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Dead or Alive: Semi-Limit


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NecrofaceGLAS-EN-ScR-1E.png

 

A NecroMill deck' date=' uses Inferno Tempest and Grinder Golem to deck out your opponent, with 3 Necroface cards in your deck.

 

The combo is:

 

1st: Summon Grinder Golem, and use the token to attack Golem causing you to take 3000 LP of damage.

 

2nd: Taking 3000 LP of damage lets you activate Inferno Tempest, then with Tempest effect, remove 20 of your opponents monsters (assuming they have that many), and your 3 Necrofaces.

 

This will take away 40 cards from your opponent. (15 cards from Necroface, 19 cards from Inferno Tempest and 6 cards from the opening draw and the draw of his first turn (you can't perform this OTK on the very first turn because you need to attack).[/quote']

 

With 3 Necrofaces, you opponent would need 19 Monsters in the deck after drawing 6 cards. According to my calculations, he'd need to be running 23 monsters in a 40 card deck for this to work.

Cards drawn * Monsters in deck / Cards in deck = Average # of monsters in his opening hands.

(6 * 23) / 40 = 3.45

Since there is now 45% chance for him to draw a fourth monster, we'll round this up to 4.

23 - 4 = 19

Even with 3 Necrofaces, this isn't very efficient, but it still invalidates decks that do need to be running this many monsters.

 

With 2 Necrofaces, it's 5 more monsters (24) that you need to mill.

Then, he'd need to be running 27 monsters and he'll draw 4 monsters on average, leaving him with the needed 24 monsters.

(6 * 27) / 40 = 4.05

And this is ignoring the 5% chance that he does draw a fifth monster, leaving him with 23 monsters in the deck.

27 - 4 = 23

 

It's pretty safe to semi-limit Necroface, because it won't damage the game in any way by only OTK'ing on decks that run 27 or more monsters.

 

Discuss.

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Your calculations all assume that Necroface needs to remove the opponent's entire deck from play, or everything is absolutely ruined and the combo fails. I submit that removing all but a handful of cards from the opponent's deck is still sufficient to bring victory - especially since the opponent's hand and graveyard no longer contain any monsters either. I further submit that the odds of victory increase dramatically if the opponent uses any draw or self-mill cards - and draw and self-mill are useful even in good, balanced formats.

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Your calculations all assume that Necroface needs to remove the opponent's entire deck from play' date=' or everything is absolutely ruined and the combo fails. I submit that removing all but a handful of cards from the opponent's deck is still sufficient to bring victory - especially since the opponent's hand and graveyard no longer contain any monsters either. I further submit that the odds of victory increase dramatically if the opponent uses any draw or self-mill cards - and draw and self-mill are useful even in good, balanced formats.

[/quote']

Ah, but if you let things run like that you also run a risk of losing. So you'll want to have a low amount of monsters in your deck.

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Your calculations all assume that Necroface needs to remove the opponent's entire deck from play' date=' or everything is absolutely ruined and the combo fails. I submit that removing all but a handful of cards from the opponent's deck is still sufficient to bring victory - especially since the opponent's hand and graveyard no longer contain any monsters either. I further submit that the odds of victory increase dramatically if the opponent uses any draw or self-mill cards - and draw and self-mill are useful even in good, balanced formats.

[/quote']

 

Ah, but if you let things run like that you also run a risk of losing. So you'll want to have a low amount of monsters in your deck.

 

From what I've seen, Necromill decks already tend to run a low number of monsters.

 

Plus, remember that a simple D.D.R. provides an extra five cards of RFP-mill if needed.

 

But I have a more pertinent question for you: why are you so certain that Necroface is the problem rather than Inferno Tempest?

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But I have a more pertinent question for you: why are you so certain that Necroface is the problem rather than Inferno Tempest?

 

Good point, and actually, that card is like Reversal Quiz, Blasting the Ruins and some others; it has no competitive use outside of an OTK.

If Inferno Tempest was to be banned, would Necroface still need any kind of restriction?

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