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Pacman


Cyberdog

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3 Stealth Bird

3 Swarm of Scarbs

2 Des Lacodda

2 Mask of Darkness

1 Swarm of Locuts

1 Sangan

1 Spirit Reaper

1 Morphing Jar

1 Marsmallon

=15

 

3 Allure of Darkness

3 Messenger of Peace

2 Book of Moon

1 Level Limit Area - B

=9

 

3 Solemn Judgement

3 Bottomless Trap Hole

3 Drastic Drop Off

2 Royal Oppresion

1 Magic Cynlinder

1 Ceasefire

1 Crush Card Virus

1 Gravity Bind

=16

 

Things i'm thinking about: 3 Wave-Motion Cannon, 3 Limit Reverse.

 

2 Stardust Dragon

3 Thought Ruler Archfiend

2 Colossal Fighter

1 Red Dragon Archfiend

3 Magical Android

3 Goyo Guardian

1 Nitro Warrior

1 Junk Warrior

 

3 Prohibition

3 Cloak And Dagger

3 Dark Bribe

3 Reckless Greed

1 Swords of Revealing Light

1 Bountiful Artemis

1 Royal Oppresion

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Why make a pacman deck? Well because i've always like it. In theory the top decks don't have too many ways to stop the stall, DAD - Stratos - Cauis - Storm and you could count Solemn i s'pose. And i have a good way of stopping these. Solemn, Wing Blast, Drop off to an extent, Oppresion and Crush.

 

Limit Reverse would have been included but space issues, suggestions on what to remove?

 

Night A, is a Crush target can destroy a monster and get fetch back Mask of Darkness on the off chance its discarded, probably not a great choice, I was thinking Morphing Jar in its place.

Wave-Motion Cannon is nice, and i completely forgot about it =/ again suggestions on what to remove?

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