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Return of the Shadows-Beginning-Tournament Chapters 1-10


Cody Frost

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Chapter 7 is FINALLY transfered. Took this long for just one of these...

[spoiler=Chapter 7]

 

???: Is the duel disk ready, my minion?

 

Minion: Yes, sire. Are your going to test it?

 

???: No. These duel disks are a small gift to these talented individuals. There are a few duelist I want to test this deck against though. Have you sent the invitations and packages to them?

 

Minion: Why, yes, sire.

 

???: Good. Those kids will have a rough time against me, and this will shake them up pretty good.

 

Minion: And will make you stronger, sire!

 

???: Never speak like that in my presence

 

Minion: S-sorry, sire.

---

 

It was Saturday and there was nothing to do. Lupin sat bouncing a ball to the wall and then caught its rebound. He had broken the T.V. by accident and was having a giddy day. He was either think too much that it was making his head boil, or not thinking at all. He didn't like these days. There was a rustling sound coming from his sapartment door's mail slot. A card fell from the gold colored entrance. It was white and very plain. Lupin ignored it and kept bouncing the ball. Another rustling sound came through that same door. Seven letters slid out from the slot onto the welcome mat where the first letter had fallen into. There was a knock on the door, and then a loud muffled thump faded just outside his door.

 

Lupin: Curiosity killed the cat....

 

Lupin got up, bare foot, and picked up the letters. Then he opened his door and found a package in front of his apartment. It was medium sized and there wasn't anything out of the ordanary about it either. When he picked it up, he noticed that it was heavier than it looked, but Lupin managed the weight easily. He took it inside, spun, and kicked the door closed. A crash soon followed the door's slam from the kitchen. Lupin went to see what had happened and found a glass cup in the floor, shattered to a million peices.

 

Lupin: (Sigh) There goes another one...

 

He ignored the cup, deciding to clean it up later. He went to his bed and tossed the box open onto the sheets. A milieu of white popcorn balls and wrapping material came out. Just a few seconds later, a small silver colored orb rolled out of the box, landing next to his pillow. It seemed to radiate a glow of its own. Lupin removed the rest of the materials inside the box. It was a duel disk.

 

Lupin: What the...

 

The duel disk was very complex and looked very expensive. It was similar to the duel disk he had, but it was trimmed with a real silver lining and it had seven slots surrounding the blue poiwer jewel. He looked at the silver colored orb that was next to his pillow and picked it up.

 

Lupin: Somehow I know this thing goes in here.

 

Lupin placed the orb onto one of the slots. The duel disk began to buzz and then the orb shot out, hitting Lupin making him fall on his back. It landed on the bed again as Lupin got up to soothe his forhead.

 

Lupin: Ow...Why'd it...huh?

 

The seven slots began glowing separate colors; brown, purple, red, green, yellow, blue, and silver. The orb began glowing as well.

 

Lupin: Okay?

 

He rubbed his head a little more.

 

Lupin: Lets try again?

 

He picked up the orb and placed it on the silver glowing slot instead. The duel disk buzzed again, but Lupin stepped back, to make sure he didn't get his by the silver orb, again. The orb began to glow, getting brighter with each second. The duel disk activated and floated into the air. The glow began to expand and took the form and shape of Lupin himself.

 

Holo. Lupin: So, you're the one I must face. Very nice deck you had...

 

Lupin: What...who are you?

 

Holo. Lupin: I'm you, or at least a virtual replica of you. I'm just here to duel against my counter part. Win, and you get to keep this new deck and the duel disk. Lose, and we both go to the shadow realm.

 

Lupin: Say what?

 

Holo. Lupin: You're really off today aren't you. I challenge you to a duel. You never backed down from a duel before, so why is this any different? I'll be using your Lunar beasts.

 

Lupin: Any with what am I gonna duel you with?

 

Glowing light revolved around Lupin's arm formed to a hologram duel disk.

 

Holo. Lupin: You'll use your Ban'yuu Beasts.

 

Lupin: Fine.

 

Both of them went to the living room. It was the only room large enough for an indoor duel.

 

Both: Lets duel!

 

Turn 1) Lupin

I start things iff. I draw and summon Ban'yuu Beast-Star Rooster (WIND LV3, Star/Tuner ATK/DEF: 350/150). Next, I activate Expanding Space: Extra Deck which increases my Extra Deck's size to 30 until the end of this duel. I need some extra cards so I play Celestial Contract and discard Ban'yuu Beast-Star Zombie (DARK LV3, Star/Tuner ATK/DEF: 0/600) to draw 3 cards. I play 2 face downs and end my turn.

Lupin's Stats:

Life points: 8000

Hand: 3

Grave: 3

Spell/Trap: 2 face downs

Monster(s): Ban'yuu Beast-Star Rooster

 

Turn 2) Holo. Lupin

My turn. I draw and summon Lunar-Wolf-Volcano (FIRE LV4 Beast/Effect ATK/DEF: 1950/0) He's a bit different. I play the spell Double Summon and summon Lunar-Werewolf-Wildfire (FIRE LV4 Beast-Warrior/Effect ATK/DEF: 1800/1000). They both get their effects.

 

Lupin: What?

 

Holo. Lupin: I play Heavy Storm to destroy both of your cards and then play 1 card face down. Both my Volcano attacks you Rooster! (Lupin’s life points: 8000-1600=6400) Now I choose a random card from your hand and you discard it. Depending on its type I activate a certain effect. The far right…

 

Lupin discards a monster type card.

 

Holo. Lupin: You get to draw 2 cards and then you discard 1. Now my Wildfire attacks you directly. (6400-1800=4600) I end my turn.

Holo. Lupin's Stats:

Life points: 8000

Hand: 1

Grave: 2

Spell/Trap: 1 face down

Monster(s): Lunar-Wolf-Volcano, Lunar-Werewolf-Wildfire

 

Turn 3.) Lupin

My move! I draw! I too play Double Summon and summon both Ban’yuu Beast-Star Zombie (LV3 DARK Star/Tuner ATK/DEF: 0/600) and Ban’yuu Beast-Star Eagle (LV3 WIND Star/Tuner ATK/DEF: 600/0). Now I use them to Synchro Summon Celestial Beast (LV6 LIGHT Star/Synchro/Effect ATK/DEF: 2350/2100) Whenever this monster destroys monster(s) as a result of battle, I gain life points equal to half the destroyed monster’s ATK. Oh! And I activate my Zombie’s effect since he’s in the Extra Deck. I get to return 1 Spell or Trap card back to my hand! I now re-activate Celestial Contract and offer Ban’yuu Beast-Star Sheep (LV3 WATER Star/Tuner ATK/DEF: 0/500) so I draw 3 cards! I play the spell Megamorph and equip it to my monster! (2350 x 2= 4700 ATK!!!) I activate Mystical Space Typhoon to destroy your face down! I play 1 card face down. My beast attacks your Volcano! (Holo. Lupin’s life points: 8000-2750=5250) I gain half of Volcano’s ATK points in life points. (4600+1000=5600). I end my turn.

Lupin’s Stats:

Life points: 5600

Hand: 0

Grave: 11

Spell/Trap: Megamorph, 1 face down

Monster(s): Celestial Beast

 

Turn 4.) Holo. Lupin

Your monster’s ATK is now halved since you have more life points than me. I draw. Now I summon Lunar-Ninja-Dusk (LV4 DARK Warrior/Effect ATK/DEF: 1850/1300) If he’s in ATK mode, he can’t be removed from play. I set 1 face down and end my turn.

Holo. Lupin's Stats:

Life points: 5250

Hand: 0

Grave: 4

Spell/Trap: 1 face down

Monster(s): Lunar-Werewolf-Wildfire, Lunar-Ninja-Dusk

 

Turn 5.) Lupin

I draw, and because I have Eagle in my Extra Deck, I can pay 500 life points to draw once again! (5600-500=5100) My monster’s ATK points double again! Now I play the spell Fate of the Worlds! The effect of all "Ban'yuu Beast" monsters either player has are doubled until the end of the duel. Costs to activate their effects are kept the same. This really helps me big time! I use my Zombie’s effect and get 2 cards instead of 1. I play the spell Double Summon again! I summon both Ban’yuu Beast-Star Ox (LV3 Earth Star/Tuner ATK/DEF: 300/200) and Ban’yuu Beast-Star Fish (LV3 WATER Star/Tuner ATK/DEF: 0/600). Now I use them to Synchro Summon Starlight Warrior (LV6 LIGHT Warrior/Synchro/Effect ATK/DEF: 0/1500) Once per turn, I can destroy 1 card for each Star-type monsters on my side of the field. If this card is destroyed by effect, return the monsters used to Synchro Summon this monster back to your side of the field. A great striker with no ATK power. I destroy your face down and Dusk! Now my Celestial Beast attacks your Wildfire! (Holo. Lupin’s lfie points: 5250-2900=2350) I gain 900 life points. (5100+900=6000)

Lupin’s Stats:

Life points: 6000

Hand: 0

Grave: 11

Spell/Trap: Megamorph, 1 face down

Monster(s): Celestial Beast, Starlight Warrior

 

Turn 6.) Holo. Lupin

I draw. I play 1 face down and end my turn.

Holo. Lupin's Stats:

Life points: 2350

Hand: 0

Grave: 7

Spell/Trap: 1 face down

Monster(s): Lunar-Werewolf

 

Turn 7.) Lupin

Let’s end this. I draw and pay another 500 life points to draw 2 more cards. I use Zombie’s effect and gain 2 cards from my grave!

Then I gain 100 life points for each “Ban’yuu Beast” I have on my Extra Deck. I gain 400 life points. I use my warrior’s effect to destroy that face down. I play Double Summon once again to sacrifice both my monsters to summon Blue-Eyes White Dragon (LV8 LIGHT Dragon ATK/DEF: 3000/2500) and Ban’yuu Beast-Star Rat (LV3 DARK Star/Tuner ATK/DEF: 250/250) I also play the spell Quick Summon to summon Star Warrior (LV4 LIGHT Star ATK/DEF: 1900/1500) I use them all to Synchro Summon Blue-Eyes Dust Dragon LV10 LIGHT Star / Synchro / Effect ATK/DEF: 3000/2500

 

Card Effect:

1 "Blue-Eyes White Dragon" + 1 Tuner monster of any level + 1 non-Tuner monster of any level

This card can be Synchro summoned without the levels of the monsters used to Synchro summon to add up equal to that of this card. When this card is Synchro summoned, the player who summoned this card discards his/her entire hand. Once per turn, you can activate two of the following effects:

● Draw 1 card.

● Discard 1 card from your hand to negate the effect of a card that targets a card on your side of the field and destroy it.

● During your main phase 1, gain 800 life points.

 

Lupin: It’s my first time summoning him. I attack you directly and end this duel!

 

Winner: Lupin

Loser: Holo. Lupin

 

Holo. Lupin Vanished and the duel disk dropped. Lupin picked up the cards and everything.

 

Lupin: Guess I can have these now.

 

Lupin fell asleep.

 

 

The next one might not take so long...but who knows...

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[spoiler=Chapter 8]

 

It had been quite a while since Lupin had dueled anyone. He wondered if the tournament had been canceled or if they were just keeping him on his toes, waiting for him to let down his guard. He chose the latter so kept an aware eye when he was out on the streets. He had gottened dressed that cloudy morning and was making his way to the Summer Festival. The clouds were going away fairly quickly and the sun was steaming. The officers in the East Department had invited him to join them for a celebration for saving his step father's life. He couldn't say no to an opportunity like this.

 

The festival was filled with many water activities to cool off in the intense sun. Lupin had made sure that he brought some swiming shorts and goggles for the 200 yard pool race. He alse brought his new duel disk and his decks, just in case.

 

It was 2PM and the sun was baking everyone. Nobody noticed thought because of all the water and sunscreen. Lupin had finished 2nd place in the swimming competition and was awarded a few houndred dollars as well as an invitation to one of the restaurants and a liquor bottle. It was a rare liquor that was imported from Spain. He dressed himself and went to the restaurant.

 

At 2:15 PM, he had found the restaurant and found all of the East Police Department officials there. He was greated and the party began. Deserts were everywhere, main courses, lobsters, cool drinks, almost anything you could name was there. The party only lasted for about an hour. The place closed at 3:50. Everyone had a great time. When Lupin left, he noticed that there were quite a few hooded figures around the festival. He hurried to his rider, but was interrupted by two of the hooded figures.

 

H.F.1: Are you Lupin?

 

Lupin: What if I am?

 

H.F.2: Come with us.

 

Lupin: Why?

 

H.F.1: We could take you by force, but someone will probably get hurt and we don't want to make a scene.

 

Lupin saw the logic in that. He nooded and followed the figures. They got onto some motorcycles and Lupin got on his. He followed the figures to a park. It almost resembled a deserd due to all the sand. If there were cactus and no trees, it would've really been called a desert. Other figures started to show up along with a few duelists. There were six other duelists other than himself in the park.

 

Lupin: What's going on?

 

Hans: Yeah! What is going on, eh?

 

Lupin saw the guy who made that comment. He was at least 5'7", had red hair, was tanned, had a white T-shirt, some shorts and a duel disk. In the duel disk, the guy had a red orb. He noticed that all the non-hooded duelists had a different colored orb.

 

Resha: Man, it's hot in here...

 

Lupin saw the girl. She was black, had curves, was wearing shorts that were short enought and a cloth that went around her breast area, holding itself together on her upper back.It was the color blue and so were the shorts. Her orb in the duel disk was of the same color.

 

H.F.1: You are the seven finalists from the dueling grounds in here. You will not be facing each other...yet. You will each face one of us, randomly. If you win, you will get clearance to go to the final matches. This will happen as soon as everyone has dueled. Should you lose, however, you will lose everything you have.

 

The crowd stayed quiet.

 

H.F.3: We shall now start the matches. First up, Resha Vs. Joel.

 

Resha was lead to a small dueling arena. One of the hooded figures removed his hood and revealed a a very pale, very bony and very insane face. He resembled a non-painted version of the Joker. He laughed menacingly.

 

Joel: So I get the little girl first!

 

Resha: I ain't so little! I'll make sure you get a drink you will never forget.

 

Both got their duel disks ready.

 

Resha/Joel: Lets duel!

 

Turn 1) Resha

I draw! I think we all need some fresh water, don't you think? I play the field spell A Legendary Ocean!

 

The park began to over flood itself with water. Lupin saw that the blue orb in her duel disk was glowing. A massive castle rose from under her feet and water filled the park. The water rose upward, covering everyone over 100 feet of water. Everyone began to float but something was strange about this water. Everyone could still breathe. Resha floated down into her castle's thrown seat.

 

Resha: Well, I can see that everyone's refreshed. Now I summon Liquid Sniper (WATER LV5 (LV4) Fish/Effect ATK/DEF: 1900/1900). I can summon him because my field reduces the levels of all WATER attribute monster on either players' hand and field by 1. It also increases the ATK and DEF of all WATER monsters on the field by 200. Its name is also treated as "Umi". I activate the spell Aqua Flash! I can only activate this card while I control 1 level 4 or lower WATER attribute monster on my side of the field. I inflict damage equal to the ATK of my only monster to my opponent's life points! (Joel's life points: 8000-2100=5900) I play 1 card face down and end my turn.

Resha's Stats:

Life points: 8000

Hand: 2

Spell/Trap: 1 face-down

Monsters: Liquid Sniper

Grave: 1

Field: A Legendary Ocean

 

Turn 2.) Joel

Hahahahaha! I draw! Looks like you're not the only one with WATER monsters! I summon Freaky Fish (WATER LV5 (LV4) Fish ATK/DEF: 2450/1200). Now I activate Fish Flare! By tributing 1 Fish-type monster on my side of the field, I can inflict half of the tributed monster's ATK to my opponent's life points! Then I can Special Summon a monster from my hand or Deck that has the same level or lower than the tributed monster. Say hello to Mother Grizzly from my deck. (WATER LV4 (LV3) Beast-Warrior/Effect ATK/DEF 1400/1000) (Resha's life points: 8000-1300=6700) I play 1 card face down and it's youoouoouoououuur turn!

Joel's Stats:

Life points: 5900

Hand: 3

Spell/Trap: 1 face-down

Monsters: Mother Grizzly

Grave: 2 cards.

Field: A Legendary Ocean

 

Turn 3.) Resha

Not bad, for a creepy low life punk. I draw! Now I play the spell Double Summon to summon Sea Lily, Rose of Daedalus (WATER LV3 (LV2) Plant / Effect ATK/DEF 0/0). Now I tribute both my Lily and Sniper to summon Ocean Dragon Lord - Neo-Daedalus[/b]! (WATER LV8 (LV7) Sea Serpent/Effect ATK/DEF: 2900/1600)

 

Joel stares at one of the most powerful WATER creatures in dueling history.

 

Joel: How did you summon him, without Levia?!?!?!?!

 

Resha: My Lily's effect. If "Umi" is on the field, this card's name is treated as "Levia-Dragon - Daedalus" and if I control another WATER level 4 or higher monster, I can tribute this card and another WATER monster to Special Summon "Ocean Dragon Lord - Neo-Daedalus" from my hand or Graveyard. Now I send "A Legendary Ocean" to the Graveyard, to send all cards on the field and in our hands to the Graveyard except itself!

 

All cards on Joel's side of the field and hand go to the Graveyard. All of Resha's cards remain on the field.

 

Joel: Why do you still have your cards?!

 

Resha: Beacuse I activated my face-down trap Gift of Atlantis! I can only activate this card when either "Levia-Dragon - Daedalus" or "Ocean Dragon Lord - Neo-Daedalus" activates their effect. I pay half my life points and in turn, all cards on my side of the field and hand are not sent to the Graveyard by that card's effect. "Umi" is then returned to the field after the monster's effect resolves. If my trap didn't have that effect, I could return my field using my Liquid Snipereffect. If I remove him and another WATER monster from my Graveyard, I activate "Umi" from my Graveyard. Now you're wide open! My Ocean Lord, attack him directly! (5900-3100=2900)

Resha's Stats:

Life points: 3350

Hand: 0

Spell/Trap: 0 face-down

Monsters: Ocean Dragon Lord - Neo-Daedalus

Grave: 5

Field: A Legendary Ocean

 

Turn 4.) Joel

This is going to be almost pointless. I draw and play 1 card face down. End turn.

Joel's Stats:

Life points: 2900

Hand: 0

Spell/Trap: 1 face-down

Monsters: 0 monsters

Grave: 7 cards.

Field: A Legendary Ocean

 

Turn 5.) Resha

You are so right. I use my Dragon lord's effect and send all cards to the Graveyard. Now Ocean, finish him!

 

Joel vanishes within moments.

 

 

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Actually, the master is observing. These are his weaklings. Everyone is basically gonna win their duels but the reason for this is because he needed more information about their decks. As soon as the real finals begin, these duels will actually be 2 to maybe 3 part epics. There is gonna be a qualification round, and underground duel (The tag team duel you told me) after their matches.

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Pretty much... By the way, in chapters 9 and 10, there will be a reason I told you to take a look at the Piece theme.

 

[spoiler=Chapter 9]

 

H.F.3: First Match is over. Next Match, Hans vs. Gregory.

 

Hans: I'm gonna finish this quick.

 

Gregory removes his coat and reveals a mummified face. His hands are mummified as well.

 

Both of them take their positions in th dueling grounds.

 

Hans/Gregory: Lets duel!

 

Turn 1.) Gregory

I draw and summon Pyramid Turtle (EARTH LV4 Zombie/Effect ATK/DEF: 1200/1400). Then I play 1 card face down and end my turn.

Gregory's Stats:

Life points: 8000

Hand: 4

Spell/Traps: 1 face-down

Monsters: Pyramid Turtle.

Grave: 0

 

Turn 2.) Hans

I draw! Then I play the field spell Galaxy Space!

 

Card Effect:

Increase the ATK and DEF of all “Neo-Spacian”, “Elemental Hero Star Neos”, “Elemental Hero Neos” and “Elemental Hero” Fusion Monsters by 500 points. Fusion Monsters that list either “Elemental Hero Neos” or “Elemental Hero Star Neos” do not have to have their effects activated that return them to the Extra Deck during the End Phase.

 

Hans: Then I play Double Summon to Summon both Chrysalis Soul (LIGHT LV2 Thunder/Effect ATK/DEF: 600/200) and Chrysalis Egg (FIRE LV2 Dragon/Effect ATK/DEF: 200/400) Because I have "Galaxy Space" I can tribute them to summon their powered up forms! Say hello to Neo-Spacian Burst Dragon (FIRE LV3 Dragon/Effect ATK/DEF: 500/700) and Neo-Spacian Paralysis Angel (LIGHT LV3 Thunder/Effect ATK/DEF: 900/300). I activate my Burst Dragon's effect. You lose 300 life points for each card in your hand. (Gregory's life points: 8000-1200=6800) I play 1 card face.

 

Hans taps his Deck.

 

Hans: Persistence!

 

Gregory: What was that for?

 

Hans: Have you even hear of Persistent Trap cards? I can activate them from my deck, but I have to tap my Deck and say "persistence". It's like a warning.

 

Gregory: I'm sure they're not much to speak about.

 

Hans: No, they're not. I end my turn.

Hans' Stats:

Life points: 8000

Hand: 1

Spell/Traps: 1 face-down.

Monsters: (Neo-Spacian) Burst Dragon, Paralysis Angel

Grave: 3

Field: Galaxy Space

 

Lupin felt something, like an electrical charge run up his spine. He looked down onto his deck. Something was calling him, but it kept telling him, go somewhere else. He swiftly and silently made his way to a few trees. His deck was talking to him. Cards began to appear at his feet. There was a deck belt that could hold up to five decks in it. It didn't take him long to know what the message was. He quickly began to seperate the power of his deck. It was too powerful to hold itself together, but separated and focused, it was even more dangerous, for his opponent's that is.

 

Lupin made his way back. He hadn't missed much, it was still the mummy guy's turn.

 

Turn 3.) Gregory

My move. I draw. I tribute my zombie turtle, to summon Vampire Lord (LV5 DARK Zombie / Effect ATK/DEF: 2000/1500)! Since he was summoned, I can activate the effect of a very special monster from my Deck to the field. I summon Unvenial Pet (LV3 DARK Zombie / Effect ATK/DEF: 1000/1200). Now I activate my face-down trap, Deal with the Dead. I special summon 1 Zombie-type monster from my Graveyard or Deck with an ATK of 1500 or less to my side of the field. I summon Soul Absorbing Bone Tower (LV3 DARK Zombie/Effect ATK/DEF: 400/1500) from my Deck in defense mode. Since I have another Zombie-type monster on my side of the field, this card cannot be selected as an attack target and whenever a Zombie-type monster is Special Summoned, you send the top 2 cards from your deck to the Graveyard. I play 2 cards face down and end my turn.

Gregory's Stats:

Life points: 6800

Hand: 2

Spell/Traps: 2 face-down

Monsters: Vampire Lord, Unvenial Pet, Soul Absorbing Bone Tower

Grave: 2

Field: Galaxy Space

 

Turn 4.) Hans

My move. I draw. Now I activate my persistent trap card from my deck! Soul Contact!

 

Card:

Soul Contact (Persistent Trap)

If this card is activated from the Deck, Special Summon 1 "Neo-Spacian" or "Chrysalis" monster from your hand, Deck, or Graveyard. Pay 1000 life points to Special Summon 1 "Neos" Monster from your hand, Deck, or Graveyard. That monster is returned to your Deck at the End Phase of this turn.

 

I get both effects so I Special Summon both E-Hero Star Neos (LV7 LIGHT Warrior ATK/DEF: 2500/2000) and Neo-Spacian Stardust Fairy (LV3 WIND Fairy/Effect ATK/DEF: 500/800) Now I contact fuse all of these to summon:

 

Elemental Hero S. Beginning Neos

Star level: 10

Attribute: LIGHT

Warrior / Fusion / Effect

ATK/DEF: 3000/2500

1 “Neo-Spacian Paralysis Angel” + 1 “Neo-Spacian Burst Dragon” + 1 “Neo-Spacian Stardust Fairy” + 1 “Elemental Hero Star Neos”

This card can only be Special Summoned from your Extra Deck by returning the above cards from your side of the field to the Deck. (You do not use “Polymerization”.) When this card is Special Summoned, both players combine their hand and graveyard with their deck and shuffle them. Both players then draw 5 cards. This card gains the effects of all “Neo-Spacian” monsters that were used to Special Summon this card. This card returns to the Extra Deck during the End Phase.

 

All cards in our Graveyards and our hands are returned to the Deck. Then we draw 5 cards. I activate all my monster's effects! You remember Burst Dragon right? Well, you lose 1500 life points! (Gregory's life points: 6800-1500=5300). This monster also gets Stardust Fairy's effect! It gains 200 ATK and DEF for each card I control, including my hand! A total of 8 cards. (Beginning Neos ATK/DEF: 3000/2500 + 500/500 (From field) + 1600/1600 (From effect) = 4100/3600!) Now My monster attacks!

 

Resha: He's insane! There's a chance his attack will do nothing and a chance that he will get hit instead!

 

Gregory draws the top card of his Deck and reveals it. It's Book of Life (Spell Card).

 

Resha: What an idiot...

 

Hans: Hey! I know my own card's effects! Because of what I did, I can activate the following! I reveal my face-down!

 

Life Contact (Normal Trap)

Activate this card when you take damage while you control a face-up "Neos" monster on your side of the field. Inflict the same amount of damage you take this turn to your opponent's life points.

 

Both of us take 4100 damage! (Hans' life points: 8000-4100=3900) (Gregory's life points: 5300-4100=1200) Now I activate the spell card, Contact Out! I return my "Neos" fusion monster to my Extra Deck and special summon all the monsters that were used to summon him! I Special summon all of my Neo-Spacians and E-Hero Star Neos. Then I activate my Burst Dragon's effect again! You lose 1500 life points and it's over!

 

Gregory's bandages fall, he turns to sand and he and his clothes vanish into this air.

 

Hans: Will you all quit with these...dramatic exits? We get it!

 

 

 

[spoiler=Chapter 10]

 

H.F.3: Second match over, third match, Dean vs. Diana

 

A tall muscular (Not muscle bound) man with a clean cut, a black shirt and skin colored pants walked to the arena. A third hooded figure removed her coat. She had long hair, a lustful look in her face that was aimed at her opponent.

 

Dean: *Gulp* This is gonna be hard...

 

She had a bikini and her breast was having success in overpowering her bra.

 

Dean: Uhh....very hard...*Starts sweating*

 

She waved her hair and gave him a wink.

 

Dean: Don't lose it Dean...stay focused...

 

Diana/Dean: Lets duel!

 

Diana blow kisses Dean.

 

Dean blushes. He snaps and begins.

 

Turn 1.) Dean

I start. I play 1 card face down and summon Piece - Queen de Luz (LV4 LIGHT Warrior/Effect ATK/DEF: 1600/1000) and when she's summoned, you randomly discard 1 card from your hand.

 

Diana discards Injection Fairy Lily. This makes Dean flush even more.

 

Dean: I-I play the spell Double Summon to summon Piece - Castle de Luz (LV3 LIGHT Rock/Effect ATK/DEF: 0/2000) Because I summoned a "Piece" monster, my queen gets a Piece Counter. My castle's effect also activates. Since I have another "Piece" monster on my side of the field, I can special summon 1 "Piece - King de Luz" from my hand or Deck to the field. I summon Piece - King de Luz (LV4 LIGHT Warrior/Effect ATK/DEF: 500/2000) from my Deck in defense mode. I don't get his first effect of drawing a card, but my Rock gets a Piece Counter and my Queen places 1 Piece Counter to my King. I play 1 card face-down. *Taps Deck* Persistence!

 

Hans: There's another one who knows what persistent Traps are.

 

Dean: I end my turn.

Dean's Stats:

Life points: 8000

Hand: 2

Spell/Trap: 1 face-down (Persistent Trap Set on Deck)

Monsters: Piece - Queen de Luz (1 Piece Counter), Piece - Castle de Luz (1 Piece Counter), Piece - King de Luz (2 Piece Counters)

Grave: 1

 

Turn 2.) Diana

Well isn't this nice? I get to duel a nice young handsome man! Oh, I can't wait till I'm done with you.

 

Dean gulps.

 

Diana: Well, it's my turn. I summon Red Rose (LV4 EARTH Plant/Effect ATK/DEF: 0/0) This card cannot be destroyed or sent to the Graveyard by an opponent's card effect. I play 1 card face down and end my turn.

Diana's Stats:

Life points: 8000

Hand 3

Spell/Traps: 1 face-down

Monsters: Red Rose

Grave: 1

 

Turn 3.) Dean

Ummm, oh! I draw!

Hans: Hey. You know what's going on don't ya?

 

Lupin: Yeah.

 

Hans: Can you tell me why he's acting that way?

 

Resha: He's nervous. She's got him emotionally tangled up.

 

Hans: That HOT fiend!

 

Lupin: No comment...By the way, are these persistent trap cards new?

 

Hans: Persistent Traps? Oh yeah. They're unique. They're the latest kind of traps. *Takes out "Soul Contact"* The symbol for these guys is a star, it's similar to that of a field spell symbol, except it's a five point star, not four.

 

Lupin: I see...

 

Dean: I summon Piece - Pawn de Luz (LV2 LIGHT Warrior/Tuner ATK/DEF: 400/400)

 

Card:

Piece - Pawn de Luz

LV2 LIGHT

Warrior / Tuner

When this monster is Normal Summoned, select 1 Spell/Trap card from your Graveyard and set it face down on your side of the field. That card cannot be flipped face-up. If this card is used to Synchro Summon a Warrior-type or "Piece" Synchro Monster, this card's level becomes 3 instead of 2.

ATK/DEF: 400/400

 

I select my Double Summon and place it face down. Now I tune my Tuner and King to summon

 

Piece - King of Light

LV7 LIGHT

Warrior / Synchro / Effect

1 Tuner monster + 1 "Piece - King de Luz"

When this card is Synchro Summoned, Special Summon 1 "Piece" monster from your hand, Deck or Graveyard to the field and place 3 Piece Counters on it. Once per turn, you can place 3 Piece Counters on a card on the field. If there are 10 or more Piece Counters on the field, this card can attack your opponent's life points directly. This card cannot attack the next turn if you do this.

ATK/DEF: 2500/2000

 

I special summon

 

Piece - Knight de Luz

LV3 LIGHT

Beast-Warrior / Effect

When this monster is Normal Summoned, you can select a card in your Deck and add it to your hand. The selected card cannot be played during this turn. When a "Piece" monster is summoned to the field, you can place 1 Piece Counter on this card (Max 5). For each Piece Counters on this card, increase this card's ATK and DEF by 400 points.

ATK/DEF: 0/0

 

and he gets 3 Piece Counters. My Queen Places 1 Piece Counter on your Rose and 1 Piece Counter on my Knight. I play the field Spell

 

Chess Board (Field Spell)

Increase the ATK and DEF or all "Piece" monsters by 300 points. Whenever a "Piece monster is summoned to the field, place 1 Piece Counter on this card. If a "Piece" card would be negated, destroyed, or removed from the field by your opponent's card, you can remove 2 Piece Counters on the field to negate that cards negation, destruction and or removal from the field.

 

Resha: Told you she's got him tangled up. He could've played that card first and then would've gotten quite a few more benefits...

 

Dean: I place 3 Piece Counters on my king himself. My king attacks your Rose.

 

Diana: That is mean "sweety"....

 

Lupin: (Cough) "Sweety"?

 

Diana: Well...I can still defend myself. My monster is not destroyed by your cards but you wanted to strike my life points...well I activate Spirit Barrier which makes all battle damage I take 0 if I have a monster on my side of the field.

 

Dean. Your move.

Dean's Stats:

Life points: 8000

Hand: 1

Spell/Trap: 1 face-down (Persistent Trap Set on Deck)

Monsters: Piece - Queen de Luz (2 Piece Counter), Piece - Castle de Luz (2 Piece Counters), Piece - King of Light (3 Piece Counters), Piece - Knight de Luz (4 Piece Counters)

Grave: 3

Field: Chess Board

 

Turn 4.) Diana

My move. I draw. I play the field spell Lovers Red Rose Garden which destroys your field spell.

 

Card:

Lovers Red Rose Garden (Field Spell)

Increase the ATK and DEF of all Plant-type monsters on the field by 500 points. Each time your opponent attacks, summon 1 "Red Rose Token" (LV3 WATER Plant ATK/DEF: 300/300) on your opponent's side of the field. "Red Rose Token"(s) cannot be destroyed as a result of battle. Once per turn, for each "Red Rose" card on the field, inflict 500 points of damage to your opponent's life points.

 

I summon a second Red Rose. I activate my field's effect and inflict 1000 points of damage to you. (Dean's life points: 8000-1000=7000) I end my turn by play 1 card face down.

Diana's Stats:

Life points: 8000

Hand 1

Spell/Traps: Spirit Barrier, 1 face-down

Monsters: Red Rose (1 Piece Counter), Red Rose (0 Piece Counters)

Grave: 1

Field: Lovers Red Rose Garden

 

Resha: That field is full of thorns. Just like her.

 

Hans: I agree with you on that.

 

Lupin: She's a good player.

 

Resha and Hans turn to look at Lupin.

 

Lupin: You guys know that it's true.

 

Resha and Hans thought about it for a second. They nooded and turned back to face the match.

 

Turn 5.) Dean

I draw. Come on! Pull yourself together man! She's hot, but if you lose...

 

Dean got through to himself and put his game face on.

 

Diana frowned.

 

Dean: Let me repeat myself...I draw! Good... I can't get to you using the monsters on my sife of the field...but I can use monsters I summon to your side of the field! I summon

 

Piece - Caballo de Dark

LV3 DARK

Beast-Warrior / Effect

This monster can only be Normal Summoned on your opponent's side of the field. The player who summoned this monster is the controller of this card and this card's control cannot change. When a "Piece" monster is summoned to the field, you can place 1 Piece Counter on this card. During each of your opponent's End Phases, for each Piece Counter on this card, inflict 100 points of Damage to your opponent's life points.

ATK/DEF: 800/1000

 

I place 1 Piece Counter on him thanks to my queens effect. My Rock also gets a Piece Counter and so does my other knight. Then I use my King's effect and place 3 Piece Counters on him. I end my turn and my knight inflicts 400 points of damage to you. (8000-400=7600) Your move.

Dean's Stats:

Life points: 7000

Hand: 2

Spell/Trap: 1 face-down (Persistent Trap Set on Deck)

Monsters: Piece - Queen de Luz (2 Piece Counter), Piece - Castle de Luz (3 Piece Counters), Piece - King of Light (3 Piece Counters), Piece - Knight de Luz (5 Piece Counters)

Grave: 3

Field: Lovers Red Rose Garden

 

Resha: Looks like he broke through her enchantment

 

Lupin: Let's just hope he doesn't fall back into it.

 

Turn 6.) Diana

I thought you would be a gentleman....

 

Dean: Sorry "sweety" but I've broken through your spell.

 

Diana frowned and this angered here.

 

Diana: FINE!! I'll just defeat you no mercy! I draw! I summon Poison Seedling (LV1 EARTH Plant/Tuner 0/0) Now I use all of these to Synchro Summon Black Rose Dragon! (LV7 FIRE Dragon/Synchro/Effect ATK/DEF: 2400/1600) All cards on your side of the field are destroyed.

 

Dean: I knew you had something like that! I activate my persistent trap!

 

End Game Destruction (Persistent Trap)

If this card is activated from the Deck, destroy 1 card on the field. When a card you control would be destroyed, sent to the Graveyard or negated by a card your opponent controls, you can negate that card's destruction and negation and draw 2 cards from your deck.

 

Sorry, but I destroy your Black Rose Dragon and negate the destruction of my King. I also draw an additional 2 cards.

 

Diana: Hey! Grr, fine. I play 1 card face-down and end my turn.

Diana's Stats:

Life points: 7600

Hand 1

Spell/Traps: Spirit Barrier, 2face-downs

Monsters: 0

Grave: 5

Field: Lovers Red Rose Garden

 

Hans: Alright! Looks like Dean here might have a chance after all!

 

Resha: Lets hope.

 

Turn 7.) Dean

My move! I draw! Now, My king attacks directly!

 

Diana: Not so fast, I activate Mirror Force!

 

Dean: Sorry, hun. I activate the quick-play spell First Move!

 

First Move (Quick-Play Spell)

This card can be activated from the hand or Deck by paying 500 life points. If a "Piece" card is targetted by an opponent's card effect, negate that card's effect and destroy it. You can pay an additional 500 life points for this card to not be negated by an opponent's card effect. Only 1 "First Move" can be played per turn.

 

I pay 1000 life points for the entire effect, so my attack still hits! (Diana's life points: 7600-2500=5100)

 

A Red Rose Token blossoms on Dean's side of the field.

 

Dean: Battle phase is over, but I can summon

 

Piece - Pion de Dark

LV2 DARK

Warrior / Effect

This monster can only be Normal Summoned on your opponent's side of the field. The player who summoned this monster is the controller of this card and this card's control cannot change. When this card is used to Synchro summon a Warrior-type or "Piece" Synchro Monster, this card's level becomes 3 instead of 2.

ATK/DEF: 400/400

 

Now I use both Caballo and Pion on your side of the field to summon:

 

Piece - Knight of Dark

LV6 DARK

Beast-Warrior / Synchro / Effect

1 Tuner monster + 1 "Piece - Caballo de Dark"

This monster can be summoned on either players side of the field. The player who summoned this monster is the controller of this card and this card's control cannot change. Once per turn, you can place 3 Piece Counter on this card. During each of your opponent's End Phases, for each Piece Counter on this card, inflict 150 points of Damage to your opponent's life points. If this card is destroyed or sent to the Graveyard, inflict damage to your opponent's life points equal to the number of Piece Counters on this card x 200.

ATK/DEF: 2000/2000

 

onto your side of the field! I use my king's effect and place 3 additional Piece Counters on my knight! *Taps deck* Persistence! I end my turn by setting a face-down and inflict 900 points of damage to you! (Diana's life points: 5100-900=4200)

Dean's Stats:

Life points: 7000

Hand: 3

Spell/Trap: 1 face-down (Persistent Trap Set on Deck)

Monsters: Piece - King of Light (3 Piece Counters), Red Rose Token

Grave: 13

Field: Lovers Red Rose Garden

 

Turn 8.) Diana

Hmf. Not bad for a bad sack of-

 

Dean: Hey! Don't go down there!

 

Diana: Whatever. I draw! Now I play the spell Monster Reborn and summon Black Rose Dragon to the field once more! I use its effect and remove 1 Red Rose out of play, to decrease your monster's ATK to 0! My dragon, attack!

 

Dean: Again! I activate my Persistent Trap card!

 

Mid Game Resistance (Persistent Trap)

If this card is activated from the Deck, all Battle Damage the owner of this card takes this turn is reduced to 0. Activate this card only during either players' Battle Phase. Select 1 monster on your side of the field. That monster is not destroyed by battle until the end of the turn.

 

My monster is not destroyed, and I take no damage!

 

Diana: Will you quit being so stubburn and let me kill you?

 

Dean: Wow, hold on there princess.

 

Diana: PRINCESS?!?!? I play 1 card face down and end my move!

Diana's Stats:

Life points: 7600

Hand 0

Spell/Traps: Spirit Barrier, 2 face-downs

Monsters: Black Rose Dragon, Piece - Knight of Dark (6 Piece Counters)

Grave: 6

Field: Lovers Red Rose Garden

 

Resha: Dean is really keeping up.

 

Lupin: I think he has to at this point, no?

 

Hans: Whatever, just sit back and enjoy the match.

 

Turn 9.) Dean

My move! I draw! By the way, did you forget to use you field's effect?

 

Diana: Uhhh....

 

Dean: No matter, after all, it's over. I use both my "Piece" monsters effects and place a total of six Piece Counters on that Knight on your side of the field. Now I have 15 counters on the field. I activate my face down!

 

Check Mate! (Counter Trap)

Remove all Piece Counters on the field and activate the corresponding effect(s) depending on the number of Piece Counters that were removed.

? If 3+: You can negate the activation or summoning of a card and destroy it.

? If 6+: Gain 1500 life points.

? If 9+: Draw 3 cards.

? If 12+: Destroy all cards your opponent controls. They draw 2 cards from their Deck.

? If 15+: Inflict damage to your opponent's life points equal to the total ATK or DEF of all "Piece"

monsters that were summoned during this duel to your opponent's life points.

 

Diana: I activate Seven Tools of the Bandit!

 

Dean: Sorry hun, my card can negate the activation or summoning of a card and destroy it. I also gain 1500 life points (7000+1500=8500) draw 3 cards, destroy all cards you control, you draw 2 cards, and inflict damage equal to the total ATK or DEF of all "Piece" monsters that were summoned during this duel! I choose DEF! (Queen (1000) + Rock (2000) + King Luz (2000) + King Light (2000) + Pawn Luz (400) + Pion Dark (400) + Knight Luz (0) + Caballo (0) + Knight Dark (2000) = 9800 damage!!!) It's over.

 

All cards fade away, Diana slowly begins to vanish. A tear falls from her cheek. She vanishes.

 

 

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