Whimsical Posted February 8, 2009 Report Share Posted February 8, 2009 Dark Lightning cards all have a common effect, you can remove them from your deck from play and target a particular card on your opponents side of the field, then after a certain number of turns, if your opponent still has that card it will be destroyed and the removed monster summoned to the field, to prevent this from being over powered you can only have 1 Dark Lightning monster removed from play at a time, unless you have a card effect that says otherwise. So without further delay, here they are: Dark Lightning - Baleful ShadowsAttrib: DarkType: Thunder/EffectLevel:4Atk: 1500Def: 1100During your Main Phase, you may remove this card in your deck from play and select 1 face-down monster your Opponent controls. The selected monster cannot be flipped face-up except by card effects. During your Opponent’s End Phase, if the selected monster is still face-down, destroy it and Special Summon this monster to the field. If you cannot Special Summon this monster at that time, this card is sent to the Graveyard. Only 1 “Dark Lightning” monster may be removed from play by its effect at a time. Dark Lightning - Arcana DarknessAttrib: DarkType: Thunder/EffectLevel:4Atk: 1700Def: 500During your Main Phase, you may remove this card in your deck from play and select 1 face-up Spell Card your Opponent controls. During your Opponent's End Phase, if your Opponent still controls the selected Spell Card, destroy it and Special Summon this monster to the field in face-up Defense Position. If you cannot Special Summon this monster at that time, this card is sent to the Graveyard. Only 1 “Dark Lightning” monster may be removed from play by its effect at a time. Dark Lightning - Stray BoltAttrib: DarkType: Thunder/EffectLevel:4Atk: 1000Def: 2000During your Main Phase, you may remove this card in your deck from play and select 1 face-up Trap Card your Opponent controls. During your Opponent’s End Phase, if your Opponent still controls the selected Trap Card, destroy it and Special Summon this monster to the field. If you cannot Special Summon this monster at that time, this card is sent to the Graveyard. Only 1 “Dark Lightning” monster may be removed from play by its effect at a time. Dark Lightning - Shadow SparkAttrib: DarkType: Thunder/EffectLevel:3Atk: 500Def: 500During your Main Phase, you may remove this card in your deck from play and select 1 face-up Monster your Opponent controls with an ATK or DEF of less than 1000. During your End Phase, if your Opponent still controls the selected Monster, destroy it and Special Summon this monster to the field. If you cannot Special Summon this monster at that time, this card is sent to the Graveyard. Only 1 “Dark Lightning” monster may be removed from play by its effect at a time. Dark Lightning - Flash WreakerAttrib: DarkType: Thunder/EffectLevel:4Atk: 0Def: 1900During your Main Phase, you may remove this card in your deck from play and select 1 face-up Defense Position monster your Opponent controls with a DEF of less than 2000. The selected monster cannot change its battle position except by card effects. During your Opponent’s second End Phase after the activation of this card's effect, if the selected monster is still in face-up Defense Position, destroy it and Special Summon this monster to the field. If you cannot Special Summon this monster at that time, this card is sent to the Graveyard. Only 1 “Dark Lightning” monster may be removed from play by its effect at a time. Dark Lightning - Power AttractorAttrib: DarkType: Thunder/EffectLevel:4Atk: 1900Def: 0During your Main Phase, you may remove this card in your deck from play and select 1 face-up Attack Position Monster your Opponent controls with am ATK of less than 2000. The selected monster cannot change its battle Position except by card effects. During your second End Phase after the activation of this card's effect, if the selected monster is still in face-up Attack Position, destroy it and Special Summon this monster to the field. If you cannot Special Summon this monster at that time, this card is sent to the Graveyard. Only 1 “Dark Lightning” monster may be removed from play by its effect at a time. Dark Lightning - Negative ChargeAttrib: DarkType: Thunder/EffectLevel:4Atk: 1500Def: 1500During your Main Phase, you may remove this card in your deck from play and select 1 face-down Spell or Trap card your Opponent controls. The selected card cannot be activated. During your Opponent’s third End Phase after the activation of this card's effect, if your opponent still controls the selected card, it is flipped face-up. If it is a Spell Card, destroy it and Special Summon this monster to the field. If you cannot Special Summon this monster at that time, this card is sent to the Graveyard. Only 1 “Dark Lightning” monster may be removed from play by its effect at a time. Dark Lightning - Positive ChargeAttrib: DarkType: Thunder/EffectLevel:4Atk: 1500Def: 1500During your Main Phase, you may remove this card in your deck from play and select 1 face-down Spell or Trap card your Opponent controls. The selected card cannot be activated. During your Opponent’s third End Phase after the activation of this card's effect, if your opponent still controls the selected card, it is flipped face-up. If it is a Trap Card, destroy it and Special Summon this monster to the field. If you cannot Special Summon this monster at that time, this card is sent to the Graveyard. Only 1 “Dark Lightning” monster may be removed from play by its effect at a time. Dark Lightning - Rogue SlayerAttrib: DarkType: Thunder/EffectLevel:4Atk: 1600Def: 1400During your Main Phase, you may remove this card in your deck from play and select 1 face-up effect Monster your Opponent controls. During your Opponents X End Phase after the activation of this card's effect (where X is the level of the selected monster), if your opponent still controls the selected monster, destroy it and Special Summon this monster to the field. If you cannot Special Summon this monster at that time, this card is sent to the Graveyard. Only 1 “Dark Lightning” monster may be removed from play by its effect at a time. Dark Lightning - Shadow SlayerAttrib: DarkType: Thunder/EffectLevel:5Atk: 2000Def: 1000During your Main Phase, you may remove this card in your deck from play and select 1 face-down Spell or Trap your Opponent controls. During your fifth End Phase after the activation of this card's effect, if your opponent still controls the selected Spell or Trap, destroy it and Special Summon this monster to the field. If you cannot Special Summon this monster at that time, this card is sent to the Graveyard. Only 1 “Dark Lightning” monster may be removed from play by its effect at a time. Dark Lightning - Destructive BoltAttrib: DarkType: Thunder/EffectLevel:6Atk: 2100Def: 500During your Main Phase, you may remove this card in your deck from play and select 1 face-up monster your Opponent controls. The selected monster cannot be Tributed. During your Opponent's seventh End Phase after the activation of this card's effect, if your opponent still controls the selected monster, destroy it and Special Summon this monster to the field. If you cannot Special Summon this monster at that time, this card is sent to the Graveyard. Only 1 “Dark Lightning” monster may be removed from play by its effect at a time. Dark Lightning - Chaos RainAttrib: DarkType: Thunder/EffectLevel:8Atk: 2300Def: 2500During your Main Phase, you may remove this card in your deck from play. During your Opponent's fifteenth End Phase after the activation of this card's effect, destroy all Spell and Trap cards on your opponents side of the field and Special Summon this monster to the field. If you cannot Special Summon this monster at that time, this card is sent to the Graveyard. Only 1 “Dark Lightning” monster may be removed from play by its effect at a time. Dark Lightning - Storm of DevastationAttrib: DarkType: Thunder/EffectLevel:8Atk: 2500Def: 2000During your Main Phase, you may remove this card in your deck from play. During your twentieth End Phase after the activation of this card's effect, destroy all monster cards your Opponent controls and Special Summon this monster to the field. If you cannot Special Summon this monster at that time, this card is sent to the Graveyard. Only 1 “Dark Lightning” monster may be removed from play by its effect at a time. Accumulating ThunderGroup: Spell CardType: SpellRemove 1 “Dark Lightning” monster in your deck from play to activate this card. The removed monster is treated as having been removed from play by its own effect and you choose a target for its effect (if applicable). The number of phases required to Special Summon the removed monster is doubled. A "Dark Lightning" monster removed by this effect does not count toward the limit of the number of "Dark Lightning" monsters that may be removed from play by their effects. Trial by ThunderGroup: Spell CardType: SpellIcon:ContinuousDuring each of your Standby Phases you must pay 200 Life Points for each "Dark Lightning" monster that is removed from play by its effect, or destroy this card. As long as this card remains face-up on the field, the limit of the number of “Dark Lightning” monster that may be removed from play by their effects is increased by 1. If this card is removed from the field, all “Dark Lightning“ monster(s) that have been removed from play by their effects are sent to the Graveyard. Thunder Struck Plains of AlkanGroup: Spell CardType: SpellIcon:FieldAs long as this card remains face-up on the field, the limit of the number of “Dark Lightning” monsters that may be removed from play by their effects is increased by 1. If this card is removed from the field, all but 1 “Dark Lightning” monsters that have been removed from play by their effects are sent to the Graveyard. All “Dark Lightning” monsters on the field gain the following effects, based on their Level: •1-4: When this card is destroyed by battle, inflict damage equal to this card's Level x 100. •5-6: While there are no cards on your opponent's side of the field in the same column as this card, you may reduce this card's ATK by 500 until your opponent's next End Phase to inflict 500 damage to your opponent's Life Points. •7+: This card's original ATK becomes 3000. This card cannot attack your opponent directly. Lightning AttractorGroup: Spell CardType: SpellIcon:ContinuousWhen you successfully Normal Summon a “Dark Lightning” monster, you may choose a valid target for that monsters effect and destroy it, then take 1000 damage. Lightning InterceptGroup: Trap CardType: TrapIcon:CounterActivate only in response to the activation on a Spell or Trap card that would remove a card that was selected as a target for the effect of a “Dark Lightning” monster that has been removed from play from the field. Negate the activation and effect of that Spell or Trap card and destroy it, then immediately activate the effect of that "Dark Lightning" monster. Call of LightningGroup: Trap CardType: TrapActivate only during a players End Phase. The current End Phase counts as the number of End Phases required for the effects of “Dark Lightning” monsters that are removed from play equal to the number of “Dark Lightning” monsters on the field. Dark Lightning - StrikeGroup: Spell CardType: SpellSpecial Summon 1 “Dark Lightning” monster that was removed from play by its effect to the field. Activate that monster's effect immediately and this Summon is treated as the monster being Summoned by its own effect. You may not declare an attack on the turn you used this effect and the Summoned monster is destroyed during the End Phase. You can not remove "Dark Lightning" monsters from play with their effects until your next turn. Dark Lightning - CrashdownGroup: Spell CardType: SpellThis card can only be activated while you control 4 or more "Dark Lightning" monsters with different names. Pay half your Life Points to activate this card. You cannot Normal Summon, Flip Summon, Special Summon, or set on the turn you activate this card's effect. Destroy all monsters you control and send all “Dark Lightning“ monsters that have been removed from play by their effects to the Graveyard. Until your Opponent’s End Phase, the limit of the number of “Dark Lightning” monsters that may be removed from play by their effects becomes 5. During your opponent's next End Phase, treat that End Phase as the required number of End Phases to activate the effects of all "Dark Lightning" monsters that are removed from play this turn by their effects. During your next Standby Phase, destroy any Level 5 or higher monsters you control. You cannot attack during your next 2 turn. Lightning From ByondGroup: Trap CardType: TrapActivate only when your opponent declares a direct attack. Negate the attack, then Special Summon 1 "Byond Black Lightning Token" (Thunder-type/Dark/Level 4) in Attack Position. The ATK and DEF of this token is equal to the ATK and DEF of all removed from play Thunder-Type monsters divided by the number of removed from play Thunder-Type monsters. Your opponent must then attack the Summoned token. Destroy the token during the End Phase of the turn. Thunder StrikerGroup: Trap CardType: TrapDestroy all Thunder-Type monsters you control and Special Summon 1 "Thunder Striker Token" to your side of the field (Thunder-type/Light/Level 4) in Attack Position. The ATK and DEF of this token is equal to the combined original ATK and DEF of the destroyed monsters. This token can attack regardless of any other card effects. All battle damage done by this card is halved. This token is destroyed during your End Phase and you take damage equal to half its ATK. Dark Lightning - Darkest StrikeAttrib: DarkType: Thunder/Dark Tuner/EffectLevel:12Atk: 0Def: 0During your Main Phase, you may remove this card in your deck from play. During your fifth End Phase after the activation of this card's effect, if you control a face-up Level 4 "Dark Lightning" monster, Special Summon this monster to the field. If you cannot Special Summon this monster at that time, this card is sent to the Graveyard. Only 1 “Dark Lightning” monster may be removed from play by its effect at a time. Dark Lightning - Byond DarknessAttrib: DemonType: Thunder/Demon/Dark Synchro/EffectLevel:-8Atk: 0Def: 01 non-tuner monster - "Dark Lightning - Darkest Strike" In order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card. When this card is successfully Special Summoned, destroy all monsters you control and send all “Dark Lightning“ monsters that have been removed from play by their effects to the Graveyard. Immediately activate the effects of any Level 6 or lower "Dark Lightning" monsters sent to the Graveyard by this effect. This card gains ATK equal to 300 x the number of "Dark Lightning" monsters in your Graveyard, 800 x the number of "Dark Lightning" monsters that are removed from play, and 200 x the number of "Dark Lightning" monsters you control other than this card. Link to comment
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