Valkyrie Lupia Blitzer Posted January 28, 2009 Report Share Posted January 28, 2009 Aerial Cannon monsters use zones to determine what they destroy. They are all Level 1 Machine-type monsters. [spoiler=Volume 0 (See the Rise of the Phoenix booster pack thread)]RPNX-036 [spoiler=Nexus Needle]1000/0Level 1FIRE AttributeMachine/EffectYou cannot Normal Summon "Nexus Needle" if you control this card. When this card is Summoned, and once per turn, you can destroy all cards in this card's column. Once per turn, you can move all cards on the field 1 card zone closer to this card's column if possible. RPNX-037 [spoiler=Floating Miniturret]1000/0 Level 1EARTH AttributeMachine/EffectYou cannot Normal Summon 1 "Floating Miniturret" if you control this card.When this card is Summoned, and once per turn, you can destroy all cards in a card zone that is in a diagonal direction from this card's zone. Once per turn, you can select 1 card on the field and move it to an applicable card zone. RPNX-038 [spoiler=Aerial Frog Cannon]1000/0Level 1WATER AttributeMachine/EffectYou cannot Normal Summon 1 "Flying Tank" if you control this card. When this card is Summoned, and once per turn, you can destroy all cards in a card zone adjacent to this card's (including cards diagonally adjacent to this card's card zone) Once per turn, you can move this card to an adjacent applicable card zone. RPNX-039 [spoiler=Flying Tank]1000/0Level 1WIND AttributeMachine/EffectYou cannot Normal Summon 1 "Flying Tank" if you control this card. When this card is Summoned, and once per turn, you can select 1 direction (up, down, left, right, up-right, down-right, up-left, down-left) and destroy all cards in that direction from this card. Once per turn, you can select 1 monster your opponent controls and place it in your opponent's Spell and Trap Card Zone as a Continuous Spell, or select 1 Spell or Trap card your opponent controls and place it in your opponent's Monster Card Zone (0 ATK/0 DEF/WIND/Machine/Level 1). RPNX-040 [spoiler=Aerial Cannon Zone]Field SpellAll Level 2 or lower Machine-type monsters you control gain 1000 ATK. Once per turn, you and your opponent can move all cards you each control and place them in another applicable card zone. You move your cards before your opponent does. [spoiler=Volume 1]Aerial Cannon Deployer0/2100Level 1EARTH AttributeMachine/EffectThis card's Attribute is also treated as WIND. If this card is not a WIND monster, send all cards in both player's hands and in both player's Spell and Trap Card Zones to the Graveyard. You can pay 1000 Life Points to add 1 Level 2 or lower Machine-Type monster from your Deck to your hand. Aerial Cannon Launcher1300/1800Level 3EARTH AttributeMachine/EffectDuring your Standby Phase, increase the DEF of all Defense Postion Level 2 or lower Machine-Type monsters by 1000. Once per turn, you can Special Summon 1 Level 2 or lower Machine-Type monster from your hand and add 1 Quick-Play Spell Card from your Deck to your hand. Aerial Cannon Pressure Minelauncher0/1000Level 1FIRE AttributeMachine/EffectOnce per turn, you can Tribute 1 monster you can control to destroy all cards that are in a card zone adjacent to that monster's (including cards diagonally adjacent to that monster's card zone). You can switch the ATK and DEF of all monsters on the field and change their Battle Positions until the End Phase of this turn. If you activate this effect, reduce the DEF of all monsters on the field to 0 during the End Phase. Somewhat broken. Thoughts? Link to comment
Toffee. Posted January 28, 2009 Report Share Posted January 28, 2009 I was going to make something like this, But with lasers and burn effects As for the effects, They seem a bit random.Like Flying Tank for example. Why the heck would you chose Left or Right? you would be destroying your own cards.. Plus, You need some lifepoints guard/swarming cards to go with these :O Link to comment
Valkyrie Lupia Blitzer Posted January 28, 2009 Author Report Share Posted January 28, 2009 I was going to make something like this' date=' But with lasers and burn effects As for the effects, They seem a bit random.Like Flying Tank for example. Why the heck would you chose Left or Right? you would be destroying your own cards.. Plus, You need some lifepoints guard/swarming cards to go with these :O[/quote'] Aerial Cannon Zone. Aerial Cannon Launcher. Machine Duplication. Link to comment
Toffee. Posted January 28, 2009 Report Share Posted January 28, 2009 I was going to make something like this' date=' But with lasers and burn effects As for the effects, They seem a bit random.Like Flying Tank for example. Why the heck would you chose Left or Right? you would be destroying your own cards.. Plus, You need some lifepoints guard/swarming cards to go with these :O[/quote'] Aerial Cannon Zone. Aerial Cannon Launcher. Machine Duplication.But thare ATK's are only like 1000ish.and Machine Duplication wont really work on series 0.... Other then that, I like how you can abuse these with Level Limit and Gravity Bind :3 Link to comment
Valkyrie Lupia Blitzer Posted January 28, 2009 Author Report Share Posted January 28, 2009 I was going to make something like this' date=' But with lasers and burn effects As for the effects, They seem a bit random.Like Flying Tank for example. Why the heck would you chose Left or Right? you would be destroying your own cards.. Plus, You need some lifepoints guard/swarming cards to go with these :O[/quote'] Aerial Cannon Zone. Aerial Cannon Launcher. Machine Duplication.But thare ATK's are only like 1000ish. They're incredibly destructive to your opponent. 1000 ATK should balance it out. and Machine Duplication wont really work on series 0.... Fix'd. Other then that, I like how you can abuse these with Level Limit and Gravity Bind :3 Link to comment
Valkyrie Lupia Blitzer Posted January 29, 2009 Author Report Share Posted January 29, 2009 Bump. Link to comment
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