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Elite Makers - Where the legends are born - Now has Graphic Squads!


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Hey GD did you see my new cards?

 

[align=center][spoiler=Conjurer of the Winds]

43681cj1.jpg

 

Image by Father Wolf

 

[spoiler=Card Lore]

You can Special Summon this card to the field from your hand in face-up Defense Position if you control 1 face-up WIND monster. When this card is selected as an attack target , you can discard 1 card from your hand to the Graveyard to negate the attack of 1 monster and end the Battle Phase. You can send this card from the field to the Graveyard to inflict 500 to your opponent.

 

 

 

[/align]

 

[align=center][spoiler=Blessing of the Four Winds]

43681ka9.jpg

 

Image by Father Wolf

 

[spoiler=Card Lore]

Activate this card only when there are 4 or more face-up WIND monsters on the field, send all monsters on the field to the Graveyard. Then both players draw 4 cards from the top of their respective Decks and Special Summon all level 4 or lower monsters in face-down Defense Position. Send the remaining cards to the Graveyard, and increase each player's Life Points by 300 for each Spell Card sent to the Graveyard by this effect.

 

 

 

[/align]

 

[align=center][spoiler=Wind Shogun - Sakasuri]

43681tq3.jpg

 

Image by Father Wolf

 

[spoiler=Card Lore]

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 level 4 or lower Wind monsters from your field to the Graveyard. Increase this card's ATK by 200 for each WIND monster on the field. Once per turn, you can discard 1 card from your hand to the Graveyard, to decrease ATK of 1 monster on the field to 0 until the End Phase. If this card is destroyed by battle, remove the attacking monster from play.

 

 

 

[/align]

 

Tell me if you see anything.

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Can everybody plz point out: OCG Errors (What is OCG?) and Over/Underpowered?

 

100090pz4.jpg

 

It's the main card in my upcoming set. OH! I forgot to post my 4 (Actually 5 but I used one as my entry card) Elf Cards!

 

[spoiler=4 Elf Cards]100090ry8.jpg100090pd6.jpg100090rp6.jpg100090ex3.jpg

Plz point out ALL OCG errors that you see, plz be nice about it I'm still nooby at making cards, also, GD, if these get me ranked up, thx ^~^

 

Blood Elf Wanderer Lore: This card can not be Normal Summoned or Set. This card can only be Special Summoned when 2 cards from your hand are removed from play. When this card is Special Summoned it may increase the ATK of any card with the word "Elf" in it's name on either side of the field by 750.

 

Blood Chimera Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of another "ShadowMech" creature. Every turn that this card is on the field you can sacrifice one of your "ShadowMech" cards from the your side of the field to summon a Mecha Counter. For every Mecha Counter you have on your side of the field this card can increase it's ATK and DEF by 300.

Aegis Lucifer Lore: This card cannot be Normal Summoned or Set. This Setcard may only be Special Summoned from your graveyard. When this card destroys a card with the word "Elf" in its name this card can attack twice. This effect can only be used one time in a duel.

 

Drow Assassin Lore: This card cannot be Special Summoned. This card gains 300 ATK and 500 DEF for every Dark monster on either side of the field.

 

Dark Elf Necromancer Lore: Every three turns you may remove one of the cards in your hand from play to send all of your opponents cards on their side of the field to the graveyard.

 

Aegis Lucifer Lore: This card cannot be Normal Summoned or Set. This card may only be Special Summoned from your graveyard. When this card destroys a card with the word "Elf" in its name this card can attack twice. This effect can only be used one time in a duel.


btw, Primal Release, last time I checked, you were actually winning against DeMeNtEd, Gratz man.


If somebody can find me a pic that would work better with the Blood Elf Wanderer, that would be great ^~^

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Ok, there are a lot of OCG (Original Card Grammar) errors, but I don't teach that. Some are Op'd, too. And I also do names...

 

ShadowMech-Blaze Chimera: Balanced well. I look forward to the finished set... Where is the pic from?

 

Aegis Lucifer: Slightly OP. Change the name to something like 'Aegis Lucifer-Bane of Elves'

Again, lots of OCG errors.

 

Dark Elf Necromancer: Way OP. Change it to something like: Once per turn, During your Standby Phase, place 1 '???' counter on this card (max 3). by removing 3 '???' counters from this card, you may:

[bullet Point] Destroy all cards in your opponent's Spell and trap card zones.

[bullet Point] Destroy all monsters your opponent controls.

 

It's not Magician, it's Spellcaster. OCG.

 

Drow Assassin: Could be OP with DNA Transplant or something like it. OCG.

 

Blood Elf Wanderer: OK. OCG.

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X-31:

 

You can Special Summon this card to the field from your hand in face-up Defense Position if you control 1 face-up WIND monster. When this card is selected as an attack target , you can discard 1 card from your hand to the Graveyard to negate the attack of 1 monster and end the Battle Phase. You can send this card from the field to the Graveyard to inflict 500 damage to your opponent.

 

Activate this card only when there are 4 or more face-up WIND monsters on the field. Send all monsters on the field to the Graveyard. Then both players draw 4 cards from the top of their respective Decks and Special Summon all Level 4 or lower monsters in face-down Defense Position. Any other cards are sent to the Graveyard. In addition, increase player's Life Points by 300 for each Spell Card sent to the Graveyard by this effect.

 

Fixed.

 

D.Kefga: OCG errors.

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Okay so this shows how I have little OCG. I see you added one work "Damage" to the last part of the effect. So I forgot.

 

The last part of the second effect is just reword to be more correct.

 

Okay thanks GD. So is this good enough to become assistant or anything higher?

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Could someone do me a favor and look at this card? Since it's a trap it probably won't get looked at too much

 

[spoiler=Fire's Premature Sacrifice]

sdlr15.jpg

Effect: This card can only be activated when 1 or more FIRE monsters your control are destroyed and sent to the Graveyard. For each FIRE monster destroyed by your card effects, you take 500. When a FIRE monster you control is destroyed by a card effect, your opponent must remove from play Monster Cards from their Deck equal to the number of FIRE monsters sent to the Graveyard by card effects.

 

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