Luna Diviner Posted November 9, 2008 Report Share Posted November 9, 2008 All Ghost Monsters have the same special effect, read on to find out : Blackburn KnightFIRE - Warrior / Ghost - ***ATK / 800 DEF/ 800This card cannot be Special Summoned except by its own effect. This card can battle one additional time for every Monster Card on the field. All battle damage either player recieves from a battle involving this card is reduced to 0, both players take 1000 damage. When this is sent from the field to the Graveyard, Special Summon on the Monster Card Zone adjascent to the one it was previously on (if a monster is occupying the adjascent zone, destroy it). Special Summon 1 "Ghost Token" (?-Type/?/ Level 0/ ATK 0/DEF 0) on the zone this card previously occupied. When a "Ghost Token" is removed from the field, you take 2000 damage. Sinister SwampfreakEARTH - Plant/Ghost - ******ATK/ 0 DEF/ 100This card cannot be Special Summoned except by it's own effect. When this card battles with an opponent's monster, you can Tribute 1 Ghost Monster to have this card gain 300 ATK x the Level of the monster battling with this card until the End Phase of this turn. When this is sent from the field to the Graveyard, Special Summon on the Monster Card Zone adjascent to the one it was previously on (if a monster is occupying the adjascent zone, destroy it). Special Summon 1 "Ghost Token" (?-Type/?/ Level 0/ ATK 0/DEF 0) on the zone this card previously occupied. When a "Ghost Token" is removed from the field, you take 2000 damage. 25,000 Arms of DeathDARK - Fiend/Ghost - *ATK/ 500 DEF/ 500This card cannot be Special Summoned except by its own effect. When this card is Special Summoned, increase its ATK by 500. When this card is Summoned, destroy 1 monster with an ATK equal to or lower than the ATK of this card. When this is sent from the field to the Graveyard, Special Summon on the Monster Card Zone adjascent to the one it was previously on (if a monster is occupying the adjascent zone, destroy it). Special Summon 1 "Ghost Token" (?-Type/?/ Level 0/ ATK 0/DEF 0) on the zone this card previously occupied. When a "Ghost Token" is removed from the field, you take 2000 damage. If all the zones are taken, one of the tokens will be destroyed and the token on the zone the monster was previously on will also be destroyed, making you take 4000 damage. They will be like Lightsworns, win quickly before you lose. Link to comment
Blue Lightning Posted November 9, 2008 Report Share Posted November 9, 2008 This is one of the most original ideas ive seen here. Link to comment
Luna Diviner Posted November 9, 2008 Author Report Share Posted November 9, 2008 Thankyou for posting and the compliment. Link to comment
bury the year Posted November 9, 2008 Report Share Posted November 9, 2008 These feel more like "Afterimage Monsters" to me... Link to comment
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