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Felix

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I'm too lazy to do the math.

 

But' date=' the DEF EVs should have gone into HP. xD

 

Not like it matters.

 

Since you are running a Choice Scarf set, Download IS the better option.

 

Get rid of Nasty Plot.

[/quote']

[align=center]For what?

I'm planning on leading with Bronzong (a Screening and reflect one) then switching to P-Z and sweeping... But, if not, what should I swap Nasty Plot out for? (I can't make any Hidden Power moves, I don't think it has good IVs...)

 

EDIT: My Sp.Atk is at 379, but my Speed is only like 265... Is that because of it's not so good base Speed? Or did I do something wrong?[/align]

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[align=center]Oh yea... Only one move can be used... *facepalm*. Any suggestions to replace it with?

 

Also, I think I need a wall-breaker... My team will be:

Porygon-Z

Screen-Zong

IDK what kind of Milotic to use yet. i'm thinking a resting Safguard-wall? ATM it has Surf, Ice Beam, safeguard and Rest. With a lum berry.

Weavile W/ Ice Punch, Night Slash Swords dance and Brick Break. (wall breaker??) with Life Orb. I need two more pokes...[/align]

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Milotic is kind of shitty. <_<

 

de48l1.jpg

[align=center]So swap Milotic for something better? I used it a little' date=' and It seemed okay... But I'm going to add Breloom.

EDIT: I want to give Weavile Ice Shard, but I don't know what to drop... Ice Punch, Swords, Brick Break, or Night Slash... I'm thinking Ice Punch...[/color'][/align]

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With Breloom' date=' you should use the Spore/Sub/Focus Punch combo. Works for me. :)

 

I would get a Gyrados instead of a Milotic, IMO.

[/quote'][align=center]Yea, but ATM my only "wall" is Bronzong... Milotic is kind of a sub-wall, tankish thing :/

 

Also, what should I replace Nasty Plot with on Porygon-Z? (It has pretty bad IV's I think)[/align]

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@Dark: People get so mad when I use that combo, but it works! XD Incidentally, I have Seed Bomb in my moveset as well, and I'm trying to decide whether to change it to Stone Edge. I don't know...because of Stone Edge's faulty accuracy, and no STAB. But it gets the job done against Flying-types. :)

 

@Force: Trying including Hidden Power (Fire), for some type coverage. Or you could go with some Dark Pulse.

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FFFFFFFUUUUUUU- I had my Bronzong EV trained 100% and then I dropped my DS... And I was just abou to save... Now I have to start all over... I'm a little pissed...

FFFFFFFUUUUUUU- I had my Bronzong EV trained 100% and then I dropped my DS... And I was just abou to save... Now I have to start all over... I'm a little pissed...

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Hey ya'll, snibitty digitty.

 

How many of you are familiar with/somewhat knowlegeable in Final Fantasy?

 

Whatever, doesn't matter. Lemme get to the point. Me and Larxene (along with help from several other members of our club) have been working on a Pokemon Fire Red hack called "Orgymon".

 

Just let that sink in.

 

Anyway, there's still a lot of work to be done, and we may need Statistical Advisers (I'm only one man, after all, I may need some second opinions from people who know what they're taliing 'bout).

 

I'm mostly looking at Dark, Felix, Tekken, and FD. I don't know, nor do I care about, anyone else, frankly. xD

 

So if any of you four are interested in supplying stat advisory (and are preferably familiar with the Square Enix world), I'd appreciate any help.

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Well, you don't really HAVE to be familiar with it, but it would help a lot if you were.

 

We're also including KH and TWEWY in it as well.

 

Anyway, a Statistical Adviser basically means someone to help determine Base/Max stats for each of the Orgymon in the game. I'm well capable of this task, but it's a lot of work for jsut me, you know?

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CAP?

 

Also, types are also set. We're adding a Light type for the sake of the game simply because not doing so would be undoable (seriously, if you played FF/KH, you'd understand).

 

Also, thanks for your offered support, you two. I'll be in touch for when me and Lar get cracking on stats and movesets. =p

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CAP?

 

Create-a-Pokemon on Smogon.

 

Also' date=' types are also set. We're adding a Light type for the sake of the game simply because not doing so would be undoable (seriously, if you played FF/KH, you'd understand).

 

[b']NO! I wan't to leave Spiritomb without any weaknesses. =P[/b]

 

Also, thanks for your offered support, you two. I'll be in touch for when me and Lar get cracking on stats and movesets. =p

 

I say, for the other 17 (I think) types, we'll leave the type effectiveness to Nintendo, and keep the standard. Mostly because doing so would be changing a bit too much, and without checking every single Uber, OU and UU Pokemon, we might be creating a very OP'd thing.

 

Here is a good plan for Light. (If a type is not stated, that means it is neutral.)

 

O = Super-effective

X = Not very effective

- = Immune

 

Light against ____

 

Dark O

Electric X

Fire X

Ghost O

Grass O

Psychic X

Steel X

 

____ against Light

 

Dark O

Fire O

Ghost X

Ground X

 

As you can see, there is a double O between Light and Dark. =P

 

I have some move ideas for Light, but I'll get into that later.

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