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Konami though Returning a card to owner's Deck was bad.

 

Fixed.

 

And yes' date=' Raiza was the wrongfully Limited Monarch. Any Monarch for that matter shouldn't be Limited or even Semi-Limited.

 

I guess the other question would be. How would Raiza be more useful if it was Unlimited?

 

It wouldn't make much difference in a TeleDAD format. Other bans would have to take place as well. Such as the banning of Dark Armed Dragon. That card is more broken than Black Luster Soldier - Envoy of the Beginning and that's saying something considering how broken he is.

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But' date=' you see, BLS - EotB is much easier to summon (i think....). And he can be summoned from grave via Mon Reb if he was summoned already, but then again, his effect is once per turn, and DADs is anytime u like..... i could ramble on all day, but i wont.

[/quote']

 

The fact of the matter is that BLS gets rid of 1 monster and can't attack. DAD can get rid of 3 cards and still attack. Dark Armed Dragon is easy to summon in a dedicated deck. As is Black Luster Soldier - Envoy of the Beginning.

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Username: -Blaze-

Favourite Card: Kuraz, the Light Monarch

Do you play the Yu-Gi-Oh Trading Card Game in real life: Yes

Post a Deck (It does not have to be a real life one):

 

Ritual Cards:

 

x1 Zera The Mant

x1 Javelin Beetle

x1 Magician of Black Chaos

 

Monster Cards:

 

x1 Fairy Guardian

x1 Arcana Force IV - The Emperor

x1 Return Zombie

x1 Lucky Pied Piper

x1 Bountiful Artemis

x1 Arcana Force 0 - The Fool

x1 Banisher of the Radiance

x1 Dark Witch

x1 The Agent of Creation - Venus

x1 Airknight Parshath

x1 Gyakutenno Magami

x1 Soitsu

x1 Aitsu

x1 Doitsu

x1 Element Valkyrie

x1 Doma the Angel of Silence

x1 Gravitic Orb

x2 Light Effigy

x1 Shining Angel

x1 Marshmallon

x1 Dark Magician

x1 Dark Magician Girl

x1 Asura Priest

x1 Nova Summoner

x1 Battle Ox

x1 Fossil Tusker

 

Spell Cards:

 

x1 Trade In

x1 Swords of Concealing Light

x1 Hammer Shot

x1 Black Pendant

x2 Mystical Space Typhoon

x1 Reasoning

x1 Ookazi

x1 Gift of the Martyr

x1 Creature Seizure

x1 Zera Ritual

x1 Fissure

x1 Reload

x1 Javelin Beetle Pact

x1 Rain of Mercy

x1 Big Bang Shot

x1 Black Magic Ritual

x1 Premature Burial

x1 Heavy Storm

x1 Twister

x1 Brain Control

 

Trap Cards:

 

x2 Magic Jammer

x2 Metalmorph

x2 Sakuretsu Armor

x1 Waboku

x1 Shadow Spell

x1 Negate Attack

x1 Gift of the Mystical Elf

x1 Attack and Receive

x1 Mind Haxorz

x1 Torrential Tribute

x1 Rising Energy

x1 Synthetic Seraphim

x1 Riryoko Field

x1 Legacy of Yata-Garasu

x1 Trap Jammer

x1 Enchanted Javelin

x1 Magic Drain

x1 Covering Fire

 

 

Note: Not my real deck.

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Ok how about my current deck,

 

Monsters (Eighteen)

 

The Calculator (2)

Shield Warrior

Marauding Captain

Cannon Soldier MK-2

Legendary Fiend

Kuraz the Light Monarch

Ghost Gardna

Snipe Hunter

Giant Germ

Mid Shield Gardna

Copycat

Exiled Force

Twin-Shield Defender

Nimble Momonga

Patrician od Darkness

Neo-Spacian Grand Mole

Twin-Barrel Dragon

 

Traps (Thirteen)

 

Trap Hole

Royal Decree

Magical Arm Shield

Divine Wrath

Doppelganger

DNA Checkup

Sakuretsu Armor

Spellbinding Circle

Magic Cylinder

Negate Attack

Bottomless Trap Hole

Seven Tools of the Bandit

Threatening Roar

 

Spells (Nine)

 

Cold Wave

Spell Shattering Arrow

Axe of Despair

Fires of Doomsday

Riryoku

Smashing Ground

Mystical Space Typhoon

Heavy Storm

Mesmeric Control

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Ok how about my current deck' date='

 

Monsters (Eighteen)

 

The Calculator (2)

Shield Warrior

Marauding Captain

Cannon Soldier MK-2

Legendary Fiend

Kuraz the Light Monarch

Ghost Gardna

Snipe Hunter

Giant Germ

Mid Shield Gardna

Copycat

Exiled Force

Twin-Shield Defender

Nimble Momonga

Patrician od Darkness

Neo-Spacian Grand Mole

Twin-Barrel Dragon

 

Traps (Thirteen)

 

Trap Hole

Royal Decree

Magical Arm Shield

Divine Wrath

Doppelganger

DNA Checkup

Sakuretsu Armor

Spellbinding Circle

Magic Cylinder

Negate Attack

Bottomless Trap Hole

Seven Tools of the Bandit

Threatening Roar

 

Spells (Nine)

 

Cold Wave

Spell Shattering Arrow

Axe of Despair

Fires of Doomsday

Riryoku

Smashing Ground

Mystical Space Typhoon

Heavy Storm

Mesmeric Control

[/quote']

 

Is there a focus to your deck?

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Ok how about my current deck' date='

 

Monsters (Eighteen)

 

The Calculator (2)

Shield Warrior

Marauding Captain

Cannon Soldier MK-2

Legendary Fiend

Kuraz the Light Monarch

Ghost Gardna

Snipe Hunter

Giant Germ

Mid Shield Gardna

Copycat

Exiled Force

Twin-Shield Defender

Nimble Momonga

Patrician od Darkness

Neo-Spacian Grand Mole

Twin-Barrel Dragon

 

Traps (Thirteen)

 

Trap Hole

Royal Decree

Magical Arm Shield

Divine Wrath

Doppelganger

DNA Checkup

Sakuretsu Armor

Spellbinding Circle

Magic Cylinder

Negate Attack

Bottomless Trap Hole

Seven Tools of the Bandit

Threatening Roar

 

Spells (Nine)

 

Cold Wave

Spell Shattering Arrow

Axe of Despair

Fires of Doomsday

Riryoku

Smashing Ground

Mystical Space Typhoon

Heavy Storm

Mesmeric Control

[/quote']

 

Still no.

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Monsters: 15

2 Van-Dalgyon

3 Harvest Angel of Wisdom

2 Mataza the Zapper

3 Rose, Warrior of Revenge

3 Marauding Captain

2 Mask of Darkness

 

Spells: 16

3 Reinforcement of the Army

3 Creature Swap

2 Book of Moon

1 MST

1 Scapegoat

1 Smashing Ground

1 Heavy Storm

1 Giant Trunade

1 Fissure

1 Brain Control

 

Traps: 9

3 Solemn Judgment

3 Threatening Roar

3 Divine Wrath

 

 

I want some critique on this please.

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Monsters: 15

2 Van-Dalgyon

3 Cat of Ill Omen

2 Mataza the Zapper

3 Rose' date=' Warrior of Revenge

3 Marauding Captain

2 Mask of Darkness

 

Spells: 16

3 Reinforcement of the Army

3 Creature Swap

2 Book of Moon

1 MST

1 Scapegoat

1 Smashing Ground

1 Heavy Storm

1 Giant Trunade

1 Fissure

1 Brain Control

 

Traps: 9

3 Solemn Judgment

3 Threatening Roar

3 Divine Wrath

 

 

I want some critique on this please.

[/quote']

 

Harvest Angel of Wisdom should be run over Mask of Darkness. Most of your Traps are Counter Traps so why not? Harvest Angel is also an 1800 ATK beatstick that just needs to be destroyed in battle. You can always run into an opposing Stratos with it.

 

Another problem is that the Deck seems a little slow.

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