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[DISC]Cosmos Fortress Gol'Gar


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[align=center]CosmosFortressGol%27GarCRMS-JP-SR.jpg

Lore:"Alien-Monite" + 1 or more non-Tuner "Alien" monsters

Once per turn, you can return any number of face-up Spell and Trap Cards from the field to their owners' hands, and distribute that many A-Counters amongst face-up monsters on the field. Once per turn, you can remove 2 A-Counters from the field to destroy 1 card your opponent controls.

 

 

Looks like the aliens got a synchro. It was inevitable. [/align]

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A-DAD fun...

 

Since when did every card that has any sort of generic destruction effect become "DAD"? There were generic destruction effects before DAD came out; Raigeki Break comes to mind. The fact that DAD's effect can kill basically everything rather than just one card makes the connection even weaker.

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crab it's effect greatly resembles Dark Armed Dragon's in that it has a cost of removal (in this case counters)

 

Oh' date=' wow. It's a removal effect with a cost. The exactness!

 

and can target anything,

 

Raigeki Break.

 

it's quite a bit like dad' date=' generic destruction IMO is more like Snipe Hunter and it's Ilk IMO

[/quote']

 

Snipe Hunter can wipe the field, and therefore is more similar to DAD than this card.

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A-Cell Incubator springs to mind.when it's removed from the field,any counters on it are redistributed,and by using Gol'Gar's effect,bounce it to hand and redistribute the counters.then activate it again,and use Gol'Gar's other effect to remove 2 counters from the field and destroy something.then,since 2 counters went away,Incubator gets 2.Rinse and repeat.

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  • 1 month later...
http://www.pojo.biz/board/showthread.php?p=11870884#post11870884 aliens pwn, and i have broken them :P cept not really, but they show potential after crimson crisis, revenger is like the best at distributing A counters, and hes easy to summon, hes like alien cyber dragon, and then this fortress guy is mad easy to summon cuz the tuner he needs summons a level 4 from the grave, making his mad easy to get out, and aliens are slow but effective, they dont win instantly but they depend on control, they lockdown your opponent from doing just about evrything and then leave them open to your will, so basically, ALIENS SAY NO, and then you win
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It does look to me like there will be Gol'Gar OTKs in the future, though I don't quite know what form they will take. A trunade followed by monster destruction...well, that's not half bad. And his ease of summon (simple requirements, etc.) makes it much easier to build a "true" OTK deck with him than a card like Dark Armed or Judgment.

 

However, this is certainly not a card on Dark Armed's level of brokenness.

 

And lol at the guy who said that Aliens were playable before the new Crimson Crisis support.

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