Psycho Shocker Android Posted November 4, 2008 Report Share Posted November 4, 2008 He's been there for a while. What do you think of it now? Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted November 4, 2008 Report Share Posted November 4, 2008 Dark, Zombie. Mildly decent. Gladiator Beast bait though, so not so good. Eh, depends. Most tier 1 wouldn't, but other decks can use it. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted November 4, 2008 Report Share Posted November 4, 2008 I would use this card. Not against glads obviously but it's a fine defense if your opponent has overextended with his removal or just doesn't have much of it. Link to comment Share on other sites More sharing options...
Azuh Posted November 4, 2008 Report Share Posted November 4, 2008 Tele-DaD uses it tis fully sickz! Link to comment Share on other sites More sharing options...
CrabHelmet Posted November 4, 2008 Report Share Posted November 4, 2008 DARK, Zombie, CCV food, forces removal. Not bad. The discard effect is a plus. Could be a tad slow for the top decks, and the weakness to Gladiator Beasts is obviously not a good thing, but certainly a good card. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted November 4, 2008 Report Share Posted November 4, 2008 Out of the "immortal trio" of this, fool, and Marsh this is by far the best. Link to comment Share on other sites More sharing options...
CrabHelmet Posted November 4, 2008 Report Share Posted November 4, 2008 'GenzoTheHarpist said: Out of the "immortal trio" of this' date=' fool, and Marsh this is by far the best.[/quote'] The Fool doesn't deserve to be part of the trio. It belongs down with Gellenduo as a second-tier wall. Link to comment Share on other sites More sharing options...
The Dark One Posted November 4, 2008 Report Share Posted November 4, 2008 'Crab Helmet said: Quote Out of the "immortal trio" of this' date=' fool, and Marsh this is by far the best.[/quote'] The Fool doesn't deserve to be part of the trio. It belongs down with Gellenduo as a second-tier wall. The only difference between the Fool and Marshmallon is that Marshmallon inflicts a paltry 1000 damage in burn. While that can still make a slight difference, The Fool is not significantly worse than Marshmallon. Link to comment Share on other sites More sharing options...
CrabHelmet Posted November 4, 2008 Report Share Posted November 4, 2008 'The Dark One said: Quote Quote Out of the "immortal trio" of this' date=' fool, and Marsh this is by far the best.[/quote'] The Fool doesn't deserve to be part of the trio. It belongs down with Gellenduo as a second-tier wall. The only difference between the Fool and Marshmallon is that Marshmallon inflicts a paltry 1000 damage in burn. While that can still make a slight difference, The Fool is not significantly worse than Marshmallon. Assuming all other factors are equal, burning 1/8 LP is significantly better than not burning 1/8 LP - especially when the decks using these stall cards could easily be burn or have burn elements. Link to comment Share on other sites More sharing options...
The Dark One Posted November 4, 2008 Report Share Posted November 4, 2008 'Crab Helmet said: Quote Quote Quote Out of the "immortal trio" of this' date=' fool, and Marsh this is by far the best.[/quote'] The Fool doesn't deserve to be part of the trio. It belongs down with Gellenduo as a second-tier wall. The only difference between the Fool and Marshmallon is that Marshmallon inflicts a paltry 1000 damage in burn. While that can still make a slight difference, The Fool is not significantly worse than Marshmallon. Assuming all other factors are equal, burning 1/8 LP is significantly better than not burning 1/8 LP - especially when the decks using these stall cards could easily be burn or have burn elements. And while if you were only going to run 2 indestructible walls, you would obviously choose Reaper and Mallon before Fool, you would also choose Reaper over Mallon if you were only going to run 1 wall. Therefore, being proven as worse when all things are equal does not preclude it from being a good card any more so than the existence of Reaper proves that Mallon is a bad card. The Fool is perfectly worthy of being in the trio, it's just the weakest of the three. Link to comment Share on other sites More sharing options...
werewolfjedi Posted November 5, 2008 Report Share Posted November 5, 2008 the fool is less than gellduo, at least that card can turn to def mode if it needs to, and it is treated as 2 when trib'd for light types. the fool can't turn to def mode. that simple fact makes it worse than gell. Link to comment Share on other sites More sharing options...
Flame Dragon Posted November 5, 2008 Report Share Posted November 5, 2008 Was a nice list of uses. Only real problem is that it is a bit slow and Glab bait. 'werewolfjedi said: the fool is less than gellduo' date=' at least that card can turn to def mode if it needs to, and it is treated as 2 when trib'd for light types. the fool can't turn to def mode. that simple fact makes it worse than gell.[/quote']Side from some one using E-Con on it, why would it be in attack mode in the first place? Link to comment Share on other sites More sharing options...
The Dark One Posted November 5, 2008 Report Share Posted November 5, 2008 'Flame Dragon said: Was a nice list of uses. Only real problem is that it is a bit slow and Glab bait. Quote the fool is less than gellduo' date=' at least that card can turn to def mode if it needs to, and it is treated as 2 when trib'd for light types. the fool can't turn to def mode. that simple fact makes it worse than gell.[/quote']Side from some one using E-Con on it, why would it be in attack mode in the first place? In the present meta? It wouldn't really. However, there are a variety of other decent to good cards that will have that effect. Jutte FighterNitro Synchron (Well, this is on the low end of decent)Black Rose Dragonetc. Link to comment Share on other sites More sharing options...
werewolfjedi Posted November 5, 2008 Report Share Posted November 5, 2008 'Flame Dragon said: Was a nice list of uses. Only real problem is that it is a bit slow and Glab bait. Quote the fool is less than gellduo' date=' at least that card can turn to def mode if it needs to, and it is treated as 2 when trib'd for light types. the fool can't turn to def mode. that simple fact makes it worse than gell.[/quote']Side from some one using E-Con on it, why would it be in attack mode in the first place? and the others aren't glad bait ether? Link to comment Share on other sites More sharing options...
Flame Dragon Posted November 5, 2008 Report Share Posted November 5, 2008 'werewolfjedi said: Quote Was a nice list of uses. Only real problem is that it is a bit slow and Glab bait. Quote the fool is less than gellduo' date=' at least that card can turn to def mode if it needs to, and it is treated as 2 when trib'd for light types. the fool can't turn to def mode. that simple fact makes it worse than gell.[/quote']Side from some one using E-Con on it, why would it be in attack mode in the first place? and the others aren't glad bait ether?I never said this. All the indestructible walls are Glab bait. This goes with out saying. Now you answer my other question. Link to comment Share on other sites More sharing options...
pitchblack64 Posted November 5, 2008 Report Share Posted November 5, 2008 Spirit reapers awesome yet it might be destroyed if targeted by a spell or trap it's better than Gellenduo since it's destroyed just by inflicting damage. it was one of my first cards so i'm never taking it out of my main deck Link to comment Share on other sites More sharing options...
Tsuki ni Mau Majin Posted November 5, 2008 Report Share Posted November 5, 2008 'Flame Dragon said: Was a nice list of uses. Only real problem is that it is a bit slow and Glab bait. Quote the fool is less than gellduo' date=' at least that card can turn to def mode if it needs to, and it is treated as 2 when trib'd for light types. the fool can't turn to def mode. that simple fact makes it worse than gell.[/quote']Side from some one using E-Con on it, why would it be in attack mode in the first place? For the lulz of hand rape. :P Link to comment Share on other sites More sharing options...
oO C H A O S Oo Posted November 6, 2008 Report Share Posted November 6, 2008 Pros:Allurable.Hand Discard.Not Destroyed In Battle.Zombie. Cons:If it is targeted by an effect, your done.Piercers. Link to comment Share on other sites More sharing options...
CrabHelmet Posted November 6, 2008 Report Share Posted November 6, 2008 'oO C H A O S Oo said: Pros:Allurable.Hand Discard.Not Destroyed In Battle.Zombie. Cons:If it is targeted by an effect' date=' your done.Piercers.[/quote'] Making lists of pros and cons is a great way to make yourself look intelligent by showing that you've read the card without actually forcing you to commit to a certain stance by contributing some sort of overall judgment or real evaluation of the card. Link to comment Share on other sites More sharing options...
oO C H A O S Oo Posted November 6, 2008 Report Share Posted November 6, 2008 Funny how you act so serious over a child's card game. Link to comment Share on other sites More sharing options...
CrabHelmet Posted November 6, 2008 Report Share Posted November 6, 2008 Quote Funny how you act so serious over a child's card game. You lost the ability to play the "it's just a game" card the moment you joined this site. If you don't intend to actually say anything, I suggest you move your mouse pointer to the red box in the top-right corner of your browser and click on the little "x". Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted November 6, 2008 Report Share Posted November 6, 2008 O NOEZ! IZ TAWP LEF IN MA BROOWZER!!!!!! >_<>_<>_<>_<>_< LLYKE ZAOMG!!!!11!!1!! Anyway, I've always been a fan of this guy, I'd main him anytime. If you run into glads, swap him for something in your side deck. Link to comment Share on other sites More sharing options...
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