Jesus Posted December 14, 2008 Report Share Posted December 14, 2008 http://yugioh.wikia.com/wiki/Assault_Teleport Discuss. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted December 14, 2008 Report Share Posted December 14, 2008 It's the Destiny Draw of /Assault Modes, only the monster is returned to the Deck, which is the only place they can be Summoned from anyway. This card is very good. Link to comment Share on other sites More sharing options...
Lemniscate Posted December 14, 2008 Report Share Posted December 14, 2008 yep, makes /Assault more viable definitely. Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 14, 2008 Report Share Posted December 14, 2008 You'd need to run a lot of /Busters to make this viable, which definitely isn't something I'm too keen on. I'd rather just use Trade-In with some random Level 8 Zombies. That's right, I'd prefer to use Despair from the Dark than to use this. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted December 14, 2008 Report Share Posted December 14, 2008 You'd need to run a lot of /Busters to make this viable' date=' which definitely isn't something I'm too keen on. I'd rather just use Trade-In with some random [b']Level 8 Zombies.[/b] That's right, I'd prefer to use Despair from the Dark than to use this. Doomkaiser Dragon/Assault Mode? Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 14, 2008 Report Share Posted December 14, 2008 You'd need to run a lot of /Busters to make this viable' date=' which definitely isn't something I'm too keen on. I'd rather just use Trade-In with some random [b']Level 8 Zombies.[/b] That's right, I'd prefer to use Despair from the Dark than to use this. Doomkaiser Dragon/Assault Mode? If I'm using Trade-In, it had better be. All the other /Busters are higher levels. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted December 14, 2008 Report Share Posted December 14, 2008 Doomkaiser /Assault Mode sucks because he can only effectively use his effect on your turn, directly when he's Summoned. The others can still be useful when Summoned on your opponent's turn, other than for shields. This makes your Assault Mode a pretty non-chainable card. You could still use it, but you'd be wasting your card's effect. Link to comment Share on other sites More sharing options...
Pharaoh_Atem Posted December 14, 2008 Report Share Posted December 14, 2008 Good card, nowhere near worth comparing to Destiny Draw, good job on again showing me why this site is bad for YGO. Link to comment Share on other sites More sharing options...
Skyfi Posted December 14, 2008 Report Share Posted December 14, 2008 It's the Destiny Draw of /Assault Modes' date=' only the monster is returned to the Deck, which is the only place they can be Summoned from anyway. This card is [i']very[/i] good. Roxas took the word's right out of my mouth Link to comment Share on other sites More sharing options...
Jesus Posted December 14, 2008 Author Report Share Posted December 14, 2008 Good card' date=' nowhere near worth comparing to Destiny Draw, good job on again showing me why this site is bad for YGO.[/quote'] Go back to TCGPlayer then, nobody wants you here. I agree with Crab, I'd honestly rather use Trade-In. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted December 14, 2008 Report Share Posted December 14, 2008 The fact that it returns it to the deck leaves the chance of drawing back another one. While that might be somewhat useful if you're also holding another Teleport in your hand, drawing into another "/Assault Mode" monster isn't exactly the ideal thing to do. You want them to be in the deck for Assault Mode. And how many "/Assault Mode" monsters are you honestly going to run? Unless you're using some kind of turbo, I would guess no more than 3. 4 or 5 if you're doing some kind of theme deck. That leaves you with a very small number of targets to pick from. Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 14, 2008 Report Share Posted December 14, 2008 Good card' date=' nowhere near worth comparing to Destiny Draw, good job on again showing me why this site is bad for YGO.[/quote'] Go back to TCGPlayer then, nobody wants you here. ITT: Projection. Also, TCGPlayer? I agree with Crab' date=' I'd honestly rather use Trade-In.[/quote'] Of course, Trade-In assumes the Zombie version. If you're running anything other than Doomkaiser, you'd be running this. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted December 14, 2008 Report Share Posted December 14, 2008 Good card' date=' nowhere near worth comparing to Destiny Draw, good job on again showing me why this site is bad for YGO.[/quote'] Both revolve around sending a card from a specific archetype somewhere to draw two cards. Some Destiny Heroes (Malicious being the main example) work best in the Graveyard, and /Assault Mode monsters can only be Summoned from the Deck. Explain how this card is not worth comparing to Destiny Draw. Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 14, 2008 Report Share Posted December 14, 2008 /Assault Mode monsters can only be Summoned from the Graveyard. You have in your hands a two-thousand-year-old silver statuette of a horse of unknown origin, found in the Ural Mountains. Roll a Research Check to attempt to identify origin! You roll a 1. Examining the statuette, you declare that its style suggests that it was forged by Montezuma. You are promptly laughed out of the scientific community. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted December 14, 2008 Report Share Posted December 14, 2008 /Assault Mode monsters can only be Summoned from the Deck. You have in your hands a two-thousand-year-old silver statuette of a horse of unknown origin' date=' found in the Ural Mountains. Roll a Research Check to attempt to identify origin! You roll a 1. Examining the statuette, you declare that its style suggests that it was forged by Montezuma. The rest of your team notices your mistake and laughs you out of the scientific community.[/quote'] Fixed. I meant to say Deck, but after already typing "Graveyard" for Destiny Heroes, I messed up with /Assault Mode. I still stand by my question. Link to comment Share on other sites More sharing options...
Lazer Yoshi Posted December 14, 2008 Report Share Posted December 14, 2008 Very good. It's almost like Allure or D Draw, just with a bit of Deck Fattening.Great Card :D Link to comment Share on other sites More sharing options...
Phantom Roxas Posted December 14, 2008 Report Share Posted December 14, 2008 Very good. It's almost like Allure or D Draw' date=' just with a bit of Deck Fattening.Great Card :D[/quote'] Actually, there's activating this, returning a monster to your Deck, and drawing two cards, making it a +0 for you, but a +1 Deck-wise, so it's barely Deck Fattening. Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 14, 2008 Report Share Posted December 14, 2008 /Assault Mode monsters can only be Summoned from the Deck. You have in your hands a two-thousand-year-old silver statuette of a horse of unknown origin' date=' found in the Ural Mountains. Roll a Research Check to attempt to identify origin! You roll a 1. Examining the statuette, you declare that its style suggests that it was forged by Montezuma. The rest of your team notices your mistake and laughs you out of the scientific community.[/quote'] Fixed. I meant to say Deck, but after already typing "Graveyard" for Destiny Heroes, I messed up with /Assault Mode. I still stand by my question. First off, the Destiny Heroes are a splashable engine. Slash-Busters require the deck to basically be built around them. Moreover, the Destiny Heroes are searchable by Elemental Hero Stratos and Reinforcement of the Army, making Destiny Draw less likely to be a dead draw. Slash-Busters are not searchable, and if they were, you wouldn't want to search them anyway. Secondarily, the Destiny Heroes feature monsters, such as Malicious and Dasher, whose effects can be used without any help simply by having them in the graveyard. Slash-Busters need not only to be in the deck but also for two specific cards to be in your control. Sixth and lastly, returning a monster to the deck is fundamentally different from placing one in the graveyard: all monsters start in the deck, and all draws are conducted from the deck. Thus, Destiny Draw places a monster that was once in the deck and sends it to the graveyard, whereas the corresponding Slash-Buster card simply takes a card that was already in the deck and puts it back there. Thirdly, returning the monster to the deck increases the likelihood of further dead draws. I need say no more here. To conclude, since all of your Slash-Busters start in the deck, you are likely to already have another copy of your monster in the deck, which can be used in place of the drawn monster. Conversely, since none of your Destiny Heroes start in the graveyard, dumping them makes them useful for the first time. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted December 14, 2008 Report Share Posted December 14, 2008 You have in your hands a two-thousand-year-old silver statuette of a horse of unknown origin' date=' found in the Ural Mountains. Roll a Research Check to attempt to identify origin! You roll a 1. Examining the statuette, you declare that its style suggests that it was forged by Montezuma. You are promptly laughed out of the scientific community.[/quote']There is no burn greater than one that references to one of the most stereotypically nerdy games in the world. Now if only I could actually think of something like that for the game. lol But on topic:If you're running a lot of Assaulters in the deck, I'd want to use this. But if you plan on only running a few, there's probably a better card to use instead. I personally would rather just dump the monster and use Re-BUSTER. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted December 14, 2008 Report Share Posted December 14, 2008 /Assault Mode monsters can only be Summoned from the Deck. You have in your hands a two-thousand-year-old silver statuette of a horse of unknown origin' date=' found in the Ural Mountains. Roll a Research Check to attempt to identify origin! You roll a 1. Examining the statuette, you declare that its style suggests that it was forged by Montezuma. The rest of your team notices your mistake and laughs you out of the scientific community.[/quote'] Fixed. I meant to say Deck, but after already typing "Graveyard" for Destiny Heroes, I messed up with /Assault Mode. I still stand by my question. First off, the Destiny Heroes are a splashable engine. Slash-Busters require the deck to basically be built around them. The Deck doesn't have to be built around it, but I'm not saying they're splashable. Moreover' date=' the Destiny Heroes are searchable by Elemental Hero Stratos and Reinforcement of the Army, making Destiny Draw less likely to be a dead draw. Slash-Busters are not searchable, and if they were, you wouldn't want to search them anyway. Secondarily, the Destiny Heroes feature monsters, such as Malicious and Dasher, whose effects can be used without any help simply by having them in the graveyard. Slash-Busters need not only to be in the deck but also for two specific cards to be in your control.[/quote'] You have a point there. Sixth and lastly' date=' returning a monster to the deck is fundamentally different from placing one in the graveyard: all monsters start in the deck, and all draws are conducted from the deck. Thus, Destiny Draw places a monster that was once in the deck and sends it to the graveyard, whereas the corresponding Slash-Buster card simply takes a card that was already in the deck and puts it back there.[/quote'] Regardless, you're sending a card that was once in the Deck somewhere. Thirdly' date=' returning the monster to the deck increases the likelihood of further dead draws. I need say no more here.[/quote'] They're in the Deck, as they should be, and you already drew two extra cards. To conclude' date=' since all of your Slash-Busters start in the deck, you are likely to already have another copy of your monster in the deck, which can be used in place of the drawn monster. Conversely, since none of your Destiny Heroes start in the graveyard, dumping them makes them useful for the first time.[/quote'] What if you're only using one copy? Link to comment Share on other sites More sharing options...
Blue Lightning Posted December 14, 2008 Report Share Posted December 14, 2008 The bad thing about this card is that you can return the monster, draw 2, and then have it appear again when you draw. As Crab stated Id rather use Trade-In with Despair from Dark, Doomkaiser/Buster, and Plaguespreaders so I can return Doomkaiser to the top so I can use it. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted December 14, 2008 Report Share Posted December 14, 2008 The bad thing about this card is that you can return the monster' date=' draw 2, and then have it appear again when you draw.[/quote'] You can put it the card at the bottom of your Deck. Link to comment Share on other sites More sharing options...
Blue Lightning Posted December 14, 2008 Report Share Posted December 14, 2008 Its still Deck Fattening. Plus, you can still draw another /Buster. Link to comment Share on other sites More sharing options...
werewolfjedi Posted December 14, 2008 Report Share Posted December 14, 2008 I'll stand by good goblin housekeeping over this card, it may be a spell, but I can draw before choosing to return a card, and it goes to the bottom without a shuffle, meaning that I will never draw that copy of the card unless I shuffle from another effect. Link to comment Share on other sites More sharing options...
CrabHelmet Posted December 14, 2008 Report Share Posted December 14, 2008 /Assault Mode monsters can only be Summoned from the Deck. You have in your hands a two-thousand-year-old silver statuette of a horse of unknown origin' date=' found in the Ural Mountains. Roll a Research Check to attempt to identify origin! You roll a 1. Examining the statuette, you declare that its style suggests that it was forged by Montezuma. The rest of your team notices your mistake and laughs you out of the scientific community.[/quote'] Fixed. I meant to say Deck, but after already typing "Graveyard" for Destiny Heroes, I messed up with /Assault Mode. I still stand by my question. First off, the Destiny Heroes are a splashable engine. Slash-Busters require the deck to basically be built around them. The Deck doesn't have to be built around it, but I'm not saying they're splashable. If you're running the Slash-Busters, then you're also running Buster Mode, some method of unclogging dead hands, probably some of the Buster Mode support, Tuners, non-Tuners that work with the Tuners to give you the monsters you want, and depending on the Slash-Buster, support for that Slash-Buster's Type-theme as well. You're pretty much going to have to build your deck around them. Sixth and lastly' date=' returning a monster to the deck is fundamentally different from placing one in the graveyard: all monsters start in the deck, and all draws are conducted from the deck. Thus, Destiny Draw places a monster that was once in the deck and sends it to the graveyard, whereas the corresponding Slash-Buster card simply takes a card that was already in the deck and puts it back there.[/quote'] Regardless, you're sending a card that was once in the Deck somewhere. Yes, but the net impact is significantly different. The reason Stratos-Malicious-D-Draw is so pro is that you not only just drew two cards but you also now have a monster in the grave that was never there before, and has only ever been in the deck. With Slash-Busters, you take a card that was once in the deck, and...oh, well, I guess it's still in the deck. Not a lot changed. Thirdly' date=' returning the monster to the deck increases the likelihood of further dead draws. I need say no more here.[/quote'] They're in the Deck, as they should be, and you already drew two extra cards. The point is not that this card is bad but rather that it isn't comparable to Destiny Draw. To conclude' date=' since all of your Slash-Busters start in the deck, you are likely to already have another copy of your monster in the deck, which can be used in place of the drawn monster. Conversely, since none of your Destiny Heroes start in the graveyard, dumping them makes them useful for the first time.[/quote'] What if you're only using one copy? You'd run this card with only one target? Facetiousness aside, the only Slash-Buster that you would have a reasonable chance of running at 1 might be Red Dragon Archfiend. Of course, card design will presumably eliminate this in the future. Again, it is not an isolated analysis of whether this card is good, but rather whether it can really be compared to Destiny Draw. The bad thing about this card is that you can return the monster' date=' draw 2, and then have it appear again when you draw.[/quote'] You can put it the card at the bottom of your Deck. Can you really? I thought that simply saying to return it to your deck implied a shuffle; unlike Pokemon cards, cards in this game don't tell you when to shuffle your deck, but assume that you know, and the lack of a specific instruction as to where to put the card implies a shuffle. Plus' date=' you can still draw another /Buster.[/quote'] Lawl. Link to comment Share on other sites More sharing options...
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