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Elite Makers - Where the legends are born - Now has Graphic Squads!


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Choose the theme for the club banners  

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  1. 1. Choose the theme for the club banners



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Here is the effect of the dark synchro:

 

Flip a coin. If you have heads, pick 1 of these effects:

* Special Summon 1 Spellcaster-Type monster.

* Destroy one card on your side of the field and remove it from play.

* Inflict 200 points of damage to your opponent's Life Points for each Spell Card and Trap Card in your opponent's hand.

If you have tails, your opponent activates 1 of these effects:

* Inflict 200 points of damage to your Life Points for each card in your Graveyard.

* Discard all cards in your hand.

* Activate Spell Cards and Trap Cards from your opponent's hand.

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This club lookz awesome so i will jon heres my cards i have made a couple of cards if that is ok

 

fz9bwk.jpg

 

Effect:

This card can only be activated when it is your Battle Phase or your opponents Battle Phase.This card can only be equiped to Black Fire Dragon Of The Phoniex.

The Face Up card gains 400 ATK and loses 200 DEF and can not be destroyed by battle but you still take the damage that you would have took.

 

 

 

2dbv77a.jpg

 

Effect:

"Pyro Monster" "Dragon Monster"

During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.By tributing one face up monster you control you can inflict half that monsters ATK or DEF you decide of your opponents Life Points.

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@Ned: I am going to make a new Squad better than Elite.... ;) Wait for that!

 

@computerwhiz:

 

Flip a coin and call it. If you call it right, select and activate 1 of the following effects:

* Special Summon 1 Spellcaster-Type monster.

* Destroy 1 card you control and remove it from play.

* Inflict 200 points of damage to your opponent for each Spell and Trap Card in your opponent's hand.

If you call it wrong, your opponent activates 1 of the following effects:

* Inflict 200 points of damage to your Life Points for each card in your Graveyard.

* Discard all cards in your hand.

* Activate Spell and Trap Cards from your opponent's hand.

 

Fix'd. Now fix it again, Ned XD

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This club lookz awesome so i will jon heres my cards i have made a couple of cards if that is ok

 

fz9bwk.jpg

 

Effect:

This card can only be activated when it is your Battle Phase or your opponents Battle Phase.This card can only be equiped to Black Fire Dragon Of The Phoneix.

The Face Up card gains 400 ATK and loses 200 DEF and can not be destroyed by battle but you still take the damage that you would have took.

 

 

 

2dbv77a.jpg

 

Effect:

"Pyro Monster" "Dragon Monster"

During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.By tributing one face up monster you control you can inflict half that monsters ATK or DEF you decide of your opponents Life Points.

 

 

 

3451rgi.jpg

 

Effect:

By discarding this card from your hand and tributing 3 FIRE or Dragon monsters you can special summon 1 Black Fire Dragon Of The Phoneix.When this card is sent to the Graveyard by battle you can Special Summon 1 level 4 or under Dragon monster.


I never knew i posted that i was still doing somemore on it soz

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@Ned: I am going to make a new Squad better than Elite.... ;) Wait for that!

 

@computerwhiz:

 

Flip a coin and call it. If you call it right' date=' select and activate 1 of the following effects:

* Special Summon 1 Spellcaster-Type monster.

* Destroy 1 card you control and remove it from play.

* Inflict 200 points of damage to your opponent for each Spell and Trap Card in your opponent's hand.

If you call it wrong, your opponent activates 1 of the following effects:

* Inflict 200 points of damage to your Life Points for each card in your Graveyard.

* Discard all cards in your hand.

* Activate Spell and Trap Cards from your opponent's hand.

 

Fix'd. Now fix it again, Ned XD

[/quote']

Actually, "if you call it wrong" is incorrect.

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@Ned: I am going to make a new Squad better than Elite.... ;) Wait for that!

 

I want to join that Squad...^___^

 

 

@computerwhiz:

 

Flip a coin and call it. If you call it right' date=' select and activate 1 of the following effects:

* Special Summon 1 Spellcaster-Type monster.

* Destroy 1 card you control and remove it from play.

* Inflict 200 points of damage to your opponent for each Spell and Trap Card in your opponent's hand.

If you call it wrong, your opponent activates 1 of the following effects:

* Inflict 200 points of damage to your Life Points for each card in your Graveyard.

* Discard all cards in your hand.

* Activate Spell and Trap Cards from your opponent's hand.

 

Fix'd. Now fix it again, Ned XD

[/quote']

 

My pleasure....^__^

I'm not sure about coin part...

But!

*Inflict 200 damage to your opponent for...

*Inflict 200 damage to your Life Points...

 

There...

xD

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Here is the effect of the dark synchro:

 

Flip a coin. If you have heads' date=' pick 1 of these effects:

* Special Summon 1 Spellcaster-Type monster.

* Destroy one card on your side of the field and remove it from play.

* Inflict 200 points of damage to your opponent's Life Points for each Spell Card and Trap Card in your opponent's hand.

If you have tails, your opponent activates 1 of these effects:

* Inflict 200 points of damage to your Life Points for each card in your Graveyard.

* Discard all cards in your hand.

* Activate Spell Cards and Trap Cards from your opponent's hand.

[/quote']

Flip a coin and call it. If you call it right' date=' select and activate 1 of the following effects:

* Special Summon 1 Spellcaster-Type monster.

* Destroy 1 card you control and remove it from play.

* Inflict 200 points of damage to your opponent for each Spell and Trap Card in your opponent's hand.

If you call it wrong, your opponent activates 1 of the following effects:

* Inflict 200 points of damage to your Life Points for each card in your Graveyard.

* Discard all cards in your hand.

* Activate Spell and Trap Cards from your opponent's hand.[/quote']

 

Hey Ned, you always know perfect OCG, which is better?

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Here is the effect of the dark synchro:

 

Flip a coin. If you have heads' date=' pick 1 of these effects:

* Special Summon 1 Spellcaster-Type monster.

* Destroy one card on your side of the field and remove it from play.

* Inflict 200 points of damage to your opponent's Life Points for each Spell Card and Trap Card in your opponent's hand.

If you have tails, your opponent activates 1 of these effects:

* Inflict 200 points of damage to your Life Points for each card in your Graveyard.

* Discard all cards in your hand.

* Activate Spell Cards and Trap Cards from your opponent's hand.

[/quote']

Flip a coin and call it. If you call it right' date=' select and activate 1 of the following effects:

* Special Summon 1 Spellcaster-Type monster.

* Destroy 1 card you control and remove it from play.

* Inflict 200 points of damage to your opponent for each Spell and Trap Card in your opponent's hand.

If you call it wrong, your opponent activates 1 of the following effects:

* Inflict 200 points of damage to your Life Points for each card in your Graveyard.

* Discard all cards in your hand.

* Activate Spell and Trap Cards from your opponent's hand.[/quote']

 

Hey Ned, you always know perfect OCG, which is better?

 

Mine...

xD

GD's, but I corrected his as well...

^__^

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I would like to join.

 

113601qn2.jpg

Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters with "Angel Savior" in their name. When this card is successfully Summoned, destroy all cards on your opponent's field. This card cannot declare an attack during the turn you activate this effect.

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