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Chaos Universe: The Unknown Past Ch. 1 - 84 (Chapter 76: Fight for the Throne Pt. 2) has arrived


Haou Devil 12

Who will win in the final test?  

3 members have voted

  1. 1. Who will win the final test?

    • Nick
    • Zeo The Chaos Warrior


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Chapter 55 isn't finished. Also' date=' can Hunter lose in the next chapter so they can be shipped off to their world again? Or do you have another plan?

[/quote']

 

Actually, I tend to end most of my matches in ties, except for 3 matches.

 

Well, just as long as Hunter is eliminated this round, I'm okay. Just make it next duel if possible.

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Chapter 55 isn't finished. Also' date=' can Hunter lose in the next chapter so they can be shipped off to their world again? Or do you have another plan?

[/quote']

 

Actually, I tend to end most of my matches in ties, except for 3 matches.

 

Well, just as long as Hunter is eliminated this round, I'm okay. Just make it next duel if possible.

 

He's eliminated in the third match. Look, I am giving you and everyone too much spoilers and It's kind of annoying. I just want to get done with this book so I can go on with my 2nd book.

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Chapter 55 isn't finished. Also' date=' can Hunter lose in the next chapter so they can be shipped off to their world again? Or do you have another plan?

[/quote']

 

Actually, I tend to end most of my matches in ties, except for 3 matches.

 

personally I dislike matches that end that way. Yes it sets up for rematches, but it gets boring after a while

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Here's Chapter 56 everyone. Enjoy.

 

[spoiler=Chapter 56]Rein/ 5 cards/ LP 8000/ SPC: 0

Emperor/ 5 cards/ LP 8000/ SPC: 0

Field: "Speed World" & "Speed World 2"

 

Rein: Turn 1 (SPC: 1)

I draw. I play the Continuous Speed Spell "Speed Spell - Spell Gravity", so now we can use Normal Spells without suffering damage from "Speed World". Now I play the spell "Double Summon", so I can summon twice, so I summon "Lunar-Smith Pure Flame"(LV4/FIRE/Warrior/Effect/ATK/1750 DEF/1400) and "Pack Leader - Alpha Wolf"(LV4/EARTH/Beast/Effect/ATK/1400 DEF/1200) I play 2 cards face-down and end my turn.

 

Rein/ 0 cards/ LP 8000/ SPC: 1

Emperor/ 5 cards/ LP 8000/ SPC: 1

Field: "Speed World" & "Speed World 2"

 

Emperor: Turn 2 (SPC: 2)

I draw. I remove from my hand from play the spell "Kingdom Rush" to activate its effect, when activated, I can activate as many "Kingdom" Continuous Spells from my Deck, so I activate "Kingdom - Guards", "Kingdom - Royal Family", "Kingdom - Castle", "Kingdom - Artillery", and "Kingdom - Moat". Now I activate "Kingdom - Royal Family"(s) effect, once per turn, I can Special Summon 2 LV1 monsters from my hand, so I Special Summon "Kingdom - Jester's Assistant"(LV1/EARTH/Warrior/Effect/ATK/0 DEF/1900) and "Kingdom - Court Jester"(LV1/EARTH/Warrior/Tuner/ATK/300 DEF/300) Now I activate "Kingdom - Jester's Assistant"(s) effect, once per turn, I can Special Summon "Kingdom - Jester Imposter"(LV2/EARTH/Warrior/Tuner/ATK/800 DEF/800) from my Deck since his name is treated as "Kingdom - Court Jester". Now I summon "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) Now I activate his effect, when he's Normal Summoned, by paying 1500 LP, (Emperor: LP 6500/ SPC: 1) I can Special Summon 1 "Kingdom" monster from my hand, so I Special Summon "Kingdom - Princess"(LV5/EARTH/Warrior/Effect/ATK/2100 DEF/2100) Now I activate "Kingdom - Princess"(s) effect, once per turn, by removing 1 card from my hand from play, I regain the LP I lost this round. (Emperor: LP 7250) Now I'm tuning my "Kingdom - Princess"(LV5) with my "Court Jester"(LV1) to Synchro Summon "Kingdom - Royal Castle Guard"(LV6/EARTH/Warrior/Synchro/Effect/ATK/2500 DEF/2500) Now I'm tuning my "Mounted Knight"(LV4) with my "Jester Imposter"(LV2) to Synchro Summon another "Kingdom - Royal Castle Guard"(LV6/EARTH/Warrior/Synchro/Effect/ATK/2500 DEF/2500) Now my first "Kingdom - Royal Castle Guard" attack his "Lunar-Smith Pure Flame". (Rein counters: I activate the Continuous Trap "Lunar Barrier", when this card is activated, by removing 1 "Lunar" monster from my Deck from play, the Battle Phase ends.) In that case, I activate the effect of "Kingdom - Artillery", once per turn, I can inflict damage equal to the combined ATK of all "Kingdom" monsters I control, so you take 5000 points of damage (Rein: LP 3000) I end my turn.

 

Rein/ 0 cards/ LP 3000/ SPC: 0

Emperor/ 0 cards/ LP 8000/ SPC: 2

Field: "Speed World" & "Speed World 2"

 

Rein: Turn 3 (SPC: 1)

I draw. I guess since your "Kingdom Rush" effect didn't work, the card you removed from play was... (Emperor says: Correct. I removed from play the spell "Kingdom Super Stability", so I can return all of my "non-Kingdom" cards I control, in my Graveyard, removed from play, and return my hand to my Deck, shuffle it and draw 5 new cards. (Emperor: Hand: 5) In that case, I play the spell "Level Draw", by paying 500 LP (Rein: LP 2500) I can select 1 monster on the field and draw cards equal to half its level, so I choose your "Kingdom - Royal Castle Guard", so I draw 3 cards. (Rein: Hand: 3) Now I play another "Level Draw", so I choose "Kingdom - Royal Castle Guard" again. (Rein: Hand: 5) Now I play another "Double Summon", so I summon "Lunar-Werewolf-Wildfire"(LV4/FIRE/Beast-Warrior/Effect/ATK/1800 DEF/1000) and "Lunar Werewolf LV4"(LV4/EARTH/Beast-Warrior/Effect/ATK/1600 DEF/1000) Now I play the spell "Level Up!", so I send "Lunar Werewolf LV4" to the Graveyard and Special Summon "Lunar Werewolf LV6"(LV6/EARTH/Beast-Warrior/Effect/ATK/2400 DEF/1500) I play 1 card face-down and end my turn since I can't attack because of your "Kingdom Super Stability".

 

Rein/ 0 cards/ LP 2500/ SPC: 1

Emperor/ 5 cards/ LP 8000/ SPC: 3

Field: "Speed World" & "Speed World 2"

 

Emperor: Turn 4 (SPC: 4)

I draw. Now is the time of your defeat. I activate "Kingdom - Artillery"(s) first effect. You lose! (Rein counters: I activate the trap "Spell Reversal", if I'm targeted by the effect of a spell card, I can negate its effect on me and use its effect on you.) No! (Emperor: LP 3000/ SPC: 0) In that case, I activate "Kingdom - Guards", once per turn, I can destroy 1 monster you control, so I destroy you "Lunar Werewolf LV6". Now I activate "Kingdom - Jester's Assistant" effect, so I Special Summon "Kingdom - Court Jester"(LV1/EARTH/Warrior/Tuner/ATK/300 DEF/300) from my Deck. Now I also play a "Double Summon", so I summon "Kingdom - Swordsman"(LV3/EARTH/Warrior/Effect/ATK/1500 DEF/500) and by tributing my "Swordsman" and "Jester's Assistant" to summon "Kingdom - Queen"(LV7/EARTH/Warrior/Effect/ATK/2450 DEF/1600) Now I'm tuning my "Court Jester"(LV1) with my "Queen"(LV7). "To all peasants of this forsaken world, bow before the Ultimate Kingdom!" Synchro Summon! Rule over all! "Kingdom - Emperor"(LV8/EARTH/Warrior/Synchro/Effect/ATK/3000 DEF/1600) Now I activate my effect, since "Kingdom - Queen" was used in my Synchro Summon, once per turn, I draw 1 card. (Emperor: Hand: 4) I end my turn.

 

("I got to end this quick." thought Rein.) "My move!" yelled Rein.

 

Rein/ 0 cards/ LP 2500/ SPC: 2

Emperor/ 4 cards/ LP 3000/ SPC: 0

Field: "Speed World" & "Speed World 2"

 

Rein: Turn 5

I draw. (looks at card) I play 1 card face-down and end my turn.

 

Rein/ 0 cards/ LP 2500/ SPC: 3

Emperor/ 4 cards/ LP 3000/ SPC: 1

Field: "Speed World" & "Speed World 2"

 

Emperor: Turn 6 (SPC: 2)

I draw. It's over! I activate "Kingdom - Artillery"! (Rein counters: I activate the trap "Ring of Destruction", when this card is activated, I can choose 1 monster on the field and it is destroyed and we both take damage equal to the ATK of the destroyed monster, so I choose your "Kingdom - Emperor"!) NOOOOO!!!

 

Rein: LP 0/ Tie

Emperor: LP 0/ Tie

 

"It looks like a tie, folks!" yelled the announcer. "Which means neither player will be advancing."

 

Both Rein and the Emperor's Duel Runner halted at the starting line. The Emperor looked devastated.

 

"No." said the Emperor. "How could I... This is an outrage! I should've won!"

 

"Dude, we both lost. Get a grip." said Rein.

 

"(growling angrily)" growled the Emperor. "Team Satellite will fall! Just wait!"

 

The Emperor rode back into his team's hangar. He got off of his Duel Runner and walked to their rest area angrily, until Wiraq found him.

 

"A bit steamed are we?" asked Wiraq.

 

"Be quiet!" yelled the Emperor as he raised his fist and started to punch Wiraq until...

 

Wiraq released and high density dark aura that was powerful enough to make the Emperor drop to his knees gasping for air.

 

"What... What is... (gasping for air)" said the Emperor.

 

"We're not going to get anywhere if you keep letting that anger of your get the best of you." said Wiraq. "If you do, both of our plans are ruined. So try to stay calm, got it!?"

 

Wiraq powered down.

 

"(growling angrily)" growled the Emperor. "Fine. Have it your way."

 

"Good." said Wiraq. "Chris, you're up next. I hope you enjoy your rematch."

 

"Don't worry." said Chris D. "The result will be the same."

 

Meanwhile back at the other rest area.

 

"That was close." said Rein. "He almost had me."

 

"Yeah, but you ended the Duel with a tie." said Nick.

 

"Now it's my turn!" yelled Hunter. "Everybody cheer for me, alright?!"

 

"Go get him, Hunter!" yelled Chris A.

 

"Be on your guard out there." said Mystery. "You know what they're capable of."

 

"Don't worry." said Hunter. "I've learned from my mistakes. Just watch me."

 

He got on his Duel Runner and rode out to the field.

 

"Alright!" yelled the announcer. "For our next Duel, it's a rematch from the first round. Hunter from Team Mystery and Chris Davis from Team Dark Signer."

 

Chris D.'s Duel Runner is like a standard Dark Signer Duel Runner, but his has yellow highlight lines.

 

"Are our Turbo Duelists ready?"

 

"Duel Mode, Auto-Pilot Standby. "Speed World" & "Speed World 2" set on." said the Duel Runners.

 

"Ready!" said Hunter.

 

"Ready." said Chris D.

 

"Okay!" yelled the announcer. "3...2...1! Riding Duel Acceleration!"

 

"Let's Ride!" yelled Hunter and Chris D.

 

Card of the Day: "Kingdom - Emperor"

76297.jpg

[spoiler=Effect]"Kingdom - Court Jester" + 1 or more non-Tuner monsters

If the following monster(s) was used in the Synchro Summon of this card, this card gains the appropriate effect(s):

• Kingdom - King: When this card is destroyed, activate a "Kingdom" Continuous Spell from your Deck, ignoring the activation costs and conditions.

• Kingdom - Queen: Once per turn, you can draw a card.

• Kingdom - Jack: Once per turn, you can inflict 500 damage to your opponent.

 

 

 

Rein and the Emperor's Duel was a dead match, but it ended in a draw, sadly. "Next Chapter"! It's a rematch between Hunter and Chris D. Predators versus Chinese Zodiac. Beasts versus Beasts. Who will win this rivalry battle? Hunter with his Predatory Beast Rex, or Chris D. and Earthbound Immortal Cusillu? Find out next time. Until then, KEEP ON DUELING!!

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  • 4 weeks later...

Here's Chapter 57 everyone. Enjoy.

 

[spoiler=Chapter 57]Hunter/ 5 cards/ LP 8000/ SPC: 0

Chris D./ 5 cards/ LP 8000/ SPC: 0

Field: "Speed World" & "Speed World 2"

 

Chris D.: Turn 1 (SPC: 1)

I draw. I play the Continuous Speed Spell "Speed Spell - Spell Gravity". Now we don't take damage from "Speed World" when we use Normal Spells. Now I summon "Zodiac Beast - Horse"(LV3/EARTH/Beast/Union/ATK/700 DEF/600) I play 2 cards face-down and end my turn.

 

Hunter/ 5 cards/ LP 8000/ SPC: 1

Chris D./ 2 cards/ LP 8000/ SPC: 1

Field: "Speed World" & "Speed World 2"

 

Hunter: Turn 2 (SPC: 2)

I draw. I play the spell "Stray Lambs", when this card is activated I get 2 "Lamb Token"(s)(LV1/EARTH/Beast/Token/ATK/0 DEF/0) I play a monster and 2 cards face-down and end my turn.

 

Hunter/ 2 cards/ LP 8000/ SPC: 2

Chris D./ 2 cards/ LP 8000/ SPC: 2

Field: "Speed World" & "Speed World 2"

 

Chris D. Turn 3 (SPC: 3)

I draw. I play the Continuous Spell "Inter-Dimension", so I can choose 1 Field Spell from my Deck and while this card is on the field, it gains the name and effect of that Field Spell, so I choose "Altar of the Zodiac Beasts". Now "Zodiac Beast - Dog"(LV3/EARTH/Beast/Union/ATK/800 DEF/500) Now "Zodiac Beast - Horse" attack the first "Lamb Token". Now "Zodiac Beast - Dog" attack his face-down. (Flips: "Beast Prey Mink"(LV4/EARTH/Beast/Effect/ATK/0 DEF/0) (Hunter counters: Since you destroyed "Beast Prey Mink", since there are 4 Monster Card Zones empty, I get 4 "Beast Prey Mink Token"(s)(LV4/EARTH/Beast/Token/ATK/0 DEF/0) I end my turn.

 

Hunter/ 2 cards/ LP 8000/ SPC: 3

Chris D./ 1 card/ LP 8000/ SPC: 3

Field: "Speed World" & "Speed World 2"

Inter-Field: "Altar of the Zodiac Beasts"

 

Hunter: Turn 4 (SPC: 4)

I draw. I activate the trap "Predator becomes Prey", when this card is activated, I can select 1 "Predatory Beast" in my hand and reduce its level equal to the number of monsters with "Beast Prey" in their name on the field. I choose "Predatory Beast Rex"(LV9/EARTH/Dinosaur/Effect/ATK/3200 DEF/2600) and since there are 4 "Beast Prey Mink Token"(s), his level decreases by 4 (9 - 4 = LV5) Now I tribute my last "Lamb Token" to summon "Predatory Beast Rex"(LV5/EARTH/Dinosaur/Effect/ATK/3200 DEF/2600) Now his effect activates, when he's Normal Summoned, I can tribute a number of monsters whose level is lower than his and he gains 400 ATK times the combined level of all tributed monsters, so their combined level is 16, so he gains 6400 ATK. (6400 + 3200 = 9600 ATK) (Chris D. counters: I activate the Counter Trap "Unleash the Beast", when this card is activated I can select 1 monster on the field and Special Summon 1 Beast-type monster from my Deck whose level is equal to double the level of the selected monster, so I choose your "Predatory Beast Rex"(LV5), so I can summon my great beast. Come Forth! "Earthbound Immortal Cusillu"(LV10/DARK/Beast/Effect/ATK/2800 DEF/2400) Now I activate the Counter Trap "Zodiac Spirit", when this card is activated, I can select 1 Beast-type monster I control and I can equip all "Zodiac Beast" monsters I control to the selected Beast-type, so I choose "Cusillu" and equip "Zodiac Beast - Dog" and "Zodiac Beast - Horse" to him.) (Hunter thinks: Since he's equipped with "Zodiac Beast - Dog", he can't be destroyed in battle or by card effect. In that case...) "Predatory Beast Rex" attack his "Earthbound Immortal Cusillu". (Chris D.: LP 1200/ SPC: 0) I end my turn.

 

Hunter/ 2 cards/ LP 8000/ SPC: 4

Chris D./ 1 card/ LP 1200/ SPC: 0

Field: "Speed World" & "Speed World 2"

Inter-Field: "Altar of the Zodiac Beasts"

 

Chris D.: Turn 5 (SPC: 1)

I draw. I activate "Zodiac Beast - Horse"(s) effect, I can select 1 monster you control and if my monsters ATK are higher or lower than that of your monsters, I gain LP equal to the difference, so I regain the LP I lost. (6800 + 1200 = 8000 LP) Now I summon "Zodiac Beast - Sheep"(LV3/EARTH/Beast/Union/ATK/500 DEF/500) Now I equip him to "Earthbound Immortal Cusillu". Thank to its effect, you'll take the damage instead of me. (Hunter says: Here it comes.) "Earthbound Immortal Cusillu" attack his "Predatory Beast Rex". (Hunter: AAAAAAAHHH!!!/ LP 1200/ SPC: 0) (Hunter says: Not yet! I activate the trap "Reflect Damage", so you take the same damage I took. (Chris D.: AAAAAAHHH!!!/ LP 1200/ SPC: 0) I unequip and Special Summon "Zodiac Beast - Horse"(LV3/EARTH/Beast/Union/ATK/700 DEF/600) I play the spell "Level Draw", so I pay 500 LP (Chris D.: LP 700) and select 1 monster on the field and draw cards equal to half the level of the selected monster, so I choose "Earthbound Immortal Cusillu"(LV10), so I draw 5 cards. (Chris D.: Hand: 5) I play 1 card face-down and end my turn.

 

("This is my chance!" thought Hunter.) "My move!" yelled Hunter.

 

Hunter/ 2 cards/ LP 1200/ SPC: 0

Chris D./ 4 cards/ LP 700/ SPC: 0

Field: "Speed World" & "Speed World 2"

Inter-Field: "Altar of the Zodiac Beasts"

 

Hunter: Turn 6 (SPC: 1)

I draw! "Predatory Beast Rex" destroy his "Zodiac Beast - Horse" and end this Duel! (Chris D. counters: I activate the trap "Wrath of the Beast", when this card is activated, when my opponent attacks one of my monsters, I can select 1 Beast-type as the attack target for you to attack, so I choose "Cusillu". It's over for you again!) No. I WON'T LOSE TO YOU AGAIN!! I play the Quick-Play Spell "Will of the Predator", when this card is activated, if a "Predatory Beast" attacks we both take damage equal to the difference in their ATK. (Chris D. says: NOOOOOOO!!!)

 

Hunter: LP 0/ Tie

Chris D.: LP 0/ Tie

 

"Looks like we have another tie folks!" said the announcer. "But wasn't that match intense?!"

 

The crowd cheered for the excellent match. Both Chris D. and Hunter stopped at the starting line.

 

"No." said Chris D. "This isn't possible! I shouldn't tie with a non-Signer!"

 

"It doesn't matter if I'm a Signer or not." said Hunter. "What really matters is that you won't be hurting anymore of my friends."

 

"(growls angrily)" growled Chris D. as he rode back into his hangar.

 

He walked to the rest area where he ran into Wiraq in the hall. He kneeled in shame.

 

"My apologizes, Master Wiraq." said Chris D. "I tried the best I could."

 

"No worries." said Wiraq. "To be honest, I never expected you nor that hunter boy to win."

 

Meanwhile in the arena, the announcer got a message from the director.

 

"Attention!" yelled the announcer. "I have recieved an urgent message from Director Williams. It seems we don't have enough contestants to match-up with Team Satellite. So until we sort this matter out, we'll go on with the tournament with the computer match-ups. Now for the next match. It's Leo from Team Satellite versus Team Ultimate Kingdom's Kingdom - King."

 

"Alright!" yelled Leo. "I get to Turbo Duel again!"

 

"Don't get too cocky, Leo." said Luna. "You remember what happened the last time we Turbo dueled?"

 

"Don't worry." said Leo. "I've gotten the hang of it since last time. It'll be easy. (under breath) I hope."

 

Leo got his Duel Board and skated to the track as so did the Kingdom - King. The Kingdom - King's Duel Runner looked exactly like the Emperor's.

 

"All right!" yelled the announcer. "Are you Turbo Duelists ready?"

 

"Always!" yelled Leo.

 

"Ready." said King.

 

"Duel Mode, engage! Auto-Pilot Stand-by! Speed World, Speed World 2, set on!" said the Duel Runner.

 

"Okay!" yelled the announcer. "3...2...1! Riding Duel! Acceleration!"

 

"Let's Ride!" yelled Leo & King.

 

Card of the Day: "Earthbound Immortal Cusillu"

EarthboundImmortalCusilluANPR-EN-UR-1E.jpg

 

 

The rematch of the century ended in a tenacious tie. But at least another one of the Dark Signers is eliminated. "Next Chapter"! It's now Leo's time to shine with his Morphtronics. In fact, he's gonna need a lot of help in order to beat the Kingdom - King. Who will win? The machines of the future, or the technology of the past? Find out next time. Until then, KEEP ON DUELING!!

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Here's Chapter 58 everyone. Enjoy.

 

[spoiler=Chapter 58]Leo/ 5 cards/ LP 8000/ SPC: 0

King/ 5 cards/ LP 8000/ SPC: 0

Field: "Speed World" & "Speed World 2"

 

King: Turn 1 (SPC: 1)

I draw. I play the Continuous Speed Spell "Speed Spell - Spell Gravity", so we can activate Normal Spell without taking damage. Now I summon "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) Now I activate his effect, when he's Normal Summoned, by paying 1500 LP (King: LP 6500/ SPC: 0) I can Special Summon 1 "Kingdom" monster from my hand. Now I Special Summon "Kingdom - King"(LV7/EARTH/Warrior/Effect/ATK/2550 DEF/1650) Now I play the spell "Double Summon", so I can summon again, so I summon "Kingdom - Jester's Assistant"(LV4/EARTH/Warrior/Effect/ATK/0 DEF/1900) Now I activate his effect, once per turn, I can Special Summon "Kingdom - Jester Imposter"(LV2/EARTH/Warrior/Tuner/ATK/800 DEF/800) from my Deck. Now I play the spell "Level Copy", when this card is activated, I can select 1 monster on the field, then I can select another on my field and change its level to the other selected monsters level. I choose my "Jester Imposter"(LV2) and I change "Kingdom - King"(s) level. ("Kingdom - King": LV2) Now I'm tuning my "Jester Imposter"(LV2) with my "Mounted Knight"(LV4), "Jester's Assistant"(LV1) and my "King"(LV2). "To all peasants of this forsaken world, bow before the Ultimate Kingdom!" Synchro Summon! Take flight! "Kingdom - Dragon"(LV9/EARTH/Dragon/Synchro/Effect/ATK/? DEF/2500) "Kingdom - Dragon"(s) original ATK become the combined ATK of the monsters used to summon it. (ATK: 4950) I end my turn.

 

("Whoa!" thought Leo. "He managed to summon that thing in one turn and summoned it with more ATK. He's way different from Malcolm. Focus, Leo. Focus. If you were able to beat Malcolm, you can be able to crush his dad.") "My move!" yelled Leo.

 

Leo/ 5 cards/ LP 8000/ SPC: 1

King/ 0 cards/ LP 6500/ SPC: 0

Field: "Speed World" & "Speed World 2"

 

Leo: Turn 2 (SPC: 2)

I draw. (looks at card) (Leo thinks: Yes!) I summon "Morphtronic Scopen"(LV3/LIGHT/Machine/Tuner/ATK/800 DEF/1400) Now I activate his effect, since it's in Attack Position, once per turn, I can Special Summon 1 LV4 monster from my hand, so I Special Summon "Morphtronic Videon"(LV4/LIGHT/Machine/Effect/ATK/1000 DEF/1000) Now I'm tuning my "Scopen"(LV3) with my "Videon"(LV4). "Docking strength with courage to protect world peace! Synchro Summon" Envoy of Love and Justice, "Power Tool Dragon"(LV7/EARTH/Machine/Synchro/Effect/ATK/2300 DEF/2500) Now I activate its effect, once per turn, I can select 3 Equip Spells from my Deck and you have to pick one of them at random, so choose. (King says: The middle one) Alright. I equip "Mist Body" to "Power Tool Dragon". Now he can't be destroyed in battle. Now I equip the Equip Spell "Pain to Power" to "Power Tool Dragon". Next, I play "Pot of Greed", so I draw 2 cards. (Leo: Hand: 4) Now I play the spell "Double Summon", which gives me another summon. I summon "Morphtronic Magnen"(LV3/EARTH/Thunder/Effect/ATK/800 DEF/800) I play 1 card face-down and end my turn.

 

Leo/ 1 card/ LP 8000/ SPC: 2

King/ 0 cards/ LP 6500/ SPC: 1

Field: "Speed World" & "Speed World 2"

 

King: Turn 3 (SPC: 2)

I draw. I play the spell "Level Draw", so I pay 500 LP (King: LP 6000) and select 1 monster on the field and draw cards equal to half the level of the selected monster, so I choose my "Kingdom - Dragon"(LV9), so I draw 4 cards. (King: Hand: 4) Now I summon "Kingdom - Swordsman"(LV3/EARTH/Warrior/Effect/ATK/1500 DEF/500) Now I play the Quick-Play Spell "Weapon Artillery", when I control 2 or more "Kingdom" monsters on my field, I can activate "Kingdom - Artillery" from my Deck. Now I'll activate "Kingdom - Artillery"(s) effect, once per turn, I can inflict damage to my opponent equal to the combined ATK of all of my "Kingdom" monsters, so you take 6450 points of damage. (Leo: LP 1550/ SPC: 0) Now "Kingdom - Swordsman" destroy his "Morphtronic Magnen". (Leo counters: I activate the trap "Morphtransition", when this card is activated, I can negate your attack and change "Magnen"(s) position, so I switch him to Defense Position. (DEF: 800) In that case, I'll end this Duel now! "Kingdom - Dragon" destroy his "Power Tool Dragon" and end this! (Leo counters: Sorry to disappoint you, but you can't since "Magnen" is in Defense Position. You have to attack him instead of "Power Tool Dragon".) You got off lucky. I play the spell "Call the Guards", by paying 2000 LP (King: LP 4000/ SPC: 0) I can activate "Kingdom - Guards" from my Deck. Now I activate "Kingdom - Guard"(s), so I can destroy your "Power Tool Dragon". (Leo counters: By getting rid of "Mist Body", "Power Tool Dragon" can't be destroyed.) (King looks at card) (King thinks: I guess this is the only way.) I play 1 card face-down and end my turn.

 

("This is it!" thought Leo. "Final Round here I come!") "My turn!" yelled Leo.

 

Leo/ 1 card/ LP 1550/ SPC: 0

King/ 0 cards/ LP 4000/ SPC: 0

Field: "Speed World" & "Speed World 2"

 

Leo: Turn 4 (SPC: 1)

I draw! (looks at card) (Leo thinks: Come on. Make it count.) I activate another "Pot of Greed", so I draw 2 more cards. (Leo: Hand: 3) (looks at cards) (Leo thinks: It's here!) I equip "Power Tool Dragon" with "Double Tool D&C" and "Megamorph". While equipped with "Megamorph", if my LP are lower than yours, "Power Tool Dragon"(s) ATK double. (2300 x 2 = 4600 ATK) And when equipped with "Double Tool D&C", he gains 1000 more ATK. Leading up to 5600! (4600 + 1000 = 5600 ATK) Now "Power Tool Dragon" destroy his "Kingdom - Dragon", but not before I activate the Quick-Play Spell "Limiter Removal". Now "Power Tool Dragon"(s) ATK double even more, giving him a whopping 11200! (5600 x 2 = 11200 ATK) I WIN!!! (King says: Not quite.) Huh? (King counters: I'll admit, for a young boy, you have the will power of a warrior. And as a warrior, they must give their life in order save what's important! I activate the Counter Trap "Kingdom Holy Sacrifice", when this card is activated, if one of my monsters is chosen as an attack target, by skipping the Battle Phase, both monsters are immediately destroyed and we both take damage equal to the difference in their ATK.) WHAAAAAAAT!!!

 

Leo: LP 0/ Tie

King: LP 0/ Tie

 

"And yet again another tie." said the announcer. "Looks like we have two more who won't be advancing to the next round. Anyways let's move on to the next against Team Mystery's Alien Duelist, Mystery and Team Ultimate Kingdom's own Kingdom - Royal Knight."

 

Both Leo's Duel Board and King's Duel Runner stopped at the starting line.

 

"Aw man!" said Leo. "And I thought that Duel was in the bag."

 

King walked over to Leo and held out his hand.

 

"You fought with great courage young man." said King. "You are one of the strongest Duelist I've ever faced."

 

Leo smiled and shook King's hand.

 

"Thanks." said Leo. "Well I got to go now."

 

Leo rode back into the team's garage as did King. When King was walking back to the rest area, he ran into Knight.

 

"What was that out there?" asked Knight.

 

"What was what?" asked King.

 

"Acknowledging that boy and using that card as a last resort." said Knight. "Must you go against his majesty's order. Do not show any appreciation to your opponent. Now's the time for my match."

 

"Be careful." said King. "You're facing one of the non-Signers who defeated one of Wiraq's Dark Signers."

 

"I'll be fine." said Knight. "Besides..."

 

Knight is flashing back to when Nick and him were arguing.

 

"There's a certain someone I need to defeat." said Knight.

 

Meanwhile back at Team Satellite's hangar.

 

"Well it's my turn." said Mystery. "Wish me luck."

 

"Luck is what you're gonna need if you're facing Knight." said Nick. "Keep on your guard."

 

Mystery got on his D-Wheel and rode to the track as did Knight.

 

"Alright, are both Turbo Duelists ready?" asked the announcer.

 

"Duel Mode! Auto-Pilot Standing by! "Speed World", "Speed World 2" set on!" said the Duel Runners.

 

"Ready." said Mystery.

 

"Ready." said Knight.

 

"Alright!" yelled the announcer. "3...2...1! Riding Duel! Acceleration!"

 

"Let's Ride!" yelled Mystery and Knight.

 

Card of the Day: "Power Tool Dragon"

PowerToolDragonCT06-EN-ScR-LE.jpg

 

 

Looks like another tie. Let's hope it'll be the last one after the next Duel. "Next Chapter"! It's Mystery versus Knight. A battle of Aliens versus the Human race. Who will win this battle? The E.T.'s, or the earthlings? Find out next time. Until then, KEEP ON DUELING!!

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  • 2 weeks later...

Here's Chapter 59 everyone. Enjoy.

 

[spoiler=Chapter 59]Mystery/ 5 cards/ LP 8000/ SPC: 0

Knight/ 5 cards/ LP 8000/ SPC: 0

Field: "Speed World" & "Speed World 2"

 

Mystery: Turn 1 (SPC: 1)

I draw. (Mystery thinks: Good thing Nick gave me this card before I left.) I activate the Continuous Speed Spell "Speed Spell - Spell Gravity". Now we can use our Normal Spell without taking damage. Next, I play the Continuous Spell ""A" Cell Breeding Device". Now I summon "Alien Hypno"(LV4/WATER/Reptile/Gemini/ATK/1600 DEF/700) And I activate the spell "Double Summon", so I can Gemini Summon "Alien Hypno"(LV4/WATER/Reptile/Effect/ATK/1600 DEF/700) I play 2 cards face-down and end my turn.

 

Meanwhile in the rest area.

 

"Mystery's off to a good start." said Kim.

 

"Let's hope what he's planning might work." said Nick.

 

Mystery/ 0 cards/ LP 8000/ SPC: 1

Knight/ 5 cards/ LP 8000/ SPC: 1

Field: "Speed World" & "Speed World 2"

 

Knight: Turn 2 (SPC: 2)

I draw. I summon "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) Now I activate his effect, when he's Normal Summoned, by paying 1500 LP (Knight: LP 6500/ SPC: 1) I can Special Summon 1 "Kingdom" monster from my hand, so I Special Summon "Kingdom - Swordsman"(LV3/EARTH/Warrior/Effect/ATK/1500 DEF/500) Now I activate his effect, once per turn, I can Special Summon 1 LV4 or lower "Kingdom" monster from my hand, so I Special Summon "Kingdom - Jester Imposter"(LV2/EARTH/Warrior/Tuner/ATK/800 DEF/800) Now I'm tuning my "Jester's Imposter"(LV2) with my "Mounted Knight"(LV4) and my "Swordsman"(LV3) "To all peasants of this forsaken world, bow before the Ultimate Kingdom!" Synchro Summon! Take flight! "Kingdom - Dragon"(LV9/EARTH/Dragon/Synchro/Effect/ATK/? DEF/2500) (Mystery thinks: I'm really getting tired of that dragon.) "Kingdom - Dragon"(s) original ATK become the sum of the monsters used to summon it. (ATK: 3900) Now "Kingdom - Dragon" destroy his/her "Alien Hypno". (Mystery counters: I activate the Counter Trap "Negate Attack", so your attack is negated and the Battle Phase ends.) I also play a "Double Summon", so I set a monster and 1 card face-down and end my turn.

 

Mystery/ 0 cards/ LP 8000/ SPC: 2

Knight/ 0 cards/ LP 6500/ SPC: 1

Field: "Speed World" & "Speed World 2"

 

Mystery: Turn 3 (SPC: 3)

I draw. Now since it's my Standby Phase, ""A" Cell Breeding Device" effect activates, which allows me to place 1 A-Counter on one of your monsters, so I choose your "Kingdom - Dragon". ("Kingdom - Dragon": AC: 1) (Knight says: So what?) This. I activate "Alien Hypno"(s) effect, during my Main Phase, I can select 1 monster you control that has an A-Counter and control of that monster switches to my side as long as "Alien Hypno" is on my field. (Knight says: No!) Now I activate the trap "Jar of Greed", so I can draw 1 card. (Mystery: Hand: 2) Now I play the spell "Pot of Greed", so I can draw 2 cards. (Mystery: Hand: 3) Now I summon "Alien Hunter"(LV4/WATER/Reptile/Effect/ATK/1600 DEF/800) And I activate the Continuous Spell ""A" Cell Incubator". Now "Alien Hypno" destroy his face-down monster. (Knight counters: I activate the trap "Appearing Moat", so the Battle Phase ends and I can activate "Kingdom - Moat" from my Deck.) I end my turn. Now "Alien Hypno"(s) effect activates, during the End Phase, I can remove an A-Counter from the controlled monster. If all A-Counters are removed, the controlled monster is destroyed, so say good-bye to your dragon. Now ""A" Cell Incubator"(s) effect activates, when an A-Counter is removed, I can place an A-Counter on it. (""A" Cell Incubator: AC: 1) (Knight thinks: Well played. But you'll soon taste defeat.)

 

Meanwhile in the rest area.

 

"Alright!" said Kim. "Now Mystery has the lead. There's no way he can lose now."

 

Just then a portal opened up and viewed a world that is familiar to Kim and her friends.

 

"Hey, it's our world." said Chris A. "Then, we can go back now."

 

"But we can't leave Mystery." said Kim.

 

Nick then looked at them.

 

"I'll tell Mystery that you guys left." said Nick. "And I think you guys will be back sometime soon."

 

"Why do you say that?" asked Kim.

 

"I think Destiny will explain." said Nick.

 

"True, we are to come back." said Destiny. "For they need our help in a fight against good and evil."

 

"We're in." said Chris A. "To be honest, that's been happening to us a lot."

 

The portal was slowly beginning to close.

 

"Time to go." said Chris A. "Let us know when we'll be back."

 

"Got it." said Nick.

 

They all went into the portal and went back home to their world. Back to Mystery's Duel.

 

Mystery/ 1 card/ LP 8000/ SPC: 3

Knight/ 0 cards/ LP 6500/ SPC: 2

Field: "Speed World" & "Speed World 2"

 

Knight: Turn 4 (SPC: 3)

I draw. I activate the spell "Cemetary Draw", when this card is activated, I can draw cards from my Deck equal to the number of cards in my Graveyard, so I draw 6 cards. (Knight: Hand: 6) Now I Flip Summon "Castle Builder"(LV3/EARTH/Warrior/Effect/ATK/1000 DEF/1000) When he's flip summoned, I can activate "Kingdom - Castle" from my Deck. Now I play the spell "Call the Guards", when this card is activated, by paying 2000 LP (Knight: LP 4500/ SPC: 1) I can activate "Kingdom - Guards" from my Deck. Now I activate "Kingdom - Guards" effect, once per turn, I can destroy 1 monster on the field, so I destroy your "Alien Hypno". Now I play another "Double Summon", so I summon 2 "Kingdom - Jester's Assistant"(s)(LV1/EARTH/Warrior/Effect/ATK/0 DEF/1900) Now I activate both of their effects, so I Special Summon "Kingdom - Court Jester"(LV1/EARTH/Warrior/Tuner/ATK/300 DEF/300) and another "Kingdom - Jester Imposter"(LV2/EARTH/Warrior/Tuner/ATK/800 DEF/800) from my Deck. Now I play the spell "Pot of Greed", so I draw 2 cards. (Knight: Hand: 3) Now by sending my 2 "Jester's Assistant"(s) and my "Castle Builder" to the Graveyard, I can activate "Kingdom - Royal Family" from my Deck. Now I activate "Kingdom - Royal Family"(s) effect, once per turn, I can Special Summon 1 LV4 or lower monster from my hand, so I Special Summon another "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) Now I activate the spell "Profits of the Kingdom", when this card is activated, I can draw cards equal to the number of "Kingdom" Continuous Spells on the field, so I draw 4 cards. (Knight: Hand: 4) Now by sending the Quick-Play Spell "Weapon Artillery" to the Graveyard, since I control 4 "Kingdom" Continuous Spells, if I control 2 or more "Kingdom" monsters, I can activate "Kingdom - Artillery" from my Deck. Now since I control 5 "Kingdom" Continuous Spells, I send the spell "Kingdom - Reinforcement" to the Graveyard to activate its effect, when it's activated, I can Special Summon 1 "Kingdom" monster from my hand, so I Special Summon "Kingdom - Princess"(LV5/EARTH/Warrior/Effect/ATK/2100 DEF/2100) Now I activate her effect, once per turn, I can remove 1 card from my hand from play so I can regain half the LP I lost this turn. (Knight: LP 5500/ Hand: 0) Now I'm tuning my "Jester Imposter"(LV2) with my "Princess"(LV5) "To all peasant of this forsaken world, bow before the Ultimate Kingdom!" Synchro Summon! Protect and serve! "Kingdom - Royal Knight"(LV7/EARTH/Warrior/Synchro/Effect/ATK/2700 DEF/1800) Now I activate the effects of "Kingdom - Artillery", so you take 4600 points of damage. (Mystery: LP 3400/ SPC: 0) Now "Kingdom - Royal Knight" destroy his/her "Alien Hunter". (Mystery: LP 2300) Now "Kingdom - Mounted Knight" and "Kingdom - Court Jester" attack him/her directly. (Mystery: LP 400) I end my turn.

 

("I got to end this now!" thought Mystery.) "My move!" yelled Mystery.

 

Mystery/ 1 card/ LP 400/ SPC: 0

Knight/ 0 cards/ LP 5500/ SPC: 1

Field: "Speed World" & "Speed World 2"

 

Mystery: Turn 5 (SPC: 1)

I draw. Now ""A" Cell Breeding Device" activates, so your monsters gain A-Counters. ("Mounted Knight", "Court Jester", "Royal Knight": AC: 1) (Mystery thinks: This had better count.) I play my second "Pot of Greed", so I draw 2 more cards. (Mystery: Hand: 3) Now I play my last "Pot of Greed", so I can draw 2 more cards. (Mystery: Hand: 4) (Mystery thinks: Yes!) I summon "Alien Ammonite"(LV1/LIGHT/Reptile/Tuner/ATK/500 DEF/200) Now its effect activates, when it's Normal Summoned, I can Special Summon 1 LV4 or lower "Alien" monster from my Graveyard, so revive "Alien Hunter"(LV4/WATER/Reptile/Effect/ATK/1600 DEF/800) Now I'm tuning my "Ammonite"(LV1) with my "Alien Hunter"(LV4) to Synchro Summon "Cosmic Fortress Gol'gar"(LV5/LIGHT/Reptile/Synchro/Effect/ATK/2600 DEF/1800) Now I activate its effect, once per turn, I can return all of your Spell & Trap Cards on your field to your hand and place A-Counters on every monster on the field equal to the number of Spell & Trap Cards returned. ("Cosmic Fortress Gol'gar": AC: 5) ("Mounted Knight", "Court Jester", "Royal Knight": AC: 6) Now I activate its second effect, by removing 2 A-Counters from "Cosmic Fortress Gol'gar" ("Cosmic Fortress Gol'gar": AC: 3) I can destroy 1 card you control, so I destroy your "Kingdom - Royal Knight". And since I removed A-Counters, ""A" Cell Incubator" gains 2 more A-Counters. (""A" Cell Incubator": AC: 3) Now by removing 2 A-Counters from ""A" Cell Incubator" (""A" Cell Incubator": AC: 1) I can Special Summon "Alien Overlord"(LV6/DARK/Reptile/Effect/ATK/2200 DEF/1600) Now I equip it with "Axe of Despair", so he gains an extra 1000 ATK (2200 + 1000 = 3200 ATK) Now "Cosmic Fortress Gol'gar" destroy his "Kingdom - Court Jester". (Knight: LP 3200) Now "Alien Overlord" end this by destroying his "Kingdom - Mounted Knight" and thanks to his effect, when an "Alien" monster attacks a monster with A-Counter(s), the targeted monster loses 300 ATK for each A-Counter on it so your monster loses all his ATK. (1600 - 1600 = 0 ATK) (Knight: LP 0) It's over! (Knight says: Is it?) Huh? (Knight says: Look again.) (Knight: LP 8000) What?! But that's not possible! Unless you had... (Knight says: That's right. I removed "Kingdom Super Stability" from play and thanks to its effect, I can return all "Kingdom" cards in my hand, Graveyard, field and removed from play to my Deck, shuffle and draw 5 cards from my Deck. Also, my LP reset.) Urrgh! I end my turn.

 

Mystery/ 1 card/ LP 400/ SPC: 1

Knight/ 5 cards/ LP 8000/ SPC: 0

Field: "Speed World" & "Speed World 2"

 

Knight: Turn 6 (SPC: 1)

I draw. It's over. I summon "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) and thanks to his effect (Knight: LP 6500) I can Special Summon "Kingdom - Swordsman"(LV3/EARTH/Warrior/Effect/ATK/1500 DEF/500) And thanks to his effect, I can Special Summon "Kingdom - Jester Imposter"(LV2/EARTH/Warrior/Tuner/ATK/800 DEF/800) Now I'm tuning "Jester Imposter"(LV2) with "Mounted Knight"(LV4) and "Swordsman"(LV3) "To all peasants of this forsaken world, bow before the Ultimate Kingdom!" Synchro Summon! Take Flight! "Kingdom - Dragon"(LV9/EARTH/Dragon/Synchro/Effect/ATK/? DEF/2500) Now "Kingdom - Dragon" (ATK: 3900) End this Duel by destroying his/her "Cosmic Fortress Gol'gar". (Mystery thinks: Sorry, Nick. I tried my best.)

 

Mystery: LP 0/ Defeated

Knight: LP 6500/ Winner

 

"And the winner is... the Kingdom - Royal Knight!" yelled the announcer. "Finally, no tie this time. Now let's move on to the next match against Team Satellite's Akiza Izinski and Team Dark Signer's Makayla Sharpton."

 

Both Mystery and Knight stopped at the starting line.

 

"Good Match." said Mystery as he/she held his/her hand out.

 

Knight rode back to the garage without saying anything to Mystery. Mystery looked a little mad, but he/she rode back to the garage.

 

"Hey, where is my team?" asked Mystery.

 

"Out of nowhere, a wormhole opened, revealing your dimension and they went back." said Nick. "They'll be back. I know it."

 

"Right now, we have bigger things to worry about." said Yusei. "Akiza is facing off against Makayla. As we all know, she's in control of 2 Earthbound Immortals. There's no telling when they might pop up."

 

"I'll be on my guard, Yusei." said Akiza as she was heading for the garage.

 

Akiza was finished putting on her tracksuit, then Rachel came in looking concerned.

 

"Akiza." said Rachel.

 

"Yes." said Akiza.

 

Rachel looked more sad. Akiza then looked concerned for her.

 

"Please... Please save my sister." said Rachel as she was tearing up.

 

Akiza walked over to Rachel and put her hand on her shoulder.

 

"Don't worry. I'll try to save her." said Akiza. "But if all else fails, you do have another person you can count on."

 

"You mean Nick?" asked Rachel.

 

"Well there's him, but I'm talking about you." said Akiza. "You're her sister, so you'll be the one to save her. And I'll be right there by your side when you do."

 

Rachel stopped crying and started smiling.

 

"Thank you, Akiza." said Rachel.

 

Akiza then got on her Duel Runner and rode out to the track. Meanwhile Knight is walking down the hall, then he ran into Makayla.

 

"Knight." said Makayla.

 

"What is it?" asked Knight in an impolite manner.

 

"I know what you're thinking." said Makayla. "Back off. Nick is my enemy, not yours."

 

"He insulted the emperor and the way I choose to live." said Knight. "For those reasons, he is my enemy. Now I suggest you quit chasing after him and leave him to me."

 

Makayla got angry, so she grabbed him by the vest. She then heard the announcer say she has 2 minutes to get ready, so she let go, ran to the garage and got on her Duel Runner and rode out.

 

"Alright!" yelled the announcer. "Are our Turbo Duelist ready?"

 

"Duel Mode! Auto-Pilot Standby! "Speed World", "Speed World 2" set on!" said the Duel Runners.

 

Then a pathway of purple flames flew up, meaning a Dark Signer Turbo Duel.

 

"Ready." said Akiza.

 

"Ready." said Makayla.

 

"Okay!" yelled the announcer. "3...2...1! Riding Duel! Acceleration!"

 

"Let's Ride!" yelled Akiza and Makayla.

 

Card of the Day: "Cosmic Fortress Gol'gar"

CosmicFortressGol%27garCRMS-EN-UR-1E.png

 

 

Well finally we have a winner. Just not who you'd expect to win. "Next Chapter"! It's battle of Botanical Mayhem! Akiza, the Black Rose versus Makayla, the Dark Thorn. Who will win this battles of the plants? Akiza and Black Rose Dragon, or Makayla, Aslla Piscu, and Ppicuaru? Find out next time. Until then, KEEP ON DUELING!!

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Wait a minute, Kim, Chris, Hunter, and Destiny are supposed to leave when Hunter and Chris are knocked out. I figure they can stay for this duel, but no matter what they have to leave after this one and Mystery has to stay to tell Kim the results later.

Cool start to Chapter 59 though.

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another tie?

 

You know if chap 59 reaches in a tie this is going to start getting VERY boring......

 

Don't worry. The last Duel was the last tie. Until Chapter 62.


Wait a minute' date=' Kim, Chris, Hunter, and Destiny are supposed to leave when Hunter and Chris are knocked out. I figure they can stay for this duel, but no matter what they have to leave after this one and Mystery has to stay to tell Kim the results later.

Cool start to Chapter 59 though.

[/quote']

 

I'll get them to leave right before Mystery's Duel is over.

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  • 2 weeks later...

Here's Chapter 60 everyone. Enjoy.

 

[spoiler=Chapter 60]Akiza/ 5 cards/ LP 8000/ SPC: 0

Makayla/ 5 cards/ LP 8000/ SPC: 0

Field: "Speed World" & "Speed World 2"

 

Makayla: Turn 1 (SPC: 1)

I draw. I play the Continuous Speed Spell "Speed Spell - Spell Gravity", so now we can use our Normal Spells without taking any damage. Now I summon "Dark Thorn - Dragonfly"(LV4/DARK/Insect/Effect/ATK/1700 DEF/1000) Next, I play the spell "Double Summon", so I can summon again. Nw I summon my new monster "Poison Plant - Monkshood"(LV3/DARK/Plant/Effect/ATK/0 DEF/1850) in Defense Position. Now its effect, I can add "Plant Poison - Aconitine" from my Deck to my hand. Now I activate "Plant Poison - Aconitine", so you take 800 points of damage. (Akiza: Urgh!/ LP 7200) Now I play the spell "Pot of Greed", so I draw 2 cards. (Makayla: Hand: 3) Now I play the 3 Continuous Spells "Phase Change", "Dark Thorn Plantation", and "Dark Thorn Growth". Now I activate "Phase Change"(s) effect 3 times and switch back to my Draw Phase, so I draw 3 cards. (Makayla: Hand: 3) And since 3 Standby Phases passed by, "Dark Thorn - Dragonfly"(s) effect allows him to gain 1 Dark Thorn Counter during each Standby Phase, so he gets 3, but thanks to "Dark Thorn Plantation", he gains 2 Dark Thorn Counter(s) instead of 1, so he's maxed out. ("Dark Thorn - Dragonfly": DTC: 5 Max.) And thanks to "Dark Thorn Growth", "Dark Thorn" monsters increase their ATK & DEF by the number of Dark Thorn Counter(s) on the field, so "Dark Thorn - Dragonfly" gains 500 ATK & DEF. (1700 + 500 = 2200 ATK/ 1000 + 500 = 1500 DEF) Now I play the Continuous Spell "Spell & Trap Distributor", while this card is on the field, I can activate the effects of a Spell Card in my hand twice per turn and during either players turn, I can activate the effect of 1 Trap Card in my hand. I end my turn.

 

("Oh great." thought Akiza. "She completely filled up her Spell & Trap Card Zone, but found a way around that. Also, she's using the Deck I had when I became a Dark Signer. Just do what you told Yusei. I'll keep on my guard.") "My move." said Akiza.

 

Akiza/ 5 cards/ LP 7200/ SPC: 1

Makayla/ 2 cards/ LP 8000/ SPC: 1

Field: "Speed World" & "Speed World 2"

 

Akiza: Turn 2 (SPC: 2)

I draw. I summon "Twilight Rose Knight"(LV3/DARK/Warrior/Tuner/ATK/1000 DEF/1000) Now I activate his effect, when he's Normal Summoned, I can Special Summon 1 Plant-type monster from my hand, so I Special Summon "Lord Poison"(LV4/WATER/Plant/Effect/ATK/1500 DEF/1000) Now I'm tuning my "Twilight Rose Knight"(LV3) with my "Lord Poison"(LV4) "Chilling Flames engulf the entire world. Pitch-dark flower, set into bloom! Synchro Summon! Show Yourself! "Black Rose Dragon"(LV7/FIRE/Dragon/Synchro/Effect/ATK/2400 DEF/1800) Now I activate her effect, when she's successfully Synchro Summoned, I can destroy all cards on the field. (Akiza thinks: Then I'll use my "Double Summon" spell to summon a new monster and hit her head-on.) (Makayala counters: I activate the effect of "Dark Thorn - Mosquito"(LV2/DARK/Insect/Effect/ATK/500 DEF/500) in my hand. By discarding it, I can negate the effect of 1 monster my opponent control until the End Phase, so "Black Rose Dragon"(s) destruction effect is sealed.) In that case, I activate the spell "Double Summon", so I summon "Phoenixian Seed"(LV2/FIRE/Plant/Effect/ATK/800 DEF/800) Now by sending "Phoenixian Seed" to the Graveyard, I can Special Summon "Phoenixian Cluster Amaryllis"(LV8/FIRE/Plant/Effect/ATK/2200 DEF/0) Now I play the Speed Spell "Speed Spell - Angel Baton", when I have 2 or more SPC's, I can draw 2 cards (Akiza: Hand: 2) and discard 1. (Akiza: Hand: 1) Now "Black Rose Dragon" destroy her "Dark Thorn - Dragonfly". (Makayla counters: I activate "Spell & Trap Distributor", so I can activate the trap "Negate Attack" in my hand, so your Battle Phase ends here.) I end my turn.

 

"Akiza is off to good start though now that she has her 2 strongest monsters on the field." said Nick.

 

"But I'm afraid Makayla is also gonna bring out one of her strongest monster." said Yusei.

 

Akiza/ 1 card/ LP 7200/ SPC: 2

Makayla/ 1 card/ LP 8000/ SPC: 2

Field: "Speed Spell" & "Speed Spell 2"

 

Makayla: Turn 3 (SPC: 3)

I draw. I activate "Spell & Trap Distributor", so I can activate "Level Draw" from my hand, so I pay 500 LP (Makayla: LP 7500) And I can select 1 monster on the field and draw cards equal to half its level, so I choose your "Black Rose Dragon", so I draw 3 cards. (Makayla: Hand: 5) Now I use "Spell & Trap Distributor"(s) effect to activate it one more time, so I pay 500 LP (Makayla: LP 7000) and choose "Black Rose Dragon", so I draw 3 more cards. (Makayla: Hand: 8) Now I activate "Spell & Trap Distributor"(s) effect to activate the Continuous Spell "Dark Portal". (Akiza thinks: It's coming.) Thanks to "Dark Portal"(s) effect, once per turn, I can Special Summon 1 DARK Monster from my Deck with 1500 or less ATK, so I Special Summon "D.T. - Evil Rose"(LV9/DARK/Plant/Dark Tuner/ATK/0 DEF/0) Now I activate its effect, when it's summoned, I can Special Summon 1 LV4 or lower Plant-type from my hand, so I Special Summon "Poison Plant - Hemlock"(LV4/DARK/Plant/Effect/ATK/0 DEF/1800) Also, its level increases by half of the Special Summoned monsters level. (9 + 2 = LV11) Now I summon "Dark Thorn - Chrysalis"(LV1/EARTH/Insect/Effect/ATK/0 DEF/0) Now I use "Phase Change"(s) effect 3 times, so I draw 3 more cards and "Dark Thorn - Chrysalis" gains 3 Dark Thorn Counters, since 3 Standby Phases passed (Makayla: Hand: 10/ "Dark Thorn - Chrysalis": DTC: 3) Now I activate "Dark Thorn - Chrysalis"(s) effect, if it has 3 Dark Thorn Counters, by sending it to the Graveyard, I can Special Summon "Dark Thorn - Butterfly"(LV4/EARTH/Insect/Effect/ATK/1600 DEF/1400) from my Deck. Now "Poison Plant - Hemlock"(s) effect activates, so I add "Plant Poison - Coniine" from my Deck to my hand. Now I'm Dark Tuning my "Evil Rose"(LV11) with my "Poison Plant - Hemlock"(LV4) "The gates of the Underworld shall open to a garden of death. Let the flowers bloom with the power of darkness!" Dark Synchro! Blow away! "Rose Dragon of Darkness"(LV-7/DARK/Dragon/Dark Synchro/Effect/ATK/2400 DEF/1800) Now its effect activates, when it's successfully Dark Synchro Summoned, all cards on the field are destroyed. (Makayla thinks: Come on, Akiza. Do it.) (Akiza counters: I activate the effect of "Effect Veiler"(LV1/LIGHT/Spellcaster/Tuner/ATK/0 DEF/0) in my hand. (thinking) Thanks, Yusei. (out loud) By sending it from my hand to the Graveyard, I can negate the effect of 1 monster on the field, so I choose your "Rose Dragon of Darkness".) That's what I was hoping for! (Akiza says: What?!) First, I'll activate "Spell & Trap Distributor" to activate "Plant Poison - Coniine"(s) effect twice, when "Plant Poison - Coniine" activates, I can destroy 1 face-up non Machine-Type monster you control and since I activated its effect twice, I can destroy both your "Black Rose Dragon" and your "Phoenixian Cluster Amaryllis". (Akiza thinks: NO!)

 

Yusei and the others are watching as the final turn of the Duel is about to end.

 

"AKI!!" yelled Yusei as he headed for the track.

 

Akiza/ 0 cards/ LP 7200/ SPC: 3

Makayla/ 11 cards/ LP 7000/ SPC: 3

Field: "Speed World" & "Speed World 2"

 

Makayla: Turn 3 (cont.)

Now I activate "Spell & Trap Distributor"(s) effect to activate another "Double Summon" in my hand, so I can summon another "Dark Thorn - Chrysalis"(LV1/EARTH/Insect/Effect/ATK/0 DEF/0) Now I activate "Spell & Trap Distributor" again to activate the spell "Triple Summon", when this card is activated, if I already Normal Summoned this turn, I can add in 2 more Normal Summons, so I sacrifice all of my monsters. (Akiza says: What?!) So I can call forth my 2 great beasts! (Akiza thinks: Oh no! Not now!) Come forth! "Earthbound Immortal Aslla Piscu"(LV10/DARK/Winged-Beast/Effect/ATK/2500 DEF/2500) and "Earthbound Immortal Ppicuaru"(LV10/DARK/Plant/Effect/ATK/2600 DEF/2400) (Akiza thinks: Both of them. In one turn.) Now I activate "Spell & Trap Distributor"(s) effect 1 more time to activate the effects of my last 2 "Plant Poison - Aconitine"(s) two times, so you take 3200 points of damage. (Akiza: AAAAHHH!!!/ LP 4000/ SPC: 0) This is the end! Now my great beasts, send that pathetic Signer to the Underworld!

 

Both creature charged in on Akiza. There was nothing she could do except scream out...

 

"YUSEI!!!!!!" screamed Akiza in fear.

 

Just then, Yusei broke through the flames on his Duel Runner, sped up and snatched Akiza off of her Duel Runner before the monsters made impact. Her Duel Runner was destroyed and the result is clear.

 

Akiza: LP 0/ Defeated

Makayla: LP 7000/ Winner

 

The crowds faces were both horrified and terrified of the power those monsters possessed. The monsters and the flames disappeared and the announcer had no choice but to call it.

 

"The.... winner... is.... Makayla Sharpton." said the announcer as he hesitated.

 

Makayla rode back to the garage without a word. As Nick and the others watched from the rest area, Nick thought...

 

("Makayla." thought Nick. "You really are...")

 

Cards of the Day: "Earthbound Immortal Aslla Piscu" & "Earthbound Immortal Ppicuaru"

EarthboundImmortalAsllapiscuRGBT-EN-UR-1E.png76297.jpg

 

 

The battle ended like no other battle. There was destruction, pain and fear. All at the hands of that 1 Dark Signer. "Next Chapter"! It's Rachel's turn and she's up against Team Ultimate Kingdom's Kingdom - Jack. Rachel might have a hard time with this one, but with her friends by her side, there's nothing she can't do. Will Rachel reign supreme and be able to face her sister, or will Team Ultimate Kingdom's last member show us that he means business? Find out next time. Until then, KEEP ON DUELING!!

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