Professor Cobra Posted December 2, 2008 Report Share Posted December 2, 2008 Needed HelpNormal SpellAdd 1 level 8 monster from your Deck to your hand. Extra HelpQuick-Play SpellIncrease the ATK of 1 monster you control by 500 until the end of the turn. Emergency HelpCounter Trap CardYou can only activate this card when your opponent selects 1 of your monsters as the target of a Spell or Trap Card. Negate the effect and remove the card from play. Link to comment
RestLess-BoTics Posted December 3, 2008 Report Share Posted December 3, 2008 Interesting. A little basic though, don't you think? Especially for a card maker of your status... Otherwise, great ideas. :] -Glasstin Link to comment
Professor Cobra Posted December 3, 2008 Author Report Share Posted December 3, 2008 Well, I made these in like a minute, I had to, and I didn't have much of an idea. Link to comment
LiAM Posted December 3, 2008 Report Share Posted December 3, 2008 simple effects, and the 2nd is unoriginal, its a weaker rush reklessly isnt it? im sure emergency help's effect already exists, cant think what the cards called tough. very basic as said before, and the first one is abit dull Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.