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Cybernetic Enhancements


Saiyan Knight

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Cyber Dragon doesn't see enough play anymore. I miss him being around, to be honest, so I thought I'd see if I could bring him back to the competitive circuit.

 

Monsters- 21

3x Satellite Cannon

1x Cyber Dragon

2x Shining Angel

3x Honest

3x Armored Cybern

3x Proto-Cyber Dragon

3x The Light - Hex-Sealed Fusion

3x Heavy-Mech Support Platform

 

Spells- 12

1x Brain Control

2x Frontline Base

1x Giant Trunade

1x Heavy Storm

1x Limiter Removal

3x Machine Duplication

1x Monster Reborn

1x Mystical Space Typhoon

1x Symbol of Heritage

 

Traps- 7

2x Beckoning Light

2x Compulsory Evacuation Device

3x Solemn Judgment

 

Cybern, Mech-Platform, Satellite Cannon, and a Proto-Cyber that's had Cybern's effect used are the Dup targets.

 

Twin/End come out easy with Hex.

 

Honest for CyDra, Proto, Angel, Hex, and Cannon.

 

Symbol for Cannon, Proto, Honest, Mech-Platform, Hex, and Cybern.

 

Beckoning Light for CyDra, Proto, Honest, Angel, Hex.

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