report Share Posted February 13, 2009 OOOOOH "Except with a card effect".........didn't read that part *facepalms self* No, it still never gets changed to Defense Mode. Link to comment Share on other sites More sharing options...
Toffee. Posted February 13, 2009 Report Share Posted February 13, 2009 You dont have to Normal Summon it Omega.... You know that, right? Link to comment Share on other sites More sharing options...
SephirothKirby Posted February 14, 2009 Report Share Posted February 14, 2009 Lightning Vortex? Link to comment Share on other sites More sharing options...
Toffee. Posted February 14, 2009 Report Share Posted February 14, 2009 Lightning Vortex? Its part of the win condition.Just like Shapesnatch Link to comment Share on other sites More sharing options...
CrabHelmet Posted February 14, 2009 Report Share Posted February 14, 2009 Red Dragon Archfiend is basically an Extra Deck staple right now (albeit in low numbers), and has the ability to destroy this combo. Link to comment Share on other sites More sharing options...
Exiro Posted February 14, 2009 Author Report Share Posted February 14, 2009 I am aware that it isn't completely watertight, and especially RDA and JD are very common, but there are many ways to stop that, like Oppression, Solemn Judgement, Divine Wrath, Destruction Jammer, Graveyard of the Super-Ancient Creatures and any 'Herald of [blanc] light, which you can also use as a cost for One for One, which you need anyway. Since there are so many, and they aren't required to win, I don't think they are counted toward the requirements. Also, if you use the above cards anyway, feel free to replace The Final Countdown with Wave-Motion Cannon, but do keep in mind that this will grant less laughing at opponent. Link to comment Share on other sites More sharing options...
Tronta Posted February 14, 2009 Report Share Posted February 14, 2009 you can still vortex it... Link to comment Share on other sites More sharing options...
evilhorus Posted February 15, 2009 Report Share Posted February 15, 2009 you can still vortex it... you can still solemn/dark bribe them back...ok, its meh, easily stopped Link to comment Share on other sites More sharing options...
Mysty Posted February 15, 2009 Report Share Posted February 15, 2009 Inferno Reckless Summon will summon your 2 other The Fools in Attack Mode. Link to comment Share on other sites More sharing options...
Jesus Posted February 15, 2009 Report Share Posted February 15, 2009 Inferno Reckless Summon will summon your 2 other The Fools in Attack Mode. Threatining Roar, Solemn, Wobaku, Mirror Force, and hell, even Negate Attack exists.. Link to comment Share on other sites More sharing options...
Exiro Posted February 15, 2009 Author Report Share Posted February 15, 2009 Inferno Reckless Summon will summon your 2 other The Fools in Attack Mode. Damn, I read over that part, as did all other people who posted here, if they even did read.Thanks for noticing.Well, guess this trick is useless then. It is fixed with Light Barrier + Valhalla + Fool, but unlike the previous, not working combo, that requires 3 cards in hand to start the stalling. Else you could just use One for One + IRS. Link to comment Share on other sites More sharing options...
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