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Legendary Cardmakers 2009 - Where Legends Gather


Huntar!

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*face palm* wow I'm an idiot

 

Hm... Maybe I should lower the Spell Counter requirements/speed up how it gains Spell Counters and make it easier to Special Summon (by not making it a -1).

 

Does it seemed balanced in terms of destroying face-downs and face-ups based on the number of Spell Counters?

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@Mirage: Remove from play =/= remove from field.

 

@Icy: RFP?

 

sry monkey, i lol'd at that xD

 

yes, perhaps you should lower the number of counters required to activate certain effect in your card. if ur opponent's don't play machine, activating this cards effect could be PIA..haha xD

 

u can tribute machine to do something while have this card on the field destroying cards your opponent controls, that would be very nice ;p

 

gogo DNA surgery ;p

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Wait.... I said removed fom play then asked what RFP meant? *face desk*

 

hm... I want to stay around protecting machines in some way so maybe I should make it that Spellcaster or Machine type monsters that leave the field give it a counter. Also, I'll lower the cost by 1 or 2 counters each?

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the speed in which the counters are gaining is situational and i would just stick with machine since the counters u use here are spell counters. so yea, i would lower the counter requirements by 1 and 2 respectively.

 

Lets SUPPORT X-31 Fighter ;p he is representing us !!!!

i am gonna form a fan club of him in that post xD if you wanna support him, join pl0x haha

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Rate/Hate/ Love?

 

2cdydk3.jpg

This card can be Special Summoned by removing from play 1 Spellcaster-Type monster in your hand. As long as this card remains face-up on the field' date=' all Machine-Type monsters cannot be removed from play. When a Machine-Type monster is removed from the field, place 1 Spell Counter on this card. By removing 3 Spell Counters from this card, you can destroy 1 face-down card on the field. By removing 5 Spell Counters from this card, you can destroy 1 face-up card on the field.

[/quote']

 

<3

 

The funny thing is I was selected for two of the clubs' date=' not including the one I am in charge of.

[/quote']

 

I had to pick 1 of the 3 that I received. Yours was the only one I was fond of.

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I'm loving the new sig Hunter.

 

Quick Question: Can this be a logical effect and balanced? Is the OCG correct?

 

When this card is Summoned, send 1 card in your hand to the Graveyard. Place 1 card in your Graveyard on the bottom of your Deck. Draw 1 card from your Deck. Shuffle your Deck.

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[align=center]oqfxvp.jpg

If you control another monster, destroy this card. Once per turn, you can place 1 "Icy Counter" on up to 3 cards your opponent controls. When this card attacks, you can attack any card with an Icy Counter on it. The attack target is treated as an Effect Monster Card (Spellcaster-Type/WATER/Level 3/ATK 1000/DEF 1000) in Defense Position until the End of the Battle Phase. If the attack target is a Spell or Trap Card, your opponent cannot activate it.

 

And yes, I plan to do make a set around this idea. So that the extra counters do have a use.[/align]

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@monkey, since the effect is only activated when you summon it, i guess it is fine. this effect is handy xD

 

 

@ icy "passionate" MUAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH

 

so in another word, even if u are attacking atk position monster, no battle damage is inflicted coz it is treated as defense position?

 

would like to see the rest of it.

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