Chaotic Angel Posted January 15, 2009 Author Report Share Posted January 15, 2009 OoC: I couldn't of agreed more. Link to comment Share on other sites More sharing options...
galesonic Posted January 15, 2009 Report Share Posted January 15, 2009 Brandon looked at kyle. "I call the Oni Guards because they always have a solution to problems like this." he said as a helicopter started to land. "Looks like they are here." Link to comment Share on other sites More sharing options...
4tutoralcom Posted January 15, 2009 Report Share Posted January 15, 2009 Mandel:"Looks like he doesn't want to duel master."Midri:"Duel him this time take his soul if you have to."Mandel:"Yes master."Mandel found BrandonMandel:"Hello Brandon!" Link to comment Share on other sites More sharing options...
ZombieCombo Posted January 15, 2009 Report Share Posted January 15, 2009 Its a brilliant question and i want that muffin please (smiles) Link to comment Share on other sites More sharing options...
galesonic Posted January 15, 2009 Report Share Posted January 15, 2009 Brandon looked at Mandel. "Let me guess you want to duel me right, Mandel?" he asked. Link to comment Share on other sites More sharing options...
4tutoralcom Posted January 15, 2009 Report Share Posted January 15, 2009 Mandel:"Bingo. Master i call apron your power."Shadow surrounded them both.Mandel:"Yes, a duel, with my Law of the king deck. You can go first." Link to comment Share on other sites More sharing options...
galesonic Posted January 15, 2009 Report Share Posted January 15, 2009 "Ok then. DRAW! i'll set one card face down and i'll activate the field spell Junk Castle. i'll place one monster in defense position and end my turn." Brandon said.   [spoiler= Junk Castle]Junk CastleField SpellWhen a monster is summoned, place 1 Junk Counter on this card. Remove 4 Junk Counters to Special Summon 1 "Scrap Guard" monster from your Deck, hand, or Graveyard.  Link to comment Share on other sites More sharing options...
4tutoralcom Posted January 15, 2009 Report Share Posted January 15, 2009 Mandel:"I play Dread-Law Necromancer, and activate his effect to activate this trap card from my hand. "Statue of the Summoned one". I play this 1 card face down and end my turn"[spoiler=Dread-Law Necromancer]Attribute: FireTypes: Fiend/EffectLevel: Level 3ATK/DEF: 1200/200 Effect: Once per every 2 turn after (including your opponents turn), You can activate 1 trap card from your hand.   [spoiler= Statue of the Summoned one]Trapeffect: Remove form play the next monster that is summoned to the filed with out "Law Necromancer" in its name.  Link to comment Share on other sites More sharing options...
galesonic Posted January 15, 2009 Report Share Posted January 15, 2009 "My turn then. DRAW! i'll activate Judgement of the Elders. Now i select dread- law necromancer which will let me add a level 3 monster from my deck to my hand. Which i will set face down in defense position. I'll set one card and end my turn." Brandon said    [spoiler= Judgement of the Elders]Judgement of the EldersSpell CardSelect 1 monster on your opponent's field. Add 1 monster from Deck equal to the same level of the selected moster. If the monster is not summoned or set during th End Phase of that turn, inflict 2000 damage to your Life Points.  Link to comment Share on other sites More sharing options...
4tutoralcom Posted January 15, 2009 Report Share Posted January 15, 2009 Mandel:"Statue of the Summoned one activates, your face down monster is removed form play."OoC:any chain or effect. Link to comment Share on other sites More sharing options...
galesonic Posted January 15, 2009 Report Share Posted January 15, 2009 OOC: no chain  Brandon: 8000Mandel: 8000 Link to comment Share on other sites More sharing options...
4tutoralcom Posted January 15, 2009 Report Share Posted January 15, 2009 Mandel:"I summon Fearful-Law Necromancer and activate his effect to destroy your other monster."[spoiler=Fearful-Law Necromancer ]Attribute: LightTypes: Fiend/EffectLevel: Level 2ATK/DEF: 1000/0Effect: Once every 4 turns, You can destroy one face down monster on your opponents side of the filed.    Mandel:"I play a Filed Spell. City of the... wops i use that card so much, slipped of my tongue. I meant Necromancer Court room." Junk Castle is destroyed. [spoiler=Necromancer Court Room]Junk CastleField Spelleffect=Decrease the number of turns you have to wait to use "Dragonica" or a monster effect with "Law Necromancer" it its name by half.  Mandel:"I attack you directly with my Fearful-Law Necromancer." OoC:any chain Link to comment Share on other sites More sharing options...
galesonic Posted January 15, 2009 Report Share Posted January 15, 2009 OOC: chain to the attack "I activate Mental Shield ." Brandon said. Now i discard 2 cards (Marie the Fallen One and Acguy) to negate the battle and ending your battle phase. Link to comment Share on other sites More sharing options...
Damiano Tosē Posted January 15, 2009 Report Share Posted January 15, 2009 I like this battle. Omar said has he finally walks out of the arena. Link to comment Share on other sites More sharing options...
4tutoralcom Posted January 15, 2009 Report Share Posted January 15, 2009 Mandel:"Main Phrase two i play 2 card faced down and end my turn." Link to comment Share on other sites More sharing options...
galesonic Posted January 15, 2009 Report Share Posted January 15, 2009 "My turn. DRAW (LP: 8200)! I activate Acguy's effect, allowing me to remove him from play and pay 500 Life Points to Special Summon a DARK level 4 or lower normal Machine-Type monster from my deck. I'll summon Gundam Throne Eins but he wont be there long cause i'll tribute him to Special Summon Gundam Throne Eins Turbulenz now i'll activate the field spell Outer Space (Throne's ATK: 2400) now throne attack fearful. I'll set one card face down and end my turn."Â Brandon: 7700Mandel: 6600 Link to comment Share on other sites More sharing options...
4tutoralcom Posted January 15, 2009 Report Share Posted January 15, 2009 Mandel:"activate tarp called Upside down turn. so i replace it with Field Barrier.and i activate a card form my hand thanks to Dread-Law Necromancer effect, Necromancer Border Line." [spoiler=Upside down turn]trapeffect:replace this card with one Continuous Spell Cards in your hand.   [spoiler=Necromancer Trade off]trapeffect=Discard 1 card Select one magic or trap card in your opponent graveyard and activate it on your field.   Mandel:"I select your Mental Shield. " Link to comment Share on other sites More sharing options...
galesonic Posted January 15, 2009 Report Share Posted January 15, 2009 OOC: chain to the activation of Necromancer trade off. "I activate Mirror Draw. Now i draw a card and you have to guess if it is a monster speel or trap. if you call it right, the drwn card is removed from play and i take 1000 damage. if your wrong, i get to activate or special summon it. DRAW! ok what is the card?" [spoiler= Mirror Draw]Mirror DrawTrap cardDraw on card and your opponent guess what the drawn card is. If the choice is correct, remove the drawn card is removed from play and you take 1000 damage. If it is wrong, you can discard it to destroy 1 spell or trap card on the field.  Link to comment Share on other sites More sharing options...
4tutoralcom Posted January 15, 2009 Report Share Posted January 15, 2009 Mandel:"Monster" said very quickly. Link to comment Share on other sites More sharing options...
galesonic Posted January 15, 2009 Report Share Posted January 15, 2009 Brandon smirked. "Oh so sorry Mandel but it was a Spell Card. to be exact it was Magical Surrender. so i discard it to destroy Necromancer trade off." he said Link to comment Share on other sites More sharing options...
4tutoralcom Posted January 15, 2009 Report Share Posted January 15, 2009 Mandel:"You deck is always built on two things, i built a deck against those two. Cain Reaction activate! First you madder about destroying magic or trap cards." [spoiler=Cain Reaction]trapeffect=Cain Reaction activate when your opponent destroys your magic or trap card with another cards effect. your opponent can't attack this turn.  Link to comment Share on other sites More sharing options...
galesonic Posted January 15, 2009 Report Share Posted January 15, 2009 "Its my turn then. DRAW (LP: 7900)! I activate Dark Tuning Effect now i can remove 1 DARK (Gundam Throne Eins) monster from my graveyard from play to Special Summon either 1 tuner or Dark Tuner equal to the level of the removed monster. So i Special Summon the tuner monster, Angellic Knight and i'll tune her with turbulenze to Synchro Summon Terror Unit- Soul Mech . i'll set one card and end my turn."Â Brandon: 7900Mandel: 8000 Link to comment Share on other sites More sharing options...
4tutoralcom Posted January 15, 2009 Report Share Posted January 15, 2009 Mandel:"I summon Dark Tuner Nightmare Hand after sacrificing two monsters."Â Â for full informationhttp://yugioh.wikia.com/wiki/Dark_Tuner_Nightmare_HandOoC:any cahin Link to comment Share on other sites More sharing options...
galesonic Posted January 15, 2009 Report Share Posted January 15, 2009 OOC: chain to Nighmare hands summoning Brandon smirks. "I activate Dark Force Ritual! Now i pay 600 Life Points (LP: 7300) negate the summoning of the Nightmare Hand for this turn."  [spoiler= Dark Force Ritual]Trap cardactivate this card during the start of your opponent's Main Phase 1. Pay 600 to negate the summon of 1 DARK monster.  Link to comment Share on other sites More sharing options...
4tutoralcom Posted January 16, 2009 Report Share Posted January 16, 2009 Mandel:"Like i said negating effects, I activate A Rival Appears! An activate my effect of my magic card Double Summon."Mandel:"So i summon my level 2, Fake-Necromancer, and Dark Synchro Summon Dragonica. then i play one card facedown and end my turn" [spoiler=Fake-Necromancer]Attribute: DarkTypes: Fiend/EffectLevel: Level 2ATK/DEF: 1200/200Effect: when this card is normal summoned it is treated as a Dragon monster, when this card is used in a Dark Synchro Summon it is treated t as a level 4 monster.   [spoiler= Dragonica]Type:Dragon/Dark Synchro/Effectattribute=LightLevel:Level -6ATK/DEF:?/?effect:1 non-Tuner monster - 1 Dark Dragon Tuner monsterIn order to Special Summon this card, subtract the Level of a Dark Tuner monster from the Level of 1 other monster you control; the value must equal the Level of this card. This cards ATK and DEF = the Level of the Dark Tuner Monsters used to Summon this card * 400. this card can not attack on the first turn it is Summoned. Once every 6 turns decrease the ATK of the fists monster to attacks this card by 1/2.  Link to comment Share on other sites More sharing options...
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