Jump to content

Sheer boredom produced this.


Umbra

Recommended Posts

Meh, I was bored and felt like making a few random cards. Enjoy.

 

Impending Doom

DARK

Spellcaster

10 / 0 / 0

This card cannot be Special Summoned. If this card is destroyed, you take 4000 damage. If there are 6 or more monsters with different Attributes in your Graveyard, you can Tribute this card to win the Duel.

 

Heroic Sacrifice

Spell Card

Send 1 “Elemental Hero” monster in your deck to the Graveyard. Select 1 Fusion Monster in your Extra Deck that lists the sent monster as Fusion Material, and Special Summon 1 monster listed on the selected monster as Fusion Material (except a monster with the same name as the monster sent to the Graveyard) from your hand or Deck, ignoring any summoning condition.

 

Oppressionist

EARTH

Warrior

4 / 0 / 2000

When this card is Summoned, select 1 Card Zone. For the remainder of the Duel, the selected Card Zone cannot be used.

 

Fusion Chimera

EARTH

Beast

4 / 1000 / 1000

This card gains 1000 ATK for each Fusion Monster in your Graveyard. When this card attacks, remove all Fusion Monsters in your Graveyard from play after damage calculation.

 

Charge Beam

Equip Spell

At the end of a Battle Phase in which the equipped monster did not declare an attack, increase it's ATK by 800 points. When the equipped monster attacks, destroy this card after damage calculation.

 

Beguiling Fog

Spell Card

Destroy 1 Field Spell Card on the field. During your opponent's next Standby Phase, select 1 Field Spell Card in your deck and add it to your hand. Then, shuffle your deck.

 

Card Channeler

WIND

Machine / Tuner

1 / 400 / 300

If this card was Normal Summoned, during your End Phase, draw 1 card.

 

Synchronized Assault

Spell Card

If all face-up Monster Cards you control are in Attack Position, increase their ATK by 600 points.

 

Infernal Eye Dragon

WIND

Dragon / Dark Synchro

0 / 3500 / 3000

“Stardust Dragon” - 1 Dark Tuner

During each of your Standby Phases, pay 1000 Life Points. Otherwise, destroy this card. When your opponent activates a Spell or Trap Card, or Summons a monster, you can discard 1 card to negate the activation / summon and remove from play the Spell or Trap Card / monster. You can Tribute this card during your Main Phase to destroy all cards on the field and remove them from play. If you do, this card is Special Summoned during your opponent's Standby Phase. When this card is destroyed, add 1 Dark Tuner monster in your Graveyard to your hand.

 

Super Synchron

LIGHT

Machine

8 / 100 / 100

While this card is face-up on the field, players can pay Life Points in multiples of 1000 to use an amount of monsters in their hand equal to that multiple for a Synchro Summon this turn.

 

Swing of Oblivion

Spell Card

Remove 1 monster in your Graveyard from play. Special Summon 1 monster with the same name from your Graveyard. It is destroyed during the End Phase.

 

Hand of Nightmare

Spell Card

Destroy 1 face-up Spell or Trap Card on the field. You can remove this card in your Graveyard from play to Special Summon 1 monster with 0 ATK from your hand.

 

Exponential Evolution

Spell Card

Activate only if you control a face-up “The Calculator”. Until the end of this turn, the Level of all face-up Monster Cards is squared. During the End Phase, destroy all cards you control.

 

Reverse Tuning

Trap Card

Return 1 Synchro Monster you control to it's owner's Extra Deck. Then, Special Summon 1 Tuner monster from your hand, deck or Graveyard. You can Synchro Summon a Synchro Monster from your Extra Deck.

 

Sealing the Gate

Spell Card

Remove from play 1 of each “Kazejin”, “Suijin” and “Sanga of the Thunder” in your hand, deck or Graveyard. Special Summon 1 “Gate Guardian” from your hand, deck or Graveyard, ignoring any summoning condition.

 

Magnesis Draco

EARTH

Dragon

5 / 3000 / 0

You can Special Summon this card from your hand by Tributing 1 monster you control. Decrease this card's ATK by 100 points for each Monster Card in your opponent's Graveyard.

 

Widespread Charge

Spell Card

Select 1 monster you control. Until the End Phase, if the selected monster attacks and destroys a monster by battle, you can halve it's ATK to let it attack once more during the same Battle Phase. This effect can be activated three times.

 

Red Flame Swordsman

FIRE

Warrior

5 / 1800 / 900

You can Special Summon this card from your hand by sending 1 “Flame Swordsman” in your Extra Deck to the Graveyard. You can only control 1 “Flame Swordsman” monster. By destroying this face-up card, Special Summon 1 Warrior-type monster in your Graveyard. It is removed from play at the End Phase.

 

Combination Reloader Cannon

Continuous Spell Card

Send 1 Union monster in your Deck to the Graveyard. Inflict 400 damage to the opponent. A Union monster cannot be sent to the Graveyard if 2 monsters with the same name as that monster are already in the Graveyard.

Link to comment

And if Ushio would turn into a Dark Signer again' date=' he would run Infernal Eye Dragon along with Goyo.[/quote']

LOLWUT?

 

He didnt use Goyo the first time he was a Dark Signer.

 

It's still possible that he runs it.

 

It's more likely that an existing Dark Signer - Kiryu, for instance - would Infernity Brain Control Stardust and turn it into IED.

Link to comment

Impending Doom: Auto-win that really isn't one. Methinks that you've given this too many drawbacks, however.

 

Heroic Sacrifice: Run Future Fusion. This, don't.

 

Oppressionist: Play Spatial Collapse.

 

Chimera: Remove the last sentence.

 

Charge Beam: Notoriously unplayable.

 

Beguiling Fog: One of the weirdest ways to thin your deck, I'll give ya that.

 

Card Channeler: Make it that it nets a draw when you Summon it.

 

Assault: Play + insert Field Spell here +.

Link to comment

Tabris; Future Fusion doesn't let you summon RDD' date=' does it now?

 

Still, I'm very glad you commented.

[/quote']

 

Unless I suddenly became somethin' of a lord of the Written Cards section (of which even mine ego would beg to differ), I don't know why you're very glad I've commented here (no offense made, Umbra).

 

Of course, Heroic Sacrifice does that. But what Fusion Monster does use an Elemental Hero AND Rainbow Dark Dragon as Fusion-Material?

Link to comment

"Infernal Eye Dragon

WIND

Dragon / Dark Synchro

0 / 3500 / 3000

“Stardust Dragon” - 1 Dark Tuner

During each of your Standby Phases, pay 1000 Life Points. Otherwise, destroy this card. When your opponent activates a Spell or Trap Card, or Summons a monster, you can discard 1 card to negate the activation / summon and remove from play the Spell or Trap Card / monster. You can Tribute this card during your Main Phase to destroy all cards on the field and remove them from play. If you do, this card is Special Summoned during your opponent's Standby Phase. When this card is destroyed, add 1 Dark Tuner monster in your Graveyard to your hand."

 

Woah, that's wicked dude i want to see it in Realistic Card section.

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...