lpbomb Posted December 27, 2008 Report Share Posted December 27, 2008 Okay now I have 2 decks. The first one is my favorite deck and usually the deck that wins. Powerhouse Spellcasters (50 Total) Monster Cards (26) Dark Magician x2Blowback Dragon x1Gravekepper's Gaurd x1Gemini Elf x3Bazoo the Soul-Eater x1Chaos Command Magician x1Injection Fairy Lily x1Kycoo the Ghost Destroyer x2Treeborn Frog x1Airknight Parshath x1Apprentice Magician x2Old Vindictive Magician x1Penguin Soldier x1Maha Vailo x1Skilled Dark Magician x3Blast Magician x1Slate Warrior x1Great Dezard x1Card Ejector x1 Magic Cards (13) Axe of Despair x2Dark Magic Curtain x1Mystical Space Typhoon x1Lightning Vortex x1Scapegoat x1Magician Dimension x2Heavy Storm x1Monster Reborn x1 (is this thing still unband? They keep changing it)Swords of Revealing Light x1Mage Power x1Pot of Avarice x1 Trap Cards (11) Sakuretsu Armor x2Interdimensional Matter Transporter x1Shadow Spell x1Nightmare Wheel x1Michizure x1Bottomless Trap Hole x1Draining Shield x1Trap Hole x1Dark Bribe x1Magic Cylinder x1 Okay....I know what you guys are thinking.......no strategy right?? Well that what's the second deck is for XD!! Rock-Hard Defence (48 ) Monster Cards (27) Total Defence Shogun x1Megarock Dragon x1Gigantis x2Mid Shield Gaudna x1Sand Moth x2Heirascosphinx x1Marshmallon x1Giant Rat x3Gaurdian Sphinx x1Exxod, Master of the Gaurd x1Moai Interceptor Cannons x2Millennium Shield x1Lost Gaurdian x1Gaurdian Statue x2Medusa Worm x1Giant Soldier of Stone x1Nimble Momonga x3Castle Gate x1Golem Sentry x1 Magic Cards (14) Swords of Revealing Light x1Hammer Shot x1Toll x2Heavy Storm x1Lightning Vortex x1Shield & Sword x2Chorus of Sanctuary x3Unity x1Mystical Space Typhoon x1Monster Reborn x1 Trap Cards (7) Negate Attack x1Needle Ceiling x1Ordeal of a Treveler x2Waboku x1Solemn Wishes x1Royal Oppression x1 And there are my 2 decks ^^ Link to comment Share on other sites More sharing options...
Chevalier Posted December 27, 2008 Report Share Posted December 27, 2008 These decks are the reason we should have a "Competitive" sub forum. Link to comment Share on other sites More sharing options...
werewolfjedi Posted December 27, 2008 Report Share Posted December 27, 2008 you need to rethink what you are trying to do when you play the deck, I see no goal to head for in these decks, and no way to do a simple beatdown when you have this to run off of. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted December 27, 2008 Report Share Posted December 27, 2008 Both are bad and need rethinking. Link to comment Share on other sites More sharing options...
lpbomb Posted December 27, 2008 Author Report Share Posted December 27, 2008 I know.That's why I posted my deck in the first place. I really don't want to change the spellcasters, but the Rock deck definitly needs to be inproved. What do you all reccomend?? After looking through some of the others, I had seen thsi acrd called ''Magician's Circle'' (first time I've ever heard of ot). Is it any good to put in?? Sounds like it's worth a shot. Link to comment Share on other sites More sharing options...
werewolfjedi Posted December 27, 2008 Report Share Posted December 27, 2008 remove these from the spellcaster, replace them with nothing, reducing deck size until your around 40- 43 is what you want. Blowback Dragon x1Gravekepper's Gaurd x1Maha Vailo x1Blast Magician x1Slate Warrior x1Great Dezard x1Card Ejector x1Michizure x1Shadow Spell x1 remove these, and the deck improves, I know most of the spellcaster builds, and this "kind" should not be clogged up with these. they are a waste of time. Link to comment Share on other sites More sharing options...
lpbomb Posted December 27, 2008 Author Report Share Posted December 27, 2008 Hmm.....sounds good.......except for the Slate Warrior and Blowback Dragon.....those had some good times......and replace one of em with a Dark Magician girl.........yeah...... Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted December 27, 2008 Report Share Posted December 27, 2008 The Spellcasters one still needs changing. You shouldn't run 50 cards in a Deck. It also needs more speed. Draw Spells are your friend. Allure of Darkness, Dark World Dealings and Hand Destruction. 3 of any of those. Pot of Avarice isn't exactly useful early game so you may wanna stay away from it. Your Trap line-up is horrible. Ignore the slow and crappy cards like Nightmare Wheel and Shadow Spell. This is a more ideal line-up: 1x Torrential Tribute3x Threatening Roar3x Solemn Judgment This line-up can go in almost any Deck. 3 of any of these can replace 3 Solemns or Threatening Roars. Phoenix Wing Wind BlastRaigeki BreakBottomless Trap HoleMagic DrainCompulsory Evacuation DeviceWaboku (maybe)Dark Bribe Other good Traps that you could use: Mirror Force (I stay away from it because of the lack of chainability it has)Trap DustshootMind CrushCrush Card Virus (if you have enough targets or are lucky enough to get one) For your Monster line-up, start by cutting at 6 Monsters. The Trap line-up is enough to get the deck down to 46 which is a start. The amount of Spells you have is good but you still lack the essential ones. Here's a more ideal line-up. 3x Allure of Darkness / Hand Destruction / Dark World Dealings (any of those to start with)2x Reinforcement of the Army (goes with a suggestion I will mention later)1x Monster Reborn (it is still at 1 on the ban list)1x Brain Control1x Heavy Storm1x Giant Trunade1x Fissure / Hammer Shot1x Smashing Ground / Hammer Shot1x Scapegoat1x Lightning Vortex You should cut 6 Monsters from the monster line-up to get the Deck down to 40. Another idea if you wish to run Dark Magician is to stick a copy of a Fusion Monster that lists Dark Magician as a Fusion Material Monster in the Extra Deck so you can run Elemental Hero Prisma to send Dark Magician to the Graveyard and revive it with Monster Reborn which brings me to a few possible suggestions for the Spell card line-up. 3 Swing of Memories which allows you to revive Dark Magician and any other Normal Monsters you may run. With the extra revival, you can possibly run 2 Card of safe Return (all you can run due to the current ban list) which is additional draw power and speed for the Deck which is good to have. I hope all this helps. Link to comment Share on other sites More sharing options...
lpbomb Posted December 27, 2008 Author Report Share Posted December 27, 2008 Shoot......okay......do not have: Card of safe Return Crush Card VirusSwing of Memories Brain ControlSmashing Ground Allure of Darkness Hand Destruction Dark World Dealings Trap DustshootMind CrushPhoenix Wing Wind BlastRaigeki BreakCompulsory Evacuation DeviceThreatening RoarSolemn Judgment (WTF!? I'm 14!! Where the heck am I gonna find the money for one of there let alone 3)Mirror Force (Same with the Solemn Judgment) And it's gonna be hard to get them anytime soon cause I.....well to be honest.....I have never went to a card shop before. And plus that fact that nobody I know plays anymore. And I can't order online cause I don't have a credit card and my mom won't let me borrow hers just so I can spend it on ''colorful peices of paper''. Not trying to be difficult but.......well.......you know....... Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted December 27, 2008 Report Share Posted December 27, 2008 Shoot......okay......do not have: Card of safe Return Crush Card VirusSwing of Memories Brain ControlSmashing Ground Allure of Darkness Hand Destruction Dark World Dealings Trap DustshootMind CrushPhoenix Wing Wind BlastRaigeki BreakCompulsory Evacuation DeviceThreatening RoarSolemn Judgment (WTF!? I'm 14!! Where the heck am I gonna find the money for one of there let alone 3)Mirror Force (Same with the Solemn Judgment) And it's gonna be hard to get them anytime soon cause I.....well to be honest.....I have never went to a card shop before. And plus that fact that nobody I know plays anymore. And I can't order online cause I don't have a credit card and my mom won't let me borrow hers just so I can spend it on ''colorful peices of paper''. Not trying to be difficult but.......well.......you know....... I didnt say you had to get all of them. These should be rather easy to get: Card of Safe ReturnBrain ControlSmashing GroundThreatening RoarRaigeki BreakCompulsory Evacuation DeviceSwing of Memories (common in the Gladiator's Assault Booster Pack and Jaden Yuki Volume 3 Duelist Pack)Hand Destruction (Rare in the Jesse Anderson Duelist Pack) Apart from Hand Destruction and Swing of Memories, the rest of those are in Starter Decks and should be rather easy to get and as I say, you dont have to get all of them. And like I said, you dont have to use 3 Solemn Judgment. Use something else that is effective instead. Magic Drain, Dark Bribe, Bottomless Trap Hole, etc. As for Mirror Force, just use Torrential Tribute instead. Link to comment Share on other sites More sharing options...
lpbomb Posted December 27, 2008 Author Report Share Posted December 27, 2008 Torrental Trubute is unbanned again!? Finally..... Got it. I was thinking that my deck was starting to go down after the changes. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted December 27, 2008 Report Share Posted December 27, 2008 Torrental Trubute is unbanned again!? Finally..... Got it. I was thinking that my deck was starting to go down after the changes. Torrential Tribute has been unbanned for a while. Link to comment Share on other sites More sharing options...
lpbomb Posted December 27, 2008 Author Report Share Posted December 27, 2008 Thanks for all the help ^^ Link to comment Share on other sites More sharing options...
Brendano Harns Posted December 27, 2008 Report Share Posted December 27, 2008 Monster Cards Dark Magician x3Dark Magician Girl x2Gravekepper's Gaurd x2Gemini Elf x3Bazoo the Soul-Eater x2Chaos Command Magician x2Kycoo the Ghost Destroyer x1Apprentice Magician x2Old Vindictive Magician x3Maha Vailo x2Skilled Dark Magician x3Blast Magician x3Great Dezard x1Card Ejector x1 Magic Cards Axe of Despair x3Dark Magic Curtain x1Mystical Space Typhoon x3Lightning Vortex x2Scapegoat x1Magician Dimension x3Heavy Storm x3Monster Reborn x1Swords of Revealing Light x1Mage Power x1Pot of Avarice x1Butterfly Dagger Elma x3Spell Absorption x3 Trap Cards Sakuretsu Armor x3Negate Attack x2Michizure x1Bottomless Trap Hole x1Draining Shield x3Trap Hole x1Dark Bribe x3Magic Cylinder x3Mirror Force x2 Try this deck 0ut! :D Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted December 27, 2008 Report Share Posted December 27, 2008 Monster Cards Dark Magician x3Dark Magician Girl x2Gravekepper's Gaurd x2Gemini Elf x3Bazoo the Soul-Eater x2Chaos Command Magician x2Kycoo the Ghost Destroyer x1Apprentice Magician x2Old Vindictive Magician x3Maha Vailo x2Skilled Dark Magician x3Blast Magician x3Great Dezard x1Card Ejector x1 Magic Cards Axe of Despair x3Dark Magic Curtain x1Mystical Space Typhoon x3Lightning Vortex x2Scapegoat x1Magician Dimension x3Heavy Storm x3Monster Reborn x1Swords of Revealing Light x1Mage Power x1Pot of Avarice x1Butterfly Dagger Elma x3Spell Absorption x3 Trap Cards Sakuretsu Armor x3Negate Attack x2Michizure x1Bottomless Trap Hole x1Draining Shield x3Trap Hole x1Dark Bribe x3Magic Cylinder x3Mirror Force x2 Try this deck 0ut! :D Illegal and terrible. Dont quit your day job. Link to comment Share on other sites More sharing options...
lpbomb Posted December 27, 2008 Author Report Share Posted December 27, 2008 Well fuzzie for one, there are too many cards in total. One mirrior force is good, but having more is going overboard. Same with the Dark Bribes, Spell Absorption (Mabye 2 but definitly not 3), Mystical Space Typhoon, Heavy Storm, Lightning Vortex, Gravekepper's Gaurd, and the Negate attacks. And NEVER have more than 2 Dark Magicians in a deck. NEVER. Not to mention Butterfly Dagger Elma is banned. Link to comment Share on other sites More sharing options...
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