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Wolfy's Cards: 145 So far


Cody Frost

Are these cards good?  

1 member has voted

  1. 1. Are these cards good?

    • Only the "Lunar" Set
    • Only the "Fig" Set
    • Only the "Ban'yuu" Set
    • Only the "Lunar" and "Fig" Sets
    • Only the "Ban'yuu" and "Lunar" Sets
    • Only the "Ban'yuu" and "Fig" Sets
    • All Sets are Okay
    • All Sets are awsome!
    • All Sets need improvement
    • They are not that good at all...My opinion. Deal with it.


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Everyone is entitled to their opinions. Anyways here is something to think about when playing these cards:

 

[spoiler=Decks made with “Lunar” cards]

More additions to separate Lunar themes.

 

I've noticed that my "Lunar" monsters are having problems connecting. Either they're to versatile, or not at all! I've been looking at this theme for a while and have found out that, I can make three separate themes all their own! All I need to do is make just a few more Fusion Monster cards that reflect on these themes. So far here they are:

 

 

Lunar Cold Flame (FIRE & WATER "Lunar" Theme)

 

Abbreviations: (L-W = Lunar-Wolf) (L- = Lunar-) (L-Ww- = Lunar-Werewolf-)

 

Deck Card #: 44 cards

 

Monsters = 18

L-W-Volcano x 2

L-W-Ocean x 2

L-Ww-Wildfire x 2

L-Ww-Frost x 2

L-Marine-Mist x 2

L-Smith-Pure Flame x 2

L-Enraged Werewolf-Frostbite x 1

L-Pup-Wolfy x 2

L-Pup-Geki x 3

 

Spell = 15

Wolf Forest-Canis Paradise x 2

Lunar Forest x 2

L-Alchemy x 2

L-Punishment x 2

L-Metamorphosis x 2

L-Teams x 2

L-Bursting Power x 1

Polymerization x 2

 

Traps = 7

L-Alchemic Rebound Effect x 2

Lunar Payback x 2

L-Instinct x 1

Wolf Parade! x 2

Fire Style - Art of Searing Flames x 2

Water Style - Art of Sub-Zero Shields x 2

 

Extra Deck:

L-Pyro Fang x 2

L-Frozen Sea x 2

L-Guardian-Mist x 2

L-Guardian-Pure Flame x 2

 

For this deck, I'm going to make a few more fusions:

 

1.) Lunar-Asteroid Fighter x 2

LV7 FIRE

Beast-Warrior / Fusion / Effect

ATK/DEF: 2750/2400

1 FIRE "Lunar" monster + 1 "Lunar" monster

When this card is summoned, inflict 1000 points of damage to your opponent's life points. While this card remains face-up on the field, each time a "Lunar" monster battles with an opponent's monster, your opponent loses 500 life points. If this card is removed from the field, it is returned to the Extra Deck instead and you can Special Summon 1 FIRE monster from your Graveyard to the field in face-up attack position.

 

2.) Lunar-Comet Healer x 2

LV7 WATER

Beast-Warrior / Fusion / Effect

ATK/DEF: 2450/2700

1 WATER "Lunar" monster + 1 "Lunar" monster

When this card is summoned, gain 1200 life points. Once per turn while this card is face-up on the field, gain 300 life points for each "Lunar" or "Wolf" card on the field. If this card is in the Graveyard, once per turn, gain life points equal to the number of "Lunar" or "Wolf" cards in your Graveyard x 300. When this card is removed from the field, gain life points equal to the number of cards your opponent controls on the field and in their hand x 200.

 

3.) Lunar-Cloud Master x 2

LV8 WIND

Beast-Warrior / Fusion / Effect

ATK/DEF: 2850/2700

1 WATER "Lunar" monster + 1 FIRE "Lunar" monster + 1 "Lunar" monster

When this card is summoned, inflict 800 points of damage to your opponent and gain 1000 life points. If "Polymerization" is used to summon this card, add 1 "Wolf Forest-Canis Paradise" or "Lunar Forest" to your hand. While this card is face-up on the field, cards with "Lunar" and "Wolf" in their name gain 300 ATK and DEF points. If this card is removed from the field, Special Summon 2 "Lunar" monsters from your Graveyard to the field in face-up attack position.

 

This theme focuses on just three things only, decrease your opponent's life points while you increasing your own, and being able to get a few additional effects from even the Graveyard. This deck focuses mainly on cards with the FIRE and WATER attributes. This theme (When dueling with a tag team partner) is a great way to gain life points and keep yourself on the safe side. Some cards on this deck also protect or destroy cards on the field. These traps and spells will add power to this deck, and make even out big creatures like BEWD a 3000 ATK dragon, not so much of a threat.

 

 

Next theme:

 

Lunar Sand Storm (EARTH & WIND "Lunar" Theme)

 

Deck Card #: 45

 

Monsters = 20

 

L-W-Drought x 2

L-Ww-Sand x 2

L-Technician-Desert x 2

L-W-Hurricane x 2

L-Ww-Gust x 2

L-Tempest x 2

L-Pup-Wolfy x 2

L-Pup-Geki x 2

Barricade Wolf x 2

Shatter Wolf x 2

 

Spell = 14

 

Wolf Forest-Canis Paradise x 2

Lunar Forest x 2

L-Alchemy x 2

L-Punishment x 2

L-Metamorphosis x 1

L-Teams x 2

L-Bursting Power x 1

Polymerization x 2

 

Traps = 11

L-Alchemic Rebound Effect x 2

Lunar Payback x 2

L-Instinct x 1

Wolf Parade! x 2

Wind Style - Art of Area Pressure x 2

Earth Style - Art of Quick Sand x 2

 

Extra Deck:

L-Beastmaster x 2

L-Gale Winds x 2

L-Guardian-Tempest x 2

L-Guardian-Desert x 2

 

Now for the additional cards.

 

1.) Lunar-Sand Manipulator x 2

LV7 EARTH

Beast-Warrior / Fusion / Effect

ATK/DEF: 2550/2600

1 EARTH "Lunar" monster + 1 "Lunar" monster

When this card is summoned, your opponent cannot activate any Trap cards until the end of the turn. While this card remains face up on the field, all monsters that include "Lunar" or "Wolf" in their name cannot be destroyed as a result of battle.

 

2.) Lunar-Storm Maker x 2

LV7 WIND

Beast-Warrior / Fusion / Effect

ATK/DEF: 2250/2900

When this card is summoned, you can return up to 3 cards on the field to the bottom of the owner's deck. Place 1 Storm Counter on all monsters that include "Lunar" or "Wolf" in their name. If a card with a Storm Counter would be destroyed or sent to the Graveyard, you can remove the Storm Counter to negate that card's destruction and keep it on the field. When all Storm Counters on the field are removed, gain 2000 life points. This card's effect(s) can be activated even if this card is on the Graveyard or removed from play.

 

3.) Lunar-Terra Tyrant x 2

LV8 DARK

Beast-Warrior / Fusion / Effect

ATK/DEF: 3000/2550

1 EARTH "Lunar" monster + 1 WIND "Lunar" monster + 1 "Lunar" monster

When this card is summoned, destroy 2 cards on the field and return 2 cards on the field back to the bottom of the owner's deck. If "Polymerization" is used to summon this card this card's effect(s) cannot be negated. While this card remains face up on the field, each time a card(s) that includes "Lunar" or "Wolf" in their name is destroyed or sent to the Graveyard, send 1 card on your opponent's side of the field or hand to the Graveyard. If this card is removed from the field, Special Summon 2 "Lunar" monsters from your Graveyard to the field in face-up attack position.

 

This theme is just brutal. It's made in such a way where it kills off a few mini creatures in the first few rounds and then moves into just a violent massacre. This them focuses on destroy and returning cards on your opponent's side of the field and hand to the Graveyard or to the bottom of his/her deck. With no defenses, your opponent is a quick kill. "Brutal" isn't it?

 

Next Theme:

 

Chaos in Luna (LIGHT & DARK "Lunar" Theme)

 

PS: In this deck, a few good "BANNED" cards would be extreamly useful. "Envoy of the Beginning" and "Envoy of the End" are cards that this deck wouldn't have trouble summoning.

 

Deck Card #: 46

 

Monsters = 19

L-W-Heaven x 2

L-W-Underworld x 2

L-Ww-Sunlight x 2

L-Ww-Shadow x 2

L-Ninja-Dusk x 2

L-Paladin-Dawn x 2

L-Pup-Wolfy x 2

L-Pup-Geki x 3

Lupin Canis-Werewolf Master x 1

Lupin Canis-King of Wolf Forest x 1

 

Spell = 15

 

Wolf Forest-Canis Paradise x 2

Lunar Forest x 2

L-Alchemy x 2

L-Punishment x 2

L-Metamorphosis x 1

L-Teams x 2

L-Bursting Power x 1

Polymerization x 2

L-Prophecy x 1

 

Traps = 12

L-Alchemic Rebound Effect x 2

Lunar Payback x 2

L-Instinct x 1

Wolf Parade! x 2

Dark Style - Art of Shadow Puppetry x 2

Light Style - Art of Soul Blades x 2

L-Barrier x 1

 

Extra Deck:

L-Shining Eye x 2

L-Dark Eye x 2

L-Guardian-Dawn x 2

L-Guardian-Dusk x 2

 

Now for the additional Extra Deck cards!

 

1.) Lunar-Soul Savior x 2

LV7 LIGHT

Beast-Warrior / Fusion / Effect

ATK/DEF: 2900/2250

1 LIGHT "Lunar" monster + 1 "Lunar" monster

When this card is summoned, if there are any cards that include "Lunar" or "Wolf" in their name out of play, return them all to your deck. The deck is then shuffled. Once per turn, you can return 1 out of play card back to the bottom of the owner's Deck. If you do this, inflict 500 points of damage to your opponent's life points. If this card is removed from the field, select up to 3 cards on your opponent's side of the field, hand, or Graveyard and remove them from play.

 

2.) Lunar-Soul Stealer x 2

LV7 DARK

Beast-Warrior / Fusion / Effect

ATK/DEF: 2850/2300

1 DARK "Lunar" monster + 1 "Lunar" monster

When this card is summoned, select up to 3 cards on your opponent's side of the field or Graveyard. Those cards are removed from play. Once per turn, you can remove from play 1 card your opponent controls. If you do this, draw 1 card. If this card is removed from the field, select 1 monster on your Deck and Special Summon it to the field in face-up defense position.

 

3.) Lunar-Soul Shifter x 2

LV8 LIGHT

Beast-Warrior / Fusion / Effect

ATK/DEF: 2550/3000

1 DARK "Lunar" monster + 1 LIGHT "Lunar" monster + 1 "Lunar" monster

When this card is summoned, remove from play all cards in both players hands. Any cards that include "Lunar" or "Wolf" in their name that are out of play are returned to the owner's Deck. If "Polymerization" is used to summon this card, during the remainder of this duel, each time a card you own is sent out of play, it is returned to the bottom of your deck instead. When this card is remvoed from the field, inflict damage equal to the number of cards that would have been taken out of play if this card's effect was not active x 300.

 

 

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