werewolfjedi Posted December 4, 2008 Report Share Posted December 4, 2008 monsters: 205+magical Marionette X 3Dark red enchanter X 1Gorz TEOD X 1 4-Magical Exemplar X 3Kycoo the ghost destroyer X 3Breaker X 1injection fairly lily X 1Apprentice magician X 3Night's end sorcerer X 2Crystal Seer X 1Old Vindictive Magician X 1 spells: 20Magical Dimension X 3Fires of Doomsday X 2Book of Moon X 2Foolish Burial X 2Secret village of the spellcasters X 2monster reborn X 1Burden of the mighty X 2swords of revealing light X 1teraforming X 1Mystical space typhoon X 1card of safe return X 1allure of darkness X 2 Traps:4Magician's circle X 2divine wraith X 2 extra deckTempest magician X 3 please don't just suggest stuff like solemn, it doesn't help make this better, and I don't have any anyway. Link to comment Share on other sites More sharing options...
reddogs52 Posted December 4, 2008 Report Share Posted December 4, 2008 please don't just suggest stuff like solemn, it doesn't help make this better, and I don't have anyway. solemn judgment in 3's is the basic for almost all decks so yes it would help your deck quite a bit. But your spells are lacking. Easy and cheap things you can do is add bottomless and sakuretsu. I like apprentice magician with 2 or more old vinidictive's but theres a lot of stuff in the deck that is some what pointless. Injection fairy lily is good but it is slow. But it looks decent. Link to comment Share on other sites More sharing options...
werewolfjedi Posted December 5, 2008 Author Report Share Posted December 5, 2008 please don't just suggest stuff like solemn' date=' it doesn't help make this better, and I don't have anyway. solemn judgment in 3's is the basic for almost all decks so yes it would help your deck quite a bit. But your spells are lacking. Easy and cheap things you can do is add bottomless and sakuretsu. I like apprentice magician with 2 or more old vinidictive's but theres a lot of stuff in the deck that is some what pointless. Injection fairy lily is good but it is slow. But it looks decent.[/quote'] I have played with solemn's, on DMU, in this, and I have lost more than won with them in, and with them in, I have lost to non top tier, without them I do not, don't know why, it just doesn't help for some reason. (disrupts flow maybe?) how are my spells lacking? I don't need sak if I my monsters are bigger, and with burden, that is often the case with anything 4 or less, and a lot of 5+'s as well. perhaps I should be more specific on what the problem is: wulf swarms me, and while he is reduced in power by burden, it gives them sacks for celst which seems to be always in their hand (roar or some other trap stops my attacks), and GB's just keep contacting into the bird of death. both of those are not stopped by bottomless, since it does not negate the effect of the summon, and those kill burden and village and then I get killed by a bunch of spells, which isn't really all that surprising since they couldn't play any for a couple of turns. the good news is that they won't activate solemn in the second/third game since tempest comes out easy and halving the number of counters I need to end the game right then and there is not something they want to happen. Link to comment Share on other sites More sharing options...
lordtyson Posted December 5, 2008 Report Share Posted December 5, 2008 oh i see your problem you need some basic traps or something to keep GB & LS at baybut have no idea on what trap would help you Link to comment Share on other sites More sharing options...
werewolfjedi Posted December 5, 2008 Author Report Share Posted December 5, 2008 oh i see your problem you need some basic traps or something to keep GB & LS at baybut have no idea on what trap would help youthat just about hits the nail on the head. no solemns, because like I said, they seem to hurt more than help, and I don't really need something so general, but without effect negation, I can't get around clest and gyzar. divine wraith? Link to comment Share on other sites More sharing options...
werewolfjedi Posted December 8, 2008 Author Report Share Posted December 8, 2008 bump. come on guys, just because I said no solemn does not mean you ignore this. or is everyone here just lazy and uses solemn no matter what? Link to comment Share on other sites More sharing options...
Docomodake Posted December 8, 2008 Report Share Posted December 8, 2008 I'd say definitely Divine Wrath. For Wulf, maybe Compulsory? Wulf sucks balls in the hand. ;) Hope the fixes help in any way; I'm not so great at deckbuilding. Link to comment Share on other sites More sharing options...
Skarlet Posted December 8, 2008 Report Share Posted December 8, 2008 PWWB is fun against sworns cuse if thry dont draw the card it delays thier milling, and stoping gladiator bests Special Summon stoppers , the only one I know that wouldnt lock this deck while it's out id Vanity's Ruler Link to comment Share on other sites More sharing options...
werewolfjedi Posted December 8, 2008 Author Report Share Posted December 8, 2008 PWWB is fun against sworns cuse if thry dont draw the card it delays thier milling' date=' and stoping gladiator bests Special Summon stoppers , the only one I know that wouldnt lock this deck while it's out id Vanity's Ruler[/quote'] um, that does not help. PWWB does not stop the effect of the summon, does it? I didn't think it did, but if I'm wrong I'll take a look.I'd say definitely Divine Wrath. For Wulf' date=' maybe Compulsory? Wulf sucks balls in the hand. ;) Hope the fixes help in any way; I'm not so great at deckbuilding.[/quote'] wulf isn't the problem, it's celst, the thing he is tributed to/for. Link to comment Share on other sites More sharing options...
Skarlet Posted December 8, 2008 Report Share Posted December 8, 2008 good point, but still anti SSing is one thing that stops glads, and LS and DAD to some extent Link to comment Share on other sites More sharing options...
The Dark One Posted December 8, 2008 Report Share Posted December 8, 2008 I know that you apparently hate Solemn, but keep in mind what it can do for you. It shuts down Celestia.It shuts down Judgment Dragon.It shuts down Lyla.It shuts down Ryko.It shuts down MST.It shuts down Heavy Storm.It shuts down Gyzarus.It shuts down traps like Threatening Roar that you're complaining about.It shuts down Synchros (for TeleDAD.)It shuts down Breaker (very splashable card that can be found just about anywhere, including Sworn) The list goes on. Otherwise, Divine Wrath is good for killing all the monster effects. (It can also kill Honest) There's not really any other good summon-negators that aren't archetype specific. (Pollinosis, Mind over Matter) Dark Red Enchanter is better than Magical Marionette, and neither is worth playing at 3.-2 Marionette, +1 Enchanter That also reduces your deck to 41 cards. Link to comment Share on other sites More sharing options...
SephirothKirby Posted December 9, 2008 Report Share Posted December 9, 2008 Black Horn of Heaven? Link to comment Share on other sites More sharing options...
werewolfjedi Posted December 10, 2008 Author Report Share Posted December 10, 2008 I know that you apparently hate Solemn' date=' but keep in mind what it can do for you. It shuts down Celestia.It shuts down Judgment Dragon.It shuts down Lyla.It shuts down Ryko.It shuts down MST.It shuts down Heavy Storm.It shuts down Gyzarus.It shuts down traps like Threatening Roar that you're complaining about.It shuts down Synchros (for TeleDAD.)It shuts down Breaker (very splashable card that can be found just about anywhere, including Sworn) The list goes on. Otherwise, Divine Wrath is good for killing all the monster effects. (It can also kill Honest) There's not really any other good summon-negators that aren't archetype specific. (Pollinosis, Mind over Matter) Dark Red Enchanter is better than Magical Marionette, and neither is worth playing at 3.-2 Marionette, +1 Enchanter That also reduces your deck to 41 cards.[/quote'] I don't hate solemn, it just doesn't work for me. on dmu, it always is a leading contributor to my death, and IRL, I don't own any. (people will not trade them no matter what I put up for it. someone even refused a mali w/ d-draw thrown in.) I have used both, and red is not better than marionette about 90% of the time.card advantage is not important against my deck when you can't use it. thats the whole point of village, it screws up the game plan of nearly any deck that runs like DAD, with its extreme use of spells. 2-3 d-draws, 3 allures, 3 e-teleport, rota. those are all just stuck in their hand. no point killing them off instead of the monsters that actually matter in this situation.plus, I am also thinking about the future. marionette is level 5, red is 6, arcninite magician is level 7. and all the spellcaster tuners are level 2. and level 3 is hard to use when it isn't a spellcaster, and i have no room to throw in stuff like rota just to pick that one monster out, plus then I have to wait a turn. it is easyer to synchro summon arc with marionette + night than to try and cook up some other 2 or 3 monster combo. done some testing, and cosr is totally worth playing in this deck.Black Horn of Heaven? divine wraith is better, that doesn't stop celst, so I would be still stuck against LS. plus, divine wraith could also stop the effects of many other monsters as well, and it is a counter trap, so then there are only 4 cards (or so) that can even stop it.solemnbribecounter counter7 tools of the bandit. and only bribe and solemn are run often. so I discard a card and ether:stop and destroy the monsterhalf their life pointsdraw a card.solemn is actually the worst thing to play against me, since I got tempest and the amount of spell counters I need to instantly win the game it not all that high.the highest amount I would ever need is 80/5= 16. 16 counters, and exemplar gives two per spell, and tempests power lets me discard for extra counters. I can get 16 easy. and now your informing me I need to 8? I can get 8 in a single turn without even trying half the time with this build. Link to comment Share on other sites More sharing options...
SephirothKirby Posted December 11, 2008 Report Share Posted December 11, 2008 Do monsters get priority if you NEGATE the summon? I'm not sure. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted December 11, 2008 Report Share Posted December 11, 2008 No, because they were never on the field in the first place. Link to comment Share on other sites More sharing options...
SephirothKirby Posted December 11, 2008 Report Share Posted December 11, 2008 That's what I thought. That being said, It's true it doesn't stop Celestia. I still think it's better in this format. Link to comment Share on other sites More sharing options...
werewolfjedi Posted December 14, 2008 Author Report Share Posted December 14, 2008 That's what I thought. That being said' date=' It's true it doesn't stop Celestia. I still think it's better in this format.[/quote'] while I do agree with you, that fact they still get their destruction means I lose village, which frees up most of their hand. and that's when I lose. he point there is to save village. Link to comment Share on other sites More sharing options...
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