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Elite Makers - Where the legends are born - Now has Graphic Squads!


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Choose the theme for the club banners  

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  1. 1. Choose the theme for the club banners



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Whatever you want =)

 

Oh, about HQ Cards Production and Organization CC...

 

I bet you already got what the names mean.

 

Organization CC is a Organization, that keeps an eye on the CC Section, and critiques/helps every not-so-good cardmakers.

 

HQ Cards Production is a cardmaking group, which saves the day of YCM's old cardmaker veterans. Basicly, we make good cards and post them. If you're part of the HQ Cards, please add in the name of your thread '[HQ Cards Production]' if possible. If you don't have enough soace, '[HQCP]' is enough.

 

Hope this cleared it up a lil'.

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Ok' date=' I'll give it a try at sub-types:

 

Creating Sub-types is very necessary for YCMakers who wants to unfold their skills in a different way than singles.

 

Heres some main concepts for sub-types: A sub-type has, as many of you know, the name of the sub-type written next to its original type, and the cards within a sub-type share 1 or more effect. If they don't have an effect in common, you cannot call them a sub-type, regardless if the sub-type is written on the card.

 

When thinking of a sub-type, try this:

What should the sub-type's name be? (PS: By making a sub-type based on something you like, you'll have a good time making them)

Think of a concept the set will unfold on. (Spell/Trap destruction, life point gain/power manipulation']

Try unfolding the set on a way they have never been done before.

Example: I have begun with a sub-type I wanted to call Mind monsters. And, I can tell you, I had a heck of a problem thinking out their effect in common.

 

I started by thinking, "Hey, what does really a mind work upon?" It took me a moment or two before it hit me: Minds work on mentality! So now, I started thinking of the best way to express mentality on the cards. At long last, I decided that the Mind monsters should have their own kind of ATK and DEF, Mind Power!

 

When unfolding the sub-type, it is very good to play on their eventual weaknesses or strenghts and making them better. (Example: Spirit monsters return to its owner's hand at the end of the turn it's flipped face-up or summoned, so Takahashi made the spell card, Spiritual Energy Settle Machine, which prevents them from doing that)

 

If you think as I have done here when making a sub-type, congratulations! You have made a working sub-type!

 

Here's the teachings of Diedra so you don't have to look for it.

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OK.

 

Alright students' date=' you are about to get some homework!

 

I want each of you (students) who read this post to come up with a Sub/Arch type to be handed in on sunday. You can find my previous lesson in Sub/Arch type making at post 1701 at page 86.

[/quote']

 

This.

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