Bunter Dwayne Posted February 2, 2009 Report Share Posted February 2, 2009 Which is the best? In my opinion, it is the Stardust Dragon/Assault Mode, but the Red Dragon one is rather good. Discuss which Assault Mode is better. Or, are they pointless? Go ahead. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted February 2, 2009 Report Share Posted February 2, 2009 Stardust and Doomkaiser are the best Assault Modes. Plain and simple. Doomkaiser replaces itself with a nicely Leveled monster that can be used as Synchro fodder. Stardust also replaces itself nicely with a not much weaker version of itself. Link to comment Share on other sites More sharing options...
CrabHelmet Posted February 2, 2009 Report Share Posted February 2, 2009 Doomkaiser/Buster is an OTK. Stardust/Buster isn't an OTK, but is tantamount to declaring victory if the opponent can't counter it with something like D.D. Crow. The others, compared to those two, are jokes. Link to comment Share on other sites More sharing options...
Toffee. Posted February 2, 2009 Report Share Posted February 2, 2009 Stardust/Buster is a walking Solemn Judgment Unless they use something like D.D.Cros(like Crab said) the opponet is pretty mutch doomed. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted February 2, 2009 Report Share Posted February 2, 2009 Doomkaiser>Stardust>RDA>Arcanite>HPB>Colossal in terms of Assault Modes. Link to comment Share on other sites More sharing options...
Dad Posted February 3, 2009 Report Share Posted February 3, 2009 Is there an assault of Thought Ruler Archfiend yet? =O Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted February 3, 2009 Report Share Posted February 3, 2009 Stardust is probably the best, I predict people will start maining D.D. Crow again when he gets released, he's just that much of a threat. Link to comment Share on other sites More sharing options...
BulletMan Posted February 3, 2009 Report Share Posted February 3, 2009 Why haven't they made an assualt mode Goyo Guardian yet? It would probably be broken, I hope. Link to comment Share on other sites More sharing options...
SephirothKirby Posted February 3, 2009 Report Share Posted February 3, 2009 I dunno how much you would alter Goyo. Make him able to Special Summon monsters in ATK. That's it. Maybe throw in Piercing or some crap. Also, I want to use a Stardust /BUSTER deck, but I don't wanna have 3 D.D. Crows against me every duel D: Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted February 3, 2009 Report Share Posted February 3, 2009 /Busters take much too much deck dedication to be considered a viable threat. Link to comment Share on other sites More sharing options...
CrabHelmet Posted February 3, 2009 Report Share Posted February 3, 2009 /Busters take much too much deck dedication to be considered a viable threat. Come now, Pika. We both know perfectly well that that merely stops them from being an easily splashable threat. After all, Judgment Dragoon takes quite a bit of deck dedication. Link to comment Share on other sites More sharing options...
Tabris Posted February 3, 2009 Report Share Posted February 3, 2009 Why haven't they made an assualt mode Goyo Guardian yet? It would probably be broken' date=' I hope.[/b'] LOLwut? Link to comment Share on other sites More sharing options...
CrabHelmet Posted February 3, 2009 Report Share Posted February 3, 2009 Why haven't they made an assualt mode Goyo Guardian yet? It would probably be broken' date=' I hope.[/b'] LOLwut? When this card destroys a monster by battle, Special Summon up to four monsters from either player's Graveyard in face-up Attack Position. [When I die, regular Goyou returns.] Likely? Maybe not. But I don't think most people would have guessed that Doomkasier/Buster would be a walking OTK. Link to comment Share on other sites More sharing options...
Tabris Posted February 3, 2009 Report Share Posted February 3, 2009 Meh. Probably somethin' like: Once per turn when this card attacks, take control of 1 monster that your opponent controls... ... or somethin' like that. Link to comment Share on other sites More sharing options...
Bunter Dwayne Posted February 3, 2009 Author Report Share Posted February 3, 2009 Not to be a dippy, but what's Buster? Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted February 3, 2009 Report Share Posted February 3, 2009 Not to be a dippy' date=' but what's Buster?[/quote'] The original name for Assault Mode Monsters. Link to comment Share on other sites More sharing options...
Azmodius Posted February 3, 2009 Report Share Posted February 3, 2009 Waste o' cards. But Doomkaiser and Stardust on the otherhand... Link to comment Share on other sites More sharing options...
Sleepy Posted February 4, 2009 Report Share Posted February 4, 2009 they seem pretty desent, they are stronger than their regular synchro forms, and have better effects... they are not a problem for the deck sinse they have some support to mess around with buster-assault mode (the trap) and the assault monsters themselves can be returned to the deck for more advantages with some other cards. also... even if some effects are not broken enough, this mode will at least save them by making your opponent miss the target of a card effect... he/she played fissure, you play your trap and call the stronger form... missed your target,, you still destroy it somehow? ...doesn't matter, I recover my synchro form ^-^yup.... I don't say its underpowered.... but they are yet to be tested by people so.. who knows? Link to comment Share on other sites More sharing options...
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