Jump to content

Gladial Beast Deck (Effects Now Posted)


Dag 417

Recommended Posts

How's it look, any tips?

 

Monsters: 20

2x Gladial Beast - Alexander

Lvl: 6

ATK/DEF: 2400/600

Effect: This card cannot be Special Summoned except by the effect of "Gladial Beast Dichaeri". When this card is Special Summoned, while it is face-up on the field, it is unaffected by the effects of Spell Cards. If this card battles, by returning it from the field to the Deck at the end of the Battle Phase, Special Summon 1 "Gladial Beast" monster from your Deck, except "Gladial Beast Alexander".

 

2x Gladial Beast - Spartychus

Lvl: 5

ATK/DEF: 2200/600

Effect: This card cannot be Special Summoned except by the effect of "Gladial Beast Hoplomos". When this card is Special Summoned, add 1 "Armaments of the Gladial Beast" Spell Card from your Deck to your hand. If this card battles, by returning it from the field to the Deck at the end of the Battle Phase, Special Summon 1 "Gladial Beast" monster from your Deck, except "Gladial Beast - Spartychus".

 

1x Gladial Beast - Murmillo

Lvl: 3

ATK/DEF: 800/400

Effect: When this card is Special Summoned by the effect of a "Gladial Beast" monster, destroy 1 face-up monster on the field. If this card battles, by returning it from the field to the Deck at the end of the Battle Phase, Special Summon 1 "Gladial Beast" monster from your Deck, except "Gladial Beast Murmillo".

 

3x Gladial Beast - Hoplomos

Lvl: 4

ATK/DEF: 700/2100

Effect: When this card is Special Summoned by the effect of a "Gladial Beast" monster, the original DEF of this card becomes 2400. If this card battles, by returning it from the field to the Deck at the end of the Battle Phase, Special Summon 1 "Gladial Beast" monster from your Deck, except "Gladial Beast Hoplomos".

 

2x Gladial Beast - Dichaeri

Lvl: 4

ATK/DEF: 1600/1200

Effect: When this card is Special Summoned by the effect of a "Gladial Beast" monster, it can attack twice during the same Battle Phase. If this card battles, by returning it from the field to the Deck at the end of the Battle Phase, Special Summon 1 "Gladial Beast" monster from your Deck, except "Gladial Beast Dichaeri".

 

2x Gladial Beast - Bestorourii

Lvl: 4

ATK/DEF: 1500/800

Effect: When this card is Special Summoned by the effect of a "Gladial Beast" monster, destroy 1 Spell or Trap Card on the field. If this card battles, by returning it from the field to the Deck at the end of the Battle Phase, Special Summon 1 "Gladial Beast" monster from your Deck, except "Gladial Beast Bestorourii".

 

3x Gladial Beast - Laquer

Lvl: 4

ATK/DEF: 1800/400

Effect: When this card is Special Summoned by the effect of a "Gladial Beast" monster, the original ATK of this card becomes 2100. If this card battles, by returning it from the field to the Deck at the end of the Battle Phase, Special Summon 1 "Gladial Beast" monster from your Deck, except "Gladial Beast Laquer".

 

1x Gladial Beast - Secutor

Lvl: 4

ATK/DEF: 400/300

Effect: When this card is successfully Special Summoned by the effect of a "Gladial Beast" monster, if this card battles, by returning it from the field to the Deck at the end of the Battle Phase, Special Summon 2 "Gladial Beast" monsters from your Deck, except "Gladial Beast Secutor".

 

3x Slave Ape

Lvl: 2

ATK/DEF: 700/300

Effect: When this card is destroyed by battle and sent to the Graveyard, Special Summon 1 Level 4 or lower "Gladial Beast" monster from your Deck.

 

1x Winged Kuriboh

 

Spells: 14

2x Dungeon of the Gladial Beast - Colosseum

Spell - Field

Effect: When a monster is Special Summoned from the Deck, place 1 counter on this card. For each counter on this card, face-up "Gladial Beast" monsters on the field gain 100 ATK and DEF. If this card would be destroyed by a card effect, by sending 1 "Dungeon of the Gladial Beast - Colosseum" from your hand to the Graveyard, this card is not destroyed.

 

1x Terraforming

 

1x Field Barrier

 

2x Armaments of the Gladial Beast - Halberd

Spell - Equip

Effect: Equip only to a "Gladial Beast" monster. If the equipped monster attacks, destroy 1 Spell or Trap Card on the field at the end of the Damage Step. If this card would be sent to the Graveyard as a result of the equipped monster returning from the field to the Deck, add this card to your hand.

 

2x Armaments of the Gladial Beast - Gladius

Spell - Equip

Effect: Equip only to a "Gladial Beast" monster. The equipped monster gains 300 ATK. If this card would be sent to the Graveyard as a result of the equipped monster returning from the field to the Deck, add this card to your hand.

 

3x Armaments of the Gladial Beast - Manica

Spell - Equip

Effect: Equip only to a "Gladial Beast" monster. The equipped monster cannot be destroyed by battle. (Damage calculation is applied normally). If this card would be sent to the Graveyard as a result of the equipped monster returning from the field to the Deck, add this card to your hand.

 

1x Gladial Return

Spell

Effect: Return 3 "Gladial Beast" monsters in your Graveyard to your Deck and shuffle it. Then, draw 1 card.

 

1x Resting Gladial Beast

Spell

Effect: Return 2 "Gladial Beast" monsters from your hand to your Deck, and shuffle it. Then, draw 3 cards.

 

1x Swords of Revealing Light

 

Traps: 6

2x Parry

Trap - Counter

Effect: By returning 1 "Gladial Beast" card from your hand to the Deck, negate the activation and effect of a Trap Card and destroy it.

 

1x Disarm

Trap - Counter

Effect: By returning 1 "Gladial Beast" card from your hand to the Deck, negate the activation and effect of a Spell Card and destroy it.

 

3x Waboku

 

Fusions: 2

1x Gladial Beast - Geordias

Lvl: 7

ATK/DEF: 2600/1500

Fusion: "Gladial Beast Spartychus" + 1 "Gladial Beast"

Effect: This card can only be Special Summoned from the Fusion Deck by returning the above Fusion Material Monsters from the field to the Deck. (You do not use "Polymerization"). When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent's Life Points equal to the DEF of this card. If this card battles, by returning it from the field to the Fusion Deck at the end of the Battle Phase, Special Summon 2 "Gladial Beast" monsters from your Deck, except "Gladial-Beast Spartychus".

 

1x Gladial Beast - Heraclenos

Lvl: 8

ATK/DEF: 3000/2800

Fusion: "Gladial Beast Laquer" + 2 "Gladial Beasts"

Effect: This card cannot be Special Summoned except by returning the above cards on your side of the field to your Deck; then you can Special Summon this card from your Fusion Deck (You do not use "Polymerization"). While this card is face-up on the field, by discarding 1 card, you can negate the activation and effect of a Spell or Trap Card and destroy it.

Link to comment
Share on other sites

They're only just been released in Japan.

 

Gladiator Beasts will be in the Gladiator's Assault pack.

 

Since most people don't know the effects of OCG stuff, please post the cards and their details ALONG with your deck list, so people know what each of them do.

 

But, like I have remarked before. You can't just have a whole deck made from one set of cards (Like all Gladial beasts, but 5 cards or something). You need staples and balance.

 

2/10

Link to comment
Share on other sites

well basically i think gladial beasts weaknesses is they r destroyed even b4 they even battle by traps such as sakretsu armor etc. they still lack support though..all we need is one vanity devil from cyberdark impact to stop them from special summoning and they wouldn't be able to gain their effects which totally maimed gladial beasts

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...