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Sparks is not banworthy,


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2000 is probably the limit. But no card should be able to inflict this much directly and must be worked for to do so (Ceasefire, Chain Strike etc)

 

At the most. A Sparks-like card should only inflict 1000 at most. And yet, this is where Meteor of Destruction comes in. Its the highest direct damage card in the current game and should stay like that

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Let's say there is a spell card card that deals 2700 damage but requires you to discard 1 card to activate. If you happen to draw 3 of those cards on the first turn, you can use up all your resources to win the game. This is just over the limit, so the highest amount of damage for that card to deal is 2600, since it doesn't kill your opponent immediately if you play all 3 of them (though that card shouldn't be allowed when there are so many other burn cards, because then the very next card you drew would make you win).

 

Playing another such card that doesn't require you to discard will make you lose half the amount of resources. Therefore, the highest amount of damage for that card to deal is also half the previous amount.

 

1300, that's how much damage spark can deal at the highest.

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2000 is probably the limit. But no card should be able to inflict this much directly and must be worked for to do so (Ceasefire' date=' Chain Strike etc)

 

At the most. A Sparks-like card should only inflict 1000 at most. And yet, this is where Meteor of Destruction comes in. Its the highest direct damage card in the current game and should stay like that

[/quote']

 

Tremendous Fire?

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2000 is probably the limit. But no card should be able to inflict this much directly and must be worked for to do so (Ceasefire' date=' Chain Strike etc)

 

At the most. A Sparks-like card should only inflict 1000 at most. And yet, this is where Meteor of Destruction comes in. Its the highest direct damage card in the current game and should stay like that

[/quote']

 

Tremendous Fire?

 

Everyone, please read your cards before you say stuff

 

TremendousFireDB2-EN-C.jpg

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However' date=' if it inflicted 20000 damage instead of 200 damage, it would be banworthy.[/i']

 

How much damage can a Sparks-esque card inflict without being banworthy? Assuming that Tag Duels have distinct banlists from regular duels, is this number different in a Tag Duel setting?

 

I almost fell out of my chair laughing at that statement.

 

The most I would think a card to inflict burn damage would be no more than 1500.

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Guest PikaPerson01

sparks will never be banworthy because noone uses the card since it is useless. more people use cards like solar flare dragons to deal damage.

 

Read the topic instead of just reading the topic title. <_<

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Its the most destructive rock monster in the game. It also is the only Single card capable of dealing 6000 in a turn. (Second to Cyber jar of course.) Thats 3/4th of any persons Life points. Not to mention, resistance is futile, "If the results are the same, both players roll again."

 

Just because nobody uses it, doesn't mean it isn't ban worthy, It just means people haven't exploited it yet.

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Unless you cheat in this game, everything is based on risk. Using "I could loose." is a cop out.

 

P.S. Aren't we supposed to compare to team dueling?

 

The effect states that both players roll a die. That means all 4 people roll a die. That also means you have 2 chances to score the highest roll possible. Easing some of the risk. I can see it now.

 

Team 1, Player A rolls 6.

Team 2, Player A rolls 6

Team 1, Player B rolls 6.

Team 2, Player B rolls 5.

 

LOL! POOR team B.

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All i see is people randomly pulling numbers out their anuses without proper justification. Now I know the current meta is not a good example but im going to use it anyway. Triple solemn is maindecked everywhere. Now not many games triple solemn is used but on average at least 1-2 solemns is used leaving LP at 2000-3000. Any card which inflicts this amount should be limited as a combo comprising of multiple copies is the negative effect thus one can remain. However as you get to higher amount than this the nature of duels means that towards the end both players have low lifepoints and a card like this would an instant win for whoever topdecked it. With this reasoning I would put the limit for limiting such a card at 2000 and banning at 2700

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