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Spell Removal Idea (FIXES ONLY!) [Possible accidental Starter Deck]


Enrise

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Okay, I had this idea that came to me from nowhere, so I made a deck out of this. Don't know if it is good or something.

 

 

MAIN DECK:

 

Monsters (11):

x1 Winged Kuriboh

x1 Radiant Jeral

x1 Crystal Beast Ruby Carbuncle

x1 Shadow Delver

x1 Infinty Dark

x1 The Forgiving Maiden

x1 Evil Hero Infernal Gainer (1/4 Key Card)

x1 Uria, Lord of Searing Flames (Key Card)

x1 Sky Scourg Invicil (Key Card)

x1 Sky Scourge Norleras (Semi Key Card)

x1 Sky Scourge Enrise (3/4 Key Card)

 

Spells (10):

x2 Magical Mallet

x1 Shrink

x1 Mage Power

x1 Fairy Meteor Crush

x1 D.D. Borderline

x2 Spell Absorption

x1 Monster Reborn

x1 Brain Control

x1 Mystik Wok

 

Traps (19):

x1 Eradicator Epidemic Virus

x1 Deck Devastation Virus

x1 Spatial Collapse

x1 Negate Attack

x3 Sakuretsu Armor (Semi Key Card)

x1 Royal Decree

x1 Light of Intervention

x1 Shadow Spell

x1 By Order of the Emporer

x1 Bottomless Trap Hole

x1 Trap Jammer

x1 Hard-Sellin' Zombie

x1 Hard-Sellin' Goblin

x1 Mask of Restrict (Key Card)

x1 Astral Barrier (Key Card)

x1 Spirit Barrier (Key Card)

 

Fixes only, no comments please.

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This is beyond fixing. But' date=' just as an attempt:

-Deck

-Idea

 

+1 Starter Deck

 

@nate, why does your ego over inflate here as opposed to on Gaia?

[/quote']

 

... idk but i probably should start being a bit nicer, you know helping instead of flaming all the time... after all they arent going to get better if they dont get help.

 

@enrise: im sorry my days just been a piece of crap... i still cant help you on this deck though, it is really bad...


... btw... whats your user name on gaia cheese?

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um' date=' why are there 19 traps?

 

that is way to many.

 

and just to say at nate, winged kuribo isn't bad, he is a turn buyer. judges use him a lot where i play.

 

course, that judge knows how to rock you 17 different ways to Sunday with his deck, so i think it is actually filler.

[/quote']

 

yeah he kinda is... and i question the extent of your judges ability...

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Normally, I try to work within the parameters of the deck at hand, but I really don't see how I can fix your deck while maintaining more than a few of the same cards, so to save time, I'm just going to scrap it and give you a new decklist based off your stated purpose for the deck.

 

Monsters: 14

3 Sky Scourge Invicil

3 Bountiful Artemis

3 Harvest Angel of Wisdom

3 Honest

1 Marshmallon

1 Arcana Force 0 - The Fool

 

Spells: 8

3 Cold Wave

1 Heavy Storm

1 Mystical Space Typhoon

1 Smashing Ground

1 Monster Reborn

1 Lightning Vortex

 

Traps: 18

3 Solemn Judgment

3 Dark Bribe

3 Divine Wrath

2 Magic Drain

1 Mirror Force

1 Torrential Tribute

2 Compulsary Evacuation Device

3 Anti-Spell Fragrance

 

Basically, it's heavily teched Counter Faeries.

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