Dad Posted November 21, 2008 Report Share Posted November 21, 2008 Oh, oh! I get it nao! Sinze we gotz a neagater, we can stopz Sak and blow up da enemes lif purnts! Oh crap. We pwayed Dark Wuler. Wait! I canz stop hims affect! What?! Field nuke iz no target?! DAMN IT! Dark > Light Link to comment Share on other sites More sharing options...
CrabHelmet Posted November 21, 2008 Report Share Posted November 21, 2008 And that almost every type of monster removal that sees play these days doesn't target' date=' anyway?[/quote'] From last SJC's Top 16: Brain ControlCaius the Shadow MonarchCelestia, Lightsworn AngelCompulsory Evacuation DeviceDark Armed DragonDestiny Hero - Doom LordDimensional PrisonExiled ForceFreed the Brave WandererMind ControlPhoenix Wing Wind BlastSnipe Hunter That being said, 75% of these are Spell Speed 1, making them completely unable to stop The Dark Ruler's instant victory, and the other 25% are dealt with through simple s/t removal. I love how the TC thinks that it's better to have a monster on the field than to have already won the game. Link to comment Share on other sites More sharing options...
sbdnate Posted November 21, 2008 Report Share Posted November 21, 2008 ultimate destiny's at it again... Link to comment Share on other sites More sharing options...
Lemniscate Posted November 22, 2008 Report Share Posted November 22, 2008 Dark= Good, Light= Bad. There, arguement done.I'm noticing that we are repeatedly reaching a point that was self-evident at the first post. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted November 22, 2008 Report Share Posted November 22, 2008 And that almost every type of monster removal that sees play these days doesn't target' date=' anyway?[/quote'] From last SJC's Top 16: Brain ControlCaius the Shadow MonarchCelestia, Lightsworn AngelCompulsory Evacuation DeviceDark Armed DragonDestiny Hero - Doom LordDimensional PrisonExiled ForceFreed the Brave WandererMind ControlPhoenix Wing Wind BlastSnipe Hunter That being said, 75% of these are Spell Speed 1, making them completely unable to stop The Dark Ruler's instant victory, and the other 25% are dealt with through simple s/t removal. I love how the TC thinks that it's better to have a monster on the field than to have already won the game. Ew, you know I never actually look at SJC decklists unless something special tops. I'll just have to revise my opinion, won't I? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.