Tronta Posted February 14, 2009 Report Share Posted February 14, 2009 i agree with oitsu cards.the problem with ojamas is that they desperately need a valid win condition, aside from ojama king (both lockdown and 3k beater are bad ideas.) amazons, sphinxes, toons especially. gaigoaigoiaogiaoigoig's, dark world... i want arcana force though, they look fun. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted February 14, 2009 Report Share Posted February 14, 2009 There just needs to be a Dark Gogiga. Dark World has had plenty of support, and I would not call it an "underused" archetype. Link to comment Share on other sites More sharing options...
Tronta Posted February 14, 2009 Report Share Posted February 14, 2009 since its strongest cards need your opponent to knock em, id say so.but eh, darks maybe not so much. lights niether.something fire or water or wind Link to comment Share on other sites More sharing options...
OnSlaUghT Posted February 14, 2009 Report Share Posted February 14, 2009 there should be more dark worlds Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted February 14, 2009 Report Share Posted February 14, 2009 There ones that already exist are annoying enough Anyway, I always thoguht that boobs...I mean amazoness was going to be a better supported archtype.. I also want more ninjas!!!!!! Link to comment Share on other sites More sharing options...
Tronta Posted February 14, 2009 Report Share Posted February 14, 2009 the ninja? like sasuke samurais, and the grand master ninja thing that kills faceup defenses?mehthose were gimmick from some tv show Link to comment Share on other sites More sharing options...
Toffee. Posted February 14, 2009 Report Share Posted February 14, 2009 Batterymen are fine' date=' I just kinda wish they weren't built around OTK'ing.[/quote']In other words, this archetype needs a different strategy to work by. What about Swarming?Micro Cell and Charge are made of win Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted February 14, 2009 Report Share Posted February 14, 2009 Nooooo...I meant like strike ninja...Ninja lady Yae...gogo...Ninja...Xd...and support...Sasukemo Link to comment Share on other sites More sharing options...
Tronta Posted February 14, 2009 Report Share Posted February 14, 2009 http://yugioh.wikia.com/wiki/Ninja thats what i meant tooganbare goemon is the game theyre mostly from Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted February 14, 2009 Report Share Posted February 14, 2009 Oh I didn't know that XD Link to comment Share on other sites More sharing options...
Azuh Posted February 15, 2009 Report Share Posted February 15, 2009 Here are my opinions • Toons• Phantom Beasts• XYZ• Machiners• Magnet Warriors• Archfiends• Archlords• Armor Monsters (they should make these)• Cyberdarks• Destiny Board• Exodia (yes, i said it, but there is so much cards they could make to make them awesome (Break The Seal)• Harpies• Hecates (remakes)• Iron Chain• Landstars• Neo-Spacians• Ninjas• Parshaths• Reactors• Sacred Beasts• Synchrons (needs something to join them together IMO)• Vehicroids Link to comment Share on other sites More sharing options...
Dream Posted February 15, 2009 Report Share Posted February 15, 2009 Mine is the Batterymen. Link to comment Share on other sites More sharing options...
Hanta Posted February 15, 2009 Report Share Posted February 15, 2009 I want every Archetype to be equal, but that will never happen, so... Arcana Force or Archfiends Link to comment Share on other sites More sharing options...
Red Ryu Posted February 15, 2009 Report Share Posted February 15, 2009 Mine is the Batterymen. They're almost competitive. They need a battery man that's a good beat stick without a tribute. Link to comment Share on other sites More sharing options...
Tronta Posted February 15, 2009 Report Share Posted February 15, 2009 counter fairies suck. need to beef em. Link to comment Share on other sites More sharing options...
SkillzKill Posted February 16, 2009 Report Share Posted February 16, 2009 counter fairies suck. need to beef em. I'm very sure that Counter Fairies are not an Archetype. It is a deck type with a bunch of fairies that work very well with Counter Traps. Anyways, an Archetype that I would like to see become top tier would definitely be Crystal Beasts. Link to comment Share on other sites More sharing options...
Smeg Posted February 16, 2009 Report Share Posted February 16, 2009 counter fairies suck. need to beef em. I'm very sure that Counter Fairies are not an Archetype. It is a deck type with a bunch of fairies that work very well with Counter Traps. Anyways' date=' an Archetype that I would like to see become top tier would definitely be Crystal Beasts.[/quote']Sure they're not really an Archtype. Actually, in another sence they are except without the name eg. Cloudian Link to comment Share on other sites More sharing options...
CrabHelmet Posted February 16, 2009 Report Share Posted February 16, 2009 Counter Fairies are an Archetype, even though they lack a common name. The same is true of, say, the Charmer Girls. Link to comment Share on other sites More sharing options...
werewolfjedi Posted February 16, 2009 Report Share Posted February 16, 2009 I would like to see the well known "Kuriboh" arche-type to see more play among the Metagame' date=' and take down the various metadecks such as LS, Tele-DAD, Zombie Synchro, Garden Control, ect.[/quote'] there actually is a kuriboh FC deck over here that seems to be doing well.it actually beat tele-DAD with a winged juriboh lvl 10. sure, it was just plan luck, but it is funny to see tele-DAD get ripped apart by a kuriboh. Link to comment Share on other sites More sharing options...
Red Ryu Posted February 16, 2009 Report Share Posted February 16, 2009 counter fairies suck. need to beef em. ... That sucky theme has actually made it to the Top 8 at a few Regionals in last format and this one. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted February 16, 2009 Report Share Posted February 16, 2009 Counter Fairies are an Archetype' date=' even though they lack a common name. The same is true of, say, the Charmer Girls.[/quote'] If was some form of support for them, how would it refer to them? Link to comment Share on other sites More sharing options...
Sleepy Posted February 17, 2009 Report Share Posted February 17, 2009 I would like to see the well known "Kuriboh" arche-type to see more play among the Metagame' date=' and take down the various metadecks such as LS, Tele-DAD, Zombie Synchro, Garden Control, ect.[/quote'] there actually is a kuriboh FC deck over here that seems to be doing well.it actually beat tele-DAD with a winged juriboh lvl 10. sure, it was just plan luck, but it is funny to see tele-DAD get ripped apart by a kuriboh. maybe the idea is not as bad. just get 2 or 3 "battle mania" and you are all set :) Link to comment Share on other sites More sharing options...
Shiranui Posted February 17, 2009 Report Share Posted February 17, 2009 everything but DAD and LS :lol: but specifically seeing more D.D. cards and Tamers would be interesting. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted February 17, 2009 Report Share Posted February 17, 2009 I aslo remembered the Gradius Family...O.O Link to comment Share on other sites More sharing options...
Tronta Posted February 17, 2009 Report Share Posted February 17, 2009 @ ryu: take it from a guy whos ran them every freaking way you could imagine, theyre bad. with counter fairies, you either win, or you dont. very simply put, you either have the right counter trap at the right time, or you dont.dark bribe wont help you against dad. wrath wont help you against vortex. and solemn costs half your lifepoints.meltiel is bad, sanc is bad, layard is bad, harvest is bad, van isnt even a fairy, so he misses the boat on all the wonderful new fairy supports like valhalla, athena, tethys, and christia.the only good ones as far as im concerned are artemis and voltanis. and voltanis wouldnt even make the cut if he wasnt level 8. tradein fodder. counter fairies are unsearchable, weak, and too situational. if you have the wrong counter trap at the wrong time, which is so often the case, you lose.its that simple. which is why theyre bad. Link to comment Share on other sites More sharing options...
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