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Legendary Cardmakers 2009 - Where Legends Gather


Huntar!

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You ruined the name by adding that stupid thing on the end. Seriously.

 

get rid of "all face-up Zombie-Type monsters on your field are treated as "Undead Batallion" monsters" and just make it "all face-up Zombie-Type monsters on your side of the field gain 500 ATK"

 

Those two effects have no relation whatsoever.

 

You're quite the peppy little princess, aren't you?

 

Kira, Bishop is pretty wasted and UP. Post more 'Castle' monsters and I'll see.

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sorry for not being active lately

 

check on my newest cards that i've made

 

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Each time a level 4 or lower Plant-Type monster is sent from your Deck to the Gaveyard, you can Special Summon that monster in face-up Defense postion. Its effect is negated. Destroy this card during your third End Phase.[/align]

 

 

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This card is also treated as Pyro-Type monster. Increase this card's Level by 1 during your Standby Phase (Max. 12). This card's ATK and DEF are equal to its level x200. When this card is Special Summoned by the effect of a "Fortune Lady", select 2 monsters you control on the field (except this card), the selected monsters cannot be destroyed.[/align]

 

 

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This card is also treated as Aqua-Type monster. Increase this card's Level by 1 during your Standby Phase (Max. 12). This card's ATK and DEF are equal to its level x300. When this card is Special Summoned by the effect of a "Fortune Lady", remove from play 2 monsters your opponent controls until the End Phase.[/align]

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Hunter' date=' what did you think of my Castle cards? I am planing on more, but I am deciding what... What kinds of things were in a 14th-16th century castle? That's where I'm getting them...

[/quote']

 

Lol just learned all that stuff last year.

 

Watchers, Barons, Guards, Executioners, Parliamentarians, Merchants, Catholics/Protestants.........

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Medieval has a lot of different people to use anyway... It couldn't be hard to think of a lot of people during that time.

 

What do you think? I don't know if I like it or not.

 

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This card cannot be Special Summoned except by sending 1 WIND monster from your hand to the Graveyard. When this card is Special Summoned, increase your Life Points by 1000. Once per turn, you can activate a Level 4 or lower Monster Effect, Spell Card, or Trap Card. If you activate this card's effect, this card cannot attack or be used for a Synchro Summon, Special, or Tribute Summon. By removing this card from play, you can draw 1 card.

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rate pl0x

 

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You can only Normal Summon this card by tributing 1 DARK monster you control with 1500 ATK or more. You can Special Summon this card from your Graveyard by removing from play 2 cards you control. All monsters on the field and in your hand are treated as DARK monsters while you control no Set cards. During your Draw Phase, if you draw a DARK monster, you can discard it from your hand to draw 1 more card. When this card is destroyed, draw 2 cards and discard 1 card.

 

=== Pic credit to LiAM - I begged him for this epic pic, only me and him have it ===[/align]

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New Blackwing? I know, the image greatly resembles a pokemon...

 

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This card can be Special Summoned when there is 2 or more Level 4 or 5 "Blackwing" monsters on your field. Once per turn, you can increase the ATK of 1 "Blackwing" monster on your field by 800 (except Blackwing - Murk the Piercing Shadow). During battle between a "Blackwing" monster and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.

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