SephirothKirby Posted January 12, 2009 Report Share Posted January 12, 2009 For my 1,000th post, let's discuss my favorite card. Mainly because of it's association with Dio Brando. Anyone know if that was intentional? Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted January 12, 2009 Report Share Posted January 12, 2009 It's based off of a Tarot card. So no. Also, banworthy. Link to comment Share on other sites More sharing options...
SephirothKirby Posted January 13, 2009 Author Report Share Posted January 13, 2009 But the Tarot Card's interpretation was to stop time? I understand the whole "Death into Life" dealie with the Tails effect, but I'm not sure how it stacks up with time stopping. It could be based off of the "Pause before Life" thing I just read about on wikipedia, but I'd feel more comfortable saying they took it from JoJo. >_>; I dunno much about Tarot Cards, though, so forgive my ignorance. Link to comment Share on other sites More sharing options...
Guest Star Posted January 13, 2009 Report Share Posted January 13, 2009 Awesome card. Really bad Deck Type. Link to comment Share on other sites More sharing options...
Tabris Posted January 13, 2009 Report Share Posted January 13, 2009 I would personally feel more comfortable if it blocked a turn during the turn it is Summoned. However, it isn't worded like such, and I'm not sure if even that will balance an inherently dangerous mechanic. Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted January 13, 2009 Report Share Posted January 13, 2009 Also my fav card. The loops it pulls off may as well be classified as OTKs. Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted January 13, 2009 Report Share Posted January 13, 2009 i watched the video with Dio doing his whole combo thing w/ the steamroller on youtube.That's damn overpowered, and so is this combo lol Link to comment Share on other sites More sharing options...
Father Wolf Posted January 13, 2009 Report Share Posted January 13, 2009 Arcana Force are Terrible but the World himself is incredible. but its sad that noobs make samsara builds with this guy and not strike ninja/D.D. Scout Link to comment Share on other sites More sharing options...
Tabris Posted January 13, 2009 Report Share Posted January 13, 2009 Samsara builds are better than Strike Ninja/D. D. Scout Plane decks, if only because you need less infrastructure for the former. Link to comment Share on other sites More sharing options...
Father Wolf Posted January 13, 2009 Report Share Posted January 13, 2009 Samsara builds are better than Strike Ninja/D. D. Scout Plane decks' date=' if only because you need less infrastructure for the former.[/quote'] LMFAOSamsara make u spell destroying your self so u can loop or u take the luck chance and hope u dont get tails. i personally would rather keep my face up vahalla and light barrier insted of heavy storming my self. Also u cant run allure of darkness as effectively as u can in strike ninja/D.D. Scout build. Plus Samsara is a plant and not a warrior like strick ninja aka RotA-ible. the point is Strick Ninja World lock is far faster than Samsara World Lock. Link to comment Share on other sites More sharing options...
Guest Star Posted January 13, 2009 Report Share Posted January 13, 2009 Samsara builds are better than Strike Ninja/D. D. Scout Plane decks' date=' if only because you need less infrastructure for the former.[/quote'] LMFAOSamsara make u spell destroying your self so u can loop or u take the luck chance and hope u dont get tails. i personally would rather keep my face up vahalla and light barrier insted of heavy storming my self. Also u cant run allure of darkness as effectively as u can in strike ninja/D.D. Scout build. Plus Samsara is a plant and not a warrior like strick ninja aka RotA-ible. the point is Strick Ninja World lock is far faster than Samsara World Lock. Well the first problem is that you're running Light Barrier. The World Lock is too slow. Link to comment Share on other sites More sharing options...
Father Wolf Posted January 13, 2009 Report Share Posted January 13, 2009 Samsara builds are better than Strike Ninja/D. D. Scout Plane decks' date=' if only because you need less infrastructure for the former.[/quote'] LMFAOSamsara make u spell destroying your self so u can loop or u take the luck chance and hope u dont get tails. i personally would rather keep my face up vahalla and light barrier insted of heavy storming my self. Also u cant run allure of darkness as effectively as u can in strike ninja/D.D. Scout build. Plus Samsara is a plant and not a warrior like strick ninja aka RotA-ible. the point is Strick Ninja World lock is far faster than Samsara World Lock. Well the first problem is that you're running Light Barrier. The World Lock is too slow. i rather run 1 tarra and 2 light barriers than 2 reversal of fate or a 50/50 chance. Link to comment Share on other sites More sharing options...
CrabHelmet Posted January 13, 2009 Report Share Posted January 13, 2009 But the Tarot Card's interpretation was to stop time? I understand the whole "Death into Life" dealie with the Tails effect' date=' but I'm not sure how it stacks up with time stopping. It could be based off of the "Pause before Life" thing I just read about on wikipedia, but I'd feel more comfortable saying they took it from JoJo. >_>; I dunno much about Tarot Cards, though, so forgive my ignorance.[/quote'] Since The World represents wholeness and prosperity, it is fitting that its Heads effect allows you to use your prosperity - the number of monsters you control - in order to allow your own turn to encompass the whole duel. Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted January 13, 2009 Report Share Posted January 13, 2009 Samsara builds are better than Strike Ninja/D. D. Scout Plane decks' date=' if only because you need less infrastructure for the former.[/quote'] LMFAOSamsara make u spell destroying your self so u can loop or u take the luck chance and hope u dont get tails. i personally would rather keep my face up vahalla and light barrier insted of heavy storming my self. Also u cant run allure of darkness as effectively as u can in strike ninja/D.D. Scout build. Plus Samsara is a plant and not a warrior like strick ninja aka RotA-ible. the point is Strick Ninja World lock is far faster than Samsara World Lock. You're just playing Samsara terribly wrong. Link to comment Share on other sites More sharing options...
SephirothKirby Posted January 13, 2009 Author Report Share Posted January 13, 2009 I've playtested both, how do you run a proper Samsara Build? 'Cause my Strike Ninja deck is much faster than my samsara build. Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted January 13, 2009 Report Share Posted January 13, 2009 I trust you moreso than Wolf, so I guess I'm playing my Strike Ninja deck wrong then… I just use LS mass milling techniques to send a lot of my deck to the grave. After turn 1 or 2, I usually have my Samsaras and World in the Grave. If I don't have the requirments for using world ready I'll usually have the requirements for Judge completed, so it's more of a hybrid deck if anything. The LS's also allow me to run more Light support and I won't have to worry about it going to waste. Oh, and you don't destroy your S/T zone BEFORE summoning World like Wolf… Link to comment Share on other sites More sharing options...
AKC Posted January 13, 2009 Report Share Posted January 13, 2009 Interesting idea but you miss the point in trying to get a World Lock deck down. Combining the two strategies makes one of the core strategies, in this case LS or World Lock, weaker. Obviously, focusing your deck on one of those strategies will make it better in the long run. I'd rather be running the Strike Ninja and D.D. Scout Planes in a World Lock Deck since the overwhelming support that DARK attribute monsters get in this game is unbelivable making the strategy far more consistent. Plus, having to clear your back row just to get the lock down to work is far too risky in your late game. It's always good to have your protection at all times but the fact that the strategy revolves around a 50/50 coin toss makes this deck a failure at a competitive level. Yes, you can guarantee the effect with a field spell, continuous magic spell, or a trap card but that's wasting some very valuable deck space. What's the current Strike Ninja/D.D. Scout Plane World Lock deck look like nowadays. I haven't seen an updated version of this deck post Synchros. I wonder if you could speed the strategy up by thinning your deck with 3 krebons and emergency teleports. Running fast draw cards like Upstart Goblin, Hand Destruction, and Allure of Darkness on top of thinning cards like Reinforcement of the Army, Emergency Teleport, and Armegeddon Knight. I wonder how fast you could make the World Lock deck nowadays. Link to comment Share on other sites More sharing options...
Toffee. Posted January 13, 2009 Report Share Posted January 13, 2009 I've playtested both' date=' how do you run a proper Samsara Build? 'Cause my Strike Ninja deck is much faster than my samsara build.[/quote'] I think 'Noobs' only use Samsara, due to the fact that it costs ALOT less. Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted January 13, 2009 Report Share Posted January 13, 2009 I mostly focus on getting world out, Judge is mostly plan B and helps clear the field for the OTK. Link to comment Share on other sites More sharing options...
Megaworm Posted January 13, 2009 Report Share Posted January 13, 2009 the world is banned, unfortunately. And it's expensive. And top-of-the-line. Link to comment Share on other sites More sharing options...
CrabHelmet Posted January 14, 2009 Report Share Posted January 14, 2009 the world is banned' date=' unfortunately.[/quote'] Sometimes I wish Megaworm's troll fantasy world was reality. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted January 14, 2009 Report Share Posted January 14, 2009 WE ARE ZA WARUDOWE DIDU IT Link to comment Share on other sites More sharing options...
Father Wolf Posted January 14, 2009 Report Share Posted January 14, 2009 I trust you moreso than Wolf' date=' so I guess I'm playing my Strike Ninja deck wrong then… I just use LS mass milling techniques to send a lot of my deck to the grave. After turn 1 or 2, I usually have my Samsaras and World in the Grave. If I don't have the requirments for using world ready I'll usually have the requirements for Judge completed, so it's more of a hybrid deck if anything. The LS's also allow me to run more Light support and I won't have to worry about it going to waste. Oh, and you don't destroy your S/T zone BEFORE summoning World like Wolf…[/quote'] wow u don't trust me because i said samsara build was slow. Samsara build uses a LS Draw and mill engine so u mill ether samsara or treeborn. because u cant run continuous spell so not to interfere with the loop so no hectares, Vahalla, Light barrier, terra. and ur stuck useing D-hero dasher and reversal fate. Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted January 15, 2009 Report Share Posted January 15, 2009 I trust you moreso than Wolf' date=' so I guess I'm playing my Strike Ninja deck wrong then… I just use LS mass milling techniques to send a lot of my deck to the grave. After turn 1 or 2, I usually have my Samsaras and World in the Grave. If I don't have the requirments for using world ready I'll usually have the requirements for Judge completed, so it's more of a hybrid deck if anything. The LS's also allow me to run more Light support and I won't have to worry about it going to waste. Oh, and you don't destroy your S/T zone BEFORE summoning World like Wolf…[/quote'] wow u don't trust me because i said samsara build was slow. Samsara build uses a LS Draw and mill engine so u mill ether samsara or treeborn. because u cant run continuous spell so not to interfere with the loop so no hectares, Vahalla, Light barrier, terra. and ur stuck useing D-hero dasher and reversal fate.That's not why. And you can easily get world with Samsara by hitting two wolves, one dasher, or dumping world himself then using recursion. And you would most likely use Trunade/Storm anyways to clear out your opponent's field. You're hitting two birds with one stone while using this deck. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted January 16, 2009 Report Share Posted January 16, 2009 wow u don't trust me because i said samsara build was slow. Youre doing it wrong. Tell me the Samsara build is slow now: Monsters: 19 3x Arcana Force XXI - The World3x Destiny Hero - Plasma3x Destiny Hero - Dogma1x Elemental Hero Stratos3x Dark Grepher3x Samsara Lotus2x Gellenduo1x Treeborn Frog Spells: 18 3x Allure of Darkness3x Destiny Draw3x Trade-In3x Reinforcement of the Army2x Foolish Burial1x Monster Reborn1x Heavy Storm1x Giant Trunade1x Reasoning Traps: 3 3x Reversal of Fate Heavy Storm and Giant Trunade get rid of Spells and Traps that may interfere with the Lock. The rest is pretty self-explanatory. Link to comment Share on other sites More sharing options...
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