Monkey Posted July 25, 2009 Report Share Posted July 25, 2009 Do you have templates for Effects, Vanillas, Fusions etc? I'll pay you for those and for all your Japanese attributes that you have. Link to comment Share on other sites More sharing options...
.Requiem Posted July 25, 2009 Report Share Posted July 25, 2009 Ah sure, I can get working on them right now. I will PM you when I finish all of them. Link to comment Share on other sites More sharing options...
Monkey Posted July 25, 2009 Report Share Posted July 25, 2009 Ok, thanks so much .Mirage.! Btw: which fonts do I use out of the ones on that site you linked me to? Link to comment Share on other sites More sharing options...
.Requiem Posted July 25, 2009 Report Share Posted July 25, 2009 I suggest the Cinecaption Font, if that doesn't work try Bitstream CyberCJK. Also no problem bud. Link to comment Share on other sites More sharing options...
Monkey Posted July 25, 2009 Report Share Posted July 25, 2009 Now time to sleep, I'll try V2 tomorrow Link to comment Share on other sites More sharing options...
Mister Sir Posted July 25, 2009 Report Share Posted July 25, 2009 Wow. I really don't post here a lot. >.< [spoiler=Chained Helldog][spoiler=Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned during either player's turn by sending 1 random card from your hand to the Graveyard. While this card is face-up on the field' date=' your opponent must have 1 less card in their hand than you do. If you have 2 or less cards in your hand, destroy this card. When your opponent Summons a monster whose original ATK is higher than this card's ATK, switch this card to Defense Position. When your opponent Summons a monster whose original ATK is lower than this card's, double the Battle Damage you take from battles involving this card and the Summoned monster. R/F Holo done by me.[/quote'] Synchro, Allure, Monarch and Tribute Food. At a low cost. Interesting rest of the card though. But the real world doesn't exist D: Thanks though XD I'll check out the Jap cards. Link to comment Share on other sites More sharing options...
Monkey Posted July 25, 2009 Report Share Posted July 25, 2009 Here is V2: Link to comment Share on other sites More sharing options...
.Requiem Posted July 25, 2009 Report Share Posted July 25, 2009 Few things the Set ID is suppose to be in English, put all Japanese Text in bold, also with the type use dots instead of this "/". Link to comment Share on other sites More sharing options...
Monkey Posted July 25, 2009 Report Share Posted July 25, 2009 Is the Type/Synchro/Effect part too large? Link to comment Share on other sites More sharing options...
.Requiem Posted July 25, 2009 Report Share Posted July 25, 2009 I suggest font size around 12 for the monster types. Link to comment Share on other sites More sharing options...
Kira Magister Magi Posted July 25, 2009 Report Share Posted July 25, 2009 Use this card as a guide. Link to comment Share on other sites More sharing options...
Monkey Posted July 25, 2009 Report Share Posted July 25, 2009 Why's it a Quick-Pay Trap?? Use this card as a guide. Well that could be a guidline for positioning but I know where everything goes. I just need to use the right fonts. I might ask Dark Galaxy if I could use his card templates Link to comment Share on other sites More sharing options...
Kira Magister Magi Posted July 25, 2009 Report Share Posted July 25, 2009 I mean, the creator has to be in japanese too. The set is in english. The "/"'s are bullets. And it's JP001, not EN001 Link to comment Share on other sites More sharing options...
Monkey Posted July 25, 2009 Report Share Posted July 25, 2009 Very true. All minor details that I need to remember to do Link to comment Share on other sites More sharing options...
.Requiem Posted July 26, 2009 Report Share Posted July 26, 2009 New card, how is the effect? I know nothing impressive. Moon Reflecting Pool GOE-JP005Spell – Quick playActivate this card if a Level 4 or lower monster you control is removed from the field by the effect of a Card your opponent controls. Pay 800 Life Points to select 1 non-Continuous Spell or Trap in your Graveyard and activate its effect. If this card is negated, you can remove from play the top 2 cards of your Deck. Link to comment Share on other sites More sharing options...
Monkey Posted July 26, 2009 Report Share Posted July 26, 2009 I think the effect is pretty creative IMO. But what is the point of the last effect? Does it help a specific archetype or something? Link to comment Share on other sites More sharing options...
.Requiem Posted July 26, 2009 Report Share Posted July 26, 2009 The last part was suppose to be protecting this card from being negated so it could be used when it is needed. Well the archetype is not completely off, I was planning on making a few cards that require cards in the graveyard. There might be a few other uses I didn't think of. Link to comment Share on other sites More sharing options...
Monkey Posted July 26, 2009 Report Share Posted July 26, 2009 The last part was suppose to be protecting this card from being negated so it could be used when it is needed. Well the archetype is not completely off' date=' I was planning on making a few cards that require cards in the graveyard. There might be a few other uses I didn't think of.[/quote'] If this card is negated, you can remove from play the top 2 cards of your Deck. Maybe you should include the "protection" part of the last effect. Also, I like the idea of a kinda-LS archetype Link to comment Share on other sites More sharing options...
.Requiem Posted July 26, 2009 Report Share Posted July 26, 2009 Should I reword it to this:If this card is targeted by the effect of a card, you can remove from play the top 2 cards of your Deck. Link to comment Share on other sites More sharing options...
JG. Posted July 26, 2009 Report Share Posted July 26, 2009 Yes, that sounds better. And also, a quick question to Hunter: Is it in any way possible to be "upgraded" to a Legendary Cardmaker? Because you say 12 in the 1st post, but there are only 6 or 7, can't remember. Just wondering. Link to comment Share on other sites More sharing options...
.Leo Posted July 26, 2009 Report Share Posted July 26, 2009 May i join?? Link to comment Share on other sites More sharing options...
Kira Magister Magi Posted July 26, 2009 Report Share Posted July 26, 2009 Actually, Mirage, re-word it to: If this card's effect would be negated, you can remove from play the top 2 cards of your Deck instead. Link to comment Share on other sites More sharing options...
Huntar! Posted July 26, 2009 Author Report Share Posted July 26, 2009 Yes' date=' that sounds better. And also, a quick question to Hunter: Is it in any way possible to be "upgraded" to a Legendary Cardmaker? Because you say 12 in the 1st post, but there are only 6 or 7, can't remember. Just wondering.[/quote'] True. We'd like to have 12 LCM. But I can't find any members worthy of the title. May i join?? Post a card so that I may class you Link to comment Share on other sites More sharing options...
.Leo Posted July 26, 2009 Report Share Posted July 26, 2009 [spoiler= ok here is one] Link to comment Share on other sites More sharing options...
Kuro no Keiyakushu Posted July 26, 2009 Report Share Posted July 26, 2009 [align=center]May I join? Sorry, I don't have any HQ FIRE Attributes, only LQ ones, so I decided not to use it. It would just make everything look bad. I'll give you a few examples, so you're not limited to only one. Every time you draw a Psychic-Type Monster, you can send 1 monster you control to the Graveyard to Special Summon it from your hand. If this card is sent to the Graveyard by its own effect, you can draw 1 card. If the card you drew was a Spell or Trap Card, you can discard it from your hand to add 1 card from your Graveyard to your hand. If you add a card to your hand this turn, you lose 1000 Life Points OR your opponent gains 1000 Life Points. *image credit: Father Wolf* This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 2 DARK Psychic-Type monster in your Graveyard from play. Once per turn, you can pay 700 Life Points to randomly select 1 card in your opponent's hand. If the selected card is a Trap Card, your opponent discards it and loses 1000 Life Points. If the selected card is a Spell Card, you gain 1000 Life Points. If your opponent has no cards in his/her hand, destroy this card. *image credit: Dark Galaxy -DR-* Pay 500 Life Points during each of your Standby Phases. If you do not, destroy this card. Once per turn, you can discard 1 card from your hand to draw 1 card. You can pay 1000 Life Points to flip a coin. If the result is Heads, draw 2 cards. If the result is Tails, discard 2 cards. If you have 1 or less cards in your hand, send 1 card you control to the Graveyard. *image credit: Father Wolf*[/align] Link to comment Share on other sites More sharing options...
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