armageddon08 Posted December 21, 2008 Report Share Posted December 21, 2008 This idea came to me recently, and I want to see what people have to say about it. R/F please. Monsters: 13 2xGuardian Sphinx3xGolem Sentry3xRoyal Keeper3xStealth Bird1xSangan1xGrand Mole Spells: 19 3xTerraforming3xVenom Swamp3xNightmare's Steelcage2xThe Dark Door2xVortex2xSwap1xSORL1xReborn1xMST1xB Con Traps: 10 3xReckless2xNeedle Ceiling2xKarma Cut2xT Roar1xT Trib The strategy this deck uses is simple: stall with the Spells, uses the monster's effects to screw up the opponent, and use Venom Swamp to weaken and destroy my opponent's monsters. And my monster's high defenses and flip face down abilities make them comboable with VS. Link to comment Share on other sites More sharing options...
tonisanoob Posted December 21, 2008 Report Share Posted December 21, 2008 LOL NOT PACMAN lern what pacman stands for then come back ;) Link to comment Share on other sites More sharing options...
armageddon08 Posted December 22, 2008 Author Report Share Posted December 22, 2008 I didn't put the camels into it, but the basic setup is that of pacman. And don't think I'm stupid since i've been off a while. Link to comment Share on other sites More sharing options...
armageddon08 Posted December 23, 2008 Author Report Share Posted December 23, 2008 Bump Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 23, 2008 Report Share Posted December 23, 2008 -2 Needle Ceiling-3 Royal Keeper-3 Stealth Bird-2 Guardian Sphinx +3 Des Lacooda+3 Swarm of Scarabs+3 Swarm of Locusts Link to comment Share on other sites More sharing options...
armageddon08 Posted December 23, 2008 Author Report Share Posted December 23, 2008 The reason I wouldn't play Lacoodas and Swarms is because the swamp would kill them if they accidentally remain face up(if my opponent activates something that wouldn't allow me to switch my monster's positions). And why should I take out Stealth Bird? Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 23, 2008 Report Share Posted December 23, 2008 Here's a real good question: what card has anybody ever played that would stop you from flipping? I don't remember ever encountering such a card competitively. And even so, most of your monsters would die anyway; by the next change to flip them, they would have lost 1000. A better question is why SHOULDN'T you take out Stealth Bird. You're not running burn, he adds nothing to your deck. Link to comment Share on other sites More sharing options...
armageddon08 Posted December 23, 2008 Author Report Share Posted December 23, 2008 If I took it out what would be my winning condition? Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 23, 2008 Report Share Posted December 23, 2008 Attacking and reducing your opponent's life points to zero. You're opponent should always have a pretty clear field with the swarms, so I don't see any problem there. Link to comment Share on other sites More sharing options...
armageddon08 Posted December 23, 2008 Author Report Share Posted December 23, 2008 And what would I attack with if I take out my Royal Keepers? Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 23, 2008 Report Share Posted December 23, 2008 Swarms, Lacoodas, Sentries... Oh yeah you may want to use Medusa Worms as well. If you really feel it needs a good attacker, you could always add something like Caius. Link to comment Share on other sites More sharing options...
armageddon08 Posted December 23, 2008 Author Report Share Posted December 23, 2008 WTF? This deck is supposed to have a solid attacker like Royal Keeper because it can flip face down to lose the venom counters. If I run stuff like Caius and your other suggersions, Caius's attack will be gradually reduced, and the other monster's attacks are crap, so what happens when my opponent summons something like Breaker, blows up my VS, and attacks one of my monster? Why, they'll get killed of course. The reason I play monsters like Stealth Bird, Royal Keeper, or Golem Sentry is because they can stand up to most monsters when they get attacked(when my VS isn't on the field). Most of the stuff you suggested has low defense, so it couldn't withstand monster attacks while VS isn't on the field, so I'm not going to make those changes. Are you trying to make this deck worse? Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 23, 2008 Report Share Posted December 23, 2008 Add better stall then. Dark Door is crap, run compliments of LLAB, Gravity Bind, Messengers of Peace etc. Link to comment Share on other sites More sharing options...
armageddon08 Posted December 23, 2008 Author Report Share Posted December 23, 2008 The reason I don't run LLAB, Bind, or MoP is because of Royal Keepers. I know that you will say take them out and put all of that stuff in, but I want to be original and not run some generic PACMAN deck. Link to comment Share on other sites More sharing options...
SephirothKirby Posted December 23, 2008 Report Share Posted December 23, 2008 Pac-Man = ??? Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 23, 2008 Report Share Posted December 23, 2008 You do understand that the principle behind PACMAN is the generation of card advantage using the flip-based cards. All of the cards I suggested yield card advantage. The ones I suggested removing either did not (Keeper and Bird) or were too situational in doing so (needle wall, sphinx.) Sephiroth, PACMAN is a decktype based on using the cards that can reset themselves and activate when flip summoned to generate massive card advantage by drawing with Lacooda, and killing with swarm of scarab and locust. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.