That Fat Guy Posted January 27, 2009 Report Share Posted January 27, 2009 Going for a fun deck here. R/F and any input appreciated. Monsters: 183x Skilled Dark Magician1x Dark Magician3x Apprentice Magician1x Crystal Seer1x Old Vindictive Magician3x Kycoo the Ghost Destroyer1x Breaker the Magical Warrior1x Injection Fairy Lily2x Magical Exemplar2x Night's End Sorcerer Spells: 193x Secret Village of the Spellcasters2x Terraforming2x Magical Dimension1x Heavy Storm1x Smashing Ground1x Giant Trunade1x Mystical Space Typhoon1x Monster Reborn3x Allure of Darkness3x Burden of the Mighty1x Burial from the Different Dimension Traps: 32x Magician's Circle1x Crush Card Virus Total:40 Extra:3x Tempest2x Stardust2x Goyo2x Thought Ruler2x Red Dragon's Archfiend.2x Colossal Fighter1x Magical Android1x Black Rose DragonIt's a little jumbled, I know. Oh, and any suggestions for a side deck? Link to comment Share on other sites More sharing options...
G- Guy Posted January 27, 2009 Report Share Posted January 27, 2009 u can use here 3 exampler,i think it will be better(?)...and nights end sorcerer can be a great combo with exampler Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 27, 2009 Report Share Posted January 27, 2009 I know this deck, and just to say, a full apprentice engine takes up to much space for the monsters needed. if you still think you need it, cut out DM, 1 seer, 1 vindictive, and 1 apprentice. add in their place 1 exemplar and 3 night's end sorcerer. and make a synchro deck. Link to comment Share on other sites More sharing options...
That Fat Guy Posted January 27, 2009 Author Report Share Posted January 27, 2009 I know this deck' date=' and just to say, a full apprentice engine takes up to much space for the monsters needed. if you still think you need it, cut out DM, 1 seer, 1 vindictive, and 1 apprentice. add in their place 1 exemplar and 3 night's end sorcerer. and make a synchro deck.[/quote'] I'd rather not synchro. I was going more towards a fun deck. Any other suggestions on what to add in place of the apprentice engine? Link to comment Share on other sites More sharing options...
G- Guy Posted January 27, 2009 Report Share Posted January 27, 2009 you can add some Nights End Sorcerer,they are a great combo with exampler Link to comment Share on other sites More sharing options...
That Fat Guy Posted January 27, 2009 Author Report Share Posted January 27, 2009 you can add some Nights End Sorcerer' date='they are a great combo with exampler[/quote'] lol I'd rather not synchro... __________________________________________Edit: After some consideration today, though I still don't want to synchro, I think it's what would be best for the deck. On that, I still don't want to jump into an Exemplar/NES based deck. I'll take it step by step. I'm gonna try -1 Seer and Vindictive for +2 Night's End Sorcerer. I'm not dropping apprentice because it can place counters, is Crushable, can replace itself, and can search Night's end. Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 28, 2009 Report Share Posted January 28, 2009 you can add some Nights End Sorcerer' date='they are a great combo with exampler[/quote'] lol I'd rather not synchro... __________________________________________Edit: After some consideration today' date=' though I still don't want to synchro, I think it's what would be best for the deck. On that, I still don't want to jump into an Exemplar/NES based deck. I'll take it step by step. I'm gonna try -1 Seer and Vindictive for +2 Night's End Sorcerer. I'm not dropping apprentice because it can place counters, is Crushable, can replace itself, and can search Night's end.[/quote'] honestly, the synchros aren't needed, they just maximize night's usefulness. he removes cards from the grave, allowing you to keep your opponent from using their grave effectively, and with 1300 ATK he is a good direct attack after your other monsters clear the field. Link to comment Share on other sites More sharing options...
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