Mister Sir Posted January 3, 2009 Report Share Posted January 3, 2009 Monsters: 20Green Baboon, Defender of the ForestRescue Cat x2Gorz, the Emissary of DarknessX-Saber Airbellum x3Sea Koala x2Manticore of Darkness x2Card TrooperThe Wicked Worm Beast x3Nimble Momonga x3Giant Rat x2 Spells: 13Brain ControlGiant TrunadeHeavy StormMystical Space TyphoonFoolish Burial x2Monster RebornCreature Swap x3Card of Safe Return x2Lightning Vortex Traps: 7Phoenix Wing Wind Blast x2Torrential TributeThreatening Roar x2Limit Reverse x2 Extra: 15Natural Beast x2Magical Android x2Goyo Guardian x2Thought Ruler Archfiend x2Stardust Dragon x2Red Dragon ArchfiendGladiator Beast - GyzarusGladiator Beast - HeraklinosBlack Rose Dragon x2 I'd like to fit some draw power in somewhere with Card of Safe Return, but I'm not sure how. I'd really love to use Mosaic Manticore or Manty effectively, but I'm also not sure how. Link to comment Share on other sites More sharing options...
Mister Sir Posted January 3, 2009 Author Report Share Posted January 3, 2009 Bump. Updated. Link to comment Share on other sites More sharing options...
iAmNateXero Posted January 3, 2009 Report Share Posted January 3, 2009 - 2 Sea Koala- 2 D D crazy Beast. + 2 Summon Priest+ 2 Marauding Captain Im sure other people can help more, but this is where i Start. Link to comment Share on other sites More sharing options...
Mister Sir Posted January 3, 2009 Author Report Share Posted January 3, 2009 fixed. But Sea Koala has saved me a couple times. I'll keep him at 1.-1 Sea-2 Crazy Beast +2 Summon Priest+1 Marauding Link to comment Share on other sites More sharing options...
Mister Sir Posted January 4, 2009 Author Report Share Posted January 4, 2009 Bump. I'm adding Gorz, And I don't really need to fixes after testing =/ Adding 2 Manticore and 2 COSR. Link to comment Share on other sites More sharing options...
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