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[DISC] Spirit Reaper VS Marshmallon VS Gellenduo [DISC]


Which, out of Sprit Reaper, Marshmallon or Gellenduo, is better?  

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  1. 1. Which, out of Sprit Reaper, Marshmallon or Gellenduo, is better?

    • Spirit Reaper
    • Marshmallon
    • Gellenduo
      0


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Each one has uses in specific builds but personally I feel Spirit Reaper is the best of the bunch as it's more splashable then the other 2. Yeah, it has the downside of destroying itself when it's targeted but that can be beneficial as well since you wouldn't have to worry about your opponent stealing it with brain control or mind control and then tuning it for a synchro summon. It's more versatile as it's a legal target for Allure of Darkness, Crush Card Virus, and counts towards the summoning requirements of Dark Armed Dragon.

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Each one has uses in specific builds but personally I feel Spirit Reaper is the best of the bunch as it's more splashable then the other 2. Yeah' date=' it has the downside of destroying itself when it's targeted but that can be beneficial as well since you wouldn't have to worry about your opponent stealing it with brain control or mind control and then tuning it for a synchro summon. It's more versatile as it's a legal target for Allure of Darkness, Crush Card Virus, and counts towards the summoning requirements of Dark Armed Dragon.

[/quote']

 

@ the end part: do not only consider it's usabilty in DAD. that is a stupid reason to justify a card. I card must first stand up on it's own before being used in a combo, or it is a dead draw.

 

not saying that reaper can't, it's just that the fact it's dark should not automatically mean it's better.

 

Having to fit in to a preformed deck archetype is just rude.

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@ the end part: do not only consider it's usabilty in DAD. that is a stupid reason to justify a card. I card must first stand up on it's own before being used in a combo' date=' or it is a dead draw.

 

not saying that reaper can't, it's just that the fact it's dark should not automatically mean it's better.

 

Having to fit in to a preformed deck archetype is just rude.

[/quote']

 

Obviously, I'm not considering it's use for just a deck based around DAD. However, in this format you can't pass up the fact that DARK is the most dominant attribute in the game outnumbering the rest of the attributes significantly. Due to the fact that DAD has shaken up the metagame and it's requirements are based on that attribute any 1 off monster that shares that attribute will more likely than not see more play than others that don't. If you take spirit reaper and copy-paste his effect on a Earth based monster spirit reaper will still be the superior choice due to the fact that he's a DARK attribute monster and the large number of support for the attribute. You can't deny the fact that most dark monsters will be judged on how splashable it becomes in a teleDAD based deck. Until the metagame is shaken up again this isn't going to change.

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@ the end part: do not only consider it's usabilty in DAD. that is a stupid reason to justify a card. I card must first stand up on it's own before being used in a combo' date=' or it is a dead draw.

 

not saying that reaper can't, it's just that the fact it's dark should not automatically mean it's better.

 

Having to fit in to a preformed deck archetype is just rude.

[/quote']

 

Obviously, I'm not considering it's use for just a deck based around DAD. However, in this format you can't pass up the fact that DARK is the most dominant attribute in the game outnumbering the rest of the attributes significantly. Due to the fact that DAD has shaken up the metagame and it's requirements are based on that attribute any 1 off monster that shares that attribute will more likely than not see more play than others that don't. If you take spirit reaper and copy-paste his effect on a Earth based monster spirit reaper will still be the superior choice due to the fact that he's a DARK attribute monster and the large number of support for the attribute. You can't deny the fact that most dark monsters will be judged on how splashable it becomes in a teleDAD based deck. Until the metagame is shaken up again this isn't going to change.

 

yeah, I know.

 

it sucks.

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yeah.. you forgot "arcana force 0 - the fool", I noticed how marchmallon, the fool, and gellenduo are all compatible with fairy decks... and spirit reaper is the only dark one.. yet I'll have to say it.. you all have powerfull reasons to say spirit reaper is supperior.

marshmallon is second. not destroyed + damage.

the fool is also not destroyed and it can evade being targeted by effects also.(I bet not many non-target effects will consentrate on him)

and the last place is gellenduo... for my misfortune that one happens to be my favorite....

 

I'll now have to vote for reaper on the pole :(

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Reaper is good as stated before as he's dark and a zombie, meaning he is usable in many of the current meta decks. His downside is his destruction by targetting, many people would sacrifice a card to remove it.

 

Marshmallon is good as he can only be destroyed by card effects, plus you never see him coming, so you the 1000 damage is mostly assured.

 

Gellenduo has some power behind it, plus it counts as a kaiser seahorse for fairies. Their downside of destruction by damage is what makes it suck, unless you have the sanctuary in the sky or spirit barrier, and the means to counter effect damage.

 

The Fool is a touchy one as he is luck based, not to mention he cannot go to defence unless you use a card effect. Like all Arcana force, he relies on luck to be used well.

 

Their entire down side is that they're all made useless by cards like: divine wrath, skill drain, light imprisoning mirror, etc

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Guest PikaPerson01

In a Fairy themed deck Gellenduo is a MUST.

 

Counter Fairy says hi.

Beatdown Fairy says hi.

 

Their entire down side is that they're all made useless by cards like: divine wrath' date=' skill drain, light imprisoning mirror, etc[/quote']

 

Only when their effects activate. If they're just hanging out, you can't Divine Wrath anything. You can only Divine Wrath the Marshmallon when you're taking 1000 damage, or the Spirit Reaper when you're losing a card in your hand. Fool and Gellenduo aren't effected by Divine Wrath, unless you're a terrible duelist. (As you should be setting the Fool, not normal summoning in attack mode. <_<)

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Guest PikaPerson01

what part of generalisation do you people not understand?

 

Using the Fool, Gellenduo, Reaper, and Marsh, only one of them can immediately be countered by Divine Wrath. Two of them (IE, half) can't be countered by Divine Wrath... at all. Don't make such broad generalizations when over half of what you're talking about doesn't conform to it.

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