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E.D.E.N. deck


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ok this is my Elemental, Destiny, Evil, Neo spacian deck. So I decided to mix most of the heros into one deck to see how it would turn out. So now i want your opinion on how to fix

it if there is any need of a fix. I want to keep the main idea of it being mixed just to add a little ....mistery? ...no... or

yes well I dont know anymore P.s. i dont have any of the really good cards like solume or crush card or d hero malicious, d draw...

well you get the point so any of the hard to find cards, dont tell me to put them in *although i could get a stratos if i need one*

and please keep in mind that I made this for fun no tournaments so I somewhat dont want to see the staples of any deck such as

breaker or sangan because there just getting repetative...and please dont call me a noob for thinking so.

Thank you

 

 

Monsters 16

1x dogma

1x plasma

1x bladedge

1x avian

1x burstinatrix

1x grand mole

1x malicious edge

1x bubble man

2x wildheart

2x sparkman

2x clayman

2x defender

 

Spells 18

1x heavy storm

1x dust tornado

1x MST

1x future fustion

1x double summon

1x monster reborn

1x lightning vortex

2x miracle fusions

2x warrior returning alive

2x clock tower prisons

2x reinforcement of the army

3x polymerizaiton

 

Traps 9

1x scrap iron scarecrow

1x dust tornado

1x waboku

1x seven tools

1x d time

1x black horn of heaven

1x sakuretsu armor

2x hero signal

 

Extra 11

2x e hero mariner

2x wild wingman

1x rampart

1x flame wingman

1x thunder giant

2x wildedge

1x tempest

2x destiny end dragoon

1x shining flare wingman*on the way*

 

cards i could swith for

3x dashers

1x burstinatrix

1x avian

2x fearmonger

2x diamond dude

1x defender

1x e hero counterattack

2x skycraper

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my decks contain 22MONSTERS 12MAGICS 6TRAPS


I find it's bad to have less monsters then magics and traps.

you don't draw any monsters and you lose before you can.


I find it's bad to have less monsters then magics and traps.

you don't draw any monsters and you lose before you can.

NOOBLET ALERT!!!

 

 

@ deck: OmGWd EpIC PHaiL

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my decks contain 22MONSTERS 12MAGICS 6TRAPS


I find it's bad to have less monsters then magics and traps.

you don't draw any monsters and you lose before you can.


I find it's bad to have less monsters then magics and traps.

you don't draw any monsters and you lose before you can.

 

 

your math is wrong:

22 Monsters

20 Magic + Traps

 

 

also, about the deck...

 

Monsters

+1 dogma (can be used for Trade-in)

+1 plasma (can be used for Trade-In)

-1 bladedge (no, too slow, sucks for 2 tributes)

-1 avian

-1 burstinatrix

1x malicious edge

+1 wildheart (evades cards like Torrential)

-2 sparkman

-2 clayman

 

Spells

-1 dust tornado (slow)

-1 future fusion (better without fusions)

-1 double summon (waste of space)

-2 miracle fusions (fusions are slow, better without them)

-2 clock tower prisons (not in a mix deck)

-3 polymerization (use Miracle Fusion if you want fusions, I suggest no fusions)

 

Traps

+3 Trade-In

-1 dust tornado

-1 waboku

-1 seven tools

-1 black horn of heaven (use solemn)

-1 sakuretsu armor (people nowadays often want more cards in grave), maybe use Threatening Roar

-2 hero signal (in a mix deck this card is a waste)

 

Extra

-2 e hero mariner

-2 wild wingman

-1 rampart

-1 flame wingman

-1 thunder giant

-2 wildedge

-1 tempest

-2 destiny end dragoon

-1 shining flare wingman*on the way*

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