Skarlet Posted November 17, 2008 Report Share Posted November 17, 2008 I wanted somthing unique, and I was searching and I came across Doom Dozer, I used to run it in my OLD insect deck and tought it would be fun to try and build a removal deck out of it, which was a terrible Idea, so I came up with this, its probably not that good, rates, fixes aprriciated [spoiler=Deck 1] monsters Insect Knight x3Neo Bug x3Aztekipede, the Worm Warrior x3Bazoo the Soul-Eater x3Breaker the Magical WarriorChainsaw Insect x3D.D. Assailant x3D.D.MD.D. Warrior LadyDoom Dozer x3Gigantes x3Neo-Spacian Grand Mole Spells D.D.R. - Different Dimension Reincarnation x2Dark Core x3Heavy StormMonster RebornNobleman of Crossout x2Trade-In Traps Bottomless Trap Hole x3Dimensional Prison x3Return from the Different Dimension Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted November 17, 2008 Report Share Posted November 17, 2008 I feel there is too much removing going on here, and not enough force behind it. Get rid of some of your cards that require you to remove them from play, especially Rock Spirit. Link to comment Share on other sites More sharing options...
Skarlet Posted November 17, 2008 Author Report Share Posted November 17, 2008 I suppose yes, Rock Spirit, was originaly a filler, when the deck was small, but I did some updateing and yeah Link to comment Share on other sites More sharing options...
Mister Sir Posted November 18, 2008 Report Share Posted November 18, 2008 Gigaplant maybe? Link to comment Share on other sites More sharing options...
Skarlet Posted November 18, 2008 Author Report Share Posted November 18, 2008 good idea, that never occured to me, but I wanna drop the deck to 40, which means to run GP I need to remove a total 7 cards, any thoughts? Link to comment Share on other sites More sharing options...
sbdnate Posted November 18, 2008 Report Share Posted November 18, 2008 metal armored bug so you can max trade in... maybe swing to go with it?oh i almost forgot, common charity. Link to comment Share on other sites More sharing options...
Mister Sir Posted November 18, 2008 Report Share Posted November 18, 2008 good idea' date=' that never occured to me, but I wanna drop the deck to 40, which means to run GP I need to remove a total 7 cards, any thoughts?[/quote'] Hmmm... Maybe Minus 1 Assailant , all Insect Knight, and Neo Bug? Link to comment Share on other sites More sharing options...
sbdnate Posted November 18, 2008 Report Share Posted November 18, 2008 no keep the normals Link to comment Share on other sites More sharing options...
Skarlet Posted November 18, 2008 Author Report Share Posted November 18, 2008 I was thinking of messing around, maxing trade in, metal armored bug, and common charity, but I dont know if it will work Link to comment Share on other sites More sharing options...
sbdnate Posted November 18, 2008 Report Share Posted November 18, 2008 yes it is a must if you actually want this deck to work... im not sure how well this will work but you could put demise king and PoCthis is a deck list i just threw together so i might be missing something 3x metal bug3x doom dozer3x demise king3x neo bug3x insect knight2x poc1x breaker 2x swing1x advanced ritual art1x ritual foregone/end of the world (maybe)3x trade in1x storm2x foolish2x ddr1x reborn2x allure 3x solemn1x tt3x common charity1x Return from the Different Dimension Link to comment Share on other sites More sharing options...
Skarlet Posted November 18, 2008 Author Report Share Posted November 18, 2008 Also thinking D.D.M for summoning purposes, What Im gonna do is post a couple of drafts soon is spoilers, and then I'll test them against one another. yes it is a must if you actually want this deck to work... im not sure how well this will work but you could put demise king and PoCthis is a deck list i just threw together so i might be missing something 3x metal bug3x doom dozer3x demise king3x neo bug3x insect knight2x poc1x breaker 2x swing1x advanced ritual art1x ritual foregone/end of the world (maybe)3x trade in1x storm2x foolish2x ddr1x reborn2x allure 3x solemn1x tt3x common charity1x Return from the Different Dimension not so much return, but nice all the same, I might make a few changes and include this in my drafts Link to comment Share on other sites More sharing options...
sbdnate Posted November 18, 2008 Report Share Posted November 18, 2008 you cant really make return decks any more with dimension fusion banned and RFDD limited... oh i also have a better version of this deck in the topic talking about computer class... Link to comment Share on other sites More sharing options...
Skarlet Posted November 19, 2008 Author Report Share Posted November 19, 2008 D.D.M works pretty well Link to comment Share on other sites More sharing options...
sbdnate Posted November 19, 2008 Report Share Posted November 19, 2008 meh... Link to comment Share on other sites More sharing options...
Skarlet Posted November 20, 2008 Author Report Share Posted November 20, 2008 bump Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted November 20, 2008 Report Share Posted November 20, 2008 3 D.D.R. is too much. Especially in a non-Macro build. Link to comment Share on other sites More sharing options...
Skarlet Posted November 20, 2008 Author Report Share Posted November 20, 2008 so what, 1, or 2 Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted November 20, 2008 Report Share Posted November 20, 2008 Run 2. Replace the dropped one for Monster Reborn. Link to comment Share on other sites More sharing options...
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