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Elite Makers - Where the legends are born - Now has Graphic Squads!


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Choose the theme for the club banners  

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  1. 1. Choose the theme for the club banners



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It is not on the card' date=' it is a joke.[hr']

Also I made new card.

 

43681jq7.jpg

 

You can Special Summon this card by discarding 1 card in your hand to the Graveyard. Once per turn, you can increase the ATK of 1 Spellcaster-Type monster on the field by 700 until the End Phase. As long as this card is on the field, your opponent cannot select any monster on your field as a attack target except this card. If this card is sent to the Graveyard by battle, you can give-up 700 Life Points to Special Summon 1 level 6 or Lower Spellcaster-Type monster in face-up Defense Position.

 

You can discard 1 card to Special Summon this card from your. Once per turn, you can increase the ATK of 1 face-up Spellcaster-Type monster on the field by 700 until the End Phase. As long as this card is face-up on the field, your opponent cannot select any monster on your field as an attack target except this card. If this card is sent destroyed and sent to the Graveyard by battle, you can pay 700 Life Points to Special Summon 1 level 6 or Lower Spellcaster-Type monster from your hand or Deck in face-up Defense Position.

 

I think that it's fixed but you might want to double check it just in case...

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I fixed it some your OCG fixes didn't make a lot of sense, but here it is.

 

2rmv2mu.jpg

 

You can Special Summon this card from your hand by discarding 1 card in your hand to the Graveyard. Once per turn, you can increase the ATK of 1 Spellcaster-Type monster on the field by 700 until the End Phase. As long as this card is on the field, your opponent cannot select any monster on your field as a attack target except this card. If this card is sent to the Graveyard by battle, you can give-up 700 Life Points to Special Summon 1 level 5 or Lower Spellcaster-Type monster from your hand in face-up Defense Position.

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"You can randomly select 3 cards from your opponent's hand and discard them to the Graveyard"

 

I think...

 

[align=center]also look at this please! It's an extention of my Elemental Crystal Set!

167237og7.jpg[/align]

Effect: Once per turn, you can discard 1 face-up Continuous Spell Card you control to add 1 "Elemental Crystal Spirit" to your hand from your Deck. As long as a "Elemental Crystal Spirit" remains face-up on your field this card cannot be the target of your opponent's attacks. This card's ATK and DEF are equal to the number of "Elemental Crystal Spirit" and "Crystal Beast" cards in your Trap & Spell Card Zone x300.

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Thx guys, and also, Crimson, I think that card is good, ^~^ I see no OCG errors, but then again I'm not exactly the master of OCG myself >_< Gratz on beating DeMeNTeD in the card contest (Primal Release)


except put the Elemental Crystal Beasts in quotations

 

"Elemental Crystal Beast"


T_T, some of my cards... they... dissapeared...

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Primal, did you win DeMeNTeD?

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WATER or 1 EARTH monster you control. When this card is destroyed by battle, you can place this card face-down in your Spell & Trap Card Zone as a Continuous Trap Card instead of sending it to the Graveyard. During your opponent's 2nd Standby Phase, flip this card face-up. As long as this card remains face-up on the field, all monsters on your opponent's field are treated as Aqua-Type WATER monsters. Decrease the ATK of all monsters on your opponent's field by 200 points. Once per turn, during your Standby Phase, place the top card of your opponent's Deck to the bottom of his/her Deck and place 1 Level 3 monster on the top of your Deck. Once per turn, during your opponent's Standby Phase, randomly select 1 card in your opponent's Deck and switch it with a card in your opponent's hand. When this card is removed from the field while it is a Continuous Trap Card, switch the Battle Position of all monsters on your opponent's field. As long as this card remains in your Graveyard, neither player can increase their Life Points by card effect(s).

 

I'm a bit confused by the whole effect, especially the bolded part. I hope you don't try to become Legend in LCM with this card. The effect is too big, that makes it too confused. So, I don't like it. And from what I have heard, Hunter doesn't like long unreadable effects.

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