13s unlucky 1 Posted December 27, 2008 Report Share Posted December 27, 2008 The idea is simple and straightforward.It treats each players deck like a computer designed to complete one goal.Well what happens when we hack that computer till it cant draw a card without crashing.So were going to hack the opponets deck.1.Darkdrive HackerLevel 4 Dark MachineATK 1800 DEF 400If this card destroys an opponets monster by battle pay 500 life points. Then flip over the top card of your opponets deck and shuffle it back into your opponets deck face up. If that card is drawn your opponet must remove from play two cards in their hand.2. Darkdrive DefenderLevel 4 Dark MachineATK 0 DEF 2200If your opponet activates a card effect that specificly targets one Darkdrive monster on your side of the field you can tribute this card to negate the activation and effect of that card and shuffle it face up into your opponets deck.If that card is drawn it is removed from play.3. Darkdrive Search EngineContinious SpellInstead of drawing you can add one Darkdrive monster in your deck to your hand.This card is destroyed if you do not control a Darkdrive monster.4. Darkdrive ConnectorLevel 3 Dark Machine/ TunerAtk 1000 Def 1000If this card is attacked or targeted by a card effect you can pay 300 life points to switch that target to one other Darkdrive monster on your field.5.Darkdrive DragonLevel 8 Dark Machine SynchroAtk 3000 Def 18001 Darkdrive Connector+ 1 Diffrent named Darkdrive monsterIf this card attacks your opponet cannot activate a Trap card during damage calculation.If this card destroys an oppents monster by battle return the destroyed monster to your opponets deck face up the deck is then shuffled. If that card is drawn your opponet must remove from play that card and one other card with that atribute in their hand.6. Darkdrive FirewallContinious TrapYou can pay 500 life points to negate an attack on one Darkdrive monster on your side of the field.7. Darkdrive GeneratorLevel 12 Dark Machine typeAtk 0 Def 2800This card can be speacil summoned by tributing one Darkdrive monster on your side of the field.You cannot normal summon during the turn you activate this effect.If this card is tributed, draw one card.8. Darkdrive SpywareNormal TrapTribute one Darkdrive monster on your side of the field.Activate one of the following effects based on the number of stars that monster had.1-3. Look through your opponets deck. Select one card and flip it face up and shuffle it into your opponets deck.If its drawn it is discarded.4-6.Look through your opponets deck.Select two cards flip them face up and shuffle them into your opponets deck.If either is drawn that card and one other card in your opponets hand are randomly removed from play.7 or higher. Remove from play up to three cards in your opponets deck.9.Darkdrive ViruswareNormal TrapTribute one Darkdrive monster on your side of the field.Flip over the top three cards in your opponets Deck and shuffle them back into your opponets Deck.If any of those cards are drawn they are removed from play along with the top card of your opponets deck.10.Darkdrive Control SystemLevel 7 Dark Machine SynchroAtk 2600 Def 1300Darkdrive Connector+1 or more Dark non-tuner monstersIf a card is summoned or set place one control counter on this card.you can remove three control counters from this card to select one card in your opponets deck and remove it from play.If this card is destroyed by a card effect you can remove from play this card and one other Darkdrive monster in your graveyard to remove from play the top card on your opponets deck.11.Darkdrive SpeederLevel 3 Dark MachineAtk 1300 Def 800This card can attack your opponets life points directly, in wich case lower all battle damage by 1000 points.If this card inflicts a total of 900 or more life points as total damage to your opponet remove from play one card in your opponets deck. Link to comment
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