ragnarok1945 Posted October 17, 2009 Report Share Posted October 17, 2009 makes me wonder when the rematch between mark and yusei will be. Well done of a chap Link to comment Share on other sites More sharing options...
Mysty Posted October 20, 2009 Report Share Posted October 20, 2009 Team Mystery: Kim Shadow' date=' Mystery, Chris Anderson, Destiny, Hunter. Team Satellite: Nick Cunningham, Rein Kuro, Alice Daniels, Cody Batey, Rachel Sharpton, Link, Haou, Yusei Fudo, Jack Atlas, Akiza Izinski, Crow, Leo, Luna. Team Dark Signer: Makayla Sharpton, Chris Davis, Clara, Mark, Alex, Alexander, Wiraq, Tarik, Caleb, D.C.Q./D. Peter. Team Ultimate Kingdom: Kingdom - Emperor, Kingdom - Royal Knight, Kingdom - King, Kingdom - Queen, Kingdom - Prince, Kingdom - Princess, Kingdom - Jack, Kingdom - Swordsman. These are the teams and their members. You'll find in the chapters who won, who lost, and who tied.[/quote']What's really funny is that I asked you the same question twice. Now I have two more original questions:1. Is Tarik a boy or a girl? I kinda forgot that detail and I seriously need it. As for the others, I suppose Chris Davis, Mark, Alex, Alexander, Wiraq, Caleb, and D. Peter are all boys, while Clara and Makayla are girls. Correct me if I'm wrong. Also, when you wrote D.C.Q./D. Peter, does that mean they are one spirit or does that mean the D.C.Q. is possessing Peter? If so, is the D.C.Q. a girl?Let me just do a quick check to be sure I'm understanding your storyline: Cosmo Queen (turned Dark by Wiraq) is possessing Peter and Wiraq is really the master of all this dark force. Team Kingdom is here just because it can be, and theoretically to take over the Duel Monsters Realm with Wiraq. 2. What do Zeo, Neo-Nexus, Chaos Realm, and other closely related cards look like? I'll figure out ideas for the Chaos spirits, but I don't know what Zeo, Yubel's daughter, or Zeno look like. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 21, 2009 Report Share Posted October 21, 2009 wasn't it mentioned that Tarik was a guy? Link to comment Share on other sites More sharing options...
Mysty Posted October 21, 2009 Report Share Posted October 21, 2009 wasn't it mentioned that Tarik was a guy? Probably? That doesn't answer question 2 though, which is important. Also, to Haou, what does Star Neos look like? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 21, 2009 Report Share Posted October 21, 2009 did he ever show us pics in the fic about those cards? Link to comment Share on other sites More sharing options...
Haou Devil 12 Posted October 23, 2009 Author Report Share Posted October 23, 2009 Team Mystery: Kim Shadow' date=' Mystery, Chris Anderson, Destiny, Hunter. Team Satellite: Nick Cunningham, Rein Kuro, Alice Daniels, Cody Batey, Rachel Sharpton, Link, Haou, Yusei Fudo, Jack Atlas, Akiza Izinski, Crow, Leo, Luna. Team Dark Signer: Makayla Sharpton, Chris Davis, Clara, Mark, Alex, Alexander, Wiraq, Tarik, Caleb, D.C.Q./D. Peter. Team Ultimate Kingdom: Kingdom - Emperor, Kingdom - Royal Knight, Kingdom - King, Kingdom - Queen, Kingdom - Prince, Kingdom - Princess, Kingdom - Jack, Kingdom - Swordsman. These are the teams and their members. You'll find in the chapters who won, who lost, and who tied.[/quote']What's really funny is that I asked you the same question twice. Now I have two more original questions:1. Is Tarik a boy or a girl? Tarik is a guy. I kinda forgot that detail and I seriously need it. As for the others, I suppose Chris Davis, Mark, Alex, Alexander, Wiraq, Caleb, and D. Peter are all boys, while Clara and Makayla are girls. Correct me if I'm wrong. You're not wrong. Also, when you wrote D.C.Q./D. Peter, does that mean they are one spirit or does that mean the D.C.Q. is possessing Peter? D.C.Q. is posessing Peter. If so, is the D.C.Q. a girl? Yes, she is.Let me just do a quick check to be sure I'm understanding your storyline: Cosmo Queen (turned Dark by Wiraq) is possessing Peter and Wiraq is really the master of all this dark force. Actually, Cosmo Queen turned dark by her own hate for being forgotten all those years ago. Team Kingdom is here just because it can be, and theoretically to take over the Duel Monsters Realm with Wiraq. Team Ultimate Kingdom's leader, Kingdom - Emperor, (who is actually Kingdom - Dark Emperor in Incognito.) is here to take control of Neo Domino City and make it his new Kingdom and the reason everyone from Ultimate Kingdom is teaming up with him is because he told a lie about Neo Domino's Director was going to take control of their dimension in a matter of days, unless they win the tournament. Plus, he also said that him and the director made a deal that if his team won the tournament, he'll gain control of New Domino City. But he also knew that he needed more power to gain control of Neo Domino, so when he heard the Dark Signers have risen again, he could use the assistance for the Dark Signers also want to take over New Domino City in honor of their fallen idols, the Earthbound Immortals. 2. What do Zeo, Neo-Nexus, Chaos Realm, and other closely related cards look like? Like I said, if I explain to you what my cards look like, you wouldn't get what I'm saying anyways, because their features are too hard to describe. I know you need it for the crossover of our stories, but try to write the duel like in your first Fan Fic. I'll figure out ideas for the Chaos spirits, Chaos Spirits also. but I don't know what Zeo, Yubel's daughter, or Zeno look like. Mostly, The Daughter of Yubel looks like Yubel, but in her teenage years. And Zeno goes on the To be announced list like all the others. The words in bold are my reply quotes. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 23, 2009 Report Share Posted October 23, 2009 how close are you going to get Emperor to complete control over the city? Link to comment Share on other sites More sharing options...
Haou Devil 12 Posted October 24, 2009 Author Report Share Posted October 24, 2009 You're gonna hate when I say this but, at least 24 more chapters. Link to comment Share on other sites More sharing options...
Haou Devil 12 Posted October 24, 2009 Author Report Share Posted October 24, 2009 Here's Chapter 49 everyone. Enjoy. [spoiler=Chapter 49]Yusei walked back to the rest area with merely any damage to him whatsoever. "Yusei!" said Leo. "Are you alright?" "I'm fine, Leo." said Yusei. "Nothing hurt and I'm sorry Nick. I couldn't get Mark back." "At least I know you tried." said Nick. "Alright!" yelled the announcer. "The next match is underway with, from Team Satellite, another one of our Signers and former Kaibadome Champion, Jack Atlas! And from Team Dark Signer, the one who holds the Spider Birthmark, Alexander." "Alright. Now it's time to show you amateurs what Dueling is really about!" said Jack as he grabbed his Duel Disk and walked out to the arena. "He will lose." said Destiny. "What?!" said Crow. "No, no, no. This time, you're wrong. Jack has beaten one of the Dark Signers in our last battle and he'll beat this one as well." "We'll see." said Chris A. Both Jack and Alexander were out on the arena and Alexander formed a circle of purple flame. "Are you duelists ready?" asked the announcer. "Born ready." said Jack. "Yes." said Alexander calmly. "Alright. Duel..... Start!" yelled the announcer. Duel!Jack/ 5 cards/ LP 8000Alexander/ 5 cards/ LP 8000 Jack: Turn 1I draw. I summon "Mad Archfiend"(LV4/DARK/Fiend/Effect/ATK/1800 DEF/0) I play 3 cards face-down and end my turn. Jack/ 2 cards/ LP 8000Alexander/ 5 cards/ LP 8000 Alexander: Turn 2I draw. (Jack counters: I activate the trap "Battle Mania", so your monsters must attack this turn.) I play the Continuous Spell "Breeding of Arachnids", when this card is activated, when I Normal Summon an "Arachnian" monster, if I have anymore "Arachnian" monsters in my hand, I can Special Summon them. (Jack counters: I activate the Continuous Trap "Spacegate". You'll find out what it does soon enough.) Now I summon "Wrexx, Arachnian General"(LV3/DARK/Insect/Effect/ATK/1200 DEF/800) Now "Breeding of Arachnids" activates, so I Special Summon "Krexxel, Arachnian Tactician"(LV3/DARK/Insect/Effect/ATK/1000 DEF/1000) and "Kaxx, Arachnian Soldier"(LV4/DARK/Insect/Effect/ATK/1400 DEF/1400) Now I activate their effects, once per turn, I can place 1 Web Counter on one of my opponents monsters. 1 for every "Arachnian" monster I control, so that's 3 Web Counter(s) from every one of them. And I choose your "Mad Archfiend". ("Mad Archfiend": WC: 9) (Jack counters: I activate the Continuous Trap "Skill Drain", by paying 1000 LP (Jack: LP 7000) All of our monsters effects are negated.) Since I can't end my turn right now because of "Battle Mania", I have to attack this turn, but before that, I play the spell "Iron Web", if any "Arachnian" monsters attack a monster with Web Counter(s) on it, but also has higher ATK, "Arachnian" monsters cannot be destroyed as a result of battle, so "Wrexx, Arachnian General" attack his "Mad Archfiend". (Alexander: LP 7400) Now "Kaxx, Arachnian Soldier" attack his "Mad Archfiend". (Alexander: LP 7000) Now "Krexxel, Arachnian Tactician" attack his "Mad Archfiend". (Alexander: LP 6200) (Jack counters: Now "Spacegate"(s) effect kicks in, if a monster my opponent controls attacks or is attacked, I can place 1 Gate Counter on "Spacegate" and since you attacked 3 times, "Spacegate" gains 3 Gate Counter(s) ("Spacegate": GC: 3) I play 1 card face-down and end my turn. Jack/ 2 cards/ LP 7000Alexander/ 0 cards/ LP 6200 Jack: Turn 3I draw. Now I activate "Spacegate"(s) second effect, during my Main Phase, by sending this card to the Graveyard, I can Special Summon 1 monster from my hand whose level is equal to the number of Gate Counter(s) on this card, so I Special Summon "Small Piece Golem"(LV3/EARTH/Rock/Effect/ATK/1100 DEF/0) Now I summon "Sinister Sprocket"(LV1/DARK/Fiend/Tuner/ATK/400 DEF/0) Now I'm tuning my "Sinister Sprocket"(LV1) with my "Mad Archfiend"(LV4) and "Small Piece Golem"(LV3)/ "The Ruler's heartbeats will now file through here! Take witness to its creation-shaking power! Synchro Summon! My very soul! "Red Dragon Archfiend"(LV8/DARK/Dragon/Synchro/Effect/ATK/3000 DEF/2000) Now I activate my "Sinister Sprocket"(s) effect, if it was used for Synchro Summoning a DARK Synchro Monster, I can destroy 1 face-up Spell or Trap card on the field, so there goes your "Breeding of Arachnids". Now "Red Dragon Archfiend" destroy his "Krexxel, Arachnian Tactician". (Alexander counters: I activate the Continuous Trap "Poison Web", while this card is on the field, when any of my opponents monsters attacks or is attacked, their ATK are decreased by 500 times the number of "Arachnian" monsters I control, so since I control 3, your monster loses 1500 ATK.) (3000 - 1500 = 1500 ATK) But you still take damage. (Alexander: LP 5700) I end my turn. Jack/ 1 card/ LP 7000Alexander/ 0 cards/ LP 5700 Alexander: Turn 4I draw. I play the spell "Black Venom", when this card is activated, I can destroy Spell & Trap cards on the field up to the number of "Arachnian" monsters I control and I draw 1 card for each Spell & Trap card destroyed, so I destroy your "Skill Drain" and draw 1 card. (Alexander: Hand: 1) Now I play the Field Spell "Arachnian Forest". Now I activate the effects of my "Arachnian" monsters, so your monster gains 2 Web Counter(s) from each of them. ("Red Dragon Archfiend": WC: 4) Now I activate the effect of "Arachnian Forest", once per turn, I can take control of one of your monsters, but only if it has a Web Counter on it. And it just so happens that your dragon has 4 Web Counter(s), so say goodbye to your most precious monster. (Jack says: No!) Now "Red Dragon Archfiend" strike down your former master. (Jack: AAAARGHH!!!/ LP 4000) Now "Wrexx, Arachnian General" and "Kaxx, Arachnian Soldier" strike him down as well. (Jack: AAAARGH!!/ LP 1400) I end my turn. "So how does the former King of Dueling feel now?" said Alexander. "Your monster has left your side and you have nothing on your field to protect you. How are you supposed to win now?" ("I can't lose here." thought Jack. "And I most certainly can't lose to a Dark Signer! That's why... that's why...") "I WILL WIN!!!" yelled Jack with determination. Then all of a sudden, Yusei, Crow, Akiza, and Luna's marks started to glow and disappeared from their arms. "Go Jack!" yelled Crow. Then the sign of the Crimson Dragon appeared on Jack's back and the top card of his deck started to glow. "Let's go!" yelled Jack. "My turn!" Jack/ 1 card/ LP 1400Alexander/ 0 cards/ LP 5700Field: "Arachnian Forest" Jack: Turn 5I DRAW! (Jack thinks: Yes! But first I have to get my "Red Dragon Archfiend" back, so...) I play a spell known as "Level Draw", by paying 500 LP (Jack: LP 900) I can select 1 monster on the field and draw cards from my Deck equal to half the level of the selected monster, so I choose my former "Red Dragon Archfiend", so I draw 4 cards. (Jack: Hand: 5) Now I play the spell "Brain Control", by paying 800 LP (Jack: LP 100) I can take control of 1 of your monsters, so if you don't mind, I'll be taking my "Red Dragon Archfiend" back. Now I summon "Tuningware"(LV1/LIGHT/Machine/Effect/ATK/100 DEF/300) Then I'll activate the spell "Double Summon", so I can Normal Summon again. Now I summon "Majestic Dragon"(LV1/LIGHT/Dragon/Tuner/ATK/0 DEF/0) Now I'm tuning my "Majestic Dragon"(LV1) with my "Tuningware"(LV1) and my "Red Dragon Archfiend"(LV8) "The Ruler's heartbeats will now file through here! Take witness to its creation-shaking power! Synchro Summon!" Come and shine! "Savior Demon Dragon"(LV10/DARK/Dragon/Synchro/Effect/ATK/4000 DEF/3000) (Alexander says: An ATK power of 4000?!) Now I activate the effect of my "Tuningware", when it's used in a Synchro Summon, I can draw 1 card. (Jack: Hand: 2) Now I play the spell "Pot of Greed", so I draw 2 cards. (Jack: Hand: 3) I play the spell "De-Spell", so say goodbye to your "Arachnian Forest". Now I activate the effect of my "Savior Demon Dragon", once per turn, I can negate the effect of 1 monster my opponent control and Its ATK increase by the ATK of the selected monster, so I choose your "Kaxx, Arachnian Soldier". (4000 + 1400 = 5400 ATK) Now "Savior Demon Dragon" attack his "Wrexx, Arachnian General". (Alexander counters: "Poison Web"(s) effect activates!) It's still enough. (5400 + 1000 = 4400 ATK) (Alexander: LP 2500) I play 1 card face-down end my turn. During the End Phase, "Savior Demon Dragon" returns to the Extra Deck and I can Special Summon from my Graveyard "Red Dragon Archfiend"(LV8/DARK/Dragon/Synchro/Effect/ATK/3000 DEF/2000) "How do you like that?!" yelled Jack. "You Dark Signer Wannabes can never hold a candle to us Signers." "Impressive." said Alexander. "You made a good comeback, but my Life Points are still far greater than that of yours." ("It was a last resort strategy, but at least I'll get him back come my turn." thought Jack. "I still have the mark of the Crimson Dragon on my back, meaning I can still use "Majestic Dragon" once I play this card.) "My turn." said Alexander. Jack/ 1 card/ LP 100Alexander/ 0 cards/ LP 2500 Alexander: Turn 6I draw. I also play "Level Draw", so I pay 500 LP (Alexander: LP 2000) And I choose your "Red Dragon Archfiend", so I draw 4 cards. (Alexander: Hand: 4) (Alexander thinks: Heh. I was hoping to use this card when the times comes, but in this kind of situation...) (Alexander looks at Wiraq and Wiraq nodded his head.) (Alexander thinks: Understood) I summon "Earthbound Warrior - Uru"(LV4/DARK/Warrior/Effect/ATK/1500 DEF/1500) (Jack says: "Earthbound Warrior"?) Tell me, Jack. How do you think the "Earthbound Immortal"(s) came to be? (Jack says: What are you saying?) Oh nothing. Anyways, I activate the effect of "Earthbound Warrior - Uru", once per turn, I can select 1 monster on my field and 1 monster on your field and control of those monsters are switched until the End Phase of the turn. (Jack says: What?!) So I choose my "Kaxx, Arachnian Soldier" and your "Red Dragon Archfiend" once again. Now "Red Dragon Archfiend" destroy your former master! (Jack counters: Not so fast! I activate the trap "Negate Attack", so your attack is negated and your Battle Phase is done. No way my dragon could betray me in any way.) Fine. I play 2 cards face-down and end my turn. And control of our monsters switch back. Heh. Now the effect of "Earthbound Warrior - Uru" activates! (Jack says: What?!) During the End Phase that this card was summoned, by tributing it, I can Special Summon my great beast! (Jack thinks: NO! How could I let this happen?!) This is the creation of the "Earthbound Immortal"(s)! Come forth! "Earthbound Immortal Uru"(LV10/DARK/Insect/Effect/ATK/3000 DEF/3000) Lucky for you, it's your turn. So can you proceed? "Gladly!" yelled Jack. Jack/ 1 card/ LP 100Alexander/ 0 cards/ LP 2000 Jack: Turn 7I draw. I summon the Spirit Monster "Kinka-Byo"(LV1/DARK/Beast/Spirit/ATK/400 DEF/200) Now I activate its effect, when it's Normal Summoned, I can Special Summon 1 LV1 monster from my Graveyard. And I have 1 monster in particular. Be revived. "Majestic Dragon"(LV1/LIGHT/Dragon/Tuner/ATK/0 DEF/0) Now once again I'm tuning my "Majestic Dragon"(LV1) with my "Kinka-Byo"(LV1) and my "Red Dragon Archfiend"(LV8), so I Synchro Summon back an old friend. I Synchro Summon "Savior Demon Dragon"(LV10/DARK/Dragon/Synchro/Effect/ATK/4000 DEF/3000) Now I activate its effect, so I choose your "Earthbound Immortal Uru". (4000 + 3000 = 7000 ATK) (Alexander counters: I activate another "Poison Web" Continuous Trap.) Like that'll help! Now "Savior Demon Dragon" END THIS!! (Alexander counters: (laughing) I knew it. I KNEW IT! I activate the Counter Trap "Arachnian Battle Formation", when this card is activated, at the cost of 1000 LP (Alexander: LP 1000) I can select 1 "Arachnian" monster in my Graveyard and I can Special Summon from my Deck a number of "Arachnian" monsters equal to the level of the selected "Arachnian" monster. Not only that, but I can choose your attack target as well, so I Special Summon 2 more "Kaxx, Arachnian Soldier"(LV4/DARK/Insect/Effect/ATK/1400 DEF/1400) and "Arachnian Egg"(LV2/DARK/Insect/Effect/ATK/200 DEF/300) And your attack target is "Earthbound Immortal Uru".) So what?! I'll still win! (Alexander says: Have you forgotten about my second "Poison Web" trap?) Oh no! (Alexander counters: Oh yes! "Poison Web"(s) effect decreases your monsters ATK by 500 times the number of "Arachnian" monsters I control and since I control 4, your dragon loses 2000 ATK. And since there's a second "Poison Web" on my field, your monster loses a grand total of 4000 ATK.) (7000 - 4000 = 3000 ATK) NO! They'll destroy each other! (Alexander says: That's the idea. And since your dragon can't activate its effect to bring back your "Red Dragon Archfiend", you have nothing on your field to protect you! You're wide open! Go on. Say those 4 lovely words.) (growls) I... end... my... turn. Jack/ 0 cards/ LP 100Alexander/ 1 card/ LP 1000 Alexander: Turn 8I draw. Now my "Arachnian" brethren, FINISH HIM!!! Jack took the attack of the first "Kaxx, Arachnian Soldier" and flew and hit the wall of purple flame. (quote: He wasn't burned though) The result couldn't be anymore horrible. Jack: LP 0/ DefeatedAlexander: LP 1000/ Winner Just like Luna's Duel, the crowd was in silence and the announcer had no choice but to say... "And... the winner is... Alexander." said the announcer all disappointed. Alexander walked away from the arena with no expression on his face at all. Meanwhile back in the rest area... "I told you." said Destiny. Meanwhile where Alexander is... "Well done, Alexander." said Wiraq. "3 of my best soldiers are moving to the next round, or 4 of my soldiers if Clara can win." "Watch me, Lord Wiraq." said Clara as she walked to the arena. "Alright. Next we have another from Team Satellite, another one of the Signers, the Blackwing Warrior, Crow!" yelled the announcer. "And another from Team Dark Signer, the one who bears the Lizard birthmark, Clara." "Alright! I'll show you Miss Oracle that anyone can change destiny!" yelled Crow as he rushed to the arena. They both arrived at the arena, readied their Duel Disks, and Clara formed a circle of purple flame around themselves. "Are you Duelist's ready?" asked the announcer. "Heck yeah!" yelled Crow. "Right!" yelled Clara. "Okay." said the announcer. "Duel... Start!" "Let's Duel!" yelled Crow and Clara. Card of the Day: "Earthbound Immortal Uru" The result of this Duel was dreadful. Now the Dark Signers are 1 step closer to taking over Neo Domino City. "Next Chapter"! It's Crow versus Clara. Nature versus Deadly nature. Who will come out victorious? Will it be Crow and his unstoppable Blackwings, or will it be Clara and her Reptiles of darkness? Find out next time. Until then, KEEP ON DUELING!! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 24, 2009 Report Share Posted October 24, 2009 too short of a chap, I'll wait to see more of it revealed Link to comment Share on other sites More sharing options...
Haou Devil 12 Posted November 4, 2009 Author Report Share Posted November 4, 2009 Chapter 49 is finished. Please read and comment. Link to comment Share on other sites More sharing options...
Haou Devil 12 Posted November 8, 2009 Author Report Share Posted November 8, 2009 Here's Chapter 50 everyone. Enjoy. [spoiler=Chapter 50]Duel!Crow/ 5 cards/ LP 8000Clara/ 5 cards/ LP 8000 Crow: Turn 1I draw. I summon "Blackwing - Shura the Blue Flame"(LV4/DARK/Winged Beast/Effect/ATK/1800 DEF/1200) And since I control a "Blackwing" monster on my field, I can Special Summon "Blackwing - Bora the Spear"(LV4/DARK/Winged Beast/Effect/ATK/1700 DEF/800) Next, I play the Continuous Spell Black Whirlwind". I play 1 card face-down and end my turn. "Show me what you got, little girl." said Crow. "With pleasure." said Clara. "My turn." Crow/ 2 cards/ LP 8000Clara/ 5 cards/ LP 8000 Clara: Turn 2I draw. I play the Continuous Spell "Reptilian Tribe", while this card is on the field, whenever I Normal Summon a "Reptilian" monster, I can Special Summon 1 "Reptilian" monster from my hand or Deck with the same name as the summoned "Reptilian" monster. Next, I play the Field Spell "Climate Dimension". Now I summon "Reptilian - Red Salamander"(LV4/FIRE/Reptile/Effect/ATK/1400 DEF/1500) And I activate the effect of "Reptilian Tribe", so I Special Summon another "Reptilian - Red Salamander"(LV4/FIRE/Reptile/Effect/ATK/1400 DEF/1500) And since they're both on the field, they gain they're effects. Now I activate the effect of "Climate Dimension", once per turn, I can select 1 "Reptilian" monster on my field and this card gains an effect based on the Attribute of the selected "Reptilian" monster until the end of my opponent's turn. Since "Reptilian - Red Salamander" is a FIRE Attributed monster, "Climate Dimension"(s) effect increase the ATK of all "Reptilian" monsters by 600. (1400 + 600 = 2000 ATK x2) Now I activate the effects of my 2 "Reptilian - Red Salamander"(s), once per turn, I can increase the ATK of all "Reptilian" monsters by 400 and since there's 2 of them, they gain an extra 800 ATK. (2000 + 800 = 2800 ATK x2) (Crow thinks: Oh no!) Now my first "Reptilian - Red Salamander" destroy his "Blackwing - Shura of Blue Flame". (Crow: AAAHH!/ LP 7000) Now my second "Reptilian - Red Salamander" destroy his "Blackwing - Bora the Spear". (Crow counters: I activate the trap "Black Thunder", when this card is activated, when a "Blackwing" monster was destroyed, I can inflict 400 points of damage times the number of cards you control and since you control 7, you take 2800 points of damage. (Clara: AAAAHHH!!/ LP 5200) But my attack still goes through. (Crow: AAAAAHHH!!/ LP 5900) I play 1 card face-down and end my turn. Crow/ 2 cards/ LP 5900Clara/ 2 cards/ LP 5100Field: "Climate Dimension" Attribute: FIRE Crow: Turn 3I draw. I summon "Blackwing - Blizzard the Far North"(LV2/DARK/Winged Beast/Tuner/ATK/1300 DEF/0) Now its effect activates, when its successfully summoned, I can Special Summon LV4 or lower "Blackwing" monster from my Graveyard and thanks to the effect of "Black Whirlwind", when a "Blackwing" monster is Normal Summoned, I can add 1 "Blackwing" monster from my Deck to my hand with less ATK, so I add "Blackwing - Vayu the Emblem of Honor"(LV1/DARK/Winged Beast/Tuner/ATK/800 DEF/0) And revive "Blackwing - Bora the Spear"(LV4/DARK/Winged Beast/Effect/ATK/1700 DEF/800) Now I'm tuning my "Blizzard the Far North"(LV2) with my "Bora the Spear"(LV4) to Synchro Summon "Blackwing Armed Wing"(LV6/DARK/Winged Beast/Synchro/Effect/ATK/2300 DEF/1000) Now I activate the Card Rotator" spell card, when this card is activated, by sending 1 card from my hand to the Graveyard (Crow: Hand: 1) I can change the positions of all of your monsters and thanks to "Armed Wing"(s) effect, when he attacks a Defense Position monster, he gains 500 ATK and you take damage equal to the difference in their ATK and DEF strength. Now "Blackwing Armed Wing" destroy her first "Reptilian - Red Salamander". (2300 + 500 = 2800 ATK) (Clara counters: I activate the trap "Dangerous Environment", when this card is activated, I can select 1 "Reptilian" monster I control and 1 monster you control and your monster loses ATK equal the ATK of the selected "Reptilian" monster, so your monster loses 2000 ATK.) (2800 - 2000 = 800 ATK) (Crow: AAAHH!/ LP 5200) I play 1 card face-down and end my turn. And the effect of your "Climate Dimension" wears off. Crow/ 0 cards/ LP 5200Clara/ 2 cards/ LP 5100Field: "Climate Dimension" Attribute: None Clara: Turn 4I draw. I switch both of my "Reptilian - Red Salamander"(s) back to Attack Position. (ATK: 1400 x2) Now I activate "Climate Dimension"(s) effect again and select my "Red Salamander" again. (1400 + 600 = 2000 ATK x2) Now I summon "Reptilian - Sea Tortoise"(LV4/WATER/Reptile/Effect/ATK/1200 DEF/2100) And "Reptilian Tribe" Special Summons another "Reptilian - Sea Tortoise"(LV4/WATER/Reptile/Effect/ATK/1200 DEF/2100) from my Deck. And "Climate Dimension" powers them up. (1200 + 600 = 1800 ATK x2) Now I play the spell "Level Draw", by paying 500 LP (Clara: LP 4600) I can select 1 monster on the field and draw cards from my Deck equal to half the level of the selected monster, so I choose your "Blackwing Armed Wing", so I draw 3 cards. (Clara: Hand: 4) Now I play the spell "Triple Summon", since I already Normal Summoned this turn, I can add in two more summons, so I summon "Reptilian - Leopard Lizard"(LV4/EARTH/Reptile/Effect/ATK/1600 DEF/1200) And by tributing my "Leopard Lizard" and my second "Sea Tortoise", I can summon my great beast. (Crow thinks: Here it comes) Come forth! "Earthbound Immortal Ccarayhua"(LV10/DARK/Reptile/Effect/ATK/2800 DEF/1800) Now I activate the second effect of my first "Reptilian - Red Salamander", by tributing it, I can select 1 FIRE monster I control and increase its ATK by the tributed monsters ATK, so I select my second "Reptilian - Red Salamander", so its ATK go to 4000. (2000 + 2000 = 4000 ATK) Now "Earthbound Immortal Ccarayhua" attack him directly. (Crow: AAAAAAHHH!!!/ LP 2400) Now "Reptilian - Red Salamander" destroy his "Blackwing Armed Wing". (Crow: AAAAAHH!!!/ LP 700) Now "Reptilian - Sea Tortoise" END THIS!! (Crow counters: I activate the trap "Synchro Spirits", by removing "Blackwing Armed Wing" from play, I can Special Summon its Material Monsters from my Graveyard, so I revive "Blackwing - Blizzard the Far North"(LV2/DARK/Winged Beast/Tuner/ATK/1300 DEF/0) and "Blackwing - Bora the Spear"(LV4/DARK/Winged Beast/Effect/ATK/1700 DEF/800) in Defense Position.) You saved yourself for now. I end my turn. ("Ah, this is just great!" thought Crow. "I'm getting beaten by a girl and more importantly a Dark Signer. I need to pull off a come from behind win or I can forget about saving Nick's friend.") "My move!" yelled Crow. Crow/ 0 cards/ LP 700Clara/ 1 card/ LP 4600Field: "Climate Dimension": Attribute: FIRE Crow: Turn 5I draw. (looks at card) I activate the spell "Pot of Greed", so I draw 2 cards. (Crow: Hand: 2) I summon "Blackwing - Kalut the Moon Shadow"(LV3/DARK/Winged Beast/Effect/ATK/1400 DEF/1000) Now I activate the effect of "Black Whirlwind", so I add "Blackwing - Gale the Whirlwind"(LV3/DARK/Winged Beast/Tuner/ATK/1300 DEF/800) I activate another "Pot of Greed", so I draw 2 more cards. (Crow: Hand: 3) I activate the Quick-Play Spell "Trap Booster", when this card is activated, I can activate a Trap Card from my hand, so I activate "Level Returner", when this card is activated, I can reduce the level of 1 monster I control by 2, so I choose "Kalut the Moon Shadow". (3 - 2 = LV1) Now since I control a "Blackwing" monster on my field, I can Special Summon "Blackwing - Gale the Whirlwind"(LV3/DARK/Winged Beast/Tuner/ATK/1300 DEF/800) Now I'm tuning my "Gale the Whirlwind"(LV3) with my "Kalut the Moon Shadow"(LV1) and "Bora the Spear"(LV4) to Synchro Summon "Blackwing - Silverwind the Ascendent"(LV8/DARK/Winged Beast/Synchro/Effect/ATK/2800 DEF/2000) Now I activate his effect, when he's Synchro Summoned, I can destroy up to 2 monsters on the field with lower DEF than "Silverwind the Ascendent"(s) ATK, so I destroy your "Reptilian - Red Salamander" and your "Earthbound Immortal Ccarayhua". (Clara says: NO!) Lucky for you, I can't attack on the turn I activated the effect, so I end my turn. "You'll pay for that!" yelled Clara in anger. "My move!" Crow/ 0 cards/ LP 700Clara/ 1 card/ LP 4600Field: "Climate Dimension": Attribute: None Clara: Turn 6I draw! (grunts with anger) I activate "Climate Dimension"(s) effect, so this time I choose "Reptilian - Sea Tortoise" and since its Attribute is WATER, "Climate Dimension"(s) effect prevents any of my "Reptilian" monsters from being destroyed in battle once per turn. Next, I switch "Reptilian - Sea Tortoise" to Defense Position (DEF: 2100) and end my turn. Crow/ 0 cards/ LP 700Clara/ 2 cards/ LP 4600Field: "Climate Dimension": Attribute: WATER Crow: Turn 7I draw. Oh this is just too easy. I play the spell "Shield Crush", when this card is activated, I can destroy 1 Defense Position monster on the field and guess who's our volunteer. (Clara says: NO!) Now you're wide open. "Blackwing - Silverwind the Ascendent" attack her directly. (Clara: AAAHHH!!/ LP 1800) I end my turn. "(growls with anger)" growled Clara. "MY TURN!" Crow/ 0 cards/ LP 700Clara/ 2 cards/ LP 1800Field: "Climate Dimension": Attribute: None Clara: Turn 8I DRAW! (smiles menacingly) I summon "Earthbound Warrior - Ccara"(LV4/DARK/Warrior/Effect/ATK/1400 DEF/900) I end my turn and now I activate her effect, during the End Phase, by tributing her, I can revive my great beast! (Crow says: Not good.) Be reborn! "Earthbound Immortal Ccarayhua"(LV10/DARK/Reptile/Effect/ATK/2800 DEF/1800) "Now what's your plan, Signer?!" yelled Clara. ""Ccarayhua"(s) effect allows it to not be targeted by any monster on the field." ("I'll just hope I'll draw a miracle." thought Crow.) "My move." said Crow. Crow/ 0 cards/ LP 700Clara/ 2 cards/ LP 1800Field: "Climate Dimension": Attribute: None Crow: Turn 9I draw. (looks at card) Yes! I play the spell "Hammer Shot", so I can destroy a monster on the field with highest ATK, but since it's a tie, I get to choose, so I choose your "Earthbound Immortal Ccarayhua". (Clara says: NOOOOO!!!) Now "Blackwing - Silverwind the Ascendent" END THIS!!! Crow: LP 700/ WinnerClara: LP 0/ Defeated "And the winner is... Crow!" yelled the announcer. The crowd roared and cheered for Crow. "So.. uh... are you back to normal?" asked Crow. "You'll pay for this, Signer!" yelled Clara. "You hear me?! YOU'LL PAY!!!" Clara walked out of the arena furiously. "Sheesh, what a grouch." said Crow. Meanwhile where Clara is... "I had him, Master Wiraq. I did." said Clara. "I wish I could get payback." "Don't worry, my dear Clara." said Wiraq. "You'll get your revenge, soon enough." "When will we proceed with your plan, Wiraq?" asked the Emperor. "After the Final round of the tournament, your majesty." said Wiraq. "Two days from now, we will make history. The Signers will fall, the Earthbound Immortals shall ravage the realm, and we will destroy your enemy, D.C.Q., The Boy of Chaos, Nick Cunningham." Card of the Day: "Blackwing - Silverwind the Ascendent" Crow won with a close shave, but now things will get a little harder as Team Dark Signer and Team Ultimate Kingdom plan is going to come to be realized. "Next Chapter"! Haou goes head to head with the Kingdom - Emperor. Their powers may be equal, but that doesn't stop the outcome of the Duel. Will Haou prevail with his Death Spirits, or will Team Ultimate Kingdom get another win? Find out next time. Until then, KEEP ON DUELING!! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 9, 2009 Report Share Posted November 9, 2009 that's much better for a start for chap 50, and a good duel for it too Link to comment Share on other sites More sharing options...
Haou Devil 12 Posted November 14, 2009 Author Report Share Posted November 14, 2009 Chapter 50 is finished. Please read and comment. Link to comment Share on other sites More sharing options...
Mysty Posted November 14, 2009 Report Share Posted November 14, 2009 Now that the thought crosses my mind, what do your Cyber Angel cards look like? In fact, what do all your written monsters look like? I just found out that will be important for my next Chapter. Link to comment Share on other sites More sharing options...
Haou Devil 12 Posted November 14, 2009 Author Report Share Posted November 14, 2009 I'm more of a Card Name and Effect writing kind of guy. I just want to write my ideas and see if they'll be useful in a Duel. Link to comment Share on other sites More sharing options...
Mysty Posted November 14, 2009 Report Share Posted November 14, 2009 Same with me. Do you have an idea for what those Cyber Angels would look like though? Link to comment Share on other sites More sharing options...
Haou Devil 12 Posted November 14, 2009 Author Report Share Posted November 14, 2009 Well, if I had to imagine, they would look like teenage girls, about Rachel's age, with different color shining armor on certain parts of their bodies. Link to comment Share on other sites More sharing options...
Haou Devil 12 Posted November 15, 2009 Author Report Share Posted November 15, 2009 Here's Chapter 51 everyone. Enjoy. [spoiler=Chapter 51]Crow went back to the resting area with a giant smirk on his face. "See?" asked Crow. "I told you I could defy Destiny." "Actually she predicted you'd win." said Nick. "And she was right." Crow had an annoyed look on his face when he heard him. "What?!" yelled Crow. "When she says something, it means someone is going to lose. When she doesn't say anything, it means you're gonna win." said Chris A. "So that means you never defied Destiny at all. Heh, heh, heh." Crow still had an annoyed look on his face and he bowed his head in embarassment. "My head hurts." said Crow. Then the announcer came up on the screen. "Alright! we have the challengers for the next match." said the announcer. "From Team Satellite he's the king of Death Valley and the incarnation of our own Boy of Chaos, it's Haou. And from Team Ultimate Kingdom it's the ruler of the entire kingdom, give it up for the Kingdom - Emperor." "Alright. Now it's my turn." said Haou. "Be careful!" said Madeline all worried. "Our grandfather shows no mercy or restraint." said Malcolm. "He was never like this before, but believe us he'll obliterate you." "Don't worry, I'll be fine." said Haou calmly. "Wish me luck." "Wait." said Nick as he reached into his pocket and grabbed something. "Take this." Nick gave him "Immortal Polymerization". "Nick, I can't take or use this card. It'll be suicide if I use it." said Haou. "Just use it as a last resort. If you can draw it that is." said Nick. Haou looked concerned, but he knew Nick wouldn't take 'No' for an answer. "Alright." said Haou as he walked out to the arena. Both Haou and the Emperor were on the arena. "Are you Duelists ready?" asked the announcer. "Always." said Haou. "Of course." said the Emperor. "Alright!" yelled the announcer. "Duel.... Start!" Duel!Haou/ 5 cards/ LP 8000Emperor/ 5 cards/ LP 8000 Haou: Turn 1I draw. I play the spell "Kindred Spirits", when this card is activated, by discarding 1 monster card in my hand, I can Special Summon from my Deck 1 monster with the same name as the discarded monster card, so I discard "Zeo-Nexus The Death Warrior"(LV4/DARK/Warrior/Effect/ATK/1900 DEF/1500) And Special Summon from my Deck "Zeo The Death Warrior"(LV7/DARK/Warrior/Effect/ATK/2500 DEF/2200) Now I activate his effect, once per turn, I can Special Summon 1 "Devil Token"(LV7/DARK/Fiend/Token/ATK/2500 DEF/2000) to your side of the field. Now I play the Field Spell "Death Valley" and thanks to "Zeo"(s) effect, if "Death Valley" is on the field, he gains 1000 ATK. (2500 + 1000 = 3500 ATK) I play 2 cards face-down and end my turn and at the End Phase of each turn, your "Devil Token" inflicts 800 points of damage to the controller. (Emperor: LP 7200) "Foolish move, creature." said the Emperor. "It is now my move." Haou/ 1 card/ LP 8000Emperor/ 5 cards/ LP 7200Field: "Death Valley" Emperor: Turn 2I draw. I summon "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) Now I activate his effect, by paying 1500 LP (Emperor: LP 5700) I can Special Summon 1 "Kingdom" monster from my hand, so I Special Summon "Kingdom - Princess"(LV5/EARTH/Warrior/Effect/ATK/2100 DEF/2100) Now I activate her effect, once per turn, by removing 1 card from my hand from play, I regain half the LP I lost this turn. (Emperor: LP 6450) Now by removing the spell "Kingdom Rush" from my hand from play, I can activate as many "Kingdom" Continuous Spells from my Deck, so I activate "Kingdom - Castle", "Kingdom - Artillery", "Kingdom - Guards", "Kingdom - Moat", and "Kingdom - Royal Family" from my Deck. Now I activate the effects of "Kingdom - Artillery", "Kingdom - Guards", and "Kingdom - Royal Family". "Kingdom - Royal Family" allows me to Special Summon 1 LV4 or below Warrior-type monster from my hand, so I Special Summon "Kingdom - Court Jester"(LV1/EARTH/Warrior/Tuner/ATK/300 DEF/300) "Kingdom - Artillery" inflicts damage to you equal to the combined ATK of every "Kingdom" monster on my field, so you take 3800 points of damage. (Haou: LP 4200) Now "Kingdom - Guards" allows me to destroy 1 monster on your field once per turn, so I destroy your "Zeo The Death Warrior" and thanks to your "Devil Token"(s) effect, if "Zeo The Death Warrior" isn't on the field, it is automatically destroyed. Now I activate the Field Spell "Ultimate Kingdom" and when "Ultimate Kingdom" is successfully activated, I can Special Summon "Hidden Archfiend in the Kingdom"(LV8/EARTH/Fiend/Effect/ATK/3900 DEF/3500) Now I'm tuning my "Court Jester"(LV1) with my "Princess"(LV5) to Synchro Summon "Kingdom - Royal Castle Guard"(LV6/EARTH/Warrior/Synchro/Effect/ATK/2500 DEF/2500) Now I activate "Hidden Archfiend in the Kingdom"(s) effect, only once during my Main Phase, I can destroy all of my opponent's Spell & Trap cards on the field. (Haou counters: I activate the Counter Trap "Spirit of Might", by sending 1 card on my field to the Graveyard, I can send a number of "Chaos Spirit"(s) or "Death Spirit" monsters from my Deck to the Graveyard and negate a number of attacks equal to the number of "Chaos Spirit" or "Death Spirit" monsters I sent to the Graveyard, so I send 3 "Death Spirit" monsters to the Graveyard. Next, I activate the card I sent to the Graveyard, "Spirit Burial", when this face-down card is sent to the Graveyard, I can send 3 "Chaos Spirit" or "Death Spirit" monsters to the Graveyard.) I end my turn. Haou/ 1 card/ LP 4200Emperor/ 1 card/ LP 6450Field: "Death Valley" & "Ultimate Kingdom" Haou: Turn 3I draw. Since you activated your "Kingdom Rush!" and it's my Standby Phase, you lose the match. (Emperor says: Look again. (5 cards/ LP 8000) What?! That's impossible! (Emperor says: Remember that card I removed from play using my "Kingdom - Princess"(s) effect?) Yeah, why? (Emperor counters: That card was the spell known as "Kingdom Super Stability", if this card was removed from play, if I should lose, I don't. And I can return all of my non-"Kingdom" cards from my field, hand, Graveyard, and ones that were removed from play to my Deck, shuffle, draw 5 cards, and my LP are set right back where they were at the start of this Duel.) That's some card. (Emperor says: And also you can't attack when its effect was activated.) At least your "Hidden Archfiend in the Kingdom" is gone. Now I play the spell "Level Draw", so I pay 500 LP (Haou: LP 3700) And I can select 1 monster on the field and draw cards from my Deck equal to half the level of the selected monster, so I select your "Kingdom - Royal Castle Guard", so I draw 3 cards. (Haou: Hand: 4) Next, I activate the Quick-Play Spell "Quick Trap", so I can activate a Trap Card from my Deck, so I activate the trap "Death Gate", when this card is activated, if there are 6 "Death Spirit" monsters in my Graveyard or on my field, I can Special Summon "Death Dragon Spirit Zeno"(LV10/DARK/Dragon/Effect/ATK/4000 DEF/4000) from my Deck. Now I activate his effect, once per turn, I can select 1 "Death Spirit" monster from my Graveyard and this card gains the effect of the selected "Death Spirit" monster, so I choose "Death Spirit Landcaron"(LV4/DARK/Spirit/Effect/ATK/900 DEF/850) Now I summon "Undead Spirit Dark"(LV2/DARK/Spirit/Effect/ATK/200 DEF/300) Now I activate his effect, once per turn, he can take the effect of 1 of your Spell or Trap Cards, so I choose your "Kingdom - Guards" and activate its effect, so I can destroy your "Kingdom - Royal Castle Guard". Now "Death Dragon Spirit Zeno" attack him directly. (Emperor counters: I activate the effects of "Kingdom - Castle", once per turn, I can negate a direct attack.) Only 1 direct attack. Since "Death Dragon Spirit Zeno" has "Death Spirit Landcaron"(s) effect, he can attack twice, so "Death Dragon Spirit Zeno" hit him again. (Emperor counters: I activate the second effect of "Kingdom - Castle", once per turn, I can halve the damage I take.) (Emperor: LP 6000) Now "Undead Spirit Dark" attack him directly. (Emperor: Pfft. Minor annoyance./ LP 5800) I play 1 card face-down and end my turn. ("Insolent Creature." thought the Emperor. "I shall end this right now.") "It is now my move." said the Emperor. Haou/ 1 card/ LP 3700Emperor/ 1 card/ LP 5800Field: "Death Valley" & "Ultimate Kingdom!" Emperor: Turn 4I draw. By removing the spell "Profits of the Kingdom" from my hand from play, I can activate its effect, which allows me to draw cards from my Deck equal to the number of "Kingdom" cards I control since I control 5, I draw 5 cards. (Emperor: Hand: 6) (smiles) (Haou counters: I activate the trap "Dust Tornado", when this card is activated, I can destroy 1 of your Spell or Trap cards and I choose your "Kingdom - Guards".) Now I activate the effects of "Kingdom - Royal Family", once per turn, I can Special Summon 2 LV1 monsters from my hand, so I Special Summon "Kingdom - Court Jester"(LV1/EARTH/Warrior/Tuner/ATK/300 DEF/300) and "Kingdom - Jester's Assistant"(LV1/EARTH/Warrior/Effect/ATK/0 DEF/1900) Next, I summon back "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) Now I activate his effect, when he is Normal Summoned, by paying 1500 LP (Emperor: LP 4300) I can Special Summon 1 "Kingdom" monster from my hand, so I Special Summon "Kingdom - Jack"(LV6/EARTH/Warrior/Effect/ATK/2200 DEF/1400) Now I'm tuning my "Court Jester"(LV1) with my "Jester's Assistant"(LV1) and my "Kingdom - Jack"(LV6). "To all peasants of this forsaken world, bow before the Ultimate Kingdom! Synchro Summon!" Rule over all! "Kingdom - Emperor"(LV8/EARTH/Warrior/Synchro/Effect/ATK/3000 DEF/1600) Next, I remove from my hand another "Profits of the Kingdom" spell card and activate it, so I draw 4 cards. (Emperor: Hand: 5) Now I activate the effect of my "Kingdom - Emperor", if "Kingdom -Jack" was used in his Synchro Summon, once per turn, I can inflict 500 points of damage to my opponent. (Haou: LP 3200) Now I activate the second effect of my "Kingdom - Royal Family", once per turn, I can Special Summon 1 LV4 or below Warrior-type monster from my hand, so I Special Summon "Kingdom - Swordsman"(LV3/EARTH/Warrior/Effect/ATK/1500 DEF/500) Now I activate his effect, once per turn, I can Special Summon 1 LV4 or lower "Kingdom" monster from my hand, so I Special Summon "Kingdom - Jester Imposter"(LV2/EARTH/Warrior/Tuner/ATK/800 DEF/800) Now I'm tuning my "Jester Imposter"(LV2) with my "Mounted Knight"(LV4) and my "Swordsman"(LV3) "To all peasants of this forsaken world, bow before the Ultimate Kingdom! Synchro Summon!" Take Flight! "Kingdom - Dragon"(LV9/EARTH/Dragon/Synchro/Effect/ATK/? DEF/2500) Now he gains ATK equal to the total amount of ATK of the monsters used to summon it, so he gains 3900 ATK. (ATK: 3900) Now I activate the effects of "Kingdom - Artillery", once per turn, you take damage equal to the total amount of ATK of every "Kingdom" monster on my field, so you take 6900 points of damage. It's over! (Haou counters: Not quite. By discarding "Darkness Kuriboh"(LV1/DARK/Fiend/Effect/ATK/300 DEF/200), all Battle Damage and Effect Damage done to me become 0.) You survived this turn. I end my turn. Haou/ 0 cards/ LP 3200Emperor/ 3 cards/ LP 4300Field: "Death Valley" & "Ultimate Kingdom!" Haou: Turn 5I draw. (Emperor counters: During our Duel, I forgot to activate the effects of "Kingdom - Moat", during each of my opponent's Standby Phases, I can select the Attribute or type of monster and the selected Attribute or type cannot attack until the End Phase of my next turn, so I choose the DARK Attribute.) In that case, I play another "Level Draw", so I pay 500 LP (Haou: LP 2700) And select "Death Dragon Spirit Zeno", so I draw 5 cards. (Haou: Hand: 5) Now I play the Quick-Play Spell "Mystical Space Typhoon", so I can destroy your "Kingdom - Guards". Now I activate the effect of my "Undead Spirit Dark", so I can take the effect of your "Kingdom - Royal Family" and activate it first effect, so I can Special Summon 1 LV4 or below Warrior-type monster from my hand, so I Special Summon "Death Hero Grave Ninja"(LV4/DARK/Warrior/Effect/ATK/1800 DEF/800) (Haou thinks: Now that I got "Death Hero Grave Ninja" back from D.C.Q. thanks to Nick, I might be able to win.) Now I activate his effect, when he's summoned, I can flip a coin and the result determines his effect throughout the whole Duel. (flips coin and it falls on the ground.) And it's Heads, so once per turn, by removing 1 "Death Hero" monster from my Deck from play, this card gains the ATK of the removed "Death Hero" until the End Phase, so I remove "Death Hero Soul Warrior"(LV4/DARK/Warrior/Effect/ATK/1700 DEF/1000) from play and "Grave Ninja"(s) ATK are increased by 1700. (1800 + 1700 = 3500 ATK) Now I activate the effect of my "Darkness Kuriboh" in my Graveyard, by removing it from my Graveyard from play, I can halve the ATK of all of my opponent's monsters. ("Kingdom - Emperor": 3000 - 1500 = 1500 ATK/ "Kingdom - Dragon": 3900 - 1950 = 1950 ATK) Now I activate "Zeno"(s) effect again and select "Death Spirit Landcaron". Now "Death Dragon Spirit Zeno" destroy his "Kingdom - Emperor". (Emperor: LP 1800) Now "Zeno" end this by destroying his "Kingdom - Dragon". (Emperor counters: I activate "Kingdom - Castle"(s) effect, I can halve the damage I take.) (Emperor: LP 775) In that case, "Death Hero Grave Ninja" END THIS!! (Emperor counters: I activate "Kingdom - Castle" again, so I can negate your Direct Attack.) Then, "Undead Spirit Dark" attack him directly. (Emperor: LP 575) I end my turn. "Face it, Emperor." said Haou. "You've lost." "You think you have the authority to order me?!" yelled Emperor. "I'll wipe you out of existence! My move!" Haou/ 2 cards/ LP 2700Emperor/ 3 cards/ LP 575Field: "Death Valley" & "Ultimate Kingdom!" Emperor: Turn 6I DRAW! (smiles) I also play "Level Draw", so I pay 500 of my remaining LP (Emperor: LP 75) And select your "Death Dragon Spirit Zeno", so I draw 5 cards. (Emperor: Hand: 8) Now I activate "Graceful Charity", I can draw 3 cards (Emperor: Hand: 10) And discard 2. (Emperor: Hand: 8) Now by removing 3 Monster Cards from my hand (Emperor: Hand: 5) 3 Spell Cards from my Graveyard, and 3 Trap Cards from my Deck, I can activate the Continuous Spell "Kingdom - City", once per turn, I can add 1 "Kingdom" card from my Deck, so I add another "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) to my hand. Now I activate the spell "Kingdom Elimination Hole", this card can only be activated if I control 4 "Kingdom" Continuous Spells and when this card is activated, it can destroy all monsters on the field! (Haou says: NO! Zeno!) Now I summon another "Kingdom - Swordsman"(LV3/EARTH/Warrior/Effect/ATK/1500 DEF/500) And I activate his effect, so I can Special Summon "Kingdom - Mounted Knight"(LV4/EARTH/Warrior/Effect/ATK/1600 DEF/1200) Now "Kingdom - Mounted Knight" and "Kingdom - Swordsman" END THIS NOW!! Both warriors charged at Haou and he was speechless because he couldn't was going to happen. He only thought this thought: ("Sorry, Nick." thought Haou. "At least I gave it my all.") The result is decided. Haou: LP 0/ DefeatedEmperor: LP 75/ Winner "And the winner is... the Kingdom - Emperor!" yelled the announcer. The crowd cheered because of the monsters and strategies they both pulled out. "Nice Duel, Emperor." said Haou. "Humph." said the Emperor. "I don't converse with inferior weaklings." The Emperor walked out of the arena and back to the rest area and so did Haou. "That was an awesome Duel, Haou." said Nick. "You didn't even have to use "Immortal Polymerization"." "Yeah. No one has been able to push our grandfather that far before." said Madeline. "I got to say that was some Duel." said Chris A. "Thanks, everyone." said Haou. "And now let's move on to the next match. From Team Ultimate Kingdom, the Kingdom - Jack and from Team Dark Signer, Peter." said the announcer. "Alright, Duel...." "I resign from the competition." said D. Peter. The crowd was confused and annoyed. "Alright then, uh, then Kingdom - Jack wins by default, so we'll have the last members of your teams fight in the last duel." said the announcer. "Kingdom - Royal Knight and Caleb. Are you duelists ready?" "Yeah!" yelled Caleb. Then a duelist whose outfit, face and hair kind of resembles Cloud from "Kingdom Hearts 2" but he's shorter, about Nick's height, and his outfit is white with the Team Ultimate Kingdom symbol on his right shoulder cap came up to the arena. And readied his Duel Disk. "Yes." said Knight calmly. "Okay!" yelled the announcer. "Duel.... Start!" "Let's Duel!" yelled the announcer. Card of the Day: No key card this week. Haou fought valiently, but it wasn't a total loss. D.C.Q. forfeited for some reason and now another one of Nick's cousins is dueling the last member of Team Ultimate Kingdom, the Kingdom - Royal Knight. "Next Chapter"! Caleb is showing some progress in his dueling, but knight looks as if Caleb was nothing more than a simple-minded peasant, meaning he not going down that easy. Will Caleb win another win for Team Dark Signer, or will Knight get another win for Team Ultimate Kingdom? Find out next time. Until then, KEEP ON DUELING!! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 15, 2009 Report Share Posted November 15, 2009 now THIS should prove interesting. A shame it's not going to be the grand finale duel Link to comment Share on other sites More sharing options...
Haou Devil 12 Posted November 22, 2009 Author Report Share Posted November 22, 2009 Chapter 51 is updated. Please read and comment. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 22, 2009 Report Share Posted November 22, 2009 still a little too short, will wait for the whole thing to get up Link to comment Share on other sites More sharing options...
Mysty Posted November 22, 2009 Report Share Posted November 22, 2009 Apparently the following are true: • The Ultimate Kingdom field spell or Death Valley field spell has the ability to share the field card zone. After all, last time Kim dueled she had to use Split Field to play her EESH.• Hidden Archfiend in the Kingdom isn't a Kingdom monster despite having the word "Kingdom" in its name.• The Ultimate Kingdom doesn't protect any of the Kingdom cards from destruction.• Haou doesn't realize that, if he uses Dust Tornado to destroy Ultimate Kingdom, the entire Kingdom will collapse.• The Castle can activate both effects per turn. The last 4 are easily errata (I don't find the Kingdom Super Stability errata because I was going to errata it to do that anyway), but the first one I still don't get. Good duel so far though. Link to comment Share on other sites More sharing options...
Haou Devil 12 Posted November 22, 2009 Author Report Share Posted November 22, 2009 Apparently the following are true: • The Ultimate Kingdom field spell or Death Valley field spell has the ability to share the field card zone. After all' date=' last time Kim dueled she had to use Split Field to play her EESH.[/b']• Hidden Archfiend in the Kingdom isn't a Kingdom monster despite having the word "Kingdom" in its name.• The Ultimate Kingdom doesn't protect any of the Kingdom cards from destruction.• Haou doesn't realize that, if he uses Dust Tornado to destroy Ultimate Kingdom, the entire Kingdom will collapse.• The Castle can activate both effects per turn. The last 4 are easily errata (I don't find the Kingdom Super Stability errata because I was going to errata it to do that anyway), but the first one I still don't get. Good duel so far though. Haou is using a version of Nick's Duel Disk, meaning he needs 2 Field Spells to destroy 1. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 22, 2009 Report Share Posted November 22, 2009 you going to have him use Nick's duel disk later in the fic again? Link to comment Share on other sites More sharing options...
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