spidersthatbite Posted November 21, 2008 Report Share Posted November 21, 2008 I'm going to go out on a limb here and say it was the Envoys. Back in the pre-banlist days, decks that had them won, and decks that did not have them lost. Shortly after their release and domination of the metagame, Upper Deck introduced the Forbidden List to North America. Link to comment Share on other sites More sharing options...
NeoPaladin2008 Posted November 21, 2008 Report Share Posted November 21, 2008 YataSteinDADCED EOTEBLS EOTBetc. Link to comment Share on other sites More sharing options...
Akira Posted November 21, 2008 Report Share Posted November 21, 2008 Stein, Cydra and DAD. And to an extent, Raiza when it was being run in 3s. Being able to control your opponents next 2 draws with Raiza and PWWB was just evil. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted November 21, 2008 Report Share Posted November 21, 2008 Card Trooper. It defined a format. Or something like that. Oh, and TC: Your sig is about as far from the truth as one person can get. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted November 22, 2008 Report Share Posted November 22, 2008 I would say Chimeratech because it pretty much created the notion of "turbo decks." Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted November 22, 2008 Report Share Posted November 22, 2008 ITT: Influential = Broken Granted, most broken cards are pretty influential, plenty of balanced cards that have defined the format exist. Case in point: Mobius the Frost Monarch. Pretty much put a nail in the coffin for every non-chainable trap. Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted November 22, 2008 Report Share Posted November 22, 2008 JD and Gyzarus Link to comment Share on other sites More sharing options...
Valkyrie Lupia Blitzer Posted November 22, 2008 Report Share Posted November 22, 2008 I'm going to go out on a limb here and say it was the Envoys. Back in the pre-banlist days' date=' decks that had them won, and decks that did not have them lost. Shortly after their release and domination of the metagame, Upper Deck introduced the Forbidden List to North America.[/quote'] This is definitely correct. I agree. Link to comment Share on other sites More sharing options...
Von Csent Posted November 22, 2008 Author Report Share Posted November 22, 2008 I'm going to go out on a limb here and say it was the Envoys. Back in the pre-banlist days' date=' decks that had them won, and decks that did not have them lost. Shortly after their release and domination of the metagame, Upper Deck introduced the Forbidden List to North America.[/quote'] This is definitely correct. I agree. I think we have a winner. Causing the creation of the ban list is pretty major. Hands down the most impact any card(s) has left on the game. This is what I was looking for. Something that changed the fundamentals of the game, not just shaking up a meta. ITT: Influential = Broken Granted' date=' most broken cards are pretty influential, plenty of balanced cards that have defined the format exist. Case in point: Mobius the Frost Monarch. Pretty much put a nail in the coffin for every non-chainable trap.[/quote'] Influential =/= Broken. Jinzo was not broken, but had a lasting impression (see original post). Mobius, as useful as he is, has not influenced the game. MST had for a while, but its effect is lost. Link to comment Share on other sites More sharing options...
Skarlet Posted November 22, 2008 Report Share Posted November 22, 2008 Stein' date=' Cydra and DAD. And to an extent, [b']Raiza when it was being run in 3s. Being able to control your opponents next 2 draws with Raiza and PWWB was just evil[/b]. see yes agreed, but Mystical Knight of Jackal could and still can do the same thing in reguards to monsters, near guarenteed win as follows 1 Mystical Knight of Jackal, 1 Royal Decree, 1 kaiser Coloseum 1 twin Swords, your opponent will almost surely defend, then you attack, send it to the top of thier deck, and attack again, they cant just not summon and hope for a trap, becuse decree prevents it, and they are almost certainly looking at 2200 damage per turn, so Razia is not alone Link to comment Share on other sites More sharing options...
Lemniscate Posted November 23, 2008 Report Share Posted November 23, 2008 DaD, no question. Link to comment Share on other sites More sharing options...
werewolfjedi Posted November 24, 2008 Report Share Posted November 24, 2008 I think it went like this:VERY beginning of the game: the flip monsters being playing instead of beat sticks. they did a lot of work, but they couldn't win games yet.shortly after: the monsters with good effects and beat stick power ( we still are like that) jinzo and breaker anyone?then after that : the monsters that can summon themselves easy, and the unfair costs to what they do, like CED.then we get: DaD and OTK decks are what we are doing now. and trying to beat them is hard, though not impossible.and coming up: spellcaster lock to make nothing work but creature effects, while not able to beat FTKs, it stops OTK, and slows down almost all other decks to a crawl/ makes it need a lot of luck (AKA, draw BREAKER) to go fast. I think I might be off on the coming up part, but when the only new cards in this judge's deck is night's end and secret village and it makes tele-DaD, zombie world, lightsworn, AND GBs all suck compared to it, he's got something good there. Link to comment Share on other sites More sharing options...
Von Csent Posted November 24, 2008 Author Report Share Posted November 24, 2008 How is DAD had more impact on game mechanics than CED? Sure, DAD has perhaps the single most powerful deck in the game's history, but the deck's efficiency has nothing to do with revolutionizing the game on a level like CED. Whether or not DAD existed, the deck's efficiency would still exist today, but with a different trump. DAD was just the lucky soul to be that trump. CED's deck could only work with it. CED, even without Yata, was more dangerous than DAD, and caused arguably the biggest game-changing element: the ban list. Prior to CED's release, limiting a card was usually enough. Banishment was the only fit solution for it. Having brought so many others with it, CED has forever changed the game's freedom (for better or for worse). Link to comment Share on other sites More sharing options...
Fh-Fh Posted November 24, 2008 Report Share Posted November 24, 2008 Blue-Eyes. This card symbolizes Yu-Gi-Oh and brought the beggining of many of our best players and made their start to this game. Even those who don't play still recognize it. Link to comment Share on other sites More sharing options...
CrabHelmet Posted November 24, 2008 Report Share Posted November 24, 2008 Oh, and let's not forget Breaker the Magical Warrior. Sure, he may murder non-chainables, but more importantly, he gave us DUROH! MONSTA KADO! Link to comment Share on other sites More sharing options...
Von Csent Posted November 24, 2008 Author Report Share Posted November 24, 2008 Blue-Eyes. This card symbolizes Yu-Gi-Oh and brought the beggining of many of our best players and made their start to this game. Even those who don't play still recognize it. I never thought about that. BEWD was indeed the first must-have card that fueled the game's uprising. Dark Magician could have a similar argument made about it' date=' but BEWD was the big one. Oh, and let's not forget Breaker the Magical Warrior. Sure, he may murder non-chainables, but more importantly, he gave us DUROH! MONSTA KADO! Processing . . .Does not compute. (i.e. What?!) Link to comment Share on other sites More sharing options...
CrabHelmet Posted November 24, 2008 Report Share Posted November 24, 2008 Oh' date=' and let's not forget Breaker the Magical Warrior. Sure, he may murder non-chainables, but more importantly, he gave us [b']DUROH! MONSTA KADO![/b] Processing . . .Does not compute. (i.e. What?!) Oops, I did it wrong. Here: DUROH! MONSTA KADO! Fixed. Link to comment Share on other sites More sharing options...
Fh-Fh Posted November 24, 2008 Report Share Posted November 24, 2008 Oh' date=' and let's not forget Breaker the Magical Warrior. Sure, he may murder non-chainables, but more importantly, he gave us [b']DUROH! MONSTA KADO![/b] Processing . . .Does not compute. (i.e. What?!) Oops, I did it wrong. Here: DUROH! MONSTA KADO! Fixed. NO YUUGI, STOP! Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted November 24, 2008 Report Share Posted November 24, 2008 SanganJust think about that one. And if you think Dark Armed Dragon was the first of its kind there was another uber dark dragon before him : Chaos Emperor Dragon - Envoy of the End. Link to comment Share on other sites More sharing options...
Von Csent Posted November 24, 2008 Author Report Share Posted November 24, 2008 Sangan and Witch: Caused Konami and players to recognize the importance of ATK/DEF outside of battle. Game altering? Yes. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted November 24, 2008 Report Share Posted November 24, 2008 Yata-Garasu was one of the first monster in know who has its own deck...think it is a card that came up in one of the first ever sets of YUGIOH TCG....and everyone reminds of a time WAter deck Kick A***s? Link to comment Share on other sites More sharing options...
CrabHelmet Posted November 24, 2008 Report Share Posted November 24, 2008 Sangan had such a large influence that people would often think twice before putting a monster with over 1500 ATK in their deck simply because Sangan couldn't search it. Link to comment Share on other sites More sharing options...
Skarlet Posted November 24, 2008 Report Share Posted November 24, 2008 ^true, but witch of the black forest, sangans counterpart, is an incredable card, if it was to be unbanned thin of the revolution to accompany it jinzo would return to glory (well be assisted in doing so) a lot of newer stronger beatsticks have debuted since her deprture and for that matter see a connection? Link to comment Share on other sites More sharing options...
CrabHelmet Posted November 24, 2008 Report Share Posted November 24, 2008 ^true' date=' but witch of the black forest, sangans counterpart, is an incredable card, if it was to be unbanned thin of the revolution to accompany it jinzo would return to glory (well be assisted in doing so) a lot of newer stronger beatsticks have debuted since her deprture and for that matter [img']http://images3.wikia.nocookie.net/yugioh/images/f/f4/DarkArmedDragonPTDN-EN-ScR.png[/img] see a connection? Despite being the more broken of the two, Witch had less effect on deckbuilding than Sangan has had. Link to comment Share on other sites More sharing options...
Skarlet Posted November 24, 2008 Report Share Posted November 24, 2008 ^true' date=' but witch of the black forest, sangans counterpart, is an incredable card, if it was to be unbanned thin of the revolution to accompany it jinzo would return to glory (well be assisted in doing so) a lot of newer stronger beatsticks have debuted since her deprture and for that matter [img']http://images3.wikia.nocookie.net/yugioh/images/f/f4/DarkArmedDragonPTDN-EN-ScR.png[/img] see a connection? Despite being the more broken of the two, Witch had less effect on deckbuilding than Sangan has had. namley becuse it was banned long before its time, personal oppinion, if witch made a return the game would change dramaticaly Link to comment Share on other sites More sharing options...
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