AsterikcAde Posted November 19, 2008 Report Share Posted November 19, 2008 Here ya go! This card cannot be normal summoned or set. This card can only be summoned by pay half of your remaining life points and removing all cards from your graveyard, the field, and your hand from the duel. When this card is summoned, your opponent loses 3000 life points. This card cannot be destroyed during a Battle Phase, you may remove any number of cards from your deck to destroy the amount of cards on your side or your opponent's side, if you chose your side, you may send all of your removed from play cards to your deck and your opponent shuffles your deck, if you chose your opponent's side, all monsters he or she attempts to summon are 3 stars more for a tribute summon. If this card is destroyed or removed from play by a Spell or Trap effect, put all your deck cards into your graveyard and you lose the game. Percy's Effect: This card cannot be affected by Trap cards. Once per turn, you may pay 900 life points to destroy a Trap card either you or your opponent have out on the field, then select a monster card you control, add that Trap card's effect to that monster, and if the selected monster is a Normal Monster, treat it as a Effect Monster. If you equip any Equip Spell card that has the name "Cigar" written in it's name text onto this card, you may gain 1000 life points and you lose 500 life points. Octopussy's Effect: This card's other type is treated as Machine. During your Battle Phase, pay 1000 life points to let this card attack every monster on your opponent's side of the field, if this card get's destroyed because of this, remove a Machine-Type monster from your hand or graveyard so that this card doesn't get destroyed, if you don't, you take 1000 more damage if this card was destroyed. Discard a card from your hand and choose a card from your opponent's hand, remove that card from his or hand once you've successfully destroy a monster with this card. This card cannot be summoned unless "Maelstrom Chaos Idol" is destroyed or removed from play under your control. When this card is summoned, take all cards from your graveyard and your removed from play area and equip those cards onto this card, the original ATK and DEF of this card is 1000 times the number of cards you equipped onto this card, if one of the equipped monsters is "Maelstrom Chaos Idol", increase this card's ATK and DEF by 2000 more. During your Battle Phase, this card cannot attack, you may remove three cards that are equipped onto this card to destroy a monster on the field, then your opponent loses 600 life points times the three. If this card is destroyed by a Spell or Trap card effect, remove all cards equipped to this card (including this one) and you lose 100 life points per removed cards in this way. Equip Spell Cards: Link to comment Share on other sites More sharing options...
green one Posted November 19, 2008 Report Share Posted November 19, 2008 Pretty bad ass monsters, I like that they have a backfire effect but their costs are huge. Killer to use and lose in a real duel. Not bad though:mrgreen:. My favorite was the sunburst hummingbird and the picture. I saved the bird image to my PSP, hope you don't mind. Link to comment Share on other sites More sharing options...
caner5000 Posted November 19, 2008 Report Share Posted November 19, 2008 Pretty bad ass monsters' date=' I like that they have a backfire effect but their costs are huge. Killer to use and lose in a real duel. Not bad though:mrgreen:. My favorite was the sunburst hummingbird and the picture. I saved the bird image to my PSP, hope you don't mind.[/quote'] What he said but without the psp part. Link to comment Share on other sites More sharing options...
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