Docomodake Posted December 7, 2008 Report Share Posted December 7, 2008 Ursa the Magnet WarriorEARTH [] Rock [] Level 3 [] 1600 / 0A beautiful warrior made of magnets dreams of returning to his true home. Legends say this warrior has unreached potential. Ursa Major the Magnet WarriorEARTH [] Rock / Effect [] Level 7 [] 2700 / 1900This card cannot be Normal Summoned or Set. This card can only be Special Summoned by offering 2 "Magnet Warrior" monsters from your field or hand as a Tribute. By Tributing this face-up card, Special Summon the Tributed monsters from your Graveyard. Sirius the Magnet WarriorEARTH [] Rock / Tuner [] Level 2 [] 1300 / 600When this card is sent to the Graveyard for a Synchro Summon, by removing this and 2 other cards in your Graveyard from play, Special Summon the other monster(s) sent to the Graveyard for the Synchro Summon. Hand MagnetNormal Spell CardAdd 1 Level 4 or lower "Magnet Warrior" monster from your Deck to your hand. Counter-Counter MagnetContinuous Trap CardYou can only activate this card when you control a face-up "Magnet Warrior" monster and a Counter Trap Card is activated. Negate that card's effect (Costs are not negated) and pay 1000 Life Points. This card gains that card's effect. After this card uses that card's effect once, remove this card from play. Magnet Warriors, Assemble!Quick-Play Spell CardSelect 1 or each "Beta the Magnet Warrior", "Gamma the Magnet Warrior", and "Alpha the Magnet Warrior" in your Deck and remove them from play. Special Summon, from your hand, Deck, or Graveyard, 1 "Valkyrion the Magna Warrior", ignoring the Summoning Conditions. Orion the Magnet WarriorEARTH [] Rock / Effect [] Level 4 [] 0 / 0Once per turn, you can Special Summon 1 Level 4 or lower "Magnet Warrior" monster from your hand. You take no Battle Damage from battles involving this card. Gammeta the Magnet WarriorEARTH [] Rock / Fusion / Effect [] Level 6 [] 2000 / 3000"Gamma the Magnet Warrior" + "Beta the Magnet Warrior"This card can only be Special Summoned by sending the above cards you control to the Graveyard (You do not use "Polymerization"). When this card would be removed from the field, return it to the Extra Deck instead of sending it to the Graveyard and Special Summon the Fusion Material Monsters from your Graveyard. Betalpha the Magnet WarriorEARTH [] Rock / Fusion / Effect [] Level 6 [] 3000 / 2000"Beta the Magnet Warrior" + "Alpha the Magnet Warrior"This card can only be Special Summoned by sending the above cards you control to the Graveyard (You do not use "Polymerization"). When this card would be removed from the field, return it to the Extra Deck instead of sending it to the Graveyard and Special Summon the Fusion Material Monsters from your Graveyard. Alphamma the Magnet WarriorEARTH [] Rock / Fusion / Effect [] Level 6 [] 2500 / 2500This card can only be Special Summoned by sending tdhe above cards you control to the Graveyard (You do not use "Polymerization"). When this card would be removed from the field, return it to the Extra Deck instead of sending it to the Graveyard and Special Summon the Fusion Material Monsters from your Graveyard. Magnetic MillNormal Spell CardDiscard 1 "Magnet Warrior" monster. Look at the top 3 cards of your Deck. Select 1 card among those cards and add it to your hand. Send the remaining cards to the Graveyard. Orion's BeltQuick-Play Spell CardSpecial Summon 1 "Orion the Magnet Warrior" from your hand, Deck, or Graveyard; you take double Battle Damage from battles involving the Special Summoned monster. Link to comment
Shelterman Posted December 8, 2008 Report Share Posted December 8, 2008 Cool cards....I like magnet Warriors.....10/10 Link to comment
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