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The Death of Life Points


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It seems as Yu-Gi-Oh has progressed, the focus on Life Points has consistently drifted, now to the point where LP cost is hardly considered for a card's use.

e.x. Solemn Judgment

 

Decks have also stopped using cards that raise LP, and in fact doing so is now generally performed only be noobs.

 

Is it a good thing that the focus has shifted from long,drawn out wars of attrition to fast paced, win-before-your-points-end games?

 

Will the meta shift in the forseeable future to rectify this?

 

What kinds of cards would be needed to facilitate such a change?

 

Discuss.

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What are you talking about? I run three Dian Keto the Cure Master in every Deck.

 

Ok, enough trying to be funny.

 

I think it would be awesome if a Deck like CureBurn started to see play again, but it's not likely.

 

Cards that increase your Life Points by an amount greater than 1000 would definitely be needed. Maybe a DaD-like monster that gets a powerful effect(s) based on how high your Life Points are.

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[spoiler=Example]This card cannot be Normal Summoned or set. This card can only be Special Summoned by removing from play 4 monsters in your Graveyard when your Life Points are 7000 or higher. If your Life Points are below 5000, destroy this card. During the Main Phase, pay 1000 Life Points to destroy 1 card on the Field. If this card is in your Graveyard during the Standby Phase, you may Special Summon it to the Field by paying 1000 Life Points.

 

 

So something like this?

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LP is completely considered for a card's use. If you aren't going for an alternate win condition, every card is specifically chosen with the end result of protecting your Life Points, reducing your opponent's, or a little of both. Sure cards like Threatening Roar don't list LP in their effects, but it works in the same way Dian Keto does, preservation of LP. Monster Reborn works in a way similar to burn cards, as the end result is to lower your opponent's LP by getting a monster on your field and using it to take out your opponent's defenses and get to their LP or simply to directly get to the opponent's LP. It also preserves LP by adding an extra obstacle which your opponent must remove to feast on your LP.

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What I am talking about are cards in decks that raise LP.

I undertand that cards have an intrinsic value of protecting LP' date=' but those aren't the cards being discussed.

I am talking about the growth of cards with large LP costs, and the lack of LP gain cards.

[/quote']

 

However, there is the matter of this...

 

It seems as Yu-Gi-Oh has progressed' date=' the focus on Life Points has consistently drifted, now to the point where LP cost is hardly considered for a card's use.

e.x. Solemn Judgment

 

Decks have also stopped using cards that raise LP, and in fact doing so is now generally performed only be noobs.

 

Is it a good thing that the focus has shifted from long,drawn out wars of attrition to fast paced, win-before-your-points-end games?

 

Will the meta shift in the forseeable future to rectify this?

 

What kinds of cards would be needed to facilitate such a change?

 

Discuss.

[/quote']

 

From the first post, the only sensible conclusion would've been that cards that this topic had to do with cards that list LP in their effects declining in use in use.

 

Now that we've changed the topic subject, there have been no less recent cards involving the gaining of LP than normal, look at PMD, look at Psychic Rejuvenation, look at Lifetrancer, just to name a few off the top of my head.

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It seems as Yu-Gi-Oh has progressed' date=' the focus on Life Points has consistently drifted, now to the point where LP cost is hardly considered for a card's use.

e.x. Solemn Judgment

 

Decks have also stopped using cards that raise LP, and in fact doing so is now generally performed only be noobs.

 

Is it a good thing that the focus has shifted from long,drawn out wars of attrition to fast paced, win-before-your-points-end games?

 

Will the meta shift in the forseeable future to rectify this?

 

What kinds of cards would be needed to facilitate such a change?

 

Discuss.

[/quote']

 

From the first post, the only sensible conclusion would've been that cards that this topic had to do with cards that list LP in their effects declining in use in use.

 

This makes me think you didn't read the post.

Or are illiterate.

Or both.

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This makes me think you didn't read the post.

Or are illiterate.

Or both.

 

Quite on the contrary. I wouldn't reference the first post hadd I not read it' date=' and I wouldn't be typing this post were I illiterate.

 

 

the focus on Life Points has consistently drifted, now to the point where LP cost is hardly considered for a card's use.

 

 

So "use" = "design" and I'm illiterate?

 

 

Decks have also stopped using cards that raise LP

 

This is a great example of your title.

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This makes me think you didn't read the post.

Or are illiterate.

Or both.

 

Quite on the contrary. I wouldn't reference the first post hadd I not read it' date=' and I wouldn't be typing this post were I illiterate.

 

 

the focus on Life Points has consistently drifted, now to the point where LP cost is hardly considered for a card's use.

 

 

So "use" = "design" and I'm illiterate?

 

 

Decks have also stopped using cards that raise LP

 

This is a great example of your title.

 

1) Did you not look at the example? Your comments act like the only cards being considered are recent ones. I am discussing the lack of use of LP gain cards in current decks, talking about the reasoning behing this gradual shift in duelist styles and thinking.

2) I posted that in case someone hadn't read the title, also just for help. There is nothing wrong with re-posting the title within the thread, and so your "attack" comes off more as a feeble excuse for a comeback.

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Seems nowadays when it comes down to it it's a situation that's clearly game becuase one player has >8000 attack on his field, and it's gonna be like that even if you only have 200 life points. Might as well use as many life points as you can to benefit yourself since no matter how many you have, they're all getting swept away in a turn.

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Seems nowadays when it comes down to it it's a situation that's clearly game becuase one player has >8000 attack on his field' date=' and it's gonna be like that even if you only have 200 life points. Might as well use as many life points as you can to benefit you since no matter how many you have, they're all getting swept away in a turn.

[/quote']

 

Okay. Now I have an example of the current arguement for not considering Life Points.

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This makes me think you didn't read the post.

Or are illiterate.

Or both.

 

Quite on the contrary. I wouldn't reference the first post hadd I not read it' date=' and I wouldn't be typing this post were I illiterate.

 

 

the focus on Life Points has consistently drifted, now to the point where LP cost is hardly considered for a card's use.

 

 

So "use" = "design" and I'm illiterate?

 

 

Decks have also stopped using cards that raise LP

 

This is a great example of your title.

 

1) Did you not look at the example? Your comments act like the only cards being considered are recent ones. I am discussing the lack of use of LP gain cards in current decks' date=' talking about the reasoning behing this gradual shift in duelist styles and thinking.

2) I posted that in case someone hadn't read the title, also just for help. There is nothing wrong with re-posting the title within the thread, and so your "attack" comes off more as a feeble excuse for a comeback.

[/quote']

 

I didn't mean the thread title, I meant your profile title. People don't use LP gain cards outside of Cure-Burn and Psychic Decks, neither of which are competitive, I'm not seeing the "gradual shift".

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This makes me think you didn't read the post.

Or are illiterate.

Or both.

 

Quite on the contrary. I wouldn't reference the first post hadd I not read it' date=' and I wouldn't be typing this post were I illiterate.

 

 

the focus on Life Points has consistently drifted, now to the point where LP cost is hardly considered for a card's use.

 

 

So "use" = "design" and I'm illiterate?

 

 

Decks have also stopped using cards that raise LP

 

This is a great example of your title.

 

1) Did you not look at the example? Your comments act like the only cards being considered are recent ones. I am discussing the lack of use of LP gain cards in current decks' date=' talking about the reasoning behing this gradual shift in duelist styles and thinking.

2) I posted that in case someone hadn't read the title, also just for help. There is nothing wrong with re-posting the title within the thread, and so your "attack" comes off more as a feeble excuse for a comeback.

[/quote']

 

I didn't mean the thread title, I meant your profile title. People don't use LP gain cards outside of Cure-Burn and Psychic Decks, neither of which are competitive, I'm not seeing the "gradual shift".

 

It's funny you referenced a recent deck to make a point about the whole of YuGiOh since its inception.

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Life point gain brings back memories like when I gained so many life point in a Game Boy Color that they defaulted to zero and lost to Seto.

 

Anyways on topic, I don't Remember any good deck's ever running healing cards. Not even when LOB was the only pack. Life point gain was never to great. The card would have give you a large chunk of lp to be worth using now and days.

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This makes me think you didn't read the post.

Or are illiterate.

Or both.

 

Quite on the contrary. I wouldn't reference the first post hadd I not read it' date=' and I wouldn't be typing this post were I illiterate.

 

 

the focus on Life Points has consistently drifted, now to the point where LP cost is hardly considered for a card's use.

 

 

So "use" = "design" and I'm illiterate?

 

 

Decks have also stopped using cards that raise LP

 

This is a great example of your title.

 

1) Did you not look at the example? Your comments act like the only cards being considered are recent ones. I am discussing the lack of use of LP gain cards in current decks' date=' talking about the reasoning behing this gradual shift in duelist styles and thinking.

2) I posted that in case someone hadn't read the title, also just for help. There is nothing wrong with re-posting the title within the thread, and so your "attack" comes off more as a feeble excuse for a comeback.

[/quote']

 

I didn't mean the thread title, I meant your profile title. People don't use LP gain cards outside of Cure-Burn and Psychic Decks, neither of which are competitive, I'm not seeing the "gradual shift".

 

It's funny you referenced a recent deck to make a point about the whole of YuGiOh since its inception.

 

Yeah, well LP gain cards are that bad. Come to think of it I might add certain Fairy Builds and infinite LP Decks to the pool along with Cure-Burn and Psychics, but other than that, it's extremely rare that a Main Deck would benefit from the use of LP gain cards over the vast amounts of other options.

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With the advent of Psychic-Type Synchro Monsters' date=' this format actually has far more LP gain effects than any other format has for a long time.

 

Also, in this topic, "deciding a cost is worth paying in exchange for the effect" = "mindlessly completely ignoring the cost".

[/quote']

 

Yes, but Psychics do not see play much a build themselves. They are just splashed into other decks.

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DarkDiveBomberCRMS-JP-SR.jpg

 

1 Tuner + 1 or more non-Tuner monsters

You can Tribute 1 monster to inflict damage to your opponent equal to the Level of the Tributed monsters x 200.

 

Will the advent of this synchro promote the preserving of life points?

Will Solemn Judgments be replaced with Dark Bribes?

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DarkDiveBomberCRMS-JP-SR.jpg

 

1 Tuner + 1 or more non-Tuner monsters

You can Tribute 1 monster to inflict damage to your opponent equal to the Level of the Tributed monsters x 200.

 

Will the advent of this synchro promote the preserving of life points?

Will Solemn Judgments be replaced with Dark Bribes?

 

Too easy to destroy. If anything, people will just continue running Solemn to stop this card from hitting the Field.

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Too easy to destroy. If anything' date=' people will just continue running Solemn to stop this card from hitting the Field.

[/quote']

 

Being a synchro, Dark Dive Bomber does not occupy any deck space.

Moreover, it can be summoned when neccesary, or stay in the deck when it's unneeded.

The existence of this card presents a threat to any opponent who just used a solemn -- Losing the duel.

This card + Maliciouses = instant 4k+ burn, enough for game if your opponent used solemn.

With only three solemns in a deck, even with so much draw power, you cannot guarantee that you always have two solemns set to save yourself from DDB.

 

Dark Dive Bomber can basically jump out from the extra deck and burn you to death. It even comes with a decent 2600ATK. The fact that it is a 7-star requires some deck dedication. It might be worth it as this card increases the number of decent level 7 synchros.

 

The point is, even if you used your second solemn to stop this card. The next DDB coming out is going to definitely kill you.

If you don't run solemns at all, only a god hand will OTK your 8k LP. (Though it could happen >_>, well everything OTKs if you try hard enough. *points to shapesnatch OTK*.)

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