rightdrive Posted December 1, 2008 Report Share Posted December 1, 2008 Here are a couple of future cards-they are just ideas. This will be updated sometimes. ChrokeMonsterHas awesome attack and great defense. Your opponent will pay the price.4000 ATK/6000 DEF BlistMonsterA monster that can't do much except attack. It is helpless because of it having 0 defense2000 ATK/0 DEF TakeTrapYour opponent has to give up his/her best card and send it to the graveyard. It has to get a new card from the deck. Read my new signature.... Link to comment
Zeppeli Gyro Supreme Posted December 1, 2008 Report Share Posted December 1, 2008 Umm.. Need a whole lot of OCG work, and needs to be balanced. Be more specific with your card effects. Read some cards over, and try to make effects like theirs, and written like theirs. Link to comment
rightdrive Posted December 1, 2008 Author Report Share Posted December 1, 2008 Ok, I'm going to rethink this over and edit this thread in a day or two. Link to comment
Case_closed Posted October 17, 2011 Report Share Posted October 17, 2011 Ill try to fix it for you Take And Compensation (New name)Trap/NormalSelect 1 card in your opponents hand and send it to the graveyard. Your opponent then draws 1 card from the top of his/her deck. Seriously, Normal monsters aren't popular in YCG. i can see they are normal monsters. Changed trap to make it maybe useful. Link to comment
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