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A Deck made for a King


EHERO Andrew

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Youre doing it wrong.

 

Monsters: 18

 

3x Caius the Shadow Monarch

2x Thestalos the Firestorm Monarch

1x Kuraz the Light Monarch

1x Raiza the Storm Monarch

3x D.D. Survivor

2x D.D. Scout Plane

3x Cyber Valley

1x Breaker the Magical Warrior

1x Spirit Reaper

1x Neo-Spacian Grand Mole

 

Spells: 13

 

3x Dimensional Fissure

2x Reinforcement of the Army

2x D.D.R. - Different Dimension Reincarnation

1x Heavy Storm

1x Giant Trunade

1x Brain Control

1x Fissure

1x Smashing Ground

1x Mystical Space Typhoon

 

Traps: 9

 

1x Torrential Tribute

3x Solemn Judgment

3x Bottomless Trap Hole

2x Macro Cosmos

 

Even if you dont have Allure there is no way you should be doing Macro Monarchs as wrong as you did them. I am fully aware you dont have Allures so take the build I provided you. It is better than what you came up with.

 

Running 3 Macro Cosmos is a big no.

 

Running The Tricky is a big no.

 

Not running Thestalos is a big no.

 

Mobius should be sided.

 

Running Zaborg is a big no.

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Despite Thestalos not being very big at the moment due to your opponent actually benefiting from having many of their cards chucked into the grave, it's an excellent choice for Macro, as your opponent will never appreciate you removing their in-hand Malicious or Judgment Dragon that they wanted to recover with Monster Reincarnation.

 

JD's build is pretty solid, you could base yours off that, although he forgot RFtDD ;)

 

Enemy controllers are nice and abusable here too.

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Despite Thestalos not being very big at the moment due to your opponent actually benefiting from having many of their cards chucked into the grave' date=' it's an excellent choice for Macro, as your opponent will never appreciate you removing their in-hand Malicious or Judgment Dragon that they wanted to recover with Monster Reincarnation.

 

JD's build is pretty solid, you could base yours off that, although he forgot RFtDD ;)

 

Enemy controllers are nice and abusable here too.

[/quote']

 

Im not really a big fan of using RFtDD in Macro Monarchs. I tested it and most times, I found I never needed it. I guess a D.D.R. could easily go to run it.

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In the late game, there's nothing better than topping a card that will give you 3-5 2400 beatsticks to push for victory. The only disadvantage is that it's a trap card, so it requires careful play. It may even be worth using a Solemn to keep it alive if you're confident of a game winning situation next turn.

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