Carbon V3 Posted December 13, 2008 Report Share Posted December 13, 2008 This is my writen Water deck: Monsters:20 2x Ice RobotLV 8WaterMetal/effectWhen this card is destroyed be battle destroy all opponents card on the field. This card cannot be destroyed be battle if you tribute 2 Water monsters from your hand.ATK: 2500DEF: 2000 Ultimate Water DragonLV 9WaterDragon/effectThis card cannot be normal summon or set. This card cannot be special summon except whit tribute 5 Water monsters on your side of field. Every turn discard 1 card from your hand to special summons 1 Water monster from the graveyard to the field on face-up attack position.ATK: 4000DEF: 3600 3x Deep Sea MonsterLV 4WaterSea monster/effectIf you don’t have trap and spell cards on your side of field you can special summon this monster from your hand. If this card attacks or was attacked of Water monster special summon 1 Deep Sea Monster from your deck.ATK: 1700DEF: 900 3x Water HonestLV 4WaterSea Fairy/effectDuring your Main Phase, you can return this card from the field to its owner’s hand. During either players Damage Step, when a face-up WATER monster you control battles, you can send this card from your hand to the graveyard to have that monster gain ATK equal to the ATK of the opponents monster it is battling, until the End Phase.ATK: 1100DEF: 1900 3x Super Fish LV 3LV 3WaterFish/effectWhen this card is battle whit monster that is not Water Special summon 1 Super Fish LV 5 from your deck or hand. This card cannot be target of trap and spell cards.ATK: 1200DEF: 600 2x Super Fish LV 5LV 5WaterFish/effectWhen this card is battle whit monster that is not Water special summon 1 Super Fish LV7 from your deck or hand. This card cannot be target of trap and spell cards. When this card is destroyed in battle special summon 1 Super Fish LV 3 from your graveyard.ATK: 2100DEF: 1500 2x Super Fish LV 7LV 7WaterFish/effectThis card cannot be normal summon ore set. This card cannot be special summon except whit effect of Super Fish LV 5.This card cannot be destroyed in battle of monster that is not Water. This card cannot be target be spell and trap cards. When this card is destroyed be battle special summon 1 Super Fish LV 5 from your graveyard.ATK: 2700DEF: 2000 2x Super Fish LV 10LV 10WaterFish/effectThis card cannot be normal summon or set. This card cannot be special summon except for removing 1 Super Fish LV 7 from your side of field from play. This card cannot be destroyed be battle. By discard 1 Water monster from your hand to the graveyard you can destroy 1 monster on the field and opponents lose life points of the ATK of destroyed monster. When this card is destroyed special 1 LV 4 or lower from your graveyard to your side of field.ATK: 3500DEF: 2500 Water LizardLV 4WaterSea Monster/effectOnce time on turn you can destroy 1 Water monster and then opponent will lose 1000 life points.ATK: 1600DEF: 1600 Spells: 10 2x Water RebornSpellYou can return 1 Water monster from your graveyard to your side if field in face-up attack position. Quiet OceanSpell/FieldEvery Water monsters gain 500 ATK and 500 DEF. Every Fire monsters lose 500 ATK and 500 DEF. When this card is on the field every Water monster is LV 4. 3x Fish TorpedoSpell/EqualThis card can equal only Super Fish monsters. Super Fish monster will gain 1000 ATK and 500 DEF. This card cannot be destroyed by effect of spell or trap cards. 2x Water PolymerizationSpellWhit this card you can only Fusion Water monsters. When you Fusion 2 Water fusion material that fusion gain 2000 ATK and 2000 DEF. 2x Fish BarrielSpellYou can add 2 Fish token on the field (Water, Fish, LV 4, ATK /1500, DEF /1500) and they can be any fusion material monster. Traps: 10 3x Water NegateTrapIf you have Water monster on the field you can negate attack of 1 monster 3x Trap TributeTrap/ContinuesEvery time it is activate a trap card this card gets 1 Trap Counter. When this card gets 10 Trap Counters on it game is over and you win the duel. 2x Water GamerTrapYou must remove from play 15 Water monsters from graveyard. Then wait 5 turns and then you win duel. 2x Water SummonerTrap/ ContinuesIn 1 turn you can summon 2 Water monsters except 1. Extra Deck: 2 2x Two Water Had HonestLV 12WaterSea FairyWater Honest + Water HonesTwo Water Had HonestATK: 4500DEF: 5000Two Water Had HonestATK: 4500DEF: 5000 Link to comment
Carbon V3 Posted December 13, 2008 Author Report Share Posted December 13, 2008 Can anyone rank my written deck??????? Link to comment
Umbra Posted December 13, 2008 Report Share Posted December 13, 2008 Doing It Wrong / 10. Link to comment
Carbon V3 Posted December 13, 2008 Author Report Share Posted December 13, 2008 Why is it wrong??? Link to comment
Debrom Posted December 22, 2008 Report Share Posted December 22, 2008 This deck is super-duper.10/10 Link to comment
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